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e547cc1921
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added GetLimit/SetLimit interface
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2022-09-21 21:19:29 +08:00 |
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3918efb4a8
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supported SPIRV-Cross of VulkanSDK
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2022-09-21 19:26:16 +08:00 |
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e813fb426a
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supported preamble
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2022-06-28 21:00:59 +08:00 |
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bf344f538c
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layout codes.
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2022-05-11 16:12:04 +08:00 |
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45b89ad66f
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updated SPIRV-Cross
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2021-07-29 16:21:44 +08:00 |
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af2a35bfef
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use ShaderLanguageType instead of ShaderType because We can redefine ShaderType.
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2021-07-29 14:23:17 +08:00 |
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Jayou
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42a198ea6e
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add custom entrypoint support (hlsl).
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2020-10-21 20:44:04 +08:00 |
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Jayou
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38fb792d79
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add shader_stage to SPVData.
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2020-10-15 15:15:03 +08:00 |
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Jayou
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7506a66008
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fix bug when use .dll with diff env (e.g. debug/release).
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2020-10-15 14:58:31 +08:00 |
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Jayou
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f07557ee28
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now support hlsl, #include & more shader resource
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2020-10-14 15:43:31 +08:00 |
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63845a4250
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set defaultVersion to 110
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2020-09-03 16:53:22 +08:00 |
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512cca5b59
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force use CoreProfile and Vulkan1.2
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2020-09-03 16:23:07 +08:00 |
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4f9be4c4c1
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use strnicmp instead stricmp
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2020-08-28 17:49:16 +08:00 |
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65cbc81443
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use self-define "enum class VertexAttribBaseType" instead "spirv_cross::SPIRType::BaseType"
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2020-08-25 17:44:40 +08:00 |
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5a81928c80
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add ShaderParse
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2020-08-23 18:18:38 +08:00 |
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eb512ff6cf
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add VKShaderParse.h
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2020-08-22 22:03:21 +08:00 |
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e73493cf59
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update Export interface
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2020-08-22 21:50:41 +08:00 |
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d7af0d0304
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finished first version. but don't test.
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2020-08-22 19:30:16 +08:00 |
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da5b7d6b9e
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first commit
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2020-08-22 18:12:50 +08:00 |
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