Added VersionData<>

This commit is contained in:
hyzboy 2024-08-24 23:52:24 +08:00
parent 9276872a2f
commit cddc558153
2 changed files with 148 additions and 126 deletions

View File

@ -1,67 +1,29 @@
#pragma once
#include<hgl/math/Matrix.h>
#include<hgl/type/ObjectList.h>
#include<hgl/type/VersionData.h>
namespace hgl
{
/**
*
*/
class TransformBase
class TransformBase:public VersionData<Matrix4f>
{
uint version;
uint cur_version;
Matrix4f CurMatrix;
protected:
virtual uint UpdateVersion()
{
//版本号只是为了记录变化,让程序知道和上次不一样,所以最大值是多少其实无所谓的
version=(version >= 1000000)?0:++version;
return version;
}
virtual void UpdateMatrix(Matrix4f &)=0;
virtual void MakeNewestData(Matrix4f &)=0;
public:
TransformBase()
{
version=0;
cur_version=0;
CurMatrix=Identity4f;
}
TransformBase():VersionData(Identity4f){}
virtual ~TransformBase()=default;
virtual constexpr const size_t GetTypeHash()const=0; ///<取得类型哈希值
const uint GetVersion()const{return version;} ///<取得当前数据版本号
virtual const uint MatrixTransform(Matrix4f &Mat) ///<将当前矩阵与Mat相乘并返回当前矩阵版本号
const uint32 GetMatrix(Matrix4f &mat) ///<取得当前矩阵,并返回当前矩阵版本号
{
if (cur_version != version)
{
UpdateMatrix(CurMatrix);
cur_version=version;
}
Mat*=CurMatrix;
return cur_version;
}
virtual const uint GetMatrix(Matrix4f &mat) ///<取得当前矩阵,并返回当前矩阵版本号
{
if (cur_version != version)
{
UpdateMatrix(CurMatrix);
cur_version=version;
}
mat=CurMatrix;
return cur_version;
return GetNewestVersionData(mat);
}
};//class TransformBase
@ -69,6 +31,13 @@ namespace hgl
{
Matrix4f transform_matrix;
protected:
virtual void MakeNewestData(Matrix4f &mat) override
{
mat=transform_matrix;
}
public:
virtual constexpr const size_t GetTypeHash()const override { return hgl::GetTypeHash<TransformMatrix>(); }
@ -95,17 +64,19 @@ namespace hgl
transform_matrix=mat;
UpdateVersion();
}
virtual void UpdateMatrix(Matrix4f &mat) override
{
mat=transform_matrix;
}
};//class TransformMatrix
class TransformTranslate3f :public TransformBase
{
Vector3f offset;
protected:
virtual void MakeNewestData(Matrix4f &mat) override
{
mat=translate(offset);
}
public:
virtual constexpr const size_t GetTypeHash()const override{return hgl::GetTypeHash<TransformTranslate3f>();}
@ -140,11 +111,6 @@ namespace hgl
offset+=o;
UpdateVersion();
}
virtual void UpdateMatrix(Matrix4f &mat) override
{
mat=translate(offset);
}
};//class TransformTranslate3f
using TransformMove3f=TransformTranslate3f;
@ -153,6 +119,13 @@ namespace hgl
{
Quatf quat;
protected:
virtual void MakeNewestData(Matrix4f &mat) override
{
mat=ToMatrix(quat);
}
public:
virtual constexpr const size_t GetTypeHash()const override{return hgl::GetTypeHash<TransformRotateQuat>();}
@ -178,11 +151,6 @@ namespace hgl
quat=q;
UpdateVersion();
}
virtual void UpdateMatrix(Matrix4f &mat) override
{
mat=ToMatrix(quat);
}
};//class TransformRotateQuat
class TransformRotateAxis :public TransformBase
@ -190,6 +158,13 @@ namespace hgl
Vector3f axis;
float angle;
protected:
virtual void MakeNewestData(Matrix4f &mat) override
{
mat=rotate(angle,axis);
}
public:
virtual constexpr const size_t GetTypeHash()const override { return hgl::GetTypeHash<TransformRotateAxis>(); }
@ -238,17 +213,19 @@ namespace hgl
angle=a;
UpdateVersion();
}
virtual void UpdateMatrix(Matrix4f &mat) override
{
mat=rotate(angle,axis);
}
};//class TransformRotateAxis
class TransformRotateEuler :public TransformBase
{
Vector3f euler;
protected:
virtual void MakeNewestData(Matrix4f &mat) override
{
mat=glm::eulerAngleXYZ(euler.x,euler.y,euler.z);
}
public:
virtual constexpr const size_t GetTypeHash()const override { return hgl::GetTypeHash<TransformRotateEuler>(); }
@ -275,17 +252,19 @@ namespace hgl
void SetPitch (const float p ){if(IsNearlyEqual(euler.x,p))return;euler.x=p;UpdateVersion();}
void SetYaw (const float y ){if(IsNearlyEqual(euler.y,y))return;euler.y=y;UpdateVersion();}
void SetRoll (const float r ){if(IsNearlyEqual(euler.z,r))return;euler.z=r;UpdateVersion();}
virtual void UpdateMatrix(Matrix4f &mat) override
{
mat=glm::eulerAngleXYZ(euler.x,euler.y,euler.z);
}
};//class TransformRotateEuler
class TransformScale3f :public TransformBase
{
Vector3f scale3f;
protected:
virtual void MakeNewestData(Matrix4f &mat) override
{
mat=scale(scale3f);
}
public:
virtual constexpr const size_t GetTypeHash()const override { return hgl::GetTypeHash<TransformScale3f>(); }
@ -311,11 +290,6 @@ namespace hgl
scale3f=s;
UpdateVersion();
}
virtual void UpdateMatrix(Matrix4f &mat) override
{
mat=scale(scale3f);
}
};//class TransformScale
class TransformLookAt :public TransformBase
@ -324,6 +298,13 @@ namespace hgl
Vector3f center;
Vector3f up;
protected:
virtual void MakeNewestData(Matrix4f &mat) override
{
mat=lookat(eye,center,up);
}
public:
virtual constexpr const size_t GetTypeHash()const override { return hgl::GetTypeHash<TransformLookAt>(); }
@ -369,51 +350,38 @@ namespace hgl
up=pos;
UpdateVersion();
}
virtual void UpdateMatrix(Matrix4f &mat) override
{
mat=lookat(eye,center,up);
}
};//class TransformLookAt
class TransformManager
class TransformManager: public TransformBase
{
uint version;
uint cur_version;
Matrix4f CurMatrix;
ObjectList<TransformBase> transform_list;
private:
protected:
virtual uint UpdateVersion()
virtual void MakeNewestData(Matrix4f &mat) override
{
//版本号只是为了记录变化,让程序知道和上次不一样,所以最大值是多少其实无所谓的
version=(version >= 1000000)?0:++version;
return version;
}
void UpdateMatrix(Matrix4f &cur_matrix)
{
cur_matrix=Identity4f;
mat=Identity4f;
if (transform_list.IsEmpty())
return;
Matrix4f TempMatrix;
for (TransformBase *tb : transform_list)
tb->MatrixTransform(cur_matrix);
{
tb->GetMatrix(TempMatrix);
mat*=TempMatrix;
}
}
public:
TransformManager()
{
version=0;
cur_version=0;
CurMatrix=Identity4f;
}
virtual constexpr const size_t GetTypeHash()const override { return hgl::GetTypeHash<TransformManager>(); }
public:
TransformManager()=default;
virtual ~TransformManager()=default;
void Clear()
@ -421,8 +389,6 @@ namespace hgl
transform_list.Clear();
}
const uint GetVersion()const{return version;} ///<取得当前数据版本号
void AddTransform(TransformBase *tb)
{
transform_list.Add(tb);
@ -510,27 +476,6 @@ namespace hgl
UpdateVersion();
}
uint GetMatrix(Matrix4f &result,const uint old_version)
{
if (old_version == cur_version)
return old_version;
if (transform_list.IsEmpty())
{
result=Identity4f;
return cur_version;
}
if (cur_version != version)
{
UpdateMatrix(CurMatrix);
cur_version=version;
}
result=CurMatrix;
return cur_version;
}
};//class TransformManager
/**

