TexConv/CMP_Core/shaders/bc7_cmpmsc.h

6112 lines
262 KiB
C

//===================================================================================
// Copyright (c) 2021 Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//==================================================================================
//----------------------------------------------------------------------------------
// File: BC7Encode.hlsl
//
// The Compute Shader for BC7 Encoder
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
//----------------------------------------------------------------------------------
#ifdef ASPM_GPU
#pragma warning(disable : 3078) // "loop control variable conflicts with a previous declaration in the outer scope"
#else // using CPU
#include "common_def.h"
#include "bcn_common_api.h"
#include <algorithm>
#endif
// TryMode456CS
#define ENABLE_MODE4
#define ENABLE_MODE5
#define ENABLE_MODE6
// TryMode02CS
#define ENABLE_MODE0
#define ENABLE_MODE2
// TryMode137CS
#define ENABLE_MODE1
#define ENABLE_MODE3
#define ENABLE_MODE7
//#define ENABLE_CMP_MODE0
//#define ENABLE_CMP_MODE1
//#define ENABLE_CMP_MODE2
//#define ENABLE_CMP_MODE3
//#define ENABLE_CMP_MODE4
//#define ENABLE_CMP_MODE5
#define ENABLE_CMP_MODE6
//#define ENABLE_CMP_MODE7
#define ENABLE_CMP_API
#define USE_NEW_SP_ERR_IDX
#define ENABLE_CMP_REFINE_MODE6_API // API to improve mode 6 quality
#define MAX_TRY_SHAKER 1 // used in cmp_ep_shaker
//====================================================================================
// HLSL Host Simulation
//====================================================================================
// Simulate HLSL compute code on a CPU host must run single treaded
// On cpu the code simulates a single compute unit as used by CMP DXC host
// Enable SIMULATE_GPU to run simulation in CPU using HPC in CMP GUI or CMP CLI
// Note: some bcn_encode_kernel.cpp files have specific code you simulate with, enable
// the define USE_NEW_SINGLE_HEADER_INTERFACES and pick the external or local codec
// to run with.
//===========================================================================
// Prototype to degug a simple simulation of shader using shared global data
// run as single thread on CPU
// #define SIMULATE_GPU
//===========================================================================
#if !defined(ASPM_GPU)
#define THREAD_GROUP_SIZE 64
#define BLOCK_SIZE_X 4
#define BLOCK_SIZE_Y 4
#define MAX_UINT 0xFFFFFFFF
#define MIN_UINT 0x00000000
// Source Texture to process
// Texture2D g_Input;
// Normalized 0..1
struct Texture2D
{
CGU_Vec4f Texture[16];
CGU_Vec4f Load(CGU_Vec3ui index)
{
CGU_INT offset;
offset = (index.x + (index.y * 4)) & 0x0F;
return Texture[offset];
};
CGU_Vec4f Load(CGU_Vec3ui index, CGU_UINT32 z)
{
CMP_UNUSED(z);
CGU_INT offset;
offset = (index.x + (index.y * 4)) & 0x0F;
return Texture[offset];
};
// Ignoring z in Texture2D load
CGU_Vec4ui Load(CGU_Vec4ui index)
{
CGU_INT offset;
offset = (index.x + (index.y * 4)) & 0x0F;
// implicit conversion of float to uint
CGU_Vec4ui res;
res.x = Texture[offset].x;
res.y = Texture[offset].y;
res.z = Texture[offset].z;
res.w = Texture[offset].w;
return res;
};
};
// matches GPU struct in HLSL
struct BufferShared
{
CGU_Vec4ui pixel;
CGU_UINT32 error;
CGU_UINT32 mode;
CGU_UINT32 partition;
CGU_UINT32 index_selector;
CGU_UINT32 rotation;
CGU_UINT32 pbit;
CGU_Vec4ui endPoint_low;
CGU_Vec4ui endPoint_high;
CGU_Vec4ui endPoint_low_quantized;
CGU_Vec4ui endPoint_high_quantized;
CGU_UINT32 colorindex;
CGU_UINT32 alphaindex;
};
struct SharedIOData
{
CGU_UINT32 error;
CGU_UINT32 mode;
CGU_UINT32 index_selector;
CGU_UINT32 rotation;
CGU_UINT32 partition;
CGU_Vec4ui data2;
};
CMP_STATIC BufferShared shared_temp[THREAD_GROUP_SIZE];
CMP_STATIC Texture2D g_Input;
// cbuffer input: On cpu will use 1 block
CMP_STATIC CGU_UINT32 g_tex_width; // Not used in HLSLHost simulation code
CMP_STATIC CGU_UINT32 g_num_block_x = 1;
CMP_STATIC CGU_UINT32 g_format; // Not used in HLSLHost simulation code
CMP_STATIC CGU_UINT32 g_mode_id = 1;
CMP_STATIC CGU_UINT32 g_start_block_id = 0;
CMP_STATIC CGU_UINT32 g_num_total_blocks;
CMP_STATIC CGU_FLOAT g_alpha_weight = 1.0f;
CMP_STATIC CGU_FLOAT g_quality = 1.0f;
CMP_STATIC SharedIOData g_InBuff[THREAD_GROUP_SIZE];
CMP_STATIC CGU_Vec4ui g_OutBuff[THREAD_GROUP_SIZE]; // Used by EncodeBlocks & TryMode...
CMP_STATIC SharedIOData g_OutBuff1[THREAD_GROUP_SIZE]; // Used by TryMode...
// Forward definitions
void TryMode456CS(CGU_UINT32 GI CMP_SVGROUPINDEX, CGU_Vec3ui groupID CMP_SVGROUPID);
void TryMode137CS(CGU_UINT32 GI CMP_SVGROUPINDEX, CGU_Vec3ui groupID CMP_SVGROUPID);
void TryMode02CS( CGU_UINT32 GI CMP_SVGROUPINDEX, CGU_Vec3ui groupID CMP_SVGROUPID);
void EncodeBlocks(CGU_UINT32 GI CMP_SVGROUPINDEX, CGU_Vec3ui groupID CMP_SVGROUPID);
CMP_STATIC void HLSLHost(CGU_Vec4f image_src[16])
{
//====================================
// Simulate a single block CS
//====================================
// Load image_src
CGU_Vec4ui imageBlock[16];
for (CGU_INT i = 0; i < 16; i++)
{
g_Input.Texture[i].x = image_src[i].x / 255.0f;
g_Input.Texture[i].y = image_src[i].y / 255.0f;
g_Input.Texture[i].z = image_src[i].z / 255.0f;
g_Input.Texture[i].w = image_src[i].w / 255.0f;
}
// Init global Buffers for first time use
for (CGU_INT i = 0; i < THREAD_GROUP_SIZE; i++)
{
memset(&shared_temp[i], 0, sizeof(BufferShared));
memset(&g_InBuff[i], 0, sizeof(SharedIOData));
memset(&g_OutBuff1[i], 0, sizeof(SharedIOData));
}
// First Shader call
