added BitmapFont.cpp/.h and VGA8.F16

This commit is contained in:
HuYingzhuo(hugo/hyzboy) 2023-06-28 18:40:06 +08:00
parent 6877f75a1b
commit 1902252126
5 changed files with 256 additions and 153 deletions

34
BitmapFont.cpp Normal file
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@ -0,0 +1,34 @@
#include<hgl/filesystem/FileSystem.h>
using namespace hgl;
namespace
{
uint8 *bitmap_font_data=nullptr;
}//namespace
bool LoadBitmapFont()
{
if(bitmap_font_data)
return(true);
bitmap_font_data=new uint8[256*16];
if(!filesystem::LoadFileToMemory(OS_TEXT("VGA8.F16"), (void **)&bitmap_font_data))
return(false);
return(true);
}
void ClearBitmapFont()
{
SAFE_CLEAR_ARRAY(bitmap_font_data);
}
const uint GetCharWidth(){return bitmap_font_data?8:0;}
const uint GetCharHeight(){return bitmap_font_data?16:0;}
const uint8 *GetBitmapChar(const char ch)
{
return bitmap_font_data+uchar(ch)*16;
}

12
BitmapFont.h Normal file
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@ -0,0 +1,12 @@
#pragma once
#include<hgl/type/DataType.h>
using namespace hgl;
bool LoadBitmapFont();
void ClearBitmapFont();
const uint GetCharWidth();
const uint GetCharHeight();
const uint8 *GetBitmapChar(const char ch);

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@ -55,5 +55,5 @@ target_link_libraries(OSFontList PRIVATE CMUtil)
add_executable(RuntimeAssetManagerTest RuntimeAssetManagerTest.cpp RuntimeAssetManager.h RAM_TestClass.h RAM_TestClass.cpp) add_executable(RuntimeAssetManagerTest RuntimeAssetManagerTest.cpp RuntimeAssetManager.h RAM_TestClass.h RAM_TestClass.cpp)
cm_example_project(RuntimeAssetManagerTest) cm_example_project(RuntimeAssetManagerTest)
add_executable(DistributionChart2D DistributionChart2D.cpp) add_executable(DistributionChart2D DistributionChart2D.cpp BitmapFont.cpp BitmapFont.h)
cm_example_project(DistributionChart2D) cm_example_project(DistributionChart2D)

