added files of io/event
This commit is contained in:
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104
inc/hgl/io/event/InputEvent.h
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104
inc/hgl/io/event/InputEvent.h
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#ifndef HGL_IO_INPUT_EVENT_INCLUDE
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#define HGL_IO_INPUT_EVENT_INCLUDE
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#include<hgl/type/Sets.h>
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#include<hgl/io/event/InputEventSource.h>
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namespace hgl
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{
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namespace io
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{
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struct EventHeader
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{
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uint8 type; ///<输入源类型
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uint8 index; ///<输入源索引(比如同一设备有多个)
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uint16 id; ///<事件id
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};
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constexpr size_t EventHeaderBytes=sizeof(EventHeader);
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/**
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* 事件处理结果
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*/
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enum class EventProcResult
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{
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Continue,
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Break,
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};
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class InputEvent
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{
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protected:
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InputEventSource source_type;
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Sets<InputEvent *> sub_event_proc[size_t(InputEventSource::RANGE_SIZE)];
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public:
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const InputEventSource GetInputEventSource()const{return source_type;}
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virtual EventProcResult OnEvent(const EventHeader &header,const uint64 data)
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{
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if(!RangeCheck((InputEventSource)header.type))
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return(EventProcResult::Break);
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if(sub_event_proc[header.type].GetCount()>0)
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{
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for(InputEvent *ie:sub_event_proc[header.type])
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if(ie->OnEvent(header,data)==EventProcResult::Break)
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return EventProcResult::Break;
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if(sub_event_proc[size_t(InputEventSource::Root)].GetCount()>0
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&&InputEventSource(header.type)!=InputEventSource::Root)
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{
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for(InputEvent *ie:sub_event_proc[size_t(InputEventSource::Root)])
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if(ie->OnEvent(header,data)==EventProcResult::Break)
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return EventProcResult::Break;
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}
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}
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return(EventProcResult::Continue);
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}
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public:
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InputEvent()
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{
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source_type=InputEventSource::Root;
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}
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InputEvent(InputEventSource ies)
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{
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source_type=ies;
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}
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virtual ~InputEvent()=default;
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virtual bool Join(InputEvent *ie)
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{
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if(!ie)
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return(false);
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const InputEventSource ies=ie->GetInputEventSource();
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if(!RangeCheck(ies))
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return(false);
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return(sub_event_proc[size_t(ies)].Add(ie)!=-1);
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}
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bool Unjoin(InputEvent *ie)
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{
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if(!ie)return(false);
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const InputEventSource ies=ie->GetInputEventSource();
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if(!RangeCheck(ies))
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return(false);
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return sub_event_proc[size_t(ies)].Delete(ie);
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}
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};//class InputEvent
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}//namespace io
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}//namespace hgl
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#endif//HGL_IO_INPUT_EVENT_INCLUDE
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24
inc/hgl/io/event/InputEventSource.h
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24
inc/hgl/io/event/InputEventSource.h
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@ -0,0 +1,24 @@
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#ifndef HGL_IO_INPUT_DEVICE_SOURCE_INCLUDE
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#define HGL_IO_INPUT_DEVICE_SOURCE_INCLUDE
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#include<hgl/TypeFunc.h>
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namespace hgl
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{
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namespace io
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{
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enum class InputEventSource
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{
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Root=0,
