diff --git a/glsl2spv.cpp b/glsl2spv.cpp index f0c8434..7e6f1c0 100644 --- a/glsl2spv.cpp +++ b/glsl2spv.cpp @@ -170,32 +170,15 @@ EShLanguage FindLanguage(const VkShaderStageFlagBits shader_type) { switch (shader_type) { - case VK_SHADER_STAGE_VERTEX_BIT: - return EShLangVertex; - - case VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT: - return EShLangTessControl; - - case VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT: - return EShLangTessEvaluation; - - case VK_SHADER_STAGE_GEOMETRY_BIT: - return EShLangGeometry; - - case VK_SHADER_STAGE_FRAGMENT_BIT: - return EShLangFragment; - - case VK_SHADER_STAGE_COMPUTE_BIT: - return EShLangCompute; - - case VK_SHADER_STAGE_TASK_BIT_NV: - return EShLangTaskNV; - - case VK_SHADER_STAGE_MESH_BIT_NV: - return EShLangMeshNV; - - default: - return EShLangVertex; + case VK_SHADER_STAGE_VERTEX_BIT: return EShLangVertex; + case VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT: return EShLangTessControl; + case VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT: return EShLangTessEvaluation; + case VK_SHADER_STAGE_GEOMETRY_BIT: return EShLangGeometry; + case VK_SHADER_STAGE_FRAGMENT_BIT: return EShLangFragment; + case VK_SHADER_STAGE_COMPUTE_BIT: return EShLangCompute; + case VK_SHADER_STAGE_TASK_BIT_NV: return EShLangTaskNV; + case VK_SHADER_STAGE_MESH_BIT_NV: return EShLangMeshNV; + default: return EShLangVertex; } }