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@ -1,90 +1,61 @@
#include<hgl/type/StringList.h> #include<hgl/type/StringList.h>
#include<hgl/type/LoadStringList.h> #include<hgl/type/LoadStringList.h>
#include<hgl/type/Gradient.h>
#include<hgl/math/Vector.h> #include<hgl/math/Vector.h>
#include<hgl/util/imgfmt/tga.h> #include<hgl/util/imgfmt/tga.h>
#include<hgl/io/FileOutputStream.h> #include<hgl/io/FileOutputStream.h>
#include<iostream> #include<iostream>
#include"BitmapFont.h"
using namespace hgl; using namespace hgl;
constexpr const uint CHAR_BITMAP_WIDTH=3; uint CHAR_BITMAP_WIDTH=0;
constexpr const uint CHAR_BITMAP_HEIGHT=5; uint CHAR_BITMAP_HEIGHT=0;
constexpr const uint CHAR_BITMAP_SCALE=4; uint CHAR_BITMAP_SCALE=0;
uint CHAR_LINE_HEIGHT=0;
constexpr const uint8 bitmap_font[10][15]= bool InitBitmapFont()
{ {
{ if(!LoadBitmapFont())
1,1,1, return(false);
1,0,1,
1,0,1, CHAR_BITMAP_WIDTH=GetCharWidth();
1,0,1, CHAR_BITMAP_HEIGHT=GetCharHeight();
1,1,1
}, CHAR_BITMAP_SCALE=1;
{ CHAR_LINE_HEIGHT=CHAR_BITMAP_HEIGHT*CHAR_BITMAP_SCALE;
0,1,0,
1,1,0, return(true);
0,1,0, }
0,1,0,
1,1,1 constexpr const Vector3u8 white_color={255,255,255};
},
{ constexpr const uint STOP_COUNT=5;
1,1,1,
0,0,1, constexpr const Vector3u8 stop_color[STOP_COUNT]=
1,1,1, {
1,0,0, {255,0,0},
1,1,1 {255,255,0},
}, {0,255,0},
{ {0,255,255},
1,1,1, {0,0,255},
0,0,1,
1,1,1,
0,0,1,
1,1,1
},
{
1,0,1,
1,0,1,
1,1,1,
0,0,1,
0,0,1
},
{
1,1,1,
1,0,0,
1,1,1,
0,0,1,
1,1,1
},
{
1,1,1,
1,0,0,
1,1,1,
1,0,1,
1,1,1
},
{
1,1,1,
0,0,1,
0,0,1,
0,0,1,
0,0,1
},
{
1,1,1,
1,0,1,
1,1,1,
1,0,1,
1,1,1
},
{
1,1,1,
1,0,1,
1,1,1,
0,0,1,
1,1,1
}
}; };
HGL_GRADIENT_DEFINE(GradientColor3u8,uint,Vector3u8)
{
result.r=start.r+float(end.r-start.r)*pos;
result.g=start.g+float(end.g-start.g)*pos;
result.b=start.b+float(end.b-start.b)*pos;
}
GradientColor3u8 ColorGradient;
void InitGradient(uint max_count)
{
for(uint i=0;i<STOP_COUNT;i++)
ColorGradient.Add(max_count*(1.0-float(i)/float(STOP_COUNT-1)),stop_color[i]);
}
bool ParseLine(Vector2i *result,const UTF8String &str) bool ParseLine(Vector2i *result,const UTF8String &str)
{ {
if(!result)return(false); if(!result)return(false);
@ -232,7 +203,12 @@ public:
delete[] chart_data; delete[] chart_data;
} }
void Circle(uint x,uint y,uint radius) void DrawPoint(uint x,uint y,uint strong)
{
circle_data[x+y*width]+=strong;
}
void DrawCircle(uint x,uint y,uint radius)
{ {
uint r2=radius*radius; uint r2=radius*radius;
uint length; uint length;
@ -248,12 +224,14 @@ public:
length=(col-x)*(col-x)+(row-y)*(row-y); length=(col-x)*(col-x)+(row-y)*(row-y);
if(length<=r2) if(length<=r2)
{
++circle_data[col+row*width]; ++circle_data[col+row*width];
}
} }
} }
} }
void DrawBar(const uint x,const uint y,const uint size,const Vector3u8 &color,const uint8 alpha) void DrawBar(const uint x,const uint y,const uint size,const Vector3u8 &stop_color,const uint8 alpha)
{ {
uint8 *tp=chart_data+(x+y*width)*4; uint8 *tp=chart_data+(x+y*width)*4;
uint line_bytes=(width-size)*4; uint line_bytes=(width-size)*4;
@ -262,9 +240,9 @@ public:
{ {
for(uint col=0;col<size;col++) for(uint col=0;col<size;col++)
{ {
tp[0]=color.b; tp[0]=stop_color.b;
tp[1]=color.g; tp[1]=stop_color.g;
tp[2]=color.r; tp[2]=stop_color.r;
tp[3]=alpha; tp[3]=alpha;
tp+=4; tp+=4;
@ -274,30 +252,33 @@ public:
} }
} }
