splited ASyncEvent

This commit is contained in:
HuYingzhuo(hugo/hyzboy) 2022-07-07 21:32:35 +08:00
parent 5a88a6072c
commit d3608bee15
7 changed files with 198 additions and 131 deletions

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@ -125,6 +125,11 @@ namespace hgl
{4,{0x00,0x00,0xFE,0xFF},ByteOrderMask::UTF32BE,&utf32be_charset ,(uint16)CharCodePage::UTF32BE }
};
inline const BOMFileHeader *GetBOM(const ByteOrderMask &bom)
{
return RangeCheck(bom)?BOMData+uint(bom)-uint(ByteOrderMask::BEGIN_RANGE):nullptr;
}
inline ByteOrderMask CheckBOM(const void *data)
{
const BOMFileHeader *bom=BOMData;

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@ -0,0 +1,98 @@
#ifndef HGL_EVENT_ASYNC_INCLUDE
#define HGL_EVENT_ASYNC_INCLUDE
#include<hgl/event/EventProc.h>
#include<hgl/thread/SwapData.h>
#include<hgl/thread/Thread.h>
#include<hgl/Time.h>
namespace hgl
{
using MTEventProcQueue=SemSwapData<EventProcQueue>;
using MTEventProcPost=PostToSemSwapData<EventProcQueue>; ///<多线程事件结果投递对象重定义
/**
*
* @param queue
* @param event
*/
inline void AddToAsyncEventQueue(MTEventProcQueue *queue,EventProc *event)
{
if(!queue||!event)
return;
//该模板会自动加锁,在释构时自动解锁,并释放信号
MTEventProcPost epq(queue);
epq->Push(event);
}
/**
*
* @param proc_queue
* @param wait
* @return -1
* @return >=0
*/
inline int UpdateAsyncEventQueue(MTEventProcQueue *proc_queue,bool wait=false)
{
if(!proc_queue)
return(-1);
if(wait)
{
if(!proc_queue->WaitSemSwap())
return(0);
}
else
{
if(!proc_queue->TrySemSwap())
return(0);
}
EventProcQueue &epq=proc_queue->GetReceive();
return UpdateEventQueue(&epq);
}
/**
* 线
*/
class EventThread:public Thread
{
MTEventProcQueue *event_proc_queue;
public:
EventThread(MTEventProcQueue *queue):event_proc_queue(queue){}
virtual ~EventThread()=default;
bool Execute() override
{
if(!event_proc_queue)
return(false);
UpdateAsyncEventQueue(event_proc_queue,true);
return(true);
}
};//class EventThread:public Thread
/* 使用范例
// 公用部分
MTEventProcQueue event_queue; ///<事件队列
// 其它 thread
class MyEvent:public EventProc{...}; //自有事件
AddToEventQueue(&event_queue,new MyEvent); //添加一个事件到事件队列
// 事件执行线程
EventThread *et=new EventThread(&event_queue);
et->Start();
*/
}//namespace hgl
#endif//HGL_EVENT_ASYNC_INCLUDE

74
inc/hgl/event/EventProc.h Normal file
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@ -0,0 +1,74 @@
#ifndef HGL_EVENT_PROC_INCLUDE
#define HGL_EVENT_PROC_INCLUDE
#include<hgl/type/Queue.h>
namespace hgl
{
/**
*
*/
class EventProc
{
public:
EventProc()=default;
virtual ~EventProc()=default;
virtual bool Proc()=0;
};//class EventProc
using EventProcQueue=Queue<EventProc *>;
/**
*
*/
inline bool UpdateEvent(EventProcQueue *epq)
{
if(!epq||epq->GetCount()<=0)
return(false);
EventProc *e;
if(epq->Pop(e))
{
e->Proc();
delete e;
return(true);
}
return(false);
}
/**
*
* @param epq
* @param max_count (-1)
*/
inline int UpdateEventQueue(EventProcQueue *epq,int max_count=-1)
{
if(!epq||epq->GetCount()<=0||max_count==0)
return(0);
int count=0;
EventProc *e;
while(epq->Pop(e))
{
if(e)
{
e->Proc();
delete e;
}
++count;
if(--max_count==0)
break;
}
return count;
}
}//namespace hgl
#endif//HGL_EVENT_PROC_INCLUDE