CGU_Vec3ui SV_GroupID = {0, 0, 0}; // = Dispatch (1..(n-1),1,1) where n = number of (4x4) blocks in the image;
CGU_Vec3ui SV_GrounThreadID = {0, 0, 0};
g_start_block_id = 0;
// // Global Group Memory Sync for Pixel
// for (CGU_INT i = 0; i < 16; i++)
// {
// CGU_Vec4f px = g_Input.Load(CGU_Vec3ui(i % 4, i / 4, 0));
// px = cmp_clampVec4f(px * 255.0f, 0.0f, 255.0f);
// //printf("in px[%2d] %3.0f %3.0f %3.0f\n",i, px.x, px.y, px.z);
// shared_temp[i].pixel.r = (CGU_UINT32)px.r;
// shared_temp[i].pixel.g = (CGU_UINT32)px.g;
// shared_temp[i].pixel.b = (CGU_UINT32)px.b;
// shared_temp[i].pixel.a = (CGU_UINT32)px.a;
// }
g_mode_id = 6;
for (CGU_INT SV_GroupIndex = 15; SV_GroupIndex >= 0; SV_GroupIndex--)
{
TryMode456CS(SV_GroupIndex, SV_GroupID);
}
// Return Outbuff back to inbuff for next CS use
for (CGU_INT i = 0; i < THREAD_GROUP_SIZE; i++)
{
memcpy(&g_InBuff[i], &g_OutBuff1[i], sizeof(SharedIOData));
}
// Global Group Memory Sync for Pixel
//for (CGU_INT i = 0; i < 16; i++)
//{
// CGU_Vec4f px = g_Input.Load(CGU_Vec3ui(i % 4, i / 4, 0));
// px = cmp_clampVec4f(px * 255.0f, 0.0f, 255.0f);
// shared_temp[i].pixel.r = (CGU_UINT32)px.r;
// shared_temp[i].pixel.g = (CGU_UINT32)px.g;
// shared_temp[i].pixel.b = (CGU_UINT32)px.b;
// shared_temp[i].pixel.a = (CGU_UINT32)px.a;
//}
// Next Shader call
g_mode_id = 1;
for (CGU_INT SV_GroupIndex = 63; SV_GroupIndex >= 0; SV_GroupIndex--)
{
TryMode137CS(SV_GroupIndex, SV_GroupID);
}
// Return Outbuff back to inbuff for next shader call
for (CGU_INT i = 0; i < THREAD_GROUP_SIZE; i++)
{
memcpy(&g_InBuff[i], &g_OutBuff1[i], sizeof(SharedIOData));
}
// Final Shader call
for (CGU_INT SV_GroupIndex = 15; SV_GroupIndex >= 0; SV_GroupIndex--)
{
EncodeBlocks(SV_GroupIndex, SV_GroupID);
}
}
#endif
#ifdef ENABLE_CMP_API
// Change this to CGU_Vec4ui par_vectors42_nd[4][2];
CMP_STATIC CMP_CONSTANT CGU_UINT32 par_vectors42_nd[4][2][4] = {
// type = 2
{{0, 0, 0, 0}, {0, 0, 0, 0}}, // 0 {0,0}
{{0, 0, 0, 0}, {1, 1, 1, 1}}, // 1 {0,1}
{{1, 1, 1, 1}, {0, 0, 0, 0}}, // 2 {1,0}
{{1, 1, 1, 1}, {1, 1, 1, 1}} // 3 {1,1}
};
#define COMP_RED 0
#define COMP_GREEN 1
#define COMP_BLUE 2
#define COMP_ALPHA 3
typedef struct
{
CGU_UINT32 numPartitionModes;
CGU_UINT32 maxSubSets;
CGU_UINT32 channels3or4;
CGU_UINT32 bits;
CGU_UINT32 clusters;
CGU_UINT32 componentBits;
CGU_UINT32 partitionBits;
CGU_UINT32 indexBits;
} MODESETTINGS;
CMP_STATIC CMP_CONSTANT MODESETTINGS g_modesettings[8] = {
// numPartitionModes,maxSubSets channels3or4, bits, clusters, componentBits, partitionBits, indexBits
{16, 3, 3, 26, 8, 4, 4, 3}, // Mode 0
{64, 2, 3, 37, 8, 6, 6, 3}, // Mode 1
{64, 3, 3, 30, 4, 5, 6, 2}, // Mode 2
{64, 2, 3, 44, 4, 7, 6, 2}, // Mode 3
{ 0, 0, 0, 0, 0, 0, 0, 2}, // Mode 4
{ 0, 0, 0, 0, 0, 0, 0, 2}, // Mode 5
{ 0, 0, 4, 58, 16, 7, 0, 4}, // Mode 6
{64, 2, 4, 42, 4, 5, 6, 2} // Mode 7
};
#ifndef ASPM_HLSL //=======================================================
CMP_STATIC CMP_CONSTANT CGU_UINT32 subset_mask_table2[128] = {
// 2 subset region patterns
0x0000CCCCu, // 0 1100 1100 1100 1100 (MSB..LSB)
0x00008888u, // 1 1000 1000 1000 1000
0x0000EEEEu, // 2 1110 1110 1110 1110
0x0000ECC8u, // 3 1110 1100 1100 1000
0x0000C880u, // 4 1100 1000 1000 0000
0x0000FEECu, // 5 1111 1110 1110 1100
0x0000FEC8u, // 6 1111 1110 1100 1000
0x0000EC80u, // 7 1110 1100 1000 0000
0x0000C800u, // 8 1100 1000 0000 0000
0x0000FFECu, // 9 1111 1111 1110 1100
0x0000FE80u, // 10 1111 1110 1000 0000
0x0000E800u, // 11 1110 1000 0000 0000
0x0000FFE8u, // 12 1111 1111 1110 1000
0x0000FF00u, // 13 1111 1111 0000 0000
0x0000FFF0u, // 14 1111 1111 1111 0000
0x0000F000u, // 15 1111 0000 0000 0000
0x0000F710u, // 16 1111 0111 0001 0000
0x0000008Eu, // 17 0000 0000 1000 1110
0x00007100u, // 18 0111 0001 0000 0000
0x000008CEu, // 19 0000 1000 1100 1110
0x0000008Cu, // 20 0000 0000 1000 1100
0x00007310u, // 21 0111 0011 0001 0000
0x00003100u, // 22 0011 0001 0000 0000
0x00008CCEu, // 23 1000 1100 1100 1110
0x0000088Cu, // 24 0000 1000 1000 1100
0x00003110u, // 25 0011 0001 0001 0000
0x00006666u, // 26 0110 0110 0110 0110
0x0000366Cu, // 27 0011 0110 0110 1100
0x000017E8u, // 28 0001 0111 1110 1000
0x00000FF0u, // 29 0000 1111 1111 0000
0x0000718Eu, // 30 0111 0001 1000 1110
0x0000399Cu, // 31 0011 1001 1001 1100
0x0000AAAAu, // 32 1010 1010 1010 1010
0x0000F0F0u, // 33 1111 0000 1111 0000
0x00005A5Au, // 34 0101 1010 0101 1010
0x000033CCu, // 35 0011 0011 1100 1100
0x00003C3Cu, // 36 0011 1100 0011 1100
0x000055AAu, // 37 0101 0101 1010 1010
0x00009696u, // 38 1001 0110 1001 0110
0x0000A55Au, // 39 1010 0101 0101 1010
0x000073CEu, // 40 0111 0011 1100 1110
0x000013C8u, // 41 0001 0011 1100 1000
0x0000324Cu, // 42 0011 0010 0100 1100
0x00003BDCu, // 43 0011 1011 1101 1100
0x00006996u, // 44 0110 1001 1001 0110
0x0000C33Cu, // 45 1100 0011 0011 1100
0x00009966u, // 46 1001 1001 0110 0110
0x00000660u, // 47 0000 0110 0110 0000
0x00000272u, // 48 0000 0010 0111 0010
0x000004E4u, // 49 0000 0100 1110 0100
0x00004E40u, // 50 0100 1110 0100 0000
0x00002720u, // 51 0010 0111 0010 0000
0x0000C936u, // 52 1100 1001 0011 0110
0x0000936Cu, // 53 1001 0011 0110 1100
0x000039C6u, // 54 0011 1001 1100 0110
0x0000639Cu, // 55 0110 0011 1001 1100
0x00009336u, // 56 1001 0011 0011 0110
0x00009CC6u, // 57 1001 1100 1100 0110
0x0000817Eu, // 58 1000 0001 0111 1110
0x0000E718u, // 59 1110 0111 0001 1000
0x0000CCF0u, // 60 1100 1100 1111 0000
0x00000FCCu, // 61 0000 1111 1100 1100
0x00007744u, // 62 0111 0111 0100 0100
0x0000EE22u, // 63 1110 1110 0010 0010
// 3 Subset region patterns
0xF60008CCu, // 0 1111 0110 0000 0000 : 0000 1000 1100 1100 = 2222122011001100 (MSB...LSB)
