add HGL_OFFICAL_WEB macro
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@ -5,6 +5,8 @@
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#include<math.h>
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namespace hgl
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{
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#define HGL_OFFICAL_WEB "www.hyzgame.com"
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#define HGL_CONVER_TO_MEM_ALIGN(x) ((((x)+HGL_MEM_ALIGN-1)/HGL_MEM_ALIGN)*HGL_MEM_ALIGN) //内存对齐转换宏
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#ifndef NULL
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