CMNetwork/inc/hgl/network/WebSocket.h

14 lines
510 B
C++

#ifndef HGL_NETWORK_WEBSOCKET_INCLUDE
#define HGL_NETWORK_WEBSOCKET_INCLUDE
#include<hgl/type/String.h>
namespace hgl
{
namespace network
{
bool GetWebSocketInfo(U8String &sec_websocket_key,U8String &sec_websocket_protocol,uint &sec_websocket_version,const u8char *data,const uint size);
void MakeWebSocketAccept(U8String &result,const U8String &sec_websocket_key,const U8String &sec_websocket_protocol);
}//namespace network
}//namespace hgl
#endif//HGL_NETWORK_WEBSOCKET_INCLUDE