//=============================================================================== // Copyright (c) 2007-2016 Advanced Micro Devices, Inc. All rights reserved. // Copyright (c) 2004-2006 ATI Technologies Inc. //=============================================================================== // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files(the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and / or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions : // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // // File Name: Codec_DXT3.cpp // Description: implementation of the CCodec_DXT3 class // ////////////////////////////////////////////////////////////////////////////// #pragma warning(disable:4100) #include "common.h" #include "codec_dxt3.h" #ifdef TEST_CMP_CORE_DECODER #include "cmp_core.h" #endif ////////////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////////////// CCodec_DXT3::CCodec_DXT3() : CCodec_DXTC(CT_DXT3) { } CCodec_DXT3::~CCodec_DXT3() { } CodecError CCodec_DXT3::Compress(CCodecBuffer& bufferIn, CCodecBuffer& bufferOut, Codec_Feedback_Proc pFeedbackProc, CMP_DWORD_PTR pUser1, CMP_DWORD_PTR pUser2) { #ifndef _WIN64 //todo: add sse2 feature for win64 if(m_nCompressionSpeed == CMP_Speed_SuperFast && m_bUseSSE2) return Compress_SuperFast(bufferIn, bufferOut, pFeedbackProc, pUser1, pUser2); else if((m_nCompressionSpeed == CMP_Speed_Fast || m_nCompressionSpeed == CMP_Speed_SuperFast) && m_bUseSSE) return Compress_Fast(bufferIn, bufferOut, pFeedbackProc, pUser1, pUser2); #endif assert(bufferIn.GetWidth() == bufferOut.GetWidth()); assert(bufferIn.GetHeight() == bufferOut.GetHeight()); if(bufferIn.GetWidth() != bufferOut.GetWidth() || bufferIn.GetHeight() != bufferOut.GetHeight()) return CE_Unknown; const CMP_DWORD dwBlocksX = ((bufferIn.GetWidth() + 3) >> 2); const CMP_DWORD dwBlocksY = ((bufferIn.GetHeight() + 3) >> 2); bool bUseFixed = (!bufferIn.IsFloat() && bufferIn.GetChannelDepth() == 8 && !m_bUseFloat); for(CMP_DWORD j = 0; j < dwBlocksY; j++) { for(CMP_DWORD i = 0; i < dwBlocksX; i++) { CMP_DWORD compressedBlock[4]; if(bUseFixed) { CMP_BYTE srcBlock[BLOCK_SIZE_4X4X4]; bufferIn.ReadBlockRGBA(i*4, j*4, 4, 4, srcBlock); CompressRGBABlock_ExplicitAlpha(srcBlock, compressedBlock, CalculateColourWeightings(srcBlock)); } else { float srcBlock[BLOCK_SIZE_4X4X4]; bufferIn.ReadBlockRGBA(i*4, j*4, 4, 4, srcBlock); CompressRGBABlock_ExplicitAlpha(srcBlock, compressedBlock, CalculateColourWeightings(srcBlock)); } bufferOut.WriteBlock(i*4, j*4, compressedBlock, 4); } if(pFeedbackProc) { float fProgress = 100.f * (j * dwBlocksX) / (dwBlocksX * dwBlocksY); if(pFeedbackProc(fProgress, pUser1, pUser2)) return CE_Aborted; } } return CE_OK; } CodecError CCodec_DXT3::Compress_Fast(CCodecBuffer& bufferIn, CCodecBuffer& bufferOut, Codec_Feedback_Proc pFeedbackProc, CMP_DWORD_PTR pUser1, CMP_DWORD_PTR pUser2) { assert(bufferIn.GetWidth() == bufferOut.GetWidth()); assert(bufferIn.GetHeight() == bufferOut.GetHeight()); if(bufferIn.GetWidth() != bufferOut.GetWidth() || bufferIn.GetHeight() != bufferOut.GetHeight()) return