//=============================================================================== // Copyright (c) 2007-2016 Advanced Micro Devices, Inc. All rights reserved. // Copyright (c) 2004-2006 ATI Technologies Inc. //=============================================================================== // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files(the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and / or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions : // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // // File Name: Codec_DXT5_xGxR.cpp // Description: implementation of the CCodec_DXT5_xGxR class // ////////////////////////////////////////////////////////////////////////////// #include "common.h" #include "codec_dxt5_xgxr.h" ////////////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////////////// CCodec_DXT5_xGxR::CCodec_DXT5_xGxR() : CCodec_DXT5_Swizzled(CT_DXT5_xGxR) { } CCodec_DXT5_xGxR::~CCodec_DXT5_xGxR() { } void CCodec_DXT5_xGxR::ReadBlock(CCodecBuffer& buffer, CMP_DWORD x, CMP_DWORD y, CMP_BYTE block[BLOCK_SIZE_4X4X4]) { CMP_BYTE dwTempBlock[BLOCK_SIZE_4X4X4]; buffer.ReadBlockRGBA(x, y, 4, 4, dwTempBlock); for(CMP_DWORD i = 0; i < BLOCK_SIZE_4X4; i++) ((CMP_DWORD*)block)[i] = SWIZZLE_RGBA_xGxR(((CMP_DWORD*)dwTempBlock)[i]); } void CCodec_DXT5_xGxR::WriteBlock(CCodecBuffer& buffer, CMP_DWORD x, CMP_DWORD y, CMP_BYTE block[BLOCK_SIZE_4X4X4]) { CMP_BYTE dwTempBlock[BLOCK_SIZE_4X4X4]; for(CMP_DWORD i = 0; i < BLOCK_SIZE_4X4; i++) ((CMP_DWORD*)dwTempBlock)[i] = SWIZZLE_xGxR_RGBA(((CMP_DWORD*)block)[i]); buffer.WriteBlockRGBA(x, y, 4, 4, dwTempBlock); } void CCodec_DXT5_xGxR::ReadBlock(CCodecBuffer& buffer, CMP_DWORD x, CMP_DWORD y, CODECFLOAT block[BLOCK_SIZE_4X4X4]) { CODECFLOAT fTempBlock[BLOCK_SIZE_4X4X4]; buffer.ReadBlockRGBA(x, y, 4, 4, fTempBlock); for(CMP_DWORD i = 0; i < BLOCK_SIZE_4X4; i++) { block[(i* 4) + RGBA32F_OFFSET_R] = 0.0; block[(i* 4) + RGBA32F_OFFSET_G] = fTempBlock[(i* 4) + RGBA32F_OFFSET_G]; block[(i* 4) + RGBA32F_OFFSET_B] = 0.0; block[(i* 4) + RGBA32F_OFFSET_A] = fTempBlock[(i* 4) + RGBA32F_OFFSET_R]; } } void CCodec_DXT5_xGxR::WriteBlock(CCodecBuffer& buffer, CMP_DWORD x, CMP_DWORD y, CODECFLOAT block[BLOCK_SIZE_4X4X4]) { CODECFLOAT fTempBlock[BLOCK_SIZE_4X4X4]; for(CMP_DWORD i = 0; i < BLOCK_SIZE_4X4; i++) { fTempBlock[(i* 4) + RGBA32F_OFFSET_R] = block[(i* 4) + RGBA32F_OFFSET_A]; fTempBlock[(i* 4) + RGBA32F_OFFSET_G] = block[(i* 4) + RGBA32F_OFFSET_G]; fTempBlock[(i* 4) + RGBA32F_OFFSET_B] = 0.0; fTempBlock[(i* 4) + RGBA32F_OFFSET_A] = 0.0; } buffer.WriteBlockRGBA(x, y, 4, 4, fTempBlock); }