99 Commits

Author SHA1 Message Date
2bd1956748 update PureColor2D and VertexColor3D. 2021-05-25 11:47:33 +08:00
45e1523727 added test resource. 2021-05-11 20:49:49 +08:00
bab8e14717 add Line2D material and alpha2d pipeline 2020-09-30 14:15:04 +08:00
dd74b5a9b1 new Material files. use row major matrix 2020-09-28 16:52:18 +08:00
25fc972771 add LumTextureRect2D.material 2020-09-28 11:14:37 +08:00
79811a8165 add TextureRect2D.material 2020-09-27 22:29:03 +08:00
720c695a76 add PureColor2D and VertexColor3D material files. 2020-09-21 20:27:17 +08:00
8bcb5c9e78 add material files. 2020-09-21 17:16:57 +08:00
a161e57f58 add Texture2D.material 2020-09-21 13:24:45 +08:00
eb97e15ef8 add FragColor.material 2020-09-21 12:36:04 +08:00
2d7cfd18ea add VertexColor2D.material 2020-09-20 03:55:05 +08:00
9097b01d40 add solid2d.xml pipeline 2020-09-20 03:54:08 +08:00
73d977cdba add .gitignore 2020-09-19 18:35:11 +08:00
330af46341 add pipeline files. 2020-09-18 22:37:30 +08:00
6e4f4a9329 add material subfolder. 2020-09-17 21:43:36 +08:00
7f2ffa2e7c 所有vertex shader传入数据Vertex改名为Position 2020-09-05 18:56:01 +08:00
134fa86c09 WorldMatrix.glsl 删除normal行 2020-08-04 21:47:37 +08:00
89ec7b4966 add test text files. 2020-08-04 18:25:08 +08:00
f8af997de7 add FlatLumTexture.frag/FlatAlphaTexture.frag 2020-08-04 02:22:35 +08:00
8e31af94c8 add 道德经.txt 2020-07-31 18:01:16 +08:00
c6eafccb4e delete normal matrix, it's not use. 2020-07-20 19:16:23 +08:00
394fe76188 add HexGrid.frag 2020-07-15 19:28:31 +08:00
6922b3ef32 add EndlessGrid.frag 2020-07-15 19:18:28 +08:00
7e98126419 add BackgroundGrid.frag 2020-07-15 18:45:20 +08:00
3c8d4ba212 update XorColor.frag 2020-07-14 19:58:53 +08:00
c7fb068ae5 add XorColor.frag 2020-07-14 19:51:15 +08:00
9ce56221ff update DrawRect2D shaders 2020-07-08 15:43:51 +08:00
09f5818143 1.add DrawRect2D.vert/.geom shaders
2.add AlphaMask.frag shader
2020-06-24 02:00:40 +08:00
d672a741d5 remove ".Tex2D" in list.txt 2020-06-22 21:50:05 +08:00
cd50f4b674 add list.txt of the freepik icons 2020-06-22 21:49:09 +08:00
73e95c1f71 add freepik icons 2020-06-22 21:42:49 +08:00
4daa976954 add pbr light shader 2020-06-20 16:18:48 +08:00
1c75bad0e6 增加象素方向光照 2020-06-20 15:25:16 +08:00
519871e43c add .gitignore 2020-06-16 21:30:08 +08:00
c761eea77a 修正光照计算bug 2020-06-16 20:11:35 +08:00
69343b3bc6 增加LightPosition3D.vert计算顶点方向光,配合SceneTree范例 2020-06-16 18:43:22 +08:00
0249968785 1.shader中的WorldMatrix增加viewport resolution数据
2.Push constant中只保留local to world数据
2020-06-12 15:54:36 +08:00
31bfc6df93 update to new WorldMatrix 2020-06-11 19:21:54 +08:00
a975443103 1.add heightmap.png
2.convert noise32.tga to RGB format
2020-06-11 16:59:46 +08:00
56163e6bde add .gitignore 2020-06-10 22:09:37 +08:00
c8c306e5a7 delete old .bat/.sh 2020-06-10 17:07:05 +08:00
ee094e2efb 增加忽略spv文件的git配置 2020-06-06 16:43:58 +08:00
e90404ab35 分类shader 2020-05-28 23:19:05 +08:00
d841ded4e9 整理shader文件排列 2020-05-28 22:07:07 +08:00
23685cd868 add tonemapping shaders 2020-05-22 19:59:34 +08:00
eb0b29275e add resource "DamagedHelmet" 2020-05-19 19:00:01 +08:00
504cc3d86f delete std430,row_major 2020-04-08 20:51:01 +08:00
956dbfb74c add header_comment.glsl 2020-04-08 16:11:16 +08:00
09b18aae49 first commit 2020-04-07 19:00:37 +08:00