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efc3020504
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updated codes
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2023-09-21 23:40:46 +08:00 |
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47ba454326
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used VulkanBaseType instead of VulkanNumberType
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2023-06-06 12:18:19 +08:00 |
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19f2a18e9c
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used "numberOf" instead of "valueOf" in String class.
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2023-02-07 23:03:26 +08:00 |
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da1042ce4c
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changed order of vulkan number type
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2022-06-23 18:33:52 +08:00 |
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41606f46dd
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deleted a Magic Number and 7 spaces.
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2021-12-14 10:33:58 +08:00 |
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1ae4396640
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fixed align bug while wrote file header
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2021-12-13 20:53:15 +08:00 |
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29b98bba33
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news file header struct of Texture
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2021-12-13 13:47:08 +08:00 |
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065cf74aea
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finished newly TexConv/CubemapConv codes. converted file ok, but didn't test render.
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2021-12-07 18:18:22 +08:00 |
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21391024b2
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improved file header writing codes.
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2021-12-06 10:47:34 +08:00 |
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eafa403f57
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fixed a bug that I write a incorrect compress type value.
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2021-09-27 12:03:05 +08:00 |
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dae3e49980
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support mipmaps
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2020-10-25 21:22:18 +08:00 |
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de7605c54e
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add pixelformat
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2020-10-19 20:01:00 +08:00 |
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316101f292
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use String instead BaseString
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2020-09-03 21:14:20 +08:00 |
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a46dd99564
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恢复bc1rgb,bc1rgba的设定
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2020-08-08 22:53:08 +08:00 |
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0a3c620c0b
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fix RGBA
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2020-08-08 22:20:46 +08:00 |
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2a995a4575
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add bitmap total bytes data in Compress format texture
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2020-08-06 20:54:13 +08:00 |
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377cb41841
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support compress texture format by AMD Compressonator
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2020-08-06 18:18:34 +08:00 |
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605bd3a0bb
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删除多余的类型转换
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2020-03-06 23:29:16 +08:00 |
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55029b0742
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support B10GR11UF format
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2019-12-04 20:47:58 +08:00 |
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25c2ab644b
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first fix RGBA order
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2019-12-03 20:49:25 +08:00 |
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09f9f61829
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1.fix bug
2.first run test ok.
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2019-12-03 15:31:51 +08:00 |
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f64a3fd1ce
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build ok! but don't debug
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2019-12-02 22:24:06 +08:00 |
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974638d58e
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finished code,but no debug and test
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2019-12-02 22:10:49 +08:00 |
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