2020-03-06 23:29:16 +08:00
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#include"TextureFileCreater.h"
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2019-12-02 22:10:49 +08:00
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#include"ILImage.h"
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class TextureFileCreaterR:public TextureFileCreater
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{
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public:
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using TextureFileCreater::TextureFileCreater;
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public:
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bool Write() override
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{
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ILuint type;
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if(!ToILType(type,fmt->bits[0],fmt->type))
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return(nullptr);
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void *data=image->GetR(type);
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if(!data)
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return(nullptr);
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//目前仅有R8UN,R16UN,R16F,R32U,R32I,R32F几种,都是8的整倍数,所以直接写
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return TextureFileCreater::Write(data);
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}
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};//class TextureFileCreaterR:public TextureFileCreater
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TextureFileCreater *CreateTextureFileCreaterR(const PixelFormat *pf,ILImage *image)
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{
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return(new TextureFileCreaterR(pf,image));
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}
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