0x73008CC8u, // 1 0111 0011 0000 0000 : 1000 1100 1100 1000 = 1222112211001000
0x3310CC80u, // 2 0011 0011 0001 0000 : 1100 1100 1000 0000 = 1122112210020000
0x00CEEC00u, // 3 0000 0000 1100 1110 : 1110 1100 0000 0000 = 1110110022002220
0xCC003300u, // 4 1100 1100 0000 0000 : 0011 0011 0000 0000 = 2211221100000000
0xCC0000CCu, // 5 1100 1100 0000 0000 : 0000 0000 1100 1100 = 2200220011001100
0x00CCFF00u, // 6 0000 0000 1100 1100 : 1111 1111 0000 0000 = 1111111122002200
0x3300CCCCu, // 7 0011 0011 0000 0000 : 1100 1100 1100 1100 = 1122112211001100
0xF0000F00u, // 8 1111 0000 0000 0000 : 0000 1111 0000 0000 = 2222111100000000
0xF0000FF0u, // 9 1111 0000 0000 0000 : 0000 1111 1111 0000 = 2222111111110000
0xFF0000F0u, // 10 1111 1111 0000 0000 : 0000 0000 1111 0000 = 2222222211110000
0x88884444u, // 11 1000 1000 1000 1000 : 0100 0100 0100 0100 = 2100210021002100
0x88886666u, // 12 1000 1000 1000 1000 : 0110 0110 0110 0110 = 2110211021102110
0xCCCC2222u, // 13 1100 1100 1100 1100 : 0010 0010 0010 0010 = 2210221022102210
0xEC80136Cu, // 14 1110 1100 1000 0000 : 0001 0011 0110 1100 = 2221221121101100
0x7310008Cu, // 15 0111 0011 0001 0000 : 0000 0000 1000 1100 = 0222002210021100
0xC80036C8u, // 16 1100 1000 0000 0000 : 0011 0110 1100 1000 = 2211211011001000
0x310008CEu, // 17 0011 0001 0000 0000 : 0000 1000 1100 1110 = 0022100211001110
0xCCC03330u, // 18 1100 1100 1100 0000 : 0011 0011 0011 0000 = 2211221122110000
0x0CCCF000u, // 19 0000 1100 1100 1100 : 1111 0000 0000 0000 = 1111220022002200
0xEE0000EEu, // 20 1110 1110 0000 0000 : 0000 0000 1110 1110 = 2220222011101110
0x77008888u, // 21 0111 0111 0000 0000 : 1000 1000 1000 1000 = 1222122210001000
0xCC0022C0u, // 22 1100 1100 0000 0000 : 0010 0010 1100 0000 = 2210221011000000
0x33004430u, // 23 0011 0011 0000 0000 : 0100 0100 0011 0000 = 0122012200110000
0x00CC0C22u, // 24 0000 0000 1100 1100 : 0000 1100 0010 0010 = 0000110022102210
0xFC880344u, // 25 1111 1100 1000 1000 : 0000 0011 0100 0100 = 2222221121002100
0x06606996u, // 26 0000 0110 0110 0000 : 0110 1001 1001 0110 = 0110122112210110
0x66009960u, // 27 0110 0110 0000 0000 : 1001 1001 0110 0000 = 1221122101100000
0xC88C0330u, // 28 1100 1000 1000 1100 : 0000 0011 0011 0000 = 2200201120112200
0xF9000066u, // 29 1111 1001 0000 0000 : 0000 0000 0110 0110 = 2222200201100110
0x0CC0C22Cu, // 30 0000 1100 1100 0000 : 1100 0010 0010 1100 = 1100221022101100
0x73108C00u, // 31 0111 0011 0001 0000 : 1000 1100 0000 0000 = 1222112200020000
0xEC801300u, // 32 1110 1100 1000 0000 : 0001 0011 0000 0000 = 2221221120000000
0x08CEC400u, // 33 0000 1000 1100 1110 : 1100 0100 0000 0000 = 1100210022002220
0xEC80004Cu, // 34 1110 1100 1000 0000 : 0000 0000 0100 1100 = 2220220021001100
0x44442222u, // 35 0100 0100 0100 0100 : 0010 0010 0010 0010 = 0210021002100210
0x0F0000F0u, // 36 0000 1111 0000 0000 : 0000 0000 1111 0000 = 0000222211110000
0x49242492u, // 37 0100 1001 0010 0100 : 0010 0100 1001 0010 = 0210210210210210
0x42942942u, // 38 0100 0010 1001 0100 : 0010 1001 0100 0010 = 0210102121020210
0x0C30C30Cu, // 39 0000 1100 0011 0000 : 1100 0011 0000 1100 = 1100221100221100
0x03C0C03Cu, // 40 0000 0011 1100 0000 : 1100 0000 0011 1100 = 1100002222111100
0xFF0000AAu, // 41 1111 1111 0000 0000 : 0000 0000 1010 1010 = 2222222210101010
0x5500AA00u, // 42 0101 0101 0000 0000 : 1010 1010 0000 0000 = 1212121200000000
0xCCCC3030u, // 43 1100 1100 1100 1100 : 0011 0000 0011 0000 = 2211220022112200
0x0C0CC0C0u, // 44 0000 1100 0000 1100 : 1100 0000 1100 0000 = 1100220011002200
0x66669090u, // 45 0110 0110 0110 0110 : 1001 0000 1001 0000 = 1221022012210220
0x0FF0A00Au, // 46 0000 1111 1111 0000 : 1010 0000 0000 1010 = 1010222222221010
0x5550AAA0u, // 47 0101 0101 0101 0000 : 1010 1010 1010 0000 = 1212121212120000
0xF0000AAAu, // 48 1111 0000 0000 0000 : 0000 1010 1010 1010 = 2222101010101010
0x0E0EE0E0u, // 49 0000 1110 0000 1110 : 1110 0000 1110 0000 = 1110222011102220
0x88887070u, // 50 1000 1000 1000 1000 : 0111 0000 0111 0000 = 2111200021112000
0x99906660u, // 51 1001 1001 1001 0000 : 0110 0110 0110 0000 = 2112211221120000
0xE00E0EE0u, // 52 1110 0000 0000 1110 : 0000 1110 1110 0000 = 2220111011102220
0x88880770u, // 53 1000 1000 1000 1000 : 0000 0111 0111 0000 = 2000211121112000
0xF0000666u, // 54 1111 0000 0000 0000 : 0000 0110 0110 0110 = 2222011001100110
0x99006600u, // 55 1001 1001 0000 0000 : 0110 0110 0000 0000 = 2112211200000000
0xFF000066u, // 56 1111 1111 0000 0000 : 0000 0000 0110 0110 = 2222222201100110
0xC00C0CC0u, // 57 1100 0000 0000 1100 : 0000 1100 1100 0000 = 2200110011002200
0xCCCC0330u, // 58 1100 1100 1100 1100 : 0000 0011 0011 0000 = 2200221122112200
0x90006000u, // 59 1001 0000 0000 0000 : 0110 0000 0000 0000 = 2112000000000000
0x08088080u, // 60 0000 1000 0000 1000 : 1000 0000 1000 0000 = 1000200010002000
0xEEEE1010u, // 61 1110 1110 1110 1110 : 0001 0000 0001 0000 = 2221222022212220
0xFFF0000Au, // 62 1111 1111 1111 0000 : 0000 0000 0000 1010 = 2222222222221010
0x731008CEu, // 63 0111 0011 0001 0000 : 0000 1000 1100 1110 = 0222102211021110
};
CMP_STATIC CMP_CONSTANT CGU_UINT8 cmp_npv_nd[2][8] = {
{1, 2, 4, 8, 16, 32, 0, 0}, // 3
{1, 2, 4, 0, 0, 0, 0, 0} // 4
};
CMP_STATIC CMP_CONSTANT CGU_UINT8 cmp_par_vectors_nd[2][8][64][2][4] = {
{
// 3D
{{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}},
{{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{1, 1, 1, 0}, {1, 1, 1, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}},
