Adjusted InputEvent in Window.
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@ -6,7 +6,7 @@
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namespace hgl
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{
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class Window:io::WindowEvent
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class Window:public io::WindowEvent
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{
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protected:
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@ -21,8 +21,13 @@ namespace hgl
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protected:
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/**
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* 外部输入事件<br>
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* 比如Windows平台,是由WindowProc函数传递过来的。
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* 本事件传递器会呼叫io::WindowEvent的对象指针,在本类中指向的是自己。<br>
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* 注:仅当前类会如此设计,本身此Event是要放在外面的,不该在此级别。
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*/
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io::InputEvent input_event;
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io::InputEvent sub_input_event;
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void OnResize(uint,uint) override;
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void OnActive(bool) override;
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@ -41,9 +46,6 @@ namespace hgl
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Window(const OSString &);
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virtual ~Window()=default;
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bool Join(InputEvent *ie){return sub_input_event.Join(ie);}
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bool Unjoin(InputEvent *ie){return sub_input_event.Unjoin(ie);}
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virtual bool Create(uint,uint)=0;
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virtual bool Create(uint,uint,uint)=0;
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virtual void Close()=0;
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@ -12,7 +12,6 @@ namespace hgl
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is_min=false;
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input_event.Join(this);
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input_event.Join(&sub_input_event);
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}
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void Window::OnResize(uint w,uint h)
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