void DrawChar(const uint ch,const uint x,const uint y,const Vector3u8 &color,const uint8 alpha) void DrawChar(const char ch,const uint x,const uint y,const Vector3u8 &stop_color,const uint8 alpha)
{ {
const uint8 *sp=bitmap_font[ch]; const uint8 *sp=GetBitmapChar(ch);
uint8 bit;
for(uint row=0;row<CHAR_BITMAP_HEIGHT;row++) for(uint row=0;row<CHAR_BITMAP_HEIGHT;row++)
{ {
bit=1<<7;
for(uint col=0;col<CHAR_BITMAP_WIDTH;col++) for(uint col=0;col<CHAR_BITMAP_WIDTH;col++)
{ {
if(*sp) if(*sp&bit)
DrawBar(x+col*CHAR_BITMAP_SCALE, DrawBar(x+col*CHAR_BITMAP_SCALE,
y+row*CHAR_BITMAP_SCALE, y+row*CHAR_BITMAP_SCALE,
CHAR_BITMAP_SCALE, CHAR_BITMAP_SCALE,
color, stop_color,
alpha); alpha);
++sp; bit>>=1;
} }
++sp;
} }
} }
void DrawNumber(const uint number,const uint x,const uint y,const Vector3u8 &color,const uint8 alpha) void DrawString(const AnsiString &str,const uint x,const uint y,const Vector3u8 &stop_color,const uint8 alpha)
{ {
AnsiString str=AnsiString::numberOf(number);
const char *sp=str.c_str(); const char *sp=str.c_str();
const uint len=str.Length(); const uint len=str.Length();
@ -305,12 +286,43 @@ public:
for(uint i=0;i<len;i++) for(uint i=0;i<len;i++)
{ {
DrawChar((*sp)-'0',pos,y,color,alpha); if(*sp!=' ')
DrawChar(*sp,pos,y,stop_color,alpha);
pos+=CHAR_BITMAP_WIDTH*CHAR_BITMAP_SCALE+1; pos+=CHAR_BITMAP_WIDTH*CHAR_BITMAP_SCALE;
++sp; ++sp;
} }
} }
void DrawGradient(const uint left,const uint top,const uint w,const uint h)
{
uint8 *tp=chart_data+(left+top*width)*4;
Vector3u8 color;
uint low,high,gap;
ColorGradient.GetLowest(low);
ColorGradient.GetHighest(high);
gap=high-low;
for(uint i=0;i<h;i++)
{
ColorGradient.Get(color,(1.0f-float(i)/float(h))*gap+low);
for(uint j=0;j<w;j++)
{
tp[0]=color.b;
tp[1]=color.g;
tp[2]=color.r;
tp[3]=255;
tp+=4;
}
tp+=(width-w)*4;
}
}
}; };
Chart *ToChart32(const PositionStat *ps) Chart *ToChart32(const PositionStat *ps)
@ -321,6 +333,8 @@ Chart *ToChart32(const PositionStat *ps)
std::cout<<"width: "<<width<<",height: "<<height<<std::endl; std::cout<<"width: "<<width<<",height: "<<height<<std::endl;
Chart *chart=new Chart(width,height); Chart *chart=new Chart(width,height);
uint max_count=0;
uint step_count[5];
//统计每个格子数据数量 //统计每个格子数据数量
{ {
@ -336,13 +350,37 @@ Chart *ToChart32(const PositionStat *ps)
cp32=chart->count_data+(x+y*width); cp32=chart->count_data+(x+y*width);
if(*cp32<0xFFFFFFFF) ++(*cp32);
++(*cp32);
if(*cp32>max_count)max_count=*cp32;
++p; ++p;
} }
} }
//统计占比
{
uint32 *cp32=chart->count_data;
hgl_zero(step_count);
for(uint y=0;y<height;y++)
{
for(uint x=0;x<width;x++)
{
if(*cp32>0)
for(uint i=0;i<STOP_COUNT;i++)
if(*cp32>max_count*(STOP_COUNT-1-i)/STOP_COUNT)
{
step_count[i]+=*cp32;
break;
}
++cp32;
}
}
}
//画圆 //画圆
{ {
uint32 *cp32=chart->count_data; uint32 *cp32=chart->count_data;
@ -352,7 +390,7 @@ Chart *ToChart32(const PositionStat *ps)
for(uint x=0;x<width;x++) for(uint x=0;x<width;x++)
{ {
if(*cp32>0) if(*cp32>0)
chart->Circle(x,y,(*cp32)*10); chart->DrawCircle(x,y,*cp32);
++cp32; ++cp32;
} }
@ -373,13 +411,15 @@ Chart *ToChart32(const PositionStat *ps)
std::cout<<"max_count: "<<chart->max_count<<std::endl; std::cout<<"max_count: "<<chart->max_count<<std::endl;
} }
InitGradient(chart->max_count);
//生成权重图 //生成权重图
{ {
uint32 *cp32=chart->circle_data; uint32 *cp32=chart->circle_data;
uint8 *cp8=chart->chart_data; uint8 *cp8=chart->chart_data;
float result; float alpha;
float r,g,b; Vector3u8 final_color;
//1.0 1 0 0 //1.0 1 0 0
//0.8 1 1 0 //0.8 1 1 0
