fixed a bug that I write a incorrect compress type value.

This commit is contained in:
hyzboy 2021-09-27 12:03:05 +08:00
parent 10c8a55144
commit eafa403f57

View File

@ -96,7 +96,7 @@ bool TextureFileCreater::WriteFileHeader(const OSString &old_filename,const uint
if(pixel_format->format>ColorFormat::COMPRESS)
{
dos->WriteUint8(0);
dos->WriteUint16(uint(pixel_format->format)-uint(ColorFormat::COMPRESS));
dos->WriteUint16(uint(pixel_format->format)-uint(ColorFormat::BC1RGB));
}
else
{