supported SPIRV-Cross of VulkanSDK

This commit is contained in:
HuYingzhuo(hugo/hyzboy) 2022-09-21 19:26:16 +08:00
parent e813fb426a
commit 3918efb4a8
4 changed files with 260 additions and 14 deletions

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@ -3,23 +3,33 @@ SET(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS TRUE)
project(GLSLCompiler) project(GLSLCompiler)
if(MSVC)
SET(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} /MTd")
SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MTd")
SET(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /MT")
SET(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /MT")
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
endif()
include("system_bit.cmake") include("system_bit.cmake")
include("output_path.cmake") include("output_path.cmake")
add_subdirectory(SPIRV-Cross) option(USE_PRIVATE_SPIRV_CROSS "Use private SPIRV-Cross" OFF)
add_subdirectory(SPIRV-Cross/external/glslang)
add_subdirectory(SPIRV-Cross/external/spirv-tools)
include_directories(SPIRV-Cross/external) IF(USE_PRIVATE_SPIRV_CROSS)
include("FindVulkan.cmake")
include_directories(${Vulkan_INCLUDE_DIRS})
link_directories(${Vulkan_LIBRARIES_DIR})
ELSE()
if(MSVC)
SET(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} /MTd")
SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MTd")
SET(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /MT")
SET(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /MT")
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
endif()
add_subdirectory(SPIRV-Cross)
add_subdirectory(SPIRV-Cross/external/glslang)
add_subdirectory(SPIRV-Cross/external/spirv-tools)
include_directories(SPIRV-Cross/external)
ENDIF()
set(VULKAN_SPIRV_LIBS GenericCodeGen set(VULKAN_SPIRV_LIBS GenericCodeGen
glslang glslang

149
DirStackFileIncluder.h Normal file
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@ -0,0 +1,149 @@
//
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
// Copyright (C) 2017 Google, Inc.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
#pragma once
#include <vector>
#include <string>
#include <fstream>
#include <algorithm>
#include <set>
#include <glslang/Public/ShaderLang.h>
// Default include class for normal include convention of search backward
// through the stack of active include paths (for nested includes).
// Can be overridden to customize.
class DirStackFileIncluder : public glslang::TShader::Includer {
public:
DirStackFileIncluder() : externalLocalDirectoryCount(0) { }
virtual IncludeResult* includeLocal(const char* headerName,
const char* includerName,
size_t inclusionDepth) override
{
return readLocalPath(headerName, includerName, (int)inclusionDepth);
}
virtual IncludeResult* includeSystem(const char* headerName,
const char* /*includerName*/,
size_t /*inclusionDepth*/) override
{
return readSystemPath(headerName);
}
// Externally set directories. E.g., from a command-line -I<dir>.
// - Most-recently pushed are checked first.
// - All these are checked after the parse-time stack of local directories
// is checked.
// - This only applies to the "local" form of #include.
// - Makes its own copy of the path.
virtual void pushExternalLocalDirectory(const std::string& dir)
{
directoryStack.push_back(dir);
externalLocalDirectoryCount = (int)directoryStack.size();
}
virtual void releaseInclude(IncludeResult* result) override
{
if (result != nullptr) {
delete [] static_cast<tUserDataElement*>(result->userData);
delete result;
}
}
virtual std::set<std::string> getIncludedFiles()
{
return includedFiles;
}
virtual ~DirStackFileIncluder() override { }
protected:
typedef char tUserDataElement;
std::vector<std::string> directoryStack;
int externalLocalDirectoryCount;
std::set<std::string> includedFiles;
// Search for a valid "local" path based on combining the stack of include
// directories and the nominal name of the header.
virtual IncludeResult* readLocalPath(const char* headerName, const char* includerName, int depth)
{
// Discard popped include directories, and
// initialize when at parse-time first level.
directoryStack.resize(depth + externalLocalDirectoryCount);
if (depth == 1)
directoryStack.back() = getDirectory(includerName);
// Find a directory that works, using a reverse search of the include stack.
for (auto it = directoryStack.rbegin(); it != directoryStack.rend(); ++it) {
std::string path = *it + '/' + headerName;
std::replace(path.begin(), path.end(), '\\', '/');
std::ifstream file(path, std::ios_base::binary | std::ios_base::ate);
if (file) {
directoryStack.push_back(getDirectory(path));
includedFiles.insert(path);
return newIncludeResult(path, file, (int)file.tellg());
}
}
return nullptr;
}
// Search for a valid <system> path.
// Not implemented yet; returning nullptr signals failure to find.
virtual IncludeResult* readSystemPath(const char* /*headerName*/) const
{
return nullptr;
}
// Do actual reading of the file, filling in a new include result.
virtual IncludeResult* newIncludeResult(const std::string& path, std::ifstream& file, int length) const
{
char* content = new tUserDataElement [length];
file.seekg(0, file.beg);
file.read(content, length);
return new IncludeResult(path, content, length, content);
}
// If no path markers, return current working directory.
// Otherwise, strip file name and return path leading up to it.
virtual std::string getDirectory(const std::string path) const
{
size_t last = path.find_last_of("/\\");
return last == std::string::npos ? "." : path.substr(0, last);
}
};

