更新结构的IDName,直接为每种类型定义一个ConstStringSet来区分,代码理解更直接

This commit is contained in:
hyzboy 2025-06-07 05:16:09 +08:00
parent fd72f42c92
commit 926c20448f
3 changed files with 17 additions and 41 deletions

View File

@ -5,18 +5,24 @@
namespace hgl
{
template<typename SC>
bool RegistryIDName(const size_t hash_code,ConstStringView<SC> &csv,const SC *name_string,const int name_length);
template<typename T,typename SC>
bool RegistryIDName(ConstStringView<SC> &csv,const SC *name_string,const int name_length)
{
if(!T::id_name_set)
T::id_name_set=new ConstStringSet<SC>;
return(T::id_name_set->AddString(csv,name_string,name_length)>=0);
}
/**
* ID+<br>
*
*/
template<typename SC,const char *IDNAME_TAG> class OrderedIDName:public Comparator<OrderedIDName<SC,IDNAME_TAG>>
template<typename SC,typename MANAGER> class OrderedIDName:public Comparator<OrderedIDName<SC,MANAGER>>
{
public:
using SelfClass=OrderedIDName<SC,IDNAME_TAG>;
using SelfClass=OrderedIDName<SC,MANAGER>;
protected:
@ -39,7 +45,7 @@ namespace hgl
return;
}
RegistryIDName<SC>(typeid(SelfClass).hash_code(),csv,name_string,name_length);
RegistryIDName<MANAGER,SC>(csv,name_string,name_length);
}
public:
@ -90,9 +96,10 @@ namespace hgl
const int compare(const OrderedIDName &oin)const override{return GetID()-oin.GetID();}
};//class IDName
#define HGL_DEFINE_IDNAME(name,type) constexpr const char IDNameTag_##name[]=#name; \
using name=OrderedIDName<type,IDNameTag_##name>; \
using name##Set=SortedSet<name>; //使用__COUNTER__是为了让typeid()不同
#define HGL_DEFINE_IDNAME(name,char_type) struct IDName##_##name##_Manager{static ConstStringSet<char_type> *id_name_set;}; \
ConstStringSet<char_type> *IDName##_##name##_Manager::id_name_set=nullptr; \
using name=OrderedIDName<char_type,IDName##_##name##_Manager>; \
using name##Set=SortedSet<name>;
HGL_DEFINE_IDNAME(AIDName, char)
HGL_DEFINE_IDNAME(WIDName, wchar_t)

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@ -27,8 +27,7 @@ SOURCE_GROUP("DataType\\BitsArray" FILES ${BITS_ARRAY_FILES})
SET(TYPE_IDNAME_HEADER_FILES ${TYPE_INCLUDE_PATH}/ConstStringSet.h
${TYPE_INCLUDE_PATH}/IDName.h)
SET(TYPE_IDNAME_SOURCE_FILES Text/ConstStringSetSaveToTextStream.cpp
Type/IDName.cpp)
SET(TYPE_IDNAME_SOURCE_FILES Text/ConstStringSetSaveToTextStream.cpp)
SOURCE_GROUP("DataType\\IDName" FILES ${TYPE_IDNAME_HEADER_FILES} ${TYPE_IDNAME_SOURCE_FILES})

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@ -1,30 +0,0 @@
#include<hgl/type/IDName.h>
namespace hgl
{
template<typename SC>
bool RegistryIDName(const size_t hash_code,ConstStringView<SC> &csv,const SC *name_string,const int name_length)
{
static ObjectMap<size_t,ConstStringSet<SC>> css_map;
ConstStringSet<SC> *css;
if(!css_map.Get(hash_code,css))
{
css=new ConstStringSet<SC>;
css_map.Add(hash_code,css);
}
return(css->AddString(csv,name_string,name_length)>=0);
}
#define REGISTRY_ID_NAME(type) bool RegistryIDName_##type(const size_t hash_code,ConstStringView<type> &csv,const type *name,const int length){return RegistryIDName(hash_code,csv,name,length);}
REGISTRY_ID_NAME(char)
REGISTRY_ID_NAME(wchar_t)
REGISTRY_ID_NAME(u8char)
REGISTRY_ID_NAME(u16char)
REGISTRY_ID_NAME(os_char)
#undef REGISTRY_ID_NAME
}//namespace hgl