为MINGW32/64编译器添加支持

This commit is contained in:
kusugawa 2020-07-10 17:01:59 +08:00
parent 50b2f7a7a4
commit 039d4f19ce
6 changed files with 47 additions and 29 deletions

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@ -34,11 +34,6 @@ namespace hgl
std::cout<<(char *)str.c_str()<<std::endl;
}
inline void Log(LogLevel ll,const AnsiString &str)
{
std::cout<<str.c_str()<<std::endl;
}
inline void DebugLog(LogLevel ll,const UTF16String &str,const char *filename,int line,const char *funcname)
{
Log(ll,str+U16_TEXT(">>LogFrom(\"")+to_u16((u8char *)filename)+U16_TEXT("\", ")+UTF16String::valueOf(line)+U16_TEXT(" line,func:\"")+to_u16((u8char *)funcname)+U16_TEXT("\")"));

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@ -37,6 +37,7 @@
#define HGL_COMPILER_Microsoft HGL_MERGE32('M','S','C',' ')
#define HGL_COMPILER_GNU HGL_MERGE32('G','N','U',' ')
#define HGL_COMPILER_MinGW32 HGL_MERGE32('M','G','3','2')
#define HGL_COMPILER_MinGW64 HGL_MERGE32('M','G','6','4')
#define HGL_COMPILER_Intel HGL_MERGE32('I','n','t','e')
#define HGL_COMPILER_IBM HGL_MERGE32('I','B','M',' ')
#define HGL_COMPILER_DigitalMars HGL_MERGE32('D','i','M','a')
@ -191,6 +192,8 @@
#define HGL_COMPILER HGL_COMPILER_PGI
#elif defined(__MINGW32__)
#define HGL_COMPILER HGL_COMPILER_MinGW32
#elif defined(__MINGW64__)
#define HGL_COMPILER HGL_COMPILER_MinGW64
#elif defined(__GNUC__)
#define HGL_COMPILER HGL_COMPILER_GNU
#else
@ -221,7 +224,9 @@
#include<hgl/platform/compiler/Intel.h>
#elif HGL_COMPILER == HGL_COMPILER_IBM
#include<hgl/platform/compiler/IBM.h>
#elif HGL_COMPILER == HGL_COMPILER_MINGW32
#elif HGL_COMPILER == HGL_COMPILER_MinGW32
#include<hgl/platform/compiler/GNU.h>
#elif HGL_COMPILER == HGL_COMPILER_MinGW64
#include<hgl/platform/compiler/GNU.h>
#elif HGL_COMPILER == HGL_COMPILER_GNU
#include<hgl/platform/compiler/GNU.h>

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@ -72,6 +72,13 @@
#endif//__GNUC__
#ifdef char8_t
using u8char =char8_t;
#else
using u8char =char;
#endif
#define HGL_THREAD_LOCAL_STORAGE __thread //线程本地储存
//--------------------------------------------------------------------------------------------------
#define HGL_LIB_FRONT HGL_LIB_OS "_" HGL_LIB_COMPILER_NAME "_" HGL_LIB_DEBUG_NAME "_"

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@ -51,33 +51,36 @@ using os_char =wchar_t;
#define HGL_GL_WINDOW_INCLUDE_FILE <hgl/platform/WinOpenGL.h> //指定OpenGL窗口引用头文件
#define HGL_GL_WINDOW_CLASS WinGLWindow //指定OpenGL窗口类名称
//--------------------------------------------------------------------------------------------------
#if HGL_COMPILER == HGL_COMPILER_Microsoft
#define hgl_malloc(size) _aligned_malloc(size,HGL_MEM_ALIGN)
#define hgl_realloc(ptr,size) _aligned_realloc(ptr,size,HGL_MEM_ALIGN)
#define hgl_free _aligned_free
template<typename T>
inline T *hgl_aligned_malloc(size_t n)
{
return (T *)_aligned_malloc(n*sizeof(T),alignof(T));
}
#else
#define hgl_malloc(size) memalign(HGL_MEM_ALIGN,size)
#define hgl_realloc(ptr,size) realloc(ptr,size)
#define hgl_free free
#endif//
// == 目前MINGW和MSVC在以下接口上应该能保持一致了
#define hgl_malloc(size) _aligned_malloc(size,HGL_MEM_ALIGN)
#define hgl_realloc(ptr,size) _aligned_realloc(ptr,size,HGL_MEM_ALIGN)
#define hgl_free _aligned_free
template<typename T>
inline T *hgl_aligned_malloc(size_t n)
{
return (T *)_aligned_malloc(n*sizeof(T),alignof(T));
}
#define OS_EXTERNAL_H <winbase.h>
using ExternalModulePointer =HMODULE;
#define pi_get GetProcAddress
#define pi_close FreeLibrary
#define struct_stat64 struct _stat64
#ifdef HGL_64_BITS
#define struct_stat64 struct _stat64
#define hgl_lstat64 _wstat64
#endif
#if HGL_32_BITS
#define struct_stat64 struct _stati64
#define hgl_lstat64 _wstat32i64
#endif
//#define hgl_stat64 _stat64
#define hgl_lseek64 _lseeki64
#define hgl_tell64(fp) _telli64(fp)
#define hgl_fstat64 _fstati64
#define hgl_lstat64 _wstat64
#define hgl_read64 _read
#define hgl_write64 _write

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@ -1,6 +1,10 @@
#ifndef HGL_LIST_CPP
#define HGL_LIST_CPP
#ifdef _WIN32
#include <time.h>
#endif
//--------------------------------------------------------------------------------------------------
// 代码中的部分memcpy可替换为memmove,但这样会引起CodeGuard/Valgrind之类的内存调试器报错
//--------------------------------------------------------------------------------------------------
@ -41,8 +45,12 @@ namespace hgl
{
if(!items||count<=0)
return(false);
#ifdef _WIN32
srand( time(0) );
memcpy(&ti,items+(rand()%count),sizeof(T));
#else
memcpy(&ti,items+(lrand48()%count),sizeof(T));
#endif
return(true);
}

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@ -32,16 +32,16 @@ namespace hgl
{
if(fp)
{
void *func=pi_get(fp,name);
void *func=(void*)pi_get(fp,name);
if(!func)
LOG_ERROR("don't find "+AnsiString(name));
LOG_ERROR("don't find "+UTF8String(name));
return(func);
}
else
{
LOG_ERROR("Get func <"+AnsiString(name)+"> error: no load module!");
LOG_ERROR("Get func <"+UTF8String(name)+"> error: no load module!");
return(nullptr);
}
@ -51,7 +51,7 @@ namespace hgl
{
if(fp)
{
void *func=pi_get(fp,name);
void *func=(void*)pi_get(fp,name);
if(func)return(func);
@ -60,12 +60,12 @@ namespace hgl
_name[0]='_';
strcpy(_name+1,HGL_MAX_PATH-1,name);
func=pi_get(fp,_name);
func=(void*)pi_get(fp,_name);
if(func)return(func);
}
return(nullptr);
return(nullptr);
}
/**