Merge branch 'master' of http://www.hyzgame.com:3000/hyzboy/CMUtil
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commit
f3f6fcef88
@ -2,10 +2,9 @@
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#define HGL_ALGORITHM_SORT_INCLUDE
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#include<hgl/CompOperator.h>
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#include<hgl/type/List.h>
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#include<string.h>
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namespace hgl
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{
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template<typename T> class SortBase
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{
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protected:
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@ -133,7 +132,7 @@ namespace hgl
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};//class HeapSort:public SortBase<T>
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template<typename T>
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bool Sort(T *data,int count,Comparator<T> *comp=new Comparator<T>())
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bool Sort(T *data,int count,Comparator<T> *comp)
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{
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HeapSort<T> hs(data,count,comp);
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@ -141,12 +140,32 @@ namespace hgl
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}
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template<typename T>
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bool Sort(DataArray<T> &list,Comparator<T> *comp=Comparator<T>())
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bool Sort(T *data,int count)
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{
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Comparator<T> rnc;
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HeapSort<T> hs(data,count,&rnc);
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return hs.sort();
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}
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template<typename T>
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bool Sort(hgl::DataArray<T> &list,Comparator<T> *comp)
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{
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return Sort(list.GetData(),
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list.GetCount(),
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comp);
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}
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template<typename T>
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bool Sort(hgl::DataArray<T> &list)
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{
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Comparator<T> rnc;
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return Sort<T>(list,&rnc);
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}
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/*
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//仅实现模拟虚拟成员函数即可,无需整个类重载
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template<> int Comparator<BagCell>::compare(const BagCell &it1,const BagCell &it2) const
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@ -168,5 +187,4 @@ namespace hgl
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hgl::Sort<BagCell>(cell_list,BAG_SLOT_COUNT,&comp_baginfo);
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}
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*/
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}//namespace hgl
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#endif//HGL_ALGORITHM_SORT_INCLUDE
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