{{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {1, 1, 1, 0}}, {{1, 1, 1, 0}, {0, 0, 0, 0}}, {{1, 1, 1, 0}, {1, 1, 1, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}},
{{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{1, 1, 0, 0}, {1, 1, 0, 0}}, {{1, 0, 1, 0}, {1, 0, 1, 0}}, {{0, 1, 1, 0}, {0, 1, 1, 0}}, {{0, 0, 0, 0}, {1, 1, 1, 0}},
{{1, 1, 1, 0}, {0, 0, 0, 0}}, {{0, 1, 0, 0}, {0, 1, 0, 0}}, {{1, 1, 1, 0}, {1, 1, 1, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}},
{{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{1, 1, 0, 0}, {0, 0, 0, 0}}, {{1, 0, 1, 0}, {0, 0, 0, 0}}, {{0, 1, 1, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {1, 1, 0, 0}},
{{1, 1, 0, 0}, {1, 1, 0, 0}}, {{1, 0, 1, 0}, {1, 1, 0, 0}}, {{0, 1, 1, 0}, {1, 1, 0, 0}}, {{0, 0, 0, 0}, {1, 0, 1, 0}}, {{1, 1, 0, 0}, {1, 0, 1, 0}},
{{1, 0, 1, 0}, {1, 0, 1, 0}}, {{0, 1, 1, 0}, {1, 0, 1, 0}}, {{0, 0, 0, 0}, {0, 1, 1, 0}}, {{1, 1, 0, 0}, {0, 1, 1, 0}}, {{1, 0, 1, 0}, {0, 1, 1, 0}},
{{0, 1, 1, 0}, {0, 1, 1, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}},
{{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{1, 1, 0, 0}, {0, 0, 0, 0}}, {{1, 0, 1, 0}, {0, 0, 0, 0}}, {{0, 1, 1, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {1, 1, 0, 0}},
{{1, 1, 0, 0}, {1, 1, 0, 0}}, {{1, 0, 1, 0}, {1, 1, 0, 0}}, {{0, 1, 1, 0}, {1, 1, 0, 0}}, {{0, 0, 0, 0}, {1, 0, 1, 0}}, {{1, 1, 0, 0}, {1, 0, 1, 0}},
{{1, 0, 1, 0}, {1, 0, 1, 0}}, {{0, 1, 1, 0}, {1, 0, 1, 0}}, {{0, 0, 0, 0}, {0, 1, 1, 0}}, {{1, 1, 0, 0}, {0, 1, 1, 0}}, {{1, 0, 1, 0}, {0, 1, 1, 0}},
{{0, 1, 1, 0}, {0, 1, 1, 0}}, {{1, 0, 0, 0}, {1, 1, 1, 0}}, {{0, 1, 0, 0}, {1, 1, 1, 0}}, {{0, 0, 1, 0}, {1, 1, 1, 0}}, {{1, 1, 1, 0}, {1, 1, 1, 0}},
{{1, 0, 0, 0}, {0, 0, 1, 0}}, {{0, 1, 0, 0}, {0, 0, 1, 0}}, {{0, 0, 1, 0}, {0, 0, 1, 0}}, {{1, 1, 1, 0}, {0, 0, 1, 0}}, {{1, 0, 0, 0}, {1, 0, 0, 0}},
{{0, 1, 0, 0}, {1, 0, 0, 0}}, {{0, 0, 1, 0}, {1, 0, 0, 0}}, {{1, 1, 1, 0}, {1, 0, 0, 0}}, {{1, 0, 0, 0}, {0, 1, 0, 0}}, {{0, 1, 0, 0}, {0, 1, 0, 0}},
{{0, 0, 1, 0}, {0, 1, 0, 0}}, {{1, 1, 1, 0}, {0, 1, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}},
{{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}},
{{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}},
},
{
// 4D
{{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}},
{{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{1, 1, 1, 1}, {1, 1, 1, 1}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}},
{{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {1, 1, 1, 1}}, {{1, 1, 1, 1}, {0, 0, 0, 0}}, {{1, 1, 1, 1}, {1, 1, 1, 1}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}},
{{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 1, 1, 1}}, {{0, 1, 1, 1}, {0, 0, 0, 0}}, {{0, 1, 1, 1}, {0, 1, 1, 1}}, {{1, 0, 0, 0}, {1, 0, 0, 0}},
{{1, 0, 0, 0}, {1, 1, 1, 1}}, {{1, 1, 1, 1}, {1, 0, 0, 0}}, {{1, 1, 1, 1}, {1, 1, 1, 1}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}},
{{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 1, 1, 1}}, {{0, 1, 1, 1}, {0, 0, 0, 0}}, {{0, 1, 1, 1}, {0, 1, 1, 1}}, {{1, 0, 0, 0}, {1, 0, 0, 0}},
{{1, 0, 0, 0}, {1, 1, 1, 1}}, {{1, 1, 1, 1}, {1, 0, 0, 0}}, {{1, 1, 1, 1}, {1, 1, 1, 1}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 1, 1}},
{{0, 0, 1, 1}, {0, 0, 0, 0}}, {{0, 1, 0, 1}, {0, 1, 0, 1}}, {{1, 0, 0, 0}, {1, 0, 0, 0}}, {{1, 0, 0, 0}, {1, 0, 1, 1}}, {{1, 0, 1, 1}, {1, 0, 0, 0}},
{{1, 1, 0, 1}, {1, 1, 0, 1}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}},
{{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}},
{{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}},
{{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}},
{{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}, {{0, 0, 0, 0}, {0, 0, 0, 0}}},
},
};
CMP_STATIC CMP_CONSTANT CGU_UINT8 cmp_rampI[3][16] = {
{0, 21, 43, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // 2 bit index
{0, 9, 18, 27, 37, 46, 55, 64, 0, 0, 0, 0, 0, 0, 0, 0}, // 3 bit index
{0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64} // 4 bit index
};
// The data is saved as a packed INT = (BC7_FIXUPINDEX1 << 4 + BC7_FIXUPINDEX2)
CMP_STATIC CMP_CONSTANT CGU_UINT32 CMPFIXUPINDEX[128] = {
// 2 subset partitions 0..63
0xf0u,0xf0u,0xf0u,0xf0u,0xf0u,0xf0u,0xf0u,0xf0u,
0xf0u,0xf0u,0xf0u,0xf0u,0xf0u,0xf0u,0xf0u,0xf0u,
0xf0u,0x20u,0x80u,0x20u,0x20u,0x80u,0x80u,0xf0u,
0x20u,0x80u,0x20u,0x20u,0x80u,0x80u,0x20u,0x20u,
0xf0u,0xf0u,0x60u,0x80u,0x20u,0x80u,0xf0u,0xf0u,
0x20u,0x80u,0x20u,0x20u,0x20u,0xf0u,0xf0u,0x60u,
0x60u,0x20u,0x60u,0x80u,0xf0u,0xf0u,0x20u,0x20u,
0xf0u,0xf0u,0xf0u,0xf0u,0xf0u,0x20u,0x20u,0xf0u,
// 3 subset partitions 64..128
0x3fu,0x38u,0xf8u,0xf3u,0x8fu,0x3fu,0xf3u,0xf8u,
0x8fu,0x8fu,0x6fu,0x6fu,0x6fu,0x5fu,0x3fu,0x38u,
0x3fu,0x38u,0x8fu,0xf3u,0x3fu,0x38u,0x6fu,0xa8u,
0x53u,0x8fu,0x86u,0x6au,0x8fu,0x5fu,0xfau,0xf8u,
0x8fu,0xf3u,0x3fu,0x5au,0x6au,0xa8u,0x89u,0xfau,
0xf6u,0x3fu,0xf8u,0x5fu,0xf3u,0xf6u,0xf6u,0xf8u,
0x3fu,0xf3u,0x5fu,0x5fu,0x5fu,0x8fu,0x5fu,0xafu,
0x5fu,0xafu,0x8fu,0xdfu,0xf3u,0xcfu,0x3fu,0x38u };
INLINE void cmp_get_fixuptable(CMP_INOUT CGU_UINT32 fixup[3], CGU_INT part_id)
{
CGU_UINT32 skip_packed = CMPFIXUPINDEX[part_id]; // gather_int2(FIXUPINDEX, part_id);
fixup[0] = 0;
fixup[1] = skip_packed >> 4;
fixup[2] = skip_packed & 15;
}
INLINE CGU_UINT8 shift_right_epocode2(CMP_IN CGU_UINT8 v, CMP_IN CGU_INT bits)
{
return v >> bits; // (perf warning expected)
}
INLINE CGU_UINT8 expand_epocode2(CMP_IN CGU_UINT8 v, CMP_IN CGU_INT bits)
{
CGU_UINT8 vv = v << (8 - bits);
return vv + shift_right_epocode2(vv, bits);
}
INLINE CGV_FLOAT cmp_GetRamp(CMP_IN CGU_INT index_bits, // ramp bits Valid range 2..4
