CMAssetsManage/inc/hgl/asset/AssetPath.h

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2025-05-10 01:08:28 +08:00
#pragma once
#include<hgl/type/String.h>
namespace hgl::asset
{
/**
*
*/
enum class Location
{
Asset=0,
Engine,
PlugIn,
ExtPack,
OS,
};//
/**
*
* @see doc/AssetPath.md
*/
class AssetPath
{
public:
};//class AssetPath
}//namespace hgl::asset