removed MatrixMult functions.
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1fd9db0545
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@ -220,21 +220,6 @@ namespace hgl
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return normalize(m*v);
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}
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inline Matrix3f MatrixMult(const Matrix3f &parent,const Matrix3f &child)
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{
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return parent*child;
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}
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inline Matrix3f MatrixMult(const Matrix4f &parent,const Matrix3f &child)
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{
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return Matrix3f(parent*Matrix4f(child));
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}
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inline Matrix4f MatrixMult(const Matrix4f &parent,const Matrix4f &child)
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{
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return parent*child;
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}
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const Matrix4f GetRotateMatrix(const Vector3f &world_position,const Vector3f &old_direction,const Vector3f &new_direction);
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const Quatf GetRotateQuat(const Vector3f &world_position,const Vector3f &old_direction,const Vector3f &new_direction);
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