CMP_IN CGU_INT bits, // Component Valid range 5..8
CMP_IN CGU_INT p1, // 0..255
CMP_IN CGU_INT p2, // 0..255
CMP_IN CGU_UINT8 index)
{
CGU_INT e1 = expand_epocode2(p1, bits);
CGU_INT e2 = expand_epocode2(p2, bits);
CGV_FLOAT ramp = cmp_rampI[index_bits - 2][index] / 64.0F;
CGV_FLOAT rampf = floor(e1 + ramp * (e2 - e1) + 0.5F);
return rampf;
}
#if defined(USE_NEW_SP_ERR_IDX)
#ifndef ASPM_GPU
struct BC7_EncodeRamps2
{
CGU_INT ep_d[4][256];
CGU_UINT8 sp_err[3*4*256*2*2*16];
CGU_INT sp_idx[3*4*256*2*2*16*2];
CGU_BOOL ramp_init;
};
BC7_EncodeRamps2 BC7EncodeRamps2;
#define LOG_CL_RANGE2 5
#define LOG_CL_BASE2 2
#define BIT_BASE2 5
#define BIT_RANGE2 9
#define BTT2(bits) (bits-BIT_BASE2)
#define CLT2(cl) (cl-LOG_CL_BASE2)
#define SOURCE_BLOCK_SIZE 16
CMP_CONSTANT CGU_FLOAT rampWeights2[5][SOURCE_BLOCK_SIZE] = {
{ 0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f}, // 0 bit index
{ 0.000000f,1.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f}, // 1 bit index
{ 0.000000f,0.328125f,0.671875f,1.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f}, // 2 bit index
{ 0.000000f,0.140625f,0.281250f,0.421875f,0.578125f,0.718750f,0.859375f,1.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f,0.000000f}, // 3 bit index
{ 0.000000f,0.062500f,0.140625f,0.203125f,0.265625f,0.328125f,0.406250f,0.468750f,0.531250f,0.593750f,0.671875f,0.734375f,0.796875f,0.859375f,0.937500f,1.000000f} // 4 bit index
};
CGU_INT old_expandbits(CGU_INT bits, CGU_INT v)
{
return (v << (8 - bits) | v >> (2 * bits - 8));
}
void old_init_BC7ramps()
{
CMP_STATIC CGU_BOOL g_rampsInitialized = FALSE;
if (g_rampsInitialized == TRUE)
return;
g_rampsInitialized = TRUE;
BC7EncodeRamps2.ramp_init = TRUE;
//bc7_isa(); ASPM_PRINT((" INIT Ramps\n"));
CGU_INT bits;
CGU_INT p1;
CGU_INT p2;
CGU_INT clogBC7;
CGU_INT index;
CGU_INT j;
CGU_INT o1;
CGU_INT o2;
for (bits = BIT_BASE2; bits < BIT_RANGE2; bits++)
{
for (p1 = 0; p1 < (1 << bits); p1++)
{
BC7EncodeRamps2.ep_d[BTT2(bits)][p1] = old_expandbits(bits, p1);
} //p1
} //bits<BIT_RANGE
for (clogBC7 = LOG_CL_BASE2; clogBC7 < LOG_CL_RANGE2; clogBC7++)
{
for (bits = BIT_BASE2; bits < BIT_RANGE2; bits++)
{
// SP_ERR_IDX : Init
for (j = 0; j < 256; j++)
{
for (o1 = 0; o1 < 2; o1++)
{
for (o2 = 0; o2 < 2; o2++)
{
for (index = 0; index < 16; index++)
{
BC7EncodeRamps2.sp_idx[(CLT2(clogBC7) * 4 * 256 * 2 * 2 * 16 * 2) + (BTT2(bits) * 256 * 2 * 2 * 16 * 2) + (j * 2 * 2 * 16 * 2) +
(o1 * 2 * 16 * 2) + (o2 * 16 * 2) + (index * 2) + 0] = 0;
BC7EncodeRamps2.sp_idx[(CLT2(clogBC7) * 4 * 256 * 2 * 2 * 16 * 2) + (BTT2(bits) * 256 * 2 * 2 * 16 * 2) + (j * 2 * 2 * 16 * 2) +
(o1 * 2 * 16 * 2) + (o2 * 16 * 2) + (index * 2) + 1] = 255;
BC7EncodeRamps2.sp_err[(CLT2(clogBC7) * 4 * 256 * 2 * 2 * 16) + (BTT2(bits) * 256 * 2 * 2 * 16) + (j * 2 * 2 * 16) + (o1 * 2 * 16) +
(o2 * 16) + index] = 255;
} // i<16
} //o2<2;
} //o1<2
} //j<256
// SP_ERR_IDX : calc
for (p1 = 0; p1 < (1 << bits); p1++)
{
for (p2 = 0; p2 < (1 << bits); p2++)
{
for (index = 0; index < (1 << clogBC7); index++)
{
CGV_INT floatf =
floor((CGV_FLOAT)BC7EncodeRamps2.ep_d[BTT2(bits)][p1] +
rampWeights2[clogBC7][index] * (CGV_FLOAT)((BC7EncodeRamps2.ep_d[BTT2(bits)][p2] - BC7EncodeRamps2.ep_d[BTT2(bits)][p1])) + 0.5F);
BC7EncodeRamps2.sp_idx[(CLT2(clogBC7) * 4 * 256 * 2 * 2 * 16 * 2) + (BTT2(bits) * 256 * 2 * 2 * 16 * 2) + (floatf * 2 * 2 * 16 * 2) +
((p1 & 0x1) * 2 * 16 * 2) + ((p2 & 0x1) * 16 * 2) + (index * 2) + 0] = p1;
BC7EncodeRamps2.sp_idx[(CLT2(clogBC7) * 4 * 256 * 2 * 2 * 16 * 2) + (BTT2(bits) * 256 * 2 * 2 * 16 * 2) + (floatf * 2 * 2 * 16 * 2) +
((p1 & 0x1) * 2 * 16 * 2) + ((p2 & 0x1) * 16 * 2) + (index * 2) + 1] = p2;
BC7EncodeRamps2.sp_err[(CLT2(clogBC7) * 4 * 256 * 2 * 2 * 16) + (BTT2(bits) * 256 * 2 * 2 * 16) + (floatf * 2 * 2 * 16) +
((p1 & 0x1) * 2 * 16) + (p2 & 0x1 * 16) + index] = 0;
} //i<(1 << clogBC7)
} //p2
} //p1<(1 << bits)
for (j = 0; j < 256; j++)
{
for (o1 = 0; o1 < 2; o1++)
{
for (o2 = 0; o2 < 2; o2++)
{
for (index = 0; index < (1 << clogBC7); index++)
{
if ( // check for unitialized sp_idx
(BC7EncodeRamps2.sp_idx[(CLT2(clogBC7) * 4 * 256 * 2 * 2 * 16 * 2) + (BTT2(bits) * 256 * 2 * 2 * 16 * 2) + (j * 2 * 2 * 16 * 2) +
(o1 * 2 * 16 * 2) + (o2 * 16 * 2) + (index * 2) + 0] == 0) &&
(BC7EncodeRamps2.sp_idx[(CLT2(clogBC7) * 4 * 256 * 2 * 2 * 16 * 2) + (BTT2(bits) * 256 * 2 * 2 * 16 * 2) + (j * 2 * 2 * 16 * 2) +
(o1 * 2 * 16 * 2) + (o2 * 16 * 2) + (index * 2) + 1] == 255))
{
CGU_INT k;
CGU_INT tf;
CGU_INT tc;
for (k = 1; k < 256; k++)
{
tf = j - k;
tc = j + k;
if ((tf >= 0 && BC7EncodeRamps2.sp_err[(CLT2(clogBC7) * 4 * 256 * 2 * 2 * 16) + (BTT2(bits) * 256 * 2 * 2 * 16) +
(tf * 2 * 2 * 16) + (o1 * 2 * 16) + (o2 * 16) + index] == 0))
{
BC7EncodeRamps2.sp_idx[(CLT2(clogBC7) * 4 * 256 * 2 * 2 * 16 * 2) + (BTT2(bits) * 256 * 2 * 2 * 16 * 2) +
(j * 2 * 2 * 16 * 2) + (o1 * 2 * 16 * 2) + (o2 * 16 * 2) + (index * 2) + 0] =
BC7EncodeRamps2.sp_idx[(CLT2(clogBC7) * 4 * 256 * 2 * 2 * 16 * 2) + (BTT2(bits) * 256 * 2 * 2 * 16 * 2) +
(tf * 2 * 2 * 16 * 2) + (o1 * 2 * 16 * 2) + (o2 * 16 * 2) + (index * 2) + 0];
BC7EncodeRamps2.sp_idx[(CLT2(clogBC7) * 4 * 256 * 2 * 2 * 16 * 2) + (BTT2(bits) * 256 * 2 * 2 * 16 * 2) +
(j * 2 * 2 * 16 * 2) + (o1 * 2 * 16 * 2) + (o2 * 16 * 2) + (index * 2) + 1] =
BC7EncodeRamps2.sp_idx[(CLT2(clogBC7) * 4 * 256 * 2 * 2 * 16 * 2) + (BTT2(bits) * 256 * 2 * 2 * 16 * 2) +
(tf * 2 * 2 * 16 * 2) + (o1 * 2 * 16 * 2) + (o2 * 16 * 2) + (index * 2) + 1];
break;
}
else if ((tc < 256 && BC7EncodeRamps2.sp_err[(CLT2(clogBC7) * 4 * 256 * 2 * 2 * 16) + (BTT2(bits) * 256 * 2 * 2 * 16) +
