22 lines
513 B
C++
22 lines
513 B
C++
#ifndef _USERINTERFACE_H
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#define _USERINTERFACE_H
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class UserInterface {
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public:
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float xRotation, yRotation, zRotation;
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float xTrans, yTrans, zTrans;
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bool spin = false;
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bool fill = true;
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bool m_showimgui = true;
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bool m_playanimation = false;
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// Model Info: Values are set during Rendering
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unsigned int m_TotalNumIndices = 0;
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UserInterface();
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~UserInterface();
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};
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#endif
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