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OS,
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Window,
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Keyboard,
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Mouse,
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Joystick,
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ENUM_CLASS_RANGE(Root,Joystick)
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};
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}//namespace io
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}//namespace hgl
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#endif//HGL_IO_INPUT_DEVICE_SOURCE_INCLUDE
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61
inc/hgl/io/event/JoystickEvent.h
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61
inc/hgl/io/event/JoystickEvent.h
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#ifndef HGL_IO_DEVICE_MOUSE_EVENT_INCLUDE
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#define HGL_IO_DEVICE_MOUSE_EVENT_INCLUDE
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#include<hgl/TypeFunc.h>
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namespace hgl
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{
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namespace io
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{
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/**
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* 手柄按键枚举
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*/
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enum class JoystickButton
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{
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NONE=0,
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Up,
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Down,
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Left,
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Right,
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_0, _1, _2, _3, _4, _5, _6, _7,
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_8, _9, _10, _11, _12, _13, _14, _15,
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_16, _17, _18, _19, _20, _21, _22, _23,
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_24, _25, _26, _27, _28, _29, _30, _31,
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ENUM_CLASS_RANGE(NONE,_31)
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};
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enum class PlayStationButton
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{
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Up =JoystickButton::Up,
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Down =JoystickButton::Down,
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Left =JoystickButton::Left,
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Right =JoystickButton::Right,
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Fork =JoystickButton::_0, // 叉
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Circle =JoystickButton::_1, // 圆
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Square =JoystickButton::_2, // 方
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Triangle =JoystickButton::_3, // 三角
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L1 =JoystickButton::_6, L2 =JoystickButton::_4,
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R1 =JoystickButton::_7, R2 =JoystickButton::_5,
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Select =JoystickButton::_8, Start =JoystickButton::_9,
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};
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//enum class XBoxButton
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//{
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// //DreamCast/XBOX
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// X=JoystickButton::_2,
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// Y=JoystickButton::_3,
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// A=JoystickButton::_0,
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// B=JoystickButton::_1,
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// L=JoystickButton::_4,
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// R=JoystickButton::_5,
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// //XBOX/XBOX360
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// //XBOX, //西瓜键
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//};
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}//namespace io
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}//namespace hgl
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#endif//HGL_IO_DEVICE_MOUSE_EVENT_INCLUDE
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277
inc/hgl/io/event/KeyboardEvent.h
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277
inc/hgl/io/event/KeyboardEvent.h
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#ifndef HGL_IO_KEYBOARD_EVENT_INCLUDE
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#define HGL_IO_KEYBOARD_EVENT_INCLUDE
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#include<hgl/io/event/InputEvent.h>
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namespace hgl
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{
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namespace io
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{
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/**
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* 按键枚举定义
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*/
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enum class KeyboardButton
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{
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NONE=0,
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//主键盘区
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Esc, ///<ESC
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//F功能键
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F1, ///<F1
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F2, ///<F2
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F3, ///<F3
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F4, ///<F4
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F5, ///<F5
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F6, ///<F6
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F7, ///<F7
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F8, ///<F8
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F9, ///<F9
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F10, ///<F10
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F11, ///<F11
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F12, ///<F12
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Grave, //<`号(主键盘数字键1左边的按钮)
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//10个数字
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_0, ///<数字键0
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_1, ///<数字键1
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_2, ///<数字键2
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_3, ///<数字键3
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_4, ///<数字键4
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_5, ///<数字键5
