#pragma once #include namespace hgl::io { /** * 手柄按键枚举 */ enum class JoystickButton { NONE=0, Select, Start, Up, Down, Left, Right, _0, _1, _2, _3, _4, _5, _6, _7, _8, _9, _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, _20, _21, _22, _23, _24, _25, _26, _27, _28, _29, _30, _31, ENUM_CLASS_RANGE(NONE,_31) };//enum class JoystickButton }//namespace hgl::io