54 lines
1.2 KiB
C++

/*
* Vulkan examples debug wrapper
*
* Copyright (C) 2016 by Sascha Willems - www.saschawillems.de
*
* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
*/
#pragma once
#include "vulkan/vulkan.h"
#include <math.h>
#include <stdlib.h>
#include <string>
#include <cstring>
#include <fstream>
#include <assert.h>
#include <stdio.h>
#include <vector>
#ifdef _WIN32
#include <windows.h>
#include <fcntl.h>
#include <io.h>
#endif
#ifdef __ANDROID__
#include "vulkanandroid.h"
#endif
namespace vkDebug {
// Default validation layers
extern int validationLayerCount;
extern const char *validationLayerNames[];
// Default debug callback
VkBool32 messageCallback(
VkDebugReportFlagsEXT flags,
VkDebugReportObjectTypeEXT objType,
uint64_t srcObject,
size_t location,
int32_t msgCode,
const char* pLayerPrefix,
const char* pMsg,
void* pUserData);
// Load debug function pointers and set debug callback
// if callBack is NULL, default message callback will be used
void setupDebugging(
VkInstance instance,
VkDebugReportFlagsEXT flags,
VkDebugReportCallbackEXT callBack);
// Clear debug callback
void freeDebugCallback(VkInstance instance);
}