222 lines
9.1 KiB
C++

//=====================================================================
// Copyright 2016 (c), Advanced Micro Devices, Inc. All rights reserved.
//=====================================================================
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
#ifndef _PLUGIN_IMAGE_KTX_H
#define _PLUGIN_IMAGE_KTX_H
#include "PluginInterface.h"
#include "stdint.h"
#include "ktx.h"
#include "ktxint.h"
// {737CE1F6-F448-499E-B8B5-585F9A22893C}
#ifdef _WIN32
static const GUID g_GUID =
{ 0x737ce1f6, 0xf448, 0x499e, { 0xb8, 0xb5, 0x58, 0x5f, 0x9a, 0x22, 0x89, 0x3c } };
#else
static const GUID g_GUID = {0};
#endif
#define TC_PLUGIN_VERSION_MAJOR 1
#define TC_PLUGIN_VERSION_MINOR 0
class Plugin_KTX : public PluginInterface_Image
{
public:
Plugin_KTX();
virtual ~Plugin_KTX();
int TC_PluginSetSharedIO(void* Shared);
int TC_PluginGetVersion(TC_PluginVersion* pPluginVersion);
int TC_PluginFileLoadTexture(const char* pszFilename, MipSet* pMipSet);
int TC_PluginFileSaveTexture(const char* pszFilename, MipSet* pMipSet);
int TC_PluginFileLoadTexture(const char* pszFilename, CMP_Texture *srcTexture);
int TC_PluginFileSaveTexture(const char* pszFilename, CMP_Texture *srcTexture);
};
#define IDS_ERROR_FILE_OPEN 1
#define IDS_ERROR_NOT_KTX 2
#define IDS_ERROR_UNSUPPORTED_TYPE 3
#define IDS_ERROR_ALLOCATEMIPSET 4
#define IDS_ERROR_ALLOCATEMIPSLEVELDATA 5
extern void *make_Plugin_KTX();
// ---------------- KTX File Definitions ------------------------
/*
https://www.khronos.org/opengles/sdk/tools/KTX/file_format_spec/
for each keyValuePair that fits in bytesOfKeyValueData
UInt32 keyAndValueByteSize
Byte keyAndValue[keyAndValueByteSize]
Byte valuePadding[3 - ((keyAndValueByteSize + 3) % 4)]
end
for each mipmap_level in numberOfMipmapLevels*
UInt32 imageSize;
for each array_element in numberOfArrayElements*
for each face in numberOfFaces
for each z_slice in pixelDepth*
for each row or row_of_blocks in pixelHeight*
for each pixel or block_of_pixels in pixelWidth
Byte data[format-specific-number-of-bytes]**
end
end
end
Byte cubePadding[0-3]
end
end
Byte mipPadding[3 - ((imageSize + 3) % 4)]
end
Notes:
* Replace with 1 if this field is 0
** Uncompressed texture data matches a GL_UNPACK_ALIGNMENT of 4
*/
uint8_t FileIdentifier[12] = {
0xAB, 0x4B, 0x54, 0x58, 0x20, 0x31, 0x31, 0xBB, 0x0D, 0x0A, 0x1A, 0x0A
};
struct ktx_header
{
uint8_t identifier[12];
uint32_t endianness; // should be 0x04030201 if 0x01020304 then all data below must be switched
uint32_t gl_Type; // 0 = compressed data else use OpenGL Spec to determine uncompressed data type (OpenGL 4.4 tables 8.3)
uint32_t gl_TypeSize; // endness data size for texture data stored in file 0=size of gl_type, 1 = for compressed data
uint32_t gl_Format; // 0 = compressed data else use OpenGL spec to determine format (IoebGL 4.4 table 8.3 )
uint32_t gl_InternalFormat; // for compressed data use OpenGL 4.4 table 8.14 else use tables 8.12 & 8.13
uint32_t gl_BaseInternalFormat; // use OpenGL 4.4 table 8.11
uint32_t pixelWidth; // size of texture image for level 0, No rounding to block size is applied to compressed textures
