65 lines
2.3 KiB
C++
65 lines
2.3 KiB
C++
//=====================================================================
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// Copyright (c) 2016 Advanced Micro Devices, Inc. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files(the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions :
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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/// \file Compute_Base.h
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//
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//=====================================================================
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#ifndef COMPUTE_BASE_H
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#define COMPUTE_BASE_H
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#include "compressonator.h"
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#include "common.h"
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#include "common_kerneldef.h"
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#include "texture.h"
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namespace CMP_Compute_Base {
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class RenderWindow {
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public:
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RenderWindow() {};
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virtual ~RenderWindow() {};
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};
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class ComputeBase: public RenderWindow {
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public:
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ComputeBase() {};
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virtual ~ComputeBase() {};
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virtual CMP_ERROR Compress(KernelOptions *Options, MipSet &SrcTexture, MipSet &destTexture,CMP_Feedback_Proc pFeedback) = 0;
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virtual void SetComputeOptions(ComputeOptions *options) = 0;
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virtual float GetProcessElapsedTimeMS() = 0;
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virtual float GetMTxPerSec() = 0;
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virtual int GetBlockSize() = 0;
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virtual const char* GetDeviceName() = 0;
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virtual const char* GetVersion() = 0;
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virtual int GetMaxUCores() = 0;
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private:
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};
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}
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const CMP_CHAR* GetEncodeWithDesc(CMP_Compute_type nFormat);
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bool cmp_recompile_shader(std::string m_sourceShaderFile);
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#endif // !COMPUTE_BASE_H
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