add codes of Bitmap.h

This commit is contained in:
HuYingzhuo(hugo/hyzboy) 2023-07-05 17:23:32 +08:00
parent af73eb90f5
commit 692c413602

View File

@ -1,13 +1,179 @@
#ifndef HGL_2D_BITMAP_INCLUDE #ifndef HGL_2D_BITMAP_INCLUDE
#define HGL_2D_BITMAP_INCLUDE #define HGL_2D_BITMAP_INCLUDE
#include<hgl/type/DataType.h>
#include<hgl/math/HalfFloat.h>
namespace hgl namespace hgl
{ {
/** /**
* 2D象素处理 * 2D象素处理
*/ */
template<typename T> class Bitmap2D template<typename T,uint CHANNELS> class Bitmap
{ {
};// uint width,height;
T *data;
public:
Bitmap()
{
data=nullptr;
width=height=0;
}
~Bitmap()
{
delete[] data;
}
bool Create(uint w,uint h)
{
if(!w||!h)return(false);
if(data)
{
if(width==w&&height==h)return(true);
}
width=w;
height=h;
delete[] data;
data=new T[width*height*CHANNELS];
return(true);
}
void Clear()
{
if(data)
{
delete[] data;
data=nullptr;
}
width=height=0;
}
void ClearColor(T *color)
{
if(!data||!color)return;
uint total=width*height;
T *p=data;
for(size_t i=0; i<length; i++)
{
for(uint j=0;j<CHANNELS;j++)
{
*p=*color;
++p;
}
}
}
bool SplitChannels(Bitmap<T,1> *outputs)
{
if(!data||!outputs)
return(false);
T *sp=data;
AutoDeleteArray<T *> op=new T *[CHANNELS];
for(uint i=0;i<CHANNELS;i++)
{
outputs[i].Create(width,height);
op[i]=outputs[i].data;
}
const uint total=width*height;
for(uint i=0;i<total;i++)
{
for(uint j=0;j<CHANNELS;j++)
{
op[j]=*p;
++op[h];
++p;
}
}
return(true);
}
bool MerageChannels(Bitmap<T,1> *inputs)
{
if(!data||!inputs)
return(false);
T *dp=data;
AutoDeleteArray<T *> ip=new T *[CHANNELS];
for(uint i=0;i<CHANNELS;i++)
{
if(!inputs[i].data)
return(false);
ip[i]=inputs[i].data;
}
const uint total=width*height;
for(uint i=0;i<total;i++)
{
for(uint j=0;j<CHANNELS;j++)
{
*dp=*ip[j];
++ip[j];
++dp;
}
}
return(true);
}
void Flip()
{
if(!data||height<=1)return;
const uint line_pixels=width*CHANNELS;
const uint line_bytes=width*CHANNELS*sizeof(T);
T *temp=new T[line_pixels];
T *top=data;
T *bottom=data+(line_pixels*(height-1));
while(top<bottom)
{
memcpy(temp,top,line_bytes);
memcpy(top,bottom,line_bytes);
memcpy(bottom,temp,line_bytes);
top+=line_pixels;
bottom-=line_pixels;
}
delete[] temp;
}
};//template<typename T,uint CHANNELS> class Bitmap
using BitmapR8 =Bitmap<uint8, 1>;
using BitmapR16 =Bitmap<uint16, 1>;
using BitmapR32U =Bitmap<uint32, 1>;
using BitmapR32F =Bitmap<float, 1>;
using BitmapRG8 =Bitmap<uint8, 2>;
using BitmapRG16 =Bitmap<uint16, 2>;
using BitmapRG32U =Bitmap<uint32, 2>;
using BitmapRG32F =Bitmap<float, 2>;
using BitmapRGBA8 =Bitmap<uint8, 4>;
using BitmapRGBA16 =Bitmap<uint16, 4>;
using BitmapRGBA32U =Bitmap<uint32, 4>;
using BitmapRGBA32F =Bitmap<float, 4>;
}//namespace hgl }//namespace hgl
#endif//HGL_2D_BITMAP_INCLUDE #endif//HGL_2D_BITMAP_INCLUDE