use FLOAT_SMALL instead of KINDA_SMALL in DeviationMatrixComp
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@ -192,7 +192,7 @@ namespace hgl
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* @param deviation 允许的误差值
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*/
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template<typename M>
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inline float DeviationMatrixComp(const M &m1,const M &m2,const float deviation=HGL_FLOAT_KINDA_SMALL)
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inline float DeviationMatrixComp(const M &m1,const M &m2,const float deviation=HGL_FLOAT_SMALL)
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{
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float *f1=(float *)&m1;
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float *f2=(float *)&m2;
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