@ -390,72 +430,86 @@ Chart *ToChart32(const PositionStat *ps)
for(uint i=0;i<width*height;i++) for(uint i=0;i<width*height;i++)
{ {
result=float(*cp32)/float(chart->max_count); alpha=float(*cp32)/float(chart->max_count);
if(result>=0.8f) //0.8 - 1.0 ColorGradient.Get(final_color,*cp32);
if(*cp32>0) //为了避免最后什么都看不见所以把没数据的挑出来剩下的透明度全部加0.25
{ {
r=1.0f; alpha+=0.25f;
g=1.0f-(result-0.8f)*5.0f;
b=0.0f; if(alpha>1)
} alpha=1;
else
{
if(result>=0.6f) //0.6 - 0.8
{
r=(result-0.6f)*5.0f;
g=1.0f;
b=0;
}
else
{
if(result>=0.4f) //0.4 - 0.6
{
r=0.0f;
g=1.0f;
b=1.0f-(result-0.4f)*5.0f;
}
else
if(result>=0.2f) //0.2 - 0.4
{
r=0.0f;
g=(result-0.2f)*5.0f;
b=1.0f;
}
else //0.0 - 0.25
{
r=0.0f;
g=0.0f;
b=result*5.0f;
}
}
} }
cp8[0]=b*255.0f; cp8[0]=final_color.b;
cp8[1]=g*255.0f; cp8[1]=final_color.g;
cp8[2]=r*255.0f; cp8[2]=final_color.r;
cp8[3]=result*255.0f; cp8[3]=alpha*255.0f;
++cp32; ++cp32;
cp8+=4; cp8+=4;
} }
} }
if(CHAR_LINE_HEIGHT==0)
return chart;
//写入数值 //写入数值
{ {
const Vector3u8 color[6]= uint col=10;
uint row=10;
AnsiString str;
AnsiString num_str;
const AnsiString str_total=AnsiString::numberOf(ps->count);
AnsiString step_str[6]=
{ {
{255,0,0}, AnsiString::numberOf(max_count),
{255,255,0}, AnsiString::numberOf(uint(max_count*0.8f)),
{0,255,0}, AnsiString::numberOf(uint(max_count*0.6f)),
{0,255,255}, AnsiString::numberOf(uint(max_count*0.4f)),
{0,0,255}, AnsiString::numberOf(uint(max_count*0.2f)),
{0,0,0}, AnsiString::numberOf(0),
}; };
uint num=chart->max_count; char space[32];
for(uint i=0;i<6;i++) memset(space,' ',32);
chart->DrawNumber(float(num)*(1.0f-float(i)*0.2f),10,10+i*(CHAR_BITMAP_HEIGHT*CHAR_BITMAP_SCALE+1),color[i],255);
str=AnsiString("TOTAL - ")+str_total;
chart->DrawString(str,col,row,white_color,255);
row+=CHAR_LINE_HEIGHT;
chart->DrawGradient(col,row,CHAR_BITMAP_WIDTH*CHAR_BITMAP_SCALE,CHAR_LINE_HEIGHT*STOP_COUNT);
col+=CHAR_BITMAP_WIDTH*CHAR_BITMAP_SCALE*2;
for(uint i=0;i<STOP_COUNT;i++)
{
str=step_str[i];
if(i<STOP_COUNT-1)
{
num_str=AnsiString::numberOf(step_count[i]);
str.Strcat(space,str_total.Length()-num_str.Length());
str+=num_str;
if(step_count[i]>0)
{
str+=" - ";
str+=AnsiString::numberOf(float(step_count[i])*100.0f/float(ps->count));
str+="%";
}
}
chart->DrawString(str,col,row,stop_color[i],255);
row+=CHAR_LINE_HEIGHT;
}
} }
return chart; return chart;
@ -481,6 +535,8 @@ int os_main(int argc,os_char **argv)
return(-1); return(-1);
} }
bool font=InitBitmapFont();
std::cout<<"file total line: "<<line_count<<std::endl; std::cout<<"file total line: "<<line_count<<std::endl;
AutoDelete<PositionStat> ps=ToVector2i(sl); AutoDelete<PositionStat> ps=ToVector2i(sl);
@ -494,17 +550,18 @@ int os_main(int argc,os_char **argv)
io::OpenFileOutputStream fos(OS_TEXT("chart.tga"),io::FileOpenMode::CreateTrunc); io::OpenFileOutputStream fos(OS_TEXT("chart.tga"),io::FileOpenMode::CreateTrunc);
if(!fos) if(fos)
{ {
std::cerr<<"Create chart.tga failed!"<<std::endl; fos->Write(&tga_header,util::TGAHeaderSize);
fos->Write(chart->chart_data,chart->width*chart->height*4);
return 1; fos->Close();
} }
else
fos->Write(&tga_header,util::TGAHeaderSize); std::cerr<<"Create chart.tga failed!"<<std::endl;
fos->Write(chart->chart_data,chart->width*chart->height*4);
fos->Close();
} }
if(font)
ClearBitmapFont();
return 0; return 0;
} }

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VGA8.F16 Normal file

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