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_6, ///<数字键6
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_7, ///<数字键7
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_8, ///<数字键8
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_9, ///<数字键9
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Minus, ///< - (减号)
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Equals, ///< = (等号)
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BackSlash, ///< \ (反斜杠)
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BackSpace, ///< 退格键
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Tab, ///<Tab键
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A, ///<A
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B, ///<B
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C, ///<C
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D, ///<D
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E, ///<E
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F, ///<F
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G, ///<G
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H, ///<H
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I, ///<I
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J, ///<J
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K, ///<K
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L, ///<L
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M, ///<M
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N, ///<N
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O, ///<O
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P, ///<P
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Q, ///<Q
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R, ///<R
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S, ///<S
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T, ///<T
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U, ///<U
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V, ///<V
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W, ///<W
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X, ///<X
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Y, ///<Y
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Z, ///<Z
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LeftBracket, ///<[
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RightBracket, ///<]
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CapsLock, ///<大写锁定键
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Semicolon, ///<; (分号)
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Apostrophe, ///<' (单引号)
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Enter, ///<回车键
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LeftShift, ///<左边的Shift键
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Comma, ///<, (逗号)
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Period, ///<. (句号)
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Slash, ///</ (除号)
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RightShift, ///<右边的Shift键
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LeftCtrl, ///<左边的Ctrl键
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LeftOS, ///<左边的OS键(Win/Apple键)
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LeftAlt, ///<左边的Alt键
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Space, ///<空格键
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RightAlt, ///<右边的Alt键
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RightOS, ///<右边的OS键(Win/Apple键)
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RightMenu, ///<右边的Menu键
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RightCtrl, ///<右边的Ctrl键
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//中键盘区
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PrintScreen, ///<打印屏幕键
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ScrollLock, ///<滚动锁定键
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Pause, ///<暂停键
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Insert, ///<插入键
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Delete, ///<删除键
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Home, ///<行首键
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End, ///<行尾键
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PageUp, ///<向前翻页键
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PageDown, ///<向后翻页键
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Up, ///<↑光标键
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Down, ///<↓光标键
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Left, ///<←光标键
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Right, ///<→光标键
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//小键盘区
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NumLock, ///<小键盘 数字锁定键
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NumAdd, ///<小键盘 +
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NumSubtract, ///<小键盘 -
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NumMultiply, ///<小键盘 *
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NumDivide, ///<小键盘 /
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Num0, ///<小键盘 0
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Num1, ///<小键盘 1
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Num2, ///<小键盘 2
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Num3, ///<小键盘 3
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Num4, ///<小键盘 4
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Num5, ///<小键盘 5
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Num6, ///<小键盘 6
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Num7, ///<小键盘 7
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Num8, ///<小键盘 8
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Num9, ///<小键盘 9
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NumDecimal, ///<小键盘 . (小数点/删除键)
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NumEnter, ///<小键盘 回车键
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ENUM_CLASS_RANGE(NONE,NumEnter)
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};//enum KeyboardButton
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enum class KeyboardEventID
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{
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Pressed=0,
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Released,
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Char
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};
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union KeyboardEventData
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{
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uint64 data;
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uint32 key;
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os_char ch;
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};
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class KeyboardEvent:public InputEvent
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{
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public:
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KeyboardEvent():InputEvent(InputEventSource::Keyboard){}
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virtual ~KeyboardEvent()=default;
