supported SPIRV-Cross of VulkanSDK
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e813fb426a
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@ -3,6 +3,18 @@ SET(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS TRUE)
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project(GLSLCompiler)
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include("system_bit.cmake")
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include("output_path.cmake")
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option(USE_PRIVATE_SPIRV_CROSS "Use private SPIRV-Cross" OFF)
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IF(USE_PRIVATE_SPIRV_CROSS)
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include("FindVulkan.cmake")
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include_directories(${Vulkan_INCLUDE_DIRS})
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link_directories(${Vulkan_LIBRARIES_DIR})
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ELSE()
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if(MSVC)
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SET(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} /MTd")
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SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MTd")
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@ -12,14 +24,12 @@ if(MSVC)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS)
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endif()
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include("system_bit.cmake")
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include("output_path.cmake")
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add_subdirectory(SPIRV-Cross)
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add_subdirectory(SPIRV-Cross/external/glslang)
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add_subdirectory(SPIRV-Cross/external/spirv-tools)
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include_directories(SPIRV-Cross/external)
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ENDIF()
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set(VULKAN_SPIRV_LIBS GenericCodeGen
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glslang
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149
DirStackFileIncluder.h
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149
DirStackFileIncluder.h
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@ -0,0 +1,149 @@
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//
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// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
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// Copyright (C) 2017 Google, Inc.
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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// Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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//
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// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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#pragma once
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#include <vector>
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#include <string>
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#include <fstream>
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#include <algorithm>
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#include <set>
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#include <glslang/Public/ShaderLang.h>
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// Default include class for normal include convention of search backward
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// through the stack of active include paths (for nested includes).
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// Can be overridden to customize.
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class DirStackFileIncluder : public glslang::TShader::Includer {
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public:
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DirStackFileIncluder() : externalLocalDirectoryCount(0) { }
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virtual IncludeResult* includeLocal(const char* headerName,
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const char* includerName,
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size_t inclusionDepth) override
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{
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return readLocalPath(headerName, includerName, (int)inclusionDepth);
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}
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virtual IncludeResult* includeSystem(const char* headerName,
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const char* /*includerName*/,
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size_t /*inclusionDepth*/) override
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{
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return readSystemPath(headerName);
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}
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// Externally set directories. E.g., from a command-line -I<dir>.
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// - Most-recently pushed are checked first.
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// - All these are checked after the parse-time stack of local directories
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// is checked.
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// - This only applies to the "local" form of #include.
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// - Makes its own copy of the path.
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virtual void pushExternalLocalDirectory(const std::string& dir)
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{
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directoryStack.push_back(dir);
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externalLocalDirectoryCount = (int)directoryStack.size();
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}
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virtual void releaseInclude(IncludeResult* result) override
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{
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if (result != nullptr) {
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delete [] static_cast<tUserDataElement*>(result->userData);
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delete result;
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}
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}
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virtual std::set<std::string> getIncludedFiles()
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{
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return includedFiles;
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}
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virtual ~DirStackFileIncluder() override { }
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protected:
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typedef char tUserDataElement;
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std::vector<std::string> directoryStack;
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int externalLocalDirectoryCount;
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std::set<std::string> includedFiles;
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// Search for a valid "local" path based on combining the stack of include
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// directories and the nominal name of the header.
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virtual IncludeResult* readLocalPath(const char* headerName, const char* includerName, int depth)
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{
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// Discard popped include directories, and
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// initialize when at parse-time first level.
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directoryStack.resize(depth + externalLocalDirectoryCount);
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if (depth == 1)
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directoryStack.back() = getDirectory(includerName);
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// Find a directory that works, using a reverse search of the include stack.
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for (auto it = directoryStack.rbegin(); it != directoryStack.rend(); ++it) {
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std::string path = *it + '/' + headerName;
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std::replace(path.begin(), path.end(), '\\', '/');
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std::ifstream file(path, std::ios_base::binary | std::ios_base::ate);
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if (file) {
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directoryStack.push_back(getDirectory(path));
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includedFiles.insert(path);
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return newIncludeResult(path, file, (int)file.tellg());
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}
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}
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return nullptr;
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}
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// Search for a valid <system> path.
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// Not implemented yet; returning nullptr signals failure to find.