(tc * 2 * 2 * 16) + (o1 * 2 * 16) + (o2 * 16) + index] == 0))
{
BC7EncodeRamps2.sp_idx[(CLT2(clogBC7) * 4 * 256 * 2 * 2 * 16 * 2) + (BTT2(bits) * 256 * 2 * 2 * 16 * 2) +
(j * 2 * 2 * 16 * 2) + (o1 * 2 * 16 * 2) + (o2 * 16 * 2) + (index * 2) + 0] =
BC7EncodeRamps2.sp_idx[(CLT2(clogBC7) * 4 * 256 * 2 * 2 * 16 * 2) + (BTT2(bits) * 256 * 2 * 2 * 16 * 2) +
(tc * 2 * 2 * 16 * 2) + (o1 * 2 * 16 * 2) + (o2 * 16 * 2) + (index * 2) + 0];
break;
}
}
BC7EncodeRamps2.sp_err[(CLT2(clogBC7) * 4 * 256 * 2 * 2 * 16) + (BTT2(bits) * 256 * 2 * 2 * 16) + (j * 2 * 2 * 16) +
(o1 * 2 * 16) + (o2 * 16) + index] = (CGU_UINT8)k;
} //sp_idx < 0
} //i<(1 << clogBC7)
} //o2
} //o1
} //j
} //bits<BIT_RANGE
} //clogBC7<LOG_CL_RANGE
}
CGV_FLOAT old_img_absf(CGV_FLOAT a)
{
return a > 0.0F ? a : -a;
}
INLINE CGV_FLOAT old_get_sperr(CGU_INT clogBC7, // ramp bits Valid range 2..4
CGU_INT bits, // Component Valid range 5..8
CGV_INT p1, // 0..255
CGU_INT t1,
CGU_INT t2,
CGV_UINT8 index)
{
if (BC7EncodeRamps2.ramp_init)
return BC7EncodeRamps2.sp_err[(CLT2(clogBC7) * 4 * 256 * 2 * 2 * 16) + (BTT2(bits) * 256 * 2 * 2 * 16) + (p1 * 2 * 2 * 16) + (t1 * 2 * 16) + (t2 * 16) + index];
else
return 0.0f;
}
#endif
#endif
#endif // Not ASPM_HLSL
#endif // ENABLE_CMP_API
#define get_end_point_l(subset) shared_temp[threadBase + subset].endPoint_low_quantized
#define get_end_point_h(subset) shared_temp[threadBase + subset].endPoint_high_quantized
#define get_color_index(index) shared_temp[threadBase + index].error
#define get_alpha_index(index) shared_temp[threadBase + index].mode
//4 bit index: 0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64
CMP_STATIC CMP_CONSTANT CGU_UINT32 aStep[3][64] = {
{0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 6, 7, 7, 7,
7, 8, 8, 8, 8, 9, 9, 9, 9, 10, 10, 10, 10, 10, 11, 11, 11, 11, 12, 12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 14, 15, 15},
//3 bit index: 0, 9, 18, 27, 37, 46, 55, 64
{0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7},
//2 bit index: 0, 21, 43, 64
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}};
CMP_STATIC CMP_CONSTANT CGU_UINT32 aWeight[3][16] = {{0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64},
{0, 9, 18, 27, 37, 46, 55, 64, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 21, 43, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}};
//Associated to partition 0-63
CMP_STATIC CMP_CONSTANT CGU_UINT32 blockPartitions[64] = {
0xCCCC, 0x8888, 0xEEEE, 0xECC8, 0xC880, 0xFEEC, 0xFEC8, 0xEC80, 0xC800, 0xFFEC, 0xFE80, 0xE800, 0xFFE8, 0xFF00, 0xFFF0, 0xF000,
0xF710, 0x008E, 0x7100, 0x08CE, 0x008C, 0x7310, 0x3100, 0x8CCE, 0x088C, 0x3110, 0x6666, 0x366C, 0x17E8, 0x0FF0, 0x718E, 0x399C,
0xaaaa, 0xf0f0, 0x5a5a, 0x33cc, 0x3c3c, 0x55aa, 0x9696, 0xa55a, 0x73ce, 0x13c8, 0x324c, 0x3bdc, 0x6996, 0xc33c, 0x9966, 0x660,
0x272, 0x4e4, 0x4e40, 0x2720, 0xc936, 0x936c, 0x39c6, 0x639c, 0x9336, 0x9cc6, 0x817e, 0xe718, 0xccf0, 0xfcc, 0x7744, 0xee22,
};
//Associated to partition 64-127
CMP_STATIC CMP_CONSTANT CGU_UINT32 blockPartitions2[64] = {
0xaa685050, 0x6a5a5040, 0x5a5a4200, 0x5450a0a8, 0xa5a50000, 0xa0a05050, 0x5555a0a0, 0x5a5a5050, 0xaa550000, 0xaa555500, 0xaaaa5500,
0x90909090, 0x94949494, 0xa4a4a4a4, 0xa9a59450, 0x2a0a4250, 0xa5945040, 0x0a425054, 0xa5a5a500, 0x55a0a0a0, 0xa8a85454, 0x6a6a4040,
0xa4a45000, 0x1a1a0500, 0x0050a4a4, 0xaaa59090, 0x14696914, 0x69691400, 0xa08585a0, 0xaa821414, 0x50a4a450, 0x6a5a0200, 0xa9a58000,
0x5090a0a8, 0xa8a09050, 0x24242424, 0x00aa5500, 0x24924924, 0x24499224, 0x50a50a50, 0x500aa550, 0xaaaa4444, 0x66660000, 0xa5a0a5a0,
0x50a050a0, 0x69286928, 0x44aaaa44, 0x66666600, 0xaa444444, 0x54a854a8, 0x95809580, 0x96969600, 0xa85454a8, 0x80959580, 0xaa141414,
0x96960000, 0xaaaa1414, 0xa05050a0, 0xa0a5a5a0, 0x96000000, 0x40804080, 0xa9a8a9a8, 0xaaaaaa44, 0x2a4a5254,
};
CMP_STATIC CMP_CONSTANT CGU_Vec2ui candidateFixUpIndex1D[128] = {
{15, 0},{15, 0},{15, 0},{15, 0},
{15, 0},{15, 0},{15, 0},{15, 0},
{15, 0},{15, 0},{15, 0},{15, 0},
{15, 0},{15, 0},{15, 0},{15, 0},
{15, 0},{ 2, 0},{ 8, 0},{ 2, 0},
{ 2, 0},{ 8, 0},{ 8, 0},{15, 0},
{ 2, 0},{ 8, 0},{ 2, 0},{ 2, 0},
{ 8, 0},{ 8, 0},{ 2, 0},{ 2, 0},
{15, 0},{15, 0},{ 6, 0},{ 8, 0},
{ 2, 0},{ 8, 0},{15, 0},{15, 0},
{ 2, 0},{ 8, 0},{ 2, 0},{ 2, 0},
{ 2, 0},{15, 0},{15, 0},{ 6, 0},
{ 6, 0},{ 2, 0},{ 6, 0},{ 8, 0},
{15, 0},{15, 0},{ 2, 0},{ 2, 0},
{15, 0},{15, 0},{15, 0},{15, 0},
{15, 0},{ 2, 0},{ 2, 0},{15, 0},
//candidateFixUpIndex1D[i][1], i < 64 should not be used
{ 3,15},{ 3, 8},{15, 8},{15, 3},
{ 8,15},{ 3,15},{15, 3},{15, 8},
{ 8,15},{ 8,15},{ 6,15},{ 6,15},
{ 6,15},{ 5,15},{ 3,15},{ 3, 8},
{ 3,15},{ 3, 8},{ 8,15},{15, 3},
{ 3,15},{ 3, 8},{ 6,15},{10, 8},
{ 5, 3},{ 8,15},{ 8, 6},{ 6,10},
{ 8,15},{ 5,15},{15,10},{15, 8},
{ 8,15},{15, 3},{ 3,15},{ 5,10},
{ 6,10},{10, 8},{ 8, 9},{15,10},
{15, 6},{ 3,15},{15, 8},{ 5,15},
{15, 3},{15, 6},{15, 6},{15, 8}, //The Spec doesn't mark the first fixed up index in this row, so I apply 15 for them, and seems correct
{ 3,15},{15, 3},{ 5,15},{ 5,15},
{ 5,15},{ 8,15},{ 5,15},{10,15},
{ 5,15},{10,15},{ 8,15},{13,15},
{15, 3},{12,15},{ 3,15},{ 3, 8},
};
CMP_STATIC CMP_CONSTANT CGU_Vec2ui candidateFixUpIndex1DOrdered[128] = {
{15, 0},{15, 0},{15, 0},{15, 0},
{15, 0},{15, 0},{15, 0},{15, 0},
{15, 0},{15, 0},{15, 0},{15, 0},
{15, 0},{15, 0},{15, 0},{15, 0},
{15, 0},{ 2, 0},{ 8, 0},{ 2, 0},
{ 2, 0},{ 8, 0},{ 8, 0},{15, 0},
{ 2, 0},{ 8, 0},{ 2, 0},{ 2, 0},
{ 8, 0},{ 8, 0},{ 2, 0},{ 2, 0},
{15, 0},{15, 0},{ 6, 0},{ 8, 0},
{ 2, 0},{ 8, 0},{15, 0},{15, 0},
