//=============================================================================== // Copyright (c) 2007-2016 Advanced Micro Devices, Inc. All rights reserved. // Copyright (c) 2004-2006 ATI Technologies Inc. //=============================================================================== // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files(the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and / or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions : // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // // File Name: Codec_ATI2N_DXT5.cpp // Description: implementation of the CCodec_ATI2N_DXT5 class // ////////////////////////////////////////////////////////////////////////////// #pragma warning(disable:4100) #include "common.h" #include "codec_ati2n_dxt5.h" ////////////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////////////// CCodec_ATI2N_DXT5::CCodec_ATI2N_DXT5() : CCodec_ATI2N(CT_ATI2N_DXT5) { } CCodec_ATI2N_DXT5::~CCodec_ATI2N_DXT5() { } CodecError CCodec_ATI2N_DXT5::Compress(CCodecBuffer& bufferIn, CCodecBuffer& bufferOut, Codec_Feedback_Proc pFeedbackProc, CMP_DWORD_PTR pUser1, CMP_DWORD_PTR pUser2) { assert(bufferIn.GetWidth() == bufferOut.GetWidth()); assert(bufferIn.GetHeight() == bufferOut.GetHeight()); if(bufferIn.GetWidth() != bufferOut.GetWidth() || bufferIn.GetHeight() != bufferOut.GetHeight()) return CE_Unknown; const CMP_DWORD dwBlocksX = ((bufferIn.GetWidth() + 3) >> 2); const CMP_DWORD dwBlocksY = ((bufferIn.GetHeight() + 3) >> 2); bool bUseFixed = (!bufferIn.IsFloat() && bufferIn.GetChannelDepth() == 8 && !m_bUseFloat); for(CMP_DWORD j = 0; j < dwBlocksY; j++) { for(CMP_DWORD i = 0; i < dwBlocksX; i++) { CMP_DWORD compressedBlock[4]; if(bUseFixed) { CMP_BYTE srcBlock[BLOCK_SIZE_4X4X4]; CMP_BYTE tempBlock[BLOCK_SIZE_4X4X4]; bufferIn.ReadBlockRGBA(i*4, j*4, 4, 4, tempBlock); for(CMP_DWORD k = 0; k < BLOCK_SIZE_4X4; k++) ((CMP_DWORD*) srcBlock)[k] = SWIZZLE_RGBA_xGxR(((CMP_DWORD*) tempBlock)[k]); CompressRGBABlock(srcBlock, compressedBlock); } else { float srcBlock[BLOCK_SIZE_4X4X4]; float tempBlock[BLOCK_SIZE_4X4X4]; bufferIn.ReadBlockRGBA(i*4, j*4, 4, 4, tempBlock); for(CMP_DWORD k = 0; k < BLOCK_SIZE_4X4; k++) { srcBlock[(k * 4) + RGBA32F_OFFSET_R] = 0; srcBlock[(k * 4) + RGBA32F_OFFSET_A] = tempBlock[(k* 4) + RGBA32F_OFFSET_R]; srcBlock[(k * 4) + RGBA32F_OFFSET_B] = 0; srcBlock[(k * 4) + RGBA32F_OFFSET_G] = tempBlock[(k* 4) + RGBA32F_OFFSET_G]; } CompressRGBABlock(srcBlock, compressedBlock); } bufferOut.WriteBlock(i*4, j*4, compressedBlock, 4); } if(pFeedbackProc) { float fProgress = 100.f * (j * dwBlocksX) / (dwBlocksX * dwBlocksY); if(pFeedbackProc(fProgress, pUser1, pUser2)) return CE_Aborted; } } return CE_OK; } CodecError CCodec_ATI2N_DXT5::Decompress(CCodecBuffer& bufferIn, CCodecBuffer& bufferOut, Codec_Feedback_Proc pFeedbackProc, CMP_DWORD_PTR pUser1, CMP_DWORD_PTR pUser2) { assert(bufferIn.GetWidth() == bufferOut.GetWidth()); assert(bufferIn.GetHeight() == bufferOut.GetHeight()); if(bufferIn.GetWidth() != bufferOut.GetWidth() || bufferIn.GetHeight() != bufferOut.GetHeight()) return CE_Unknown; const CMP_DWORD dwBlocksX = ((bufferIn.GetWidth() + 3) >> 2); const CMP_DWORD dwBlocksY = ((bufferIn.GetHeight() + 3) >> 2); const CMP_DWORD dwBlocksXY = dwBlocksX*dwBlocksY; bool bUseFixed = (!bufferOut.IsFloat() && bufferOut.GetChannelDepth() == 8 && !m_bUseFloat); for(CMP_DWORD j = 0; j < dwBlocksY; j++) { for(CMP_DWORD i = 0; i < dwBlocksX; i++) { CMP_DWORD compressedBlock[4]; bufferIn.ReadBlock(i*4, j*4, compressedBlock, 4); if(bUseFixed) { CMP_BYTE tempBlock[BLOCK_SIZE_4X4X4]; DecompressRGBABlock(tempBlock, compressedBlock); CMP_BYTE destBlock[BLOCK_SIZE_4X4X4]; for(CMP_DWORD k = 0; k < BLOCK_SIZE_4X4; k++) { // Bug Work Arround: This codec buffer is BGRA -> we expect data to be RGBA, the codec buffer is configured // for BGRA and we want output as RGBA... destBlock[(k * 4) + 0] = tempBlock[(k* 4) + 3]; destBlock[(k * 4) + 1] = tempBlock[(k* 4) + 1]; destBlock[(k * 4) + 2] = 0; destBlock[(k * 4) + 3] = 0xff; } bufferOut.WriteBlockRGBA(i*4, j*4, 4, 4, destBlock); } else { float tempBlock[BLOCK_SIZE_4X4X4]; DecompressRGBABlock(tempBlock, compressedBlock); float destBlock[BLOCK_SIZE_4X4X4]; for(CMP_DWORD k = 0; k < BLOCK_SIZE_4X4; k++) { destBlock[(k * 4) + RGBA32F_OFFSET_R] = tempBlock[(k* 4) + RGBA32F_OFFSET_A]; destBlock[(k * 4) + RGBA32F_OFFSET_G] = tempBlock[(k* 4) + RGBA32F_OFFSET_G]; destBlock[(k * 4) + RGBA32F_OFFSET_B] = 0.f; destBlock[(k * 4) + RGBA32F_OFFSET_A] = 1.0; } bufferOut.WriteBlockRGBA(i*4, j*4, 4, 4, destBlock); } } if (pFeedbackProc) { float fProgress = 100.f * (j * dwBlocksX) / dwBlocksXY; if (pFeedbackProc(fProgress, pUser1, pUser2)) { return CE_Aborted; } } } return CE_OK; }