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EventProcResult OnEvent(const EventHeader &header,const uint64 data) override
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{
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if(InputEvent::OnEvent(header,data)==EventProcResult::Break)
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return EventProcResult::Break;
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switch(KeyboardEventID(header.id))
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{
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case KeyboardEventID::Pressed: if(OnPressed (KeyboardButton(((KeyboardEventData *)&data)->key)))return EventProcResult::Break;break;
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case KeyboardEventID::Released: if(OnReleased (KeyboardButton(((KeyboardEventData *)&data)->key)))return EventProcResult::Break;break;
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case KeyboardEventID::Char: if(OnChar ( ((KeyboardEventData *)&data)->ch ) )return EventProcResult::Break;break;
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}
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return EventProcResult::Continue;
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}
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virtual bool OnPressed(const KeyboardButton &kb){}
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virtual bool OnReleased(const KeyboardButton &kb){}
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virtual bool OnChar(const wchar_t &){}
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};//class KeyboardEvent
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class KeyboardStateEvent:public KeyboardEvent
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{
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protected:
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double cur_time;
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bool press_states[size_t(KeyboardButton::RANGE_SIZE)];
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double pressed_time[size_t(KeyboardButton::RANGE_SIZE)];
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public:
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KeyboardStateEvent():KeyboardEvent()
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{
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cur_time=0;
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hgl_zero(press_states);
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hgl_zero(pressed_time);
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}
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virtual ~KeyboardStateEvent()=default;
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virtual bool OnPressed(const KeyboardButton &kb) override
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{
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if(!RangeCheck(kb))return(false);
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press_states[(size_t)kb]=true;
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pressed_time[(size_t)kb]=cur_time;
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return(true);
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}
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virtual bool OnReleased(const KeyboardButton &kb) override
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{
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if(!RangeCheck(kb))return(false);
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press_states[(size_t)kb]=false;
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pressed_time[(size_t)kb]=0;
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return(true);
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}
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public:
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/**
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* 某按键是否按下状态
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*/
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const bool HasPressed(const KeyboardButton &kb)const
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{
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if(!RangeCheck(kb))return(false);
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return press_states[size_t(kb)];
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}
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/**
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* 设定当前时间
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*/
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void SetCurTime(const double &ct)
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{
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cur_time=ct;
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}
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/**
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* 获取按键按下的时间
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*/
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const double GetPressedTime(const KeyboardButton &kb)const
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{
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if(!RangeCheck(kb))return(0);
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return pressed_time[size_t(kb)];
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}
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const bool ShiftPressed()const
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{
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return press_states[size_t(KeyboardButton::LeftShift)]
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||press_states[size_t(KeyboardButton::RightShift)];
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}
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const bool CtrlPressed()const
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{
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return press_states[size_t(KeyboardButton::LeftCtrl)]
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||press_states[size_t(KeyboardButton::RightCtrl)];
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}
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const bool AltPressed()const
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{
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return press_states[size_t(KeyboardButton::LeftAlt)]
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||press_states[size_t(KeyboardButton::RightAlt)];
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}
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};//class KeyboardStateEvent
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}//namespace io
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}//namespace hgl
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#endif//HGL_IO_KEYBOARD_EVENT_INCLUDE
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99
inc/hgl/io/event/MouseEvent.h
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99
inc/hgl/io/event/MouseEvent.h
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#ifndef HGL_IO_MOUSE_EVENT_INCLUDE
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#define HGL_IO_MOUSE_EVENT_INCLUDE
