split SPVParseData from SPVData

This commit is contained in:
HuYingzhuo(hugo/hyzboy) 2023-03-20 14:28:14 +08:00
parent 34679a632d
commit a9df8965ea

View File

@ -296,12 +296,6 @@ struct SPVData
uint32_t *spv_data;
uint32_t spv_length;
ShaderAttributeData input,
output;
ShaderDescriptorResource resource;
ShaderResourceData<PushConstant> push_constant;
ShaderResourceData<SubpassInput> subpass_input;
void Init()
{
memset(this,0,sizeof(SPVData));
@ -341,6 +335,29 @@ public:
}
~SPVData()
{
delete[] log;
delete[] debug_log;
delete[] spv_data;
}
};//struct SPVData
struct SPVParseData
{
ShaderAttributeData input,
output;
ShaderDescriptorResource resource;
ShaderResourceData<PushConstant> push_constant;
ShaderResourceData<SubpassInput> subpass_input;
public:
SPVParseData()
{
memset(this,0,sizeof(SPVParseData));
}
~SPVParseData()
{
for(uint32_t i=0;i<VK_DESCRIPTOR_TYPE_COUNT;i++)
delete[] resource[i].items;
@ -350,12 +367,8 @@ public:
delete[] input.items;
delete[] output.items;
delete[] log;
delete[] debug_log;
delete[] spv_data;
}
};//struct SPVData
};
void OutputShaderAttributes(ShaderAttributeData *ssd,ShaderParse *sp,const SPVResVector &stages)
{
@ -553,10 +566,14 @@ extern "C"
glslang::GlslangToSpv(*program.getIntermediate(stage),spirv);
SPVData *spv=new SPVData(spirv);
return(new SPVData(spirv));
}
SPVParseData *ParseSPV(SPVData *spv_data)
{
ShaderParse sp(spirv.data(),(uint32_t)spirv.size()*sizeof(uint32_t));
ShaderParse sp(spv_data->spv_data,spv_data->spv_length);
SPVParseData *spv=new SPVParseData;
OutputShaderAttributes(&(spv->input),&sp,sp.GetStageInputs());
OutputShaderAttributes(&(spv->output),&sp,sp.GetStageOutputs());
@ -570,9 +587,13 @@ extern "C"
OutputPushConstant (&(spv->push_constant), &sp,sp.GetPushConstant());
OutputSubpassInput (&(spv->subpass_input), &sp,sp.GetSubpassInputs());
return spv;
}
return(spv);
void FreeSPVParse(SPVParseData *spv)
{
delete spv;
}
SPVData *CompileFromPath(
@ -642,6 +663,9 @@ extern "C"
SPVData * (*CompileFromPath)(const uint32_t stage,const char *shader_filename, const CompileInfo *compile_info);
void (*Free)(SPVData *);
SPVParseData *(*ParseSPV)(SPVData *spv_data);
void (*FreeParseSPVData)(SPVParseData *);
};
static GLSLCompilerInterface plug_in_interface
@ -653,7 +677,10 @@ extern "C"
&GetShaderStageFlagByExtName,
&Shader2SPV,
&CompileFromPath,
&FreeSPVData
&FreeSPVData,
&ParseSPV,
&FreeSPVParse
};
#ifdef WIN32