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7f2ffa2e7c
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所有vertex shader传入数据Vertex改名为Position
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2020-09-05 18:56:01 +08:00 |
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c6eafccb4e
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delete normal matrix, it's not use.
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2020-07-20 19:16:23 +08:00 |
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69343b3bc6
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增加LightPosition3D.vert计算顶点方向光,配合SceneTree范例
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2020-06-16 18:43:22 +08:00 |
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0249968785
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1.shader中的WorldMatrix增加viewport resolution数据
2.Push constant中只保留local to world数据
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2020-06-12 15:54:36 +08:00 |
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09b18aae49
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first commit
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2020-04-07 19:00:37 +08:00 |
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