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#include<hgl/io/event/InputEvent.h>
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namespace hgl
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{
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namespace io
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{
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/**
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* Êó±ê°´Å¥Ã¶¾Ù
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*/
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enum class MouseButton
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{
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None=0,
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Left,
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Mid,
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Right,
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X1,X2,
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ENUM_CLASS_RANGE(Left,X2)
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};
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enum class MouseEventID
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{
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Move =0,
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Pressed,
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Released,
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DblClicked,
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Wheel
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};
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union MouseEventData
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{
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uint64 data;
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struct
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{
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int16 x,y;
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uint8 button;
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};
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};
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constexpr size_t MouseEventDataBytes=sizeof(MouseEventData);
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class MouseEvent:public InputEvent
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{
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MouseEventData *med;
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int x,y;
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public:
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MouseEvent():InputEvent(InputEventSource::Mouse){}
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virtual ~MouseEvent()=default;
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EventProcResult OnEvent(const EventHeader &header,const uint64 data) override
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{
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if(InputEvent::OnEvent(header,data)==EventProcResult::Break)
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return EventProcResult::Break;
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med=(MouseEventData *)&data;
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||||
if(MouseEventID(header.id)==MouseEventID::Wheel)
|
||||
{
|
||||
if(OnWheel (med->x,med->y) )return EventProcResult::Break;
|
||||
}
|
||||
else
|
||||
{
|
||||
x=med->x;y=med->y;
|
||||
|
||||
switch(MouseEventID(header.id))
|
||||
{
|
||||
case MouseEventID::Move: if(OnMove (med->x,med->y) )return EventProcResult::Break;break;
|
||||
case MouseEventID::Pressed: if(OnPressed (med->x,med->y,MouseButton(med->button)))return EventProcResult::Break;break;
|
||||
case MouseEventID::Released: if(OnReleased (med->x,med->y,MouseButton(med->button)))return EventProcResult::Break;break;
|
||||
case MouseEventID::DblClicked: if(OnDblClicked (med->x,med->y,MouseButton(med->button)))return EventProcResult::Break;break;
|
||||
}
|
||||
}
|
||||
|
||||
return EventProcResult::Continue;
|
||||
}
|
||||
|
||||
virtual bool OnMove (int,int){return false;}
|
||||
virtual bool OnWheel (int,int){return false;}
|
||||
|
||||
virtual bool OnPressed (int,int,MouseButton){return false;}
|
||||
virtual bool OnReleased (int,int,MouseButton){return false;}
|
||||
virtual bool OnDblClicked(int,int,MouseButton){return false;}
|
||||
|
||||
public:
|
||||
|
||||
const int GetX()const{return x;}
|
||||
const int GetY()const{return y;}
|
||||
};//class MouseEvent
|
||||
}//namespace io
|
||||
}//namespace hgl
|
||||
#endif//HGL_IO_MOUSE_EVENT_INCLUDE
|
64
inc/hgl/io/event/WindowEvent.h
Normal file
64
inc/hgl/io/event/WindowEvent.h
Normal file
@ -0,0 +1,64 @@
|
||||
#ifndef HGL_IO_WINDOW_EVENT_INCLUDE
|
||||
#define HGL_IO_WINDOW_EVENT_INCLUDE
|
||||
|
||||
#include<hgl/io/event/InputEvent.h>
|
||||
namespace hgl
|
||||
{
|
||||
namespace io
|
||||
{
|
||||
enum class WindowEventID
|
||||
{
|
||||
Active,
|
||||
Resize,
|
||||
Close
|
||||
};//enum class WindowEventID
|
||||
|
||||
union WindowEventData
|
||||
{
|
||||
uint64 data;
|
||||
|
||||
struct
|
||||
{
|
||||
int16 width,height;
|
||||
};
|
||||
|
||||
bool active;
|
||||
};
|
||||
|
||||
constexpr size_t WindowEventDataBytes=sizeof(WindowEventData);
|
||||
|
||||
class WindowEvent:public InputEvent
|
||||
{
|
||||
WindowEventData *wed;
|
||||
|
||||
public:
|
||||
|
||||
WindowEvent():InputEvent(InputEventSource::Window){}
|
||||
virtual ~WindowEvent()=default;
|
||||
|
||||
EventProcResult OnEvent(const EventHeader &header,const uint64 data) override
|
||||
{
|
||||
wed=(WindowEventData *)&data;
|
||||
|
||||
switch(WindowEventID(header.id))
|
||||
{
|
||||
case WindowEventID::Active:OnActive (wed->active) ;break;
|
||||
case WindowEventID::Resize:OnResize (wed->width,wed->height);break;
|
||||
case WindowEventID::Close: OnClose () ;break;
|
||||
}
|
||||
|
||||
if(InputEvent::OnEvent(header,data)==EventProcResult::Break)
|
||||
return EventProcResult::Break;
|
||||
|
||||
return EventProcResult::Continue;
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
virtual void OnResize(uint,uint){}
|
||||
virtual void OnActive(bool){}
|
||||
virtual void OnClose (){}
|
||||
};//class WindowEvent:public InputEvent
|
||||
}//namespace io
|
||||
}//namespace hgl
|
||||
#endif//HGL_IO_WINDOW_EVENT_INCLUDE
|
@ -119,6 +119,13 @@ SET(IO_JAVA_FILES ${IO_INCLUDE_PATH}/JavaInputStream.h
|
||||
|
||||
SET(IO_TEXT_FILES IO/TextOutputStream.cpp)
|
||||
|
||||
SET(INPUT_EVENT_FILES ${IO_INCLUDE_PATH}/event/KeyboardEvent.h
|
||||
${IO_INCLUDE_PATH}/event/MouseEvent.h
|
||||
${IO_INCLUDE_PATH}/event/JoystickEvent.h
|
||||
${IO_INCLUDE_PATH}/event/InputEvent.h)
|
||||
|
||||
SOURCE_GROUP("IO\\Event" FILES ${INPUT_EVENT_FILES})
|
||||
|
||||
SOURCE_GROUP("IO\\Base" FILES ${IO_BASE_FILES})
|
||||
SOURCE_GROUP("IO\\Data" FILES ${IO_DATA_FILES})
|
||||
SOURCE_GROUP("IO\\Memory" FILES ${IO_MEMORY_FILES})
|
||||
@ -131,7 +138,8 @@ SET(IO_SOURCE_FILES ${IO_BASE_FILES}
|
||||
${IO_MEMORY_FILES}
|
||||
${IO_FILE_FILES}
|
||||
${IO_JAVA_FILES}
|
||||
${IO_TEXT_FILES})
|
||||
${IO_TEXT_FILES}
|
||||
${INPUT_EVENT_FILES})
|
||||
|
||||
SET(FILESYSTEM_INCLUDE_PATH ${CMCORE_ROOT_INCLUDE_PATH}/hgl/filesystem)
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user