@echo off rem Copyright (c) AMD. All rights reserved. rem Copyright (c) Microsoft Corporation. All rights reserved. rem Licensed under the MIT License. setlocal set error=0 set FXCOPTS=/nologo /Ges /Zi /Zpc /Qstrip_reflect /Qstrip_debug set PCFXC="%WindowsSdkVerBinPath%x86\fxc.exe" if exist %PCFXC% goto continue set PCFXC="%WindowsSdkBinPath%%WindowsSDKVersion%\x86\fxc.exe" if exist %PCFXC% goto continue set PCFXC="%WindowsSdkDir%bin\%WindowsSDKVersion%\x86\fxc.exe" if exist %PCFXC% goto continue set PCFXC=fxc.exe :continue @if not exist compiled mkdir compiled if exist CAS_main.hlsl ( echo ================ echo CAS echo ================ call :compileFXshader CAS_main.hlsl CompiledShader_NoScaling0_Linear0 false false call :compileFXshader CAS_main.hlsl CompiledShader_NoScaling1_Linear0 true false call :compileFXshader CAS_main.hlsl CompiledShader_NoScaling0_Linear1 false true call :compileFXshader CAS_main.hlsl CompiledShader_NoScaling1_Linear1 true true ) if exist fsr_pass.hlsl ( echo =========================================================================== echo FSR : SAMPLE_SLOW_FALLBACK SAMPLE_BILINEAR SAMPLE_RCAS SAMPLE_EASU echo =========================================================================== call :compileFSRshader fsr_pass.hlsl fsr_easu 1 0 0 1 call :compileFSRshader fsr_pass.hlsl fsr_rcas 1 0 1 0 call :compileFSRshader fsr_pass.hlsl fsr_bilinear 1 1 0 0 ) echo. if %error% == 0 ( echo shaders compiled ok ) else ( echo There were shader compilation errors! ) endlocal exit /b :compileFXshader set fxc=%PCFXC% /T cs_5_0 /E mainCS /O3 /Fh compiled\%2.h %1 /D ASPM_GPU /D ASPM_HLSL /D NO_SCALING=%3 /D LINEAR=%4 echo. echo %fxc% %fxc% || set error=1 exit /b :compileFSRshader set fxc=%PCFXC% /T cs_5_0 /E mainCS /O3 /Fh compiled\%2.h %1 /D WIDTH=64 /D HEIGHT=1 /D DEPTH=1 /D SAMPLE_SLOW_FALLBACK=%3 /D SAMPLE_BILINEAR=%4 /D SAMPLE_RCAS=%5 /D SAMPLE_EASU=%6 echo. echo %fxc% %fxc% || set error=1 exit /b