uint32_t pixelHeight; //
uint32_t pixelDepth; // pixelDepth = 0 for 2D and cube textures
uint32_t numberOfArrayElements; // 0 for no array element (not a texture array) else specifies the number of array elements
uint32_t numberOfFaces; // number of cube map faces (for cubemap or cubemap arrays = 6, else 1)
uint32_t numberOfMipmapLevels; // 1 for non-mipmapped textures, 0 for mipped mapmapped: full pyramid should be generated from level 0 at load time
uint32_t bytesOfKeyValueData; // Key value pairs
};
enum scanline_copy_method
{
R8_TO_RGBA8,
RG8_TO_RGBA8,
RGB8_TO_RGBA8,
RGBA8_TO_RGBA8,
BGR8_TO_RGBA8,
BGRA8_TO_RGBA8,
L8_TO_RGBA8,
LA8_TO_RGBA8,
RGBX8_TO_RGBA8,
BGRX8_TO_RGBA8,
R16_TO_RGBA16F,
RG16_TO_RGBA16F,
RGB16_TO_RGBA16F,
RGBA16_TO_RGBA16F,
BGR16_TO_RGBA16F,
BGRA16_TO_RGBA16F,
L16_TO_RGBA16F,
LA16_TO_RGBA16F,
R16F_TO_RGBA16F,
RG16F_TO_RGBA16F,
RGB16F_TO_RGBA16F,
RGBA16F_TO_RGBA16F,
BGR16F_TO_RGBA16F,
BGRA16F_TO_RGBA16F,
L16F_TO_RGBA16F,
LA16F_TO_RGBA16F,
R32F_TO_RGBA16F,
RG32F_TO_RGBA16F,
RGB32F_TO_RGBA16F,
RGBA32F_TO_RGBA16F,
BGR32F_TO_RGBA16F,
BGRA32F_TO_RGBA16F,
L32F_TO_RGBA16F,
LA32F_TO_RGBA16F
};
#define R_ATI1N_UNorm 0x8DBB // GL_COMPRESSED_RED_RGTC1
#define R_ATI1N_SNorm 0x8DBC // GL_COMPRESSED_SIGNED_RED_RGTC1
#define RG_ATI2N_UNorm 0x8DBD // GL_COMPRESSED_RG_RGTC2
#define RG_ATI2N_SNorm 0x8DBE // GL_COMPRESSED_SIGNED_RG_RGTC2
#define RGB_BP_UNSIGNED_FLOAT 0x8E8F // GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB //bc6
#define RGB_BP_SIGNED_FLOAT 0x8E8E // GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB
#define RGB_BP_UNorm 0x8E8C // GL_COMPRESSED_RGBA_BPTC_UNORM_ARB //bc7
#define ATC_RGB_AMD 0x8C92
#define ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
#define ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
#define COMPRESSED_RED_RGTC1 0x8DBB //bc4
#define COMPRESSED_RG_RGTC2 0x8DBD //bc5 ATI2_XY
#define ETC1_RGB8_OES 0x8D64
#define COMPRESSED_FORMAT_DXT5_xGBR 0x83F3
#define COMPRESSED_FORMAT_DXT5_RxBG 0x83F4
#define COMPRESSED_FORMAT_DXT5_RBxG 0x83F5
#define COMPRESSED_FORMAT_DXT5_xRBG 0x83F6
#define COMPRESSED_FORMAT_DXT5_RGxB 0x83F7
#define COMPRESSED_FORMAT_DXT5_xGxR 0x83F8
//----------------------------------------------------------------
// Definitions from etcpack v2.74
//----------------------------------------------------------------
// #define GL_SRGB 0x8C40
// #define GL_SRGB8 0x8C41
// #define GL_SRGB8_ALPHA8 0x8C43
// #define GL_COMPRESSED_R11_EAC 0x9270
// #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
// #define GL_COMPRESSED_RG11_EAC 0x9272
// #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
#define GL_COMPRESSED_RGB8_ETC2 0x9274
#define GL_COMPRESSED_SRGB8_ETC2 0x9275
#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
//// enums copied from GL/GL.h
//#define GL_RED 0x1903
//#define GL_RG 0x8227
//#define GL_RGB 0x1907
//#define GL_RGBA 0x1908
//#define GL_BGR 0x80E0
//#define GL_BGRA 0x80E1
//#define GL_LUMINANCE 0x1909
//#define GL_LUMINANCE_ALPHA 0x190A
//#define GL_UNSIGNED_BYTE 0x1401
//#define GL_UNSIGNED_SHORT 0x1403
//#define GL_HALF_FLOAT 0x140B
//#define GL_FLOAT 0x1406
#endif