87
FindVulkan.cmake Normal file
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@ -0,0 +1,87 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
#.rst:
# FindVulkan
# ----------
#
# Try to find Vulkan
#
# IMPORTED Targets
# ^^^^^^^^^^^^^^^^
#
# This module defines :prop_tgt:`IMPORTED` target ``Vulkan::Vulkan``, if
# Vulkan has been found.
#
# Result Variables
# ^^^^^^^^^^^^^^^^
#
# This module defines the following variables::
#
# Vulkan_FOUND - True if Vulkan was found
# Vulkan_INCLUDE_DIRS - include directories for Vulkan
# Vulkan_LIBRARIES - link against this library to use Vulkan
#
# The module will also define two cache variables::
#
# Vulkan_INCLUDE_DIR - the Vulkan include directory
# Vulkan_LIBRARY - the path to the Vulkan library
#
if(WIN32)
find_path(Vulkan_INCLUDE_DIR
NAMES vulkan/vulkan.h
PATHS
"$ENV{VULKAN_SDK}/Include"
)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
find_library(Vulkan_LIBRARY
NAMES vulkan-1
PATHS
"$ENV{VULKAN_SDK}/Lib"
"$ENV{VULKAN_SDK}/Bin"
)
set(Vulkan_LIBRARIES_DIR $ENV{VULKAN_SDK}/Lib)
elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
find_library(Vulkan_LIBRARY
NAMES vulkan-1
PATHS
"$ENV{VULKAN_SDK}/Lib32"
"$ENV{VULKAN_SDK}/Bin32"
NO_SYSTEM_ENVIRONMENT_PATH
)
set(Vulkan_LIBRARIES_DIR $ENV{VULKAN_SDK}/Lib32)
endif()
else()
find_path(Vulkan_INCLUDE_DIR
NAMES vulkan/vulkan.h
PATHS
"$ENV{VULKAN_SDK}/include")
find_library(Vulkan_LIBRARY
NAMES vulkan
PATHS
"$ENV{VULKAN_SDK}/lib")
set(Vulkan_LIBRARIES_DIR $ENV{VULKAN_SDK}/Lib)
endif()
set(Vulkan_LIBRARIES ${Vulkan_LIBRARY})
set(Vulkan_INCLUDE_DIRS ${Vulkan_INCLUDE_DIR})
#include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Vulkan
DEFAULT_MSG
Vulkan_LIBRARY Vulkan_INCLUDE_DIR)
mark_as_advanced(Vulkan_INCLUDE_DIR Vulkan_LIBRARY)
if(Vulkan_FOUND AND NOT TARGET Vulkan::Vulkan)
add_library(Vulkan::Vulkan UNKNOWN IMPORTED)
set_target_properties(Vulkan::Vulkan PROPERTIES
IMPORTED_LOCATION "${Vulkan_LIBRARIES}"
INTERFACE_INCLUDE_DIRECTORIES "${Vulkan_INCLUDE_DIRS}")
endif()

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@ -1,7 +1,7 @@
#include<glslang/SPIRV/GlslangToSpv.h> #include<glslang/SPIRV/GlslangToSpv.h>
#include<glslang/Include/ResourceLimits.h> #include<glslang/Include/ResourceLimits.h>
#include"SPIRV-Cross/spirv_common.hpp" #include"SPIRV-Cross/spirv_common.hpp"
#include"StandAlone/DirStackFileIncluder.h" #include"DirStackFileIncluder.h"
#include"VKShaderParse.h" #include"VKShaderParse.h"
#include<vector> #include<vector>
#include<iostream> #include<iostream>