add BOM in sources
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#ifndef HGL_UTIL_XML_ELEMENT_PARSE_INCLUDE
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#ifndef HGL_UTIL_XML_ELEMENT_PARSE_INCLUDE
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#define HGL_UTIL_XML_ELEMENT_PARSE_INCLUDE
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#define HGL_UTIL_XML_ELEMENT_PARSE_INCLUDE
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#include<hgl/type/DataType.h>
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#include<hgl/type/DataType.h>
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#ifndef HGL_UTIL_XML_ELEMENT_PARSE_CREATER_INCLUDE
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#ifndef HGL_UTIL_XML_ELEMENT_PARSE_CREATER_INCLUDE
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#define HGL_UTIL_XML_ELEMENT_PARSE_CREATER_INCLUDE
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#define HGL_UTIL_XML_ELEMENT_PARSE_CREATER_INCLUDE
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#include<hgl/util/xml/ElementParse.h>
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#include<hgl/util/xml/ElementParse.h>
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#ifndef HGL_UTIL_XML_ELEMENT_PARSE_KV_INCLUDE
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#ifndef HGL_UTIL_XML_ELEMENT_PARSE_KV_INCLUDE
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#define HGL_UTIL_XML_ELEMENT_PARSE_KV_INCLUDE
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#define HGL_UTIL_XML_ELEMENT_PARSE_KV_INCLUDE
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#include<hgl/util/xml/ElementParse.h>
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#include<hgl/util/xml/ElementParse.h>
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#include<hgl/util/xml/ElementParseCreater.h>
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#include<hgl/util/xml/ElementParseCreater.h>
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namespace hgl
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namespace hgl
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{
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{
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#include<hgl/util/xml/ElementParseCreater.h>
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#include<hgl/util/xml/ElementParseCreater.h>
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namespace hgl
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namespace hgl
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{
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{
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#include<hgl/util/xml/ElementParseKV.h>
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#include<hgl/util/xml/ElementParseKV.h>
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#include<hgl/CodePage.h>
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#include<hgl/CodePage.h>
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namespace hgl
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namespace hgl
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