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@ -1,123 +0,0 @@
#ifndef HGL_THREAD_ASYNC_EVENT_INCLUDE
#define HGL_THREAD_ASYNC_EVENT_INCLUDE
#include<hgl/thread/SwapData.h>
#include<hgl/type/Queue.h>
#include<hgl/thread/Thread.h>
#include<hgl/Time.h>
namespace hgl
{
namespace async
{
/**
*
*/
class EventProc
{
public:
EventProc()=default;
virtual ~EventProc()=default;
virtual bool Proc(const double &cur_time)=0;
};//class EventProc
using EventProcQueue=Queue<EventProc *>;
using MTEventProcQueue=SemSwapData<EventProcQueue>;
using MTEventProcPost=PostToSemSwapData<EventProcQueue>; ///<多线程事件结果投递对象重定义
/**
*
* @param queue
* @param event
*/
inline void AddToEventQueue(MTEventProcQueue *queue,EventProc *event)
{
if(!queue||!event)
return;
MTEventProcPost post(queue);
post->Push(event);
}
/**
*
* @param proc_queue
* @param cur_time
* @param wait
*/
inline void UpdateEventProcQueue(MTEventProcQueue *proc_queue,const double &cur_time,bool wait=false)
{
if(!proc_queue)
return;
if(wait)
{
if(!proc_queue->WaitSemSwap())
return;
}
else
{
if(!proc_queue->TrySemSwap())
return;
}
EventProcQueue &epq=proc_queue->GetReceive();
if(epq.GetCount()<=0)
return;
EventProc *event;
while(epq.Pop(event))
{
event->Proc(cur_time);
delete event;
}
}
/**
* 线
*/
class EventThread:public Thread
{
MTEventProcQueue *event_proc_queue;
public:
EventThread(MTEventProcQueue *queue):event_proc_queue(queue){}
virtual ~EventThread()=default;
bool Execute() override
{
if(!event_proc_queue)
return(false);
UpdateEventProcQueue(event_proc_queue,GetDoubleTime(),true);
return(true);
}
};//class EventThread:public Thread
/**
* 使
*/
/*
// 公用部分
MTEventProcQueue event_queue; ///<事件队列
// 其它 thread
class MyEvent:public EventProc{...}; //自有事件
AddToEventQueue(&event_queue,new MyEvent); //添加一个事件到事件队列
// 事件执行线程
EventThread *et=new EventThread(&event_queue);
et->Start();*/
}//namespace async
}//namespace hgl
#endif//HGL_THREAD_ASYNC_EVENT_INCLUDE

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@ -70,7 +70,7 @@ namespace hgl
virtual void ProcEndThread(){} ///<结程结束运行函数,在Execute后被调用
virtual bool IsExitDelete()const{return true;} ///<返回在退出线程时,是否删除本对象(注:此函数不可动态变动值)
virtual bool DeletedAfterExit()const{return true;} ///<返回在退出线程时,是否删除本对象(注:此函数不可动态变动值)
bool IsLive() ///<当前线程是否还活着
{
@ -114,8 +114,6 @@ namespace hgl
void WaitThread(Thread **,int,double time=0); ///<等待多个线程中的一个完成
bool CreateThread(Thread *); ///<创建一个线程
/**
* 线
*/

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@ -163,8 +163,18 @@ SET(BASE_TIME_SOURCE_FILES Time/DateTime.cpp
SOURCE_GROUP("Time\\Header Files" FILES ${BASE_TIME_HEADER_FILES})
SOURCE_GROUP("Time\\Source Files" FILES ${BASE_TIME_SOURCE_FILES})
SET(BASE_THREAD_SOURCE Other/ThreadFunc.cpp)
SOURCE_GROUP("Thread" FILES ${BASE_THREAD_SOURCE})
FILE(GLOB BASE_THREAD_HEADER_FILES ${CMCORE_ROOT_INCLUDE_PATH}/hgl/thread/*.h)
SET(BASE_THREAD_SOURCE_FILES Other/ThreadFunc.cpp)
SOURCE_GROUP("Thread" FILES ${BASE_THREAD_HEADER_FILES}
${BASE_THREAD_SOURCE_FILES})
FILE(GLOB BASE_EVENT_HEADER_FILES ${CMCORE_ROOT_INCLUDE_PATH}/hgl/event/*.*)
FILE(GLOB BASE_EVENT_SOURCE_FILES Event/*.*)
SOURCE_GROUP("Event" FILES ${BASE_EVENT_HEADER_FILES}
${BASE_EVENT_SOURCE_FILES})
file(GLOB BASE_PLUG_IN_HEADER ${CMCORE_ROOT_INCLUDE_PATH}/hgl/plugin/*.h)
file(GLOB BASE_PLUG_IN_SOURCE PlugIn/*.cpp)
@ -203,7 +213,12 @@ add_cm_library(CMCore "CM" ${CORE_PLATFORM_HEADER_FILES}
${BASE_TIME_SOURCE_FILES}
${BASE_OTHER_SOURCE}
${BASE_THREAD_SOURCE}
${BASE_THREAD_HEADER_FILES}
${BASE_THREAD_SOURCE_FILES}
${BASE_EVENT_HEADER_FILES}
${BASE_EVENT_SOURCE_FILES}
${BASE_PLUG_IN_HEADER}
${BASE_PLUG_IN_SOURCE}

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@ -29,7 +29,7 @@ namespace hgl
tc->ProcEndThread();
}
if(tc->IsExitDelete())
if(tc->DeletedAfterExit())
{
tc->live_lock.Unlock();