{ 2, 0},{ 8, 0},{ 2, 0},{ 2, 0},
{ 2, 0},{15, 0},{15, 0},{ 6, 0},
{ 6, 0},{ 2, 0},{ 6, 0},{ 8, 0},
{15, 0},{15, 0},{ 2, 0},{ 2, 0},
{15, 0},{15, 0},{15, 0},{15, 0},
{15, 0},{ 2, 0},{ 2, 0},{15, 0},
//candidateFixUpIndex1DOrdered[i][1], i < 64 should not be used
{ 3,15},{ 3, 8},{ 8,15},{ 3,15},
{ 8,15},{ 3,15},{ 3,15},{ 8,15},
{ 8,15},{ 8,15},{ 6,15},{ 6,15},
{ 6,15},{ 5,15},{ 3,15},{ 3, 8},
{ 3,15},{ 3, 8},{ 8,15},{ 3,15},
{ 3,15},{ 3, 8},{ 6,15},{ 8,10},
{ 3, 5},{ 8,15},{ 6, 8},{ 6,10},
{ 8,15},{ 5,15},{10,15},{ 8,15},
{ 8,15},{ 3,15},{ 3,15},{ 5,10},
{ 6,10},{ 8,10},{ 8, 9},{10,15},
{ 6,15},{ 3,15},{ 8,15},{ 5,15},
{ 3,15},{ 6,15},{ 6,15},{ 8,15}, //The Spec doesn't mark the first fixed up index in this row, so I apply 15 for them, and seems correct
{ 3,15},{ 3,15},{ 5,15},{ 5,15},
{ 5,15},{ 8,15},{ 5,15},{10,15},
{ 5,15},{10,15},{ 8,15},{13,15},
{ 3,15},{12,15},{ 3,15},{ 3, 8}
};
CGU_Vec4ui quantize(CGU_Vec4ui color, CGU_UINT32 uPrec)
{
return (((color << 8) + color) * ((1 << uPrec) - 1) + 32768U) >> 16;
}
CGU_Vec4ui unquantize(CGU_Vec4ui color, CGU_UINT32 uPrec)
{
#ifdef ASPM_GPU
color = color << (8 - uPrec);
return color | (color >> uPrec);
#else
CGU_Vec4ui res;
color.x = color.x << (8 - uPrec);
color.y = color.y << (8 - uPrec);
color.z = color.z << (8 - uPrec);
color.w = color.w << (8 - uPrec);
res.x = color.x | (color.x >> uPrec);
res.y = color.y | (color.y >> uPrec);
res.z = color.z | (color.z >> uPrec);
res.w = color.w | (color.w >> uPrec);
return res;
#endif
}
void swap(CMP_INOUT CGU_Vec4ui CMP_REFINOUT lhs, CMP_INOUT CGU_Vec4ui CMP_REFINOUT rhs)
{
CGU_Vec4ui tmp = lhs;
lhs = rhs;
rhs = tmp;
}
void swap(CMP_INOUT CGU_Vec3ui CMP_REFINOUT lhs, CMP_INOUT CGU_Vec3ui CMP_REFINOUT rhs)
{
CGU_Vec3ui tmp = lhs;
lhs = rhs;
rhs = tmp;
}
void swap(CMP_INOUT CGU_UINT32 CMP_REFINOUT lhs, CMP_INOUT CGU_UINT32 CMP_REFINOUT rhs)
{
CGU_UINT32 tmp = lhs;
lhs = rhs;
rhs = tmp;
}
CGU_UINT32 ComputeError(CMP_IN CGU_Vec4ui a, CMP_IN CGU_Vec4ui b)
{
return dot(a.rgb, b.rgb) + (g_alpha_weight * a.a * b.a);
}
void Ensure_A_Is_Larger(CMP_INOUT CGU_Vec4ui CMP_REFINOUT a, CMP_INOUT CGU_Vec4ui CMP_REFINOUT b)
{
if (a.x < b.x)
swap(a.x, b.x);
if (a.y < b.y)
swap(a.y, b.y);
if (a.z < b.z)
swap(a.z, b.z);
if (a.w < b.w)
swap(a.w, b.w);
}
void compress_endpoints0(CMP_INOUT CGU_Vec4ui endPoint[2], CMP_INOUT CGU_Vec4ui quantized[2], CGU_Vec2ui P)
{
#ifdef ASPM_GPU
CMP_UNROLL for (CGU_UINT32 j = 0; j < 2; j++)
{
quantized[j].rgb = quantize(endPoint[j].rgbb, 5).rgb & 0xFFFFFFFE;
quantized[j].rgb |= P[j];
quantized[j].a = 0xFF;
endPoint[j].rgb = unquantize(quantized[j].rgbb, 5).rgb;
endPoint[j].a = 0xFF;
quantized[j] <<= 3;
}
#else
CGU_Vec4ui rgbb;
CMP_UNROLL for (CGU_UINT32 j = 0; j < 2; j++)
{
rgbb.r = endPoint[j].r;
rgbb.g = endPoint[j].g;
rgbb.b = endPoint[j].b;
rgbb.a = endPoint[j].b;
quantized[j].rgb = quantize(rgbb, 5).rgb;
quantized[j].r &= 0xFFFFFFFE;
quantized[j].g &= 0xFFFFFFFE;
quantized[j].b &= 0xFFFFFFFE;
quantized[j].r |= P[j];
quantized[j].g |= P[j];
quantized[j].b |= P[j];
quantized[j].a = 0xFF;
rgbb.r = quantized[j].r;
rgbb.g = quantized[j].g;
rgbb.b = quantized[j].b;
rgbb.a = quantized[j].b;
endPoint[j].rgb = unquantize(rgbb, 5).rgb;
endPoint[j].a = 0xFF;
quantized[j].r <<= 3;
quantized[j].g <<= 3;
quantized[j].b <<= 3;
quantized[j].a <<= 3;
}
#endif
}
void compress_endpoints1(CMP_INOUT CGU_Vec4ui endPoint[2], CMP_OUT CGU_Vec4ui quantized[2], CGU_Vec2ui P)
{
#ifdef ASPM_GPU
CMP_UNROLL for (CGU_UINT32 j = 0; j < 2; j++)
{
quantized[j].rgb = quantize(endPoint[j].rgbb, 7).rgb & 0xFFFFFFFE;
quantized[j].rgb |= P[j];
quantized[j].a = 0xFF;
endPoint[j].rgb = unquantize(quantized[j].rgbb, 7).rgb;
endPoint[j].a = 0xFF;
quantized[j] <<= 1;
}
#else
CGU_Vec4ui rgbb;
CMP_UNROLL for (CGU_UINT32 j = 0; j < 2; j++)
{
rgbb.r = endPoint[j].r;
rgbb.g = endPoint[j].g;
rgbb.b = endPoint[j].b;
rgbb.a = endPoint[j].b;
quantized[j].rgb = quantize(rgbb, 7).rgb;
quantized[j].r &= 0xFFFFFFFE;
quantized[j].g &= 0xFFFFFFFE;
quantized[j].b &= 0xFFFFFFFE;
quantized[j].r |= P[j];
quantized[j].g |= P[j];
quantized[j].b |= P[j];
quantized[j].a = 0xFF;
rgbb.r = quantized[j].r;
rgbb.g = quantized[j].g;
rgbb.b = quantized[j].b;
rgbb.a = quantized[j].b;
endPoint[j].rgb = unquantize(rgbb, 7).rgb;
endPoint[j].a = 0xFF;
quantized[j].r = quantized[j].r << 1;
quantized[j].g = quantized[j].g << 1;
quantized[j].b = quantized[j].b << 1;
quantized[j].a = quantized[j].a << 1;
}
#endif
}
void compress_endpoints2(CMP_INOUT CGU_Vec4ui endPoint[2], CMP_INOUT CGU_Vec4ui quantized[2])
{
#ifdef ASPM_GPU
CMP_UNROLL for (CGU_UINT32 j = 0; j < 2; j++)
{
quantized[j].rgb = quantize(endPoint[j].rgbb, 5).rgb;
quantized[j].a = 0xFF;
endPoint[j].rgb = unquantize(quantized[j].rgbb, 5).rgb;
endPoint[j].a = 0xFF;
quantized[j] <<= 3;
}
#else
CGU_Vec4ui rgbb;
CMP_UNROLL for (CGU_UINT32 j = 0; j < 2; j++)
{
rgbb.r = endPoint[j].r;
rgbb.g = endPoint[j].g;
rgbb.b = endPoint[j].b;
rgbb.a = endPoint[j].b;
quantized[j].rgb = quantize(rgbb, 5).rgb;
quantized[j].a = 0xFF;
rgbb.r = quantized[j].r;
rgbb.g = quantized[j].g;
rgbb.b = quantized[j].b;
rgbb.a = quantized[j].b;
endPoint[j].rgb = unquantize(rgbb, 5).rgb;
endPoint[j].a = 0xFF;
quantized[j].r <<= 3;
quantized[j].g <<= 3;
quantized[j].b <<= 3;
quantized[j].a <<= 3;
}
#endif
}
void compress_endpoints3(CMP_INOUT CGU_Vec4ui endPoint[2], CMP_INOUT CGU_Vec4ui quantized[2], CGU_Vec2ui P)
{
for (CGU_UINT32 j = 0; j < 2; j++)
{
quantized[j].r = endPoint[j].x & 0xFFFFFFFE;
quantized[j].g = endPoint[j].y & 0xFFFFFFFE;
quantized[j].b = endPoint[j].z & 0xFFFFFFFE;