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virtual IncludeResult* readSystemPath(const char* /*headerName*/) const
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{
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return nullptr;
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}
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// Do actual reading of the file, filling in a new include result.
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virtual IncludeResult* newIncludeResult(const std::string& path, std::ifstream& file, int length) const
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{
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char* content = new tUserDataElement [length];
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file.seekg(0, file.beg);
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file.read(content, length);
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return new IncludeResult(path, content, length, content);
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}
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// If no path markers, return current working directory.
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// Otherwise, strip file name and return path leading up to it.
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virtual std::string getDirectory(const std::string path) const
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{
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size_t last = path.find_last_of("/\\");
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return last == std::string::npos ? "." : path.substr(0, last);
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}
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};
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87
FindVulkan.cmake
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87
FindVulkan.cmake
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@ -0,0 +1,87 @@
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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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#.rst:
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# FindVulkan
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# ----------
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#
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# Try to find Vulkan
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#
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# IMPORTED Targets
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# ^^^^^^^^^^^^^^^^
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#
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# This module defines :prop_tgt:`IMPORTED` target ``Vulkan::Vulkan``, if
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# Vulkan has been found.
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#
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# Result Variables
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# ^^^^^^^^^^^^^^^^
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#
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# This module defines the following variables::
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#
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# Vulkan_FOUND - True if Vulkan was found
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# Vulkan_INCLUDE_DIRS - include directories for Vulkan
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# Vulkan_LIBRARIES - link against this library to use Vulkan
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#
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# The module will also define two cache variables::
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#
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# Vulkan_INCLUDE_DIR - the Vulkan include directory
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# Vulkan_LIBRARY - the path to the Vulkan library
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#
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if(WIN32)
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find_path(Vulkan_INCLUDE_DIR
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NAMES vulkan/vulkan.h
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PATHS
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"$ENV{VULKAN_SDK}/Include"
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)
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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find_library(Vulkan_LIBRARY
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NAMES vulkan-1
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PATHS
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"$ENV{VULKAN_SDK}/Lib"
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"$ENV{VULKAN_SDK}/Bin"
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)
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set(Vulkan_LIBRARIES_DIR $ENV{VULKAN_SDK}/Lib)
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elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
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find_library(Vulkan_LIBRARY
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NAMES vulkan-1
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PATHS
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"$ENV{VULKAN_SDK}/Lib32"
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"$ENV{VULKAN_SDK}/Bin32"
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NO_SYSTEM_ENVIRONMENT_PATH
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)
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set(Vulkan_LIBRARIES_DIR $ENV{VULKAN_SDK}/Lib32)
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endif()
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else()
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find_path(Vulkan_INCLUDE_DIR
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NAMES vulkan/vulkan.h
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PATHS
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"$ENV{VULKAN_SDK}/include")
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find_library(Vulkan_LIBRARY
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NAMES vulkan
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PATHS
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"$ENV{VULKAN_SDK}/lib")
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set(Vulkan_LIBRARIES_DIR $ENV{VULKAN_SDK}/Lib)
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endif()
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set(Vulkan_LIBRARIES ${Vulkan_LIBRARY})
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set(Vulkan_INCLUDE_DIRS ${Vulkan_INCLUDE_DIR})
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#include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(Vulkan
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DEFAULT_MSG
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Vulkan_LIBRARY Vulkan_INCLUDE_DIR)
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mark_as_advanced(Vulkan_INCLUDE_DIR Vulkan_LIBRARY)
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if(Vulkan_FOUND AND NOT TARGET Vulkan::Vulkan)
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add_library(Vulkan::Vulkan UNKNOWN IMPORTED)
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set_target_properties(Vulkan::Vulkan PROPERTIES
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IMPORTED_LOCATION "${Vulkan_LIBRARIES}"
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INTERFACE_INCLUDE_DIRECTORIES "${Vulkan_INCLUDE_DIRS}")
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endif()
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#include<glslang/SPIRV/GlslangToSpv.h>
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#include<glslang/Include/ResourceLimits.h>
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#include"SPIRV-Cross/spirv_common.hpp"
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#include"StandAlone/DirStackFileIncluder.h"
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#include"DirStackFileIncluder.h"
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#include"VKShaderParse.h"
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#include<vector>
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#include<iostream>
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