TexConv/CMP_Core/shaders/compilefx_shaders.cmd

51 lines
1.3 KiB
Batchfile

@echo off
rem Copyright (c) AMD. All rights reserved.
rem Copyright (c) Microsoft Corporation. All rights reserved.
rem Licensed under the MIT License.
setlocal
set error=0
set FXCOPTS=/nologo /Ges /Zi /Zpc /Qstrip_reflect /Qstrip_debug
set PCFXC="%WindowsSdkVerBinPath%x86\fxc.exe"
if exist %PCFXC% goto continue
set PCFXC="%WindowsSdkBinPath%%WindowsSDKVersion%\x86\fxc.exe"
if exist %PCFXC% goto continue
set PCFXC="%WindowsSdkDir%bin\%WindowsSDKVersion%\x86\fxc.exe"
if exist %PCFXC% goto continue
set PCFXC=fxc.exe
:continue
@if not exist compiled mkdir compiled
if exist cas_main.hlsl (
echo ================
echo CAS
echo ================
call :compileFXshader CAS_main.hlsl CompiledShader_NoScaling0_Linear0 false false
call :compileFXshader CAS_main.hlsl CompiledShader_NoScaling1_Linear0 true false
call :compileFXshader CAS_main.hlsl CompiledShader_NoScaling0_Linear1 false true
call :compileFXshader CAS_main.hlsl CompiledShader_NoScaling1_Linear1 true true
)
echo.
if %error% == 0 (
echo shaders compiled ok
) else (
echo There were shader compilation errors!
)
endlocal
exit /b
:compileFXshader
set fxc=%PCFXC% /T cs_5_0 /E mainCS /O3 /Fh compiled\%2.h %1 /D ASPM_GPU /D ASPM_HLSL /D NO_SCALING=%3 /D LINEAR=%4
echo.
echo %fxc%
%fxc% || set error=1
exit /b