CE_Unknown; const CMP_DWORD dwBlocksX = ((bufferIn.GetWidth() + 3) >> 2); const CMP_DWORD dwBlocksY = ((bufferIn.GetHeight() + 3) >> 2); CMP_DWORD compressedBlock[4]; CMP_BYTE srcBlock[BLOCK_SIZE_4X4X4]; for(CMP_DWORD j = 0; j < dwBlocksY; j++) { for(CMP_DWORD i = 0; i < dwBlocksX; i++) { bufferIn.ReadBlockRGBA(i*4, j*4, 4, 4, srcBlock); CompressRGBABlock_ExplicitAlpha_Fast(srcBlock, compressedBlock); bufferOut.WriteBlock(i*4, j*4, compressedBlock, 4); } if(pFeedbackProc) { float fProgress = 100.f * (j * dwBlocksX) / (dwBlocksX * dwBlocksY); if(pFeedbackProc(fProgress, pUser1, pUser2)) return CE_Aborted; } } return CE_OK; } CodecError CCodec_DXT3::Compress_SuperFast(CCodecBuffer& bufferIn, CCodecBuffer& bufferOut, Codec_Feedback_Proc pFeedbackProc, CMP_DWORD_PTR pUser1, CMP_DWORD_PTR pUser2) { assert(bufferIn.GetWidth() == bufferOut.GetWidth()); assert(bufferIn.GetHeight() == bufferOut.GetHeight()); if(bufferIn.GetWidth() != bufferOut.GetWidth() || bufferIn.GetHeight() != bufferOut.GetHeight()) return CE_Unknown; const CMP_DWORD dwBlocksX = ((bufferIn.GetWidth() + 3) >> 2); const CMP_DWORD dwBlocksY = ((bufferIn.GetHeight() + 3) >> 2); CMP_DWORD compressedBlock[4]; CMP_BYTE srcBlock[BLOCK_SIZE_4X4X4]; for(CMP_DWORD j = 0; j < dwBlocksY; j++) { for(CMP_DWORD i = 0; i < dwBlocksX; i++) { bufferIn.ReadBlockRGBA(i*4, j*4, 4, 4, srcBlock); CompressRGBABlock_ExplicitAlpha_SuperFast(srcBlock, compressedBlock); bufferOut.WriteBlock(i*4, j*4, compressedBlock, 4); } if(pFeedbackProc) { float fProgress = 100.f * (j * dwBlocksX) / (dwBlocksX * dwBlocksY); if(pFeedbackProc(fProgress, pUser1, pUser2)) return CE_Aborted; } } return CE_OK; } CodecError CCodec_DXT3::Decompress(CCodecBuffer& bufferIn, CCodecBuffer& bufferOut, Codec_Feedback_Proc pFeedbackProc, CMP_DWORD_PTR pUser1, CMP_DWORD_PTR pUser2) { assert(bufferIn.GetWidth() == bufferOut.GetWidth()); assert(bufferIn.GetHeight() == bufferOut.GetHeight()); if(bufferIn.GetWidth() != bufferOut.GetWidth() || bufferIn.GetHeight() != bufferOut.GetHeight()) return CE_Unknown; const CMP_DWORD dwBlocksX = ((bufferIn.GetWidth() + 3) >> 2); const CMP_DWORD dwBlocksY = ((bufferIn.GetHeight() + 3) >> 2); const CMP_DWORD dwBlocksXY = dwBlocksX*dwBlocksY; bool bUseFixed = (!bufferOut.IsFloat() && bufferOut.GetChannelDepth() == 8 && !m_bUseFloat); for(CMP_DWORD j = 0; j < dwBlocksY; j++) { for(CMP_DWORD i = 0; i < dwBlocksX; i++) { CMP_DWORD compressedBlock[4]; bufferIn.ReadBlock(i*4, j*4, compressedBlock, 4); if(bUseFixed) { CMP_BYTE destBlock[BLOCK_SIZE_4X4X4]; #ifdef TEST_CMP_CORE_DECODER DecompressBlockBC2((CMP_BYTE *)compressedBlock,destBlock); #else DecompressRGBABlock_ExplicitAlpha(destBlock, compressedBlock); #endif bufferOut.WriteBlockRGBA(i*4, j*4, 4, 4, destBlock); } else { float destBlock[BLOCK_SIZE_4X4X4]; DecompressRGBABlock_ExplicitAlpha(destBlock, compressedBlock); bufferOut.WriteBlockRGBA(i*4, j*4, 4, 4, destBlock); } } if (pFeedbackProc) { float fProgress = 100.f * (j * dwBlocksX) / dwBlocksXY; if (pFeedbackProc(fProgress, pUser1, pUser2)) { return CE_Aborted; } } } return CE_OK; }