#ifndef HGL_PLUGIN_INCLUDE #define HGL_PLUGIN_INCLUDE #include namespace hgl { /** * 插件基类 */ class PlugIn ///插件 { protected: uint ref_count; uint ver; OSString name; U16String intro; OSString filename; ///<插件文件名 public: const uint GetVersion ()const{return ver;} ///<取得插件版本 const OSString & GetName ()const{return name;} ///<取得插件名称 const U16String & GetIntro ()const{return intro;} ///<取得插件介绍 public: PlugIn() { ref_count=0; ver=0; } virtual ~PlugIn()=default; uint add_ref(){return ++ref_count;} uint release_ref(){return --ref_count;} virtual bool GetInterface(uint,void *)=0; };//class PlugIn }//namespace hgl #endif//HGL_PLUGIN_INCLUDE