#ifndef HGL_LOGINFO_INCLUDE #define HGL_LOGINFO_INCLUDE #include #include #if (HGL_COMPILER == HGL_COMPILER_GNU)||(HGL_COMPILER == HGL_COMPILER_LLVM) #define __HGL_FUNC__ __PRETTY_FUNCTION__ #elif HGL_COMPILER == HGL_COMPILER_Microsoft #define __HGL_FUNC__ __FUNCSIG__ #else #define __HGL_FUNC__ __FUNCTION__ #endif// namespace hgl { namespace logger { enum LogLevel { llError=0, //错误,肯定出对话框 llProblem, //问题,默认出对话框 llHint, //提示,不重要,debug状态默认出对话框 llLog //记录一下 };//enum LogLevel inline void Log(LogLevel ll,const UTF16String &str) { std::wcout<>LogFrom(\"")+to_u16(filename)+U16_TEXT("\", ")+UTF16String(line)+U16_TEXT(" line,func:\"")+to_u16(funcname)+U16_TEXT("\")")); } inline void DebugLog(LogLevel ll,const UTF8String &str,const char *filename,int line,const char *funcname) { Log(ll,str+U8_TEXT(">>LogFrom(\"")+UTF8String(filename)+U8_TEXT("\", ")+UTF8String(line)+U8_TEXT(" line,func:\"")+UTF8String(funcname)+U8_TEXT("\")")); } #define LOG_INFO(str) {Log(llLog, str);} #define LOG_HINT(str) {Log(llHint, str);} #define LOG_PROBLEM(str) {Log(llProblem, str);} #define LOG_ERROR(str) {Log(llError, str);} #define RETURN_FALSE {DebugLog(llLog,OS_TEXT("return(false)" ),__FILE__,__LINE__,__HGL_FUNC__);return(false);} #define RETURN_ERROR(v) {DebugLog(llLog,OS_TEXT("return error(")+OSString(v)+OS_TEXT(")"),__FILE__,__LINE__,__HGL_FUNC__);return(v);} #define RETURN_ERROR_NULL {DebugLog(llLog,OS_TEXT("return error(nullptr)" ),__FILE__,__LINE__,__HGL_FUNC__);return(nullptr);} #define RETURN_BOOL(proc) {if(proc)return(true);RETURN_FALSE} #define IF_FALSE_RETURN(str) if(!str)RETURN_FALSE; }//namespace logger using namespace logger; }//namespace hgl #endif//HGL_LOGINFO_INCLUDE