View File

@ -0,0 +1,77 @@
#pragma once
namespace hgl
{
/**
*
*/
template<typename T> class VersionData
{
uint32 version;
uint32 cur_version;
T cur_data;
protected:
const uint32 UpdateVersion() ///<更新版本号
{
//版本号只是为了记录变化,让程序知道和上次不一样,所以最大值是多少其实无所谓的
version=(version >= 1000000000u)?0:++version;
return version;
}
virtual void MakeNewestData(T &)=0; ///<生成最新的数据(需要派生类重载)
void UpdateVersionData()
{
if(IsNewestVersion())
return;
MakeNewestData(cur_data);
cur_version=version;
}
public:
VersionData(const T &init_data)
{
version=0;
cur_version=0;
cur_data=init_data;
}
virtual ~VersionData()=default;
const uint32 GetNewestVersion()const { return version; } ///<取得最新的版本号(注意数据可能不是最新的)
const uint32 GetCurrentVersion()const { return cur_version; } ///<取得当前数据的版本号
const bool IsNewestVersion()const { return cur_version == version; } ///<当前数据是否最新版本
const T & GetCurrentVersionData()const { return cur_data; } ///<取得当前版本的数据(注意可能不是最新的)
const T & GetNewestVersionData(){UpdateVersionData();return cur_data;} ///<取得最新版本的数据
const uint32 GetNewestVersionData(T &result) ///<取得最新版本的数据
{
UpdateVersionData();
result=cur_data;
return cur_version;
}
/**
* ()
* @param result
* @param had_version
* @return
*/
const uint32 GetNewestVersionData(T &result,const uint32 had_version)
{
if (had_version == cur_version)
return cur_version;
return GetNewestVersionData(result);
}
};//class VersionData
}//namespace hgl