cmake_minimum_required(VERSION 3.10) add_library(CMP_Core STATIC) target_sources(CMP_Core PRIVATE shaders/bc1_encode_kernel.h shaders/bc1_common_kernel.h shaders/bc1_encode_kernel.cpp shaders/bc2_encode_kernel.h shaders/bc2_encode_kernel.cpp shaders/bc3_encode_kernel.h shaders/bc3_encode_kernel.cpp shaders/bc4_encode_kernel.h shaders/bc4_encode_kernel.cpp shaders/bc5_encode_kernel.h shaders/bc5_encode_kernel.cpp shaders/bc6_encode_kernel.h shaders/bc6_encode_kernel.cpp shaders/bc7_encode_kernel.h shaders/bc7_common_encoder.h shaders/bc7_encode_kernel.cpp shaders/bcn_common_kernel.h shaders/bcn_common_api.h shaders/common_def.h source/cmp_core.h source/cmp_math_vec4.h source/cmp_math_func.h ) if (OPTION_CMP_GTC) target_sources(CMP_Core PRIVATE shaders/gtc_encode_kernel.h shaders/gtc_encode_kernel.cpp ) endif() if (OPTION_CMP_APC) target_sources(CMP_Core PRIVATE shaders/apc_encode_kernel.h shaders/apc_encode_kernel.cpp ) endif() target_include_directories(CMP_Core PRIVATE shaders source) if (UNIX) target_compile_definitions(CMP_Core PRIVATE _LINUX ASPM_GPU) endif() set_target_properties(CMP_Core PROPERTIES FOLDER "Libs")