quantized[j].a = 0xFF;
quantized[j].r |= P[j];
quantized[j].g |= P[j];
quantized[j].b |= P[j];
endPoint[j].r = quantized[j].r;
endPoint[j].g = quantized[j].g;
endPoint[j].b = quantized[j].b;
endPoint[j].a = 0xFF;
}
}
void compress_endpoints4(CMP_INOUT CGU_Vec4ui endPoint[2], CMP_INOUT CGU_Vec4ui quantized[2])
{
#ifdef ASPM_HLSL
[unroll] for ( uint j = 0; j < 2; j ++ )
{
quantized[j].rgb = quantize(endPoint[j].rgbb, 5).rgb;
quantized[j].a = quantize(endPoint[j].a, 6).r;
endPoint[j].rgb = unquantize(quantized[j].rgbb, 5).rgb;
endPoint[j].a = unquantize(quantized[j].a, 6).r;
quantized[j].rgb <<= 3;
quantized[j].a <<= 2;
}
#else
CGU_Vec4ui rgbb;
CMP_UNROLL for (CGU_UINT32 j = 0; j < 2; j++)
{
rgbb.r = endPoint[j].r;
rgbb.g = endPoint[j].g;
rgbb.b = endPoint[j].b;
rgbb.a = endPoint[j].b;
quantized[j].rgb = quantize(rgbb, 5).rgb;
quantized[j].a = quantize(endPoint[j].a, 6).r;
rgbb.r = quantized[j].r;
rgbb.g = quantized[j].g;
rgbb.b = quantized[j].b;
rgbb.a = quantized[j].b;
endPoint[j].rgb = unquantize(rgbb, 5).rgb;
endPoint[j].a = unquantize(quantized[j].a, 6).r;
quantized[j].r <<= 3;
quantized[j].g <<= 3;
quantized[j].b <<= 3;
quantized[j].a <<= 2;
}
#endif
}
void compress_endpoints5(CMP_INOUT CGU_Vec4ui endPoint[2], CMP_INOUT CGU_Vec4ui quantized[2])
{
#ifdef ASPM_HLSL
CMP_UNROLL for ( uint j = 0; j < 2; j ++ )
{
quantized[j].rgb = quantize(endPoint[j].rgbb, 7).rgb;
quantized[j].a = endPoint[j].a;
endPoint[j].rgb = unquantize(quantized[j].rgbb, 7).rgb;
// endPoint[j].a Alpha is full precision
quantized[j].rgb <<= 1;
}
#else
CGU_Vec4ui rgbb;
CMP_UNROLL for (CGU_UINT32 j = 0; j < 2; j++)
{
rgbb.r = endPoint[j].r;
rgbb.g = endPoint[j].g;
rgbb.b = endPoint[j].b;
rgbb.a = endPoint[j].b;
quantized[j].rgb = quantize(rgbb, 7).rgb;
quantized[j].a = endPoint[j].a;
rgbb.r = quantized[j].r;
rgbb.g = quantized[j].g;
rgbb.b = quantized[j].b;
rgbb.a = quantized[j].b;
endPoint[j].rgb = unquantize(rgbb, 7).rgb;
quantized[j].r <<= 1;
quantized[j].g <<= 1;
quantized[j].b <<= 1;
}
#endif
}
void compress_endpoints6(CMP_INOUT CGU_Vec4ui endPoint[2], CMP_OUT CGU_Vec4ui quantized[2], CGU_Vec2ui P)
{
for (CGU_UINT32 j = 0; j < 2; j++)
{
quantized[j].x = endPoint[j].x & 0xFFFFFFFE;
quantized[j].y = endPoint[j].y & 0xFFFFFFFE;
quantized[j].z = endPoint[j].z & 0xFFFFFFFE;
quantized[j].w = endPoint[j].w & 0xFFFFFFFE;
quantized[j].x = quantized[j].x | P[j];
quantized[j].y = quantized[j].y | P[j];
quantized[j].z = quantized[j].z | P[j];
quantized[j].w = quantized[j].w | P[j];
endPoint[j] = quantized[j];
}
}
void compress_endpoints7(CMP_INOUT CGU_Vec4ui endPoint[2], CMP_INOUT CGU_Vec4ui quantized[2], CGU_Vec2ui P)
{
CMP_UNROLL for (CGU_UINT32 j = 0; j < 2; j++)
{
quantized[j] = quantize(endPoint[j], 6);
quantized[j].x = (quantized[j].x & 0xFFFFFFFE) | P[j];
quantized[j].y = (quantized[j].y & 0xFFFFFFFE) | P[j];
quantized[j].z = (quantized[j].z & 0xFFFFFFFE) | P[j];
quantized[j].w = (quantized[j].w & 0xFFFFFFFE) | P[j];
endPoint[j] = unquantize(quantized[j], 6);
}
CMP_UNROLL for (CGU_UINT32 j = 0; j < 2; j++)
{
quantized[j].x = quantized[j].x << 2;
quantized[j].y = quantized[j].y << 2;
quantized[j].z = quantized[j].z << 2;
quantized[j].w = quantized[j].w << 2;
}
}
void block_package0(CMP_OUT CGU_Vec4ui CMP_REFINOUT block, CGU_UINT32 partition, CGU_UINT32 threadBase)
{
block.x = 0x01 | ((partition - 64) << 1) | ((get_end_point_l(0).r & 0xF0) << 1) | ((get_end_point_h(0).r & 0xF0) << 5) |
((get_end_point_l(1).r & 0xF0) << 9) | ((get_end_point_h(1).r & 0xF0) << 13) | ((get_end_point_l(2).r & 0xF0) << 17) |
((get_end_point_h(2).r & 0xF0) << 21) | ((get_end_point_l(0).g & 0xF0) << 25);
block.y = ((get_end_point_l(0).g & 0xF0) >> 7) | ((get_end_point_h(0).g & 0xF0) >> 3) | ((get_end_point_l(1).g & 0xF0) << 1) |
((get_end_point_h(1).g & 0xF0) << 5) | ((get_end_point_l(2).g & 0xF0) << 9) | ((get_end_point_h(2).g & 0xF0) << 13) |
((get_end_point_l(0).b & 0xF0) << 17) | ((get_end_point_h(0).b & 0xF0) << 21) | ((get_end_point_l(1).b & 0xF0) << 25);
block.z = ((get_end_point_l(1).b & 0xF0) >> 7) | ((get_end_point_h(1).b & 0xF0) >> 3) | ((get_end_point_l(2).b & 0xF0) << 1) |
((get_end_point_h(2).b & 0xF0) << 5) | ((get_end_point_l(0).r & 0x08) << 10) | ((get_end_point_h(0).r & 0x08) << 11) |
((get_end_point_l(1).r & 0x08) << 12) | ((get_end_point_h(1).r & 0x08) << 13) | ((get_end_point_l(2).r & 0x08) << 14) |
((get_end_point_h(2).r & 0x08) << 15) | (get_color_index(0) << 19);
block.w = 0;
CGU_UINT32 i = 1;
for (; i <= cmp_min(candidateFixUpIndex1DOrdered[partition][0], 4); i++)
{
block.z |= get_color_index(i) << (i * 3 + 18);
}
if (candidateFixUpIndex1DOrdered[partition][0] < 4) //i = 4
{
block.z |= get_color_index(4) << 29;
i += 1;
}
else //i = 5
{
block.w |= (get_color_index(4) & 0x04) >> 2;
for (; i <= candidateFixUpIndex1DOrdered[partition][0]; i++)
block.w |= get_color_index(i) << (i * 3 - 14);
}
for (; i <= candidateFixUpIndex1DOrdered[partition][1]; i++)
{
block.w |= get_color_index(i) << (i * 3 - 15);
}
for (; i < 16; i++)
{
block.w |= get_color_index(i) << (i * 3 - 16);
}
}
void block_package1(CMP_OUT CGU_Vec4ui CMP_REFINOUT block, CGU_UINT32 partition, CGU_UINT32 threadBase)
{
block.x = 0x02 | (partition << 2) | ((get_end_point_l(0).r & 0xFC) << 6) | ((get_end_point_h(0).r & 0xFC) << 12) | ((get_end_point_l(1).r & 0xFC) << 18) |
((get_end_point_h(1).r & 0xFC) << 24);
block.y = ((get_end_point_l(0).g & 0xFC) >> 2) | ((get_end_point_h(0).g & 0xFC) << 4) | ((get_end_point_l(1).g & 0xFC) << 10) |
((get_end_point_h(1).g & 0xFC) << 16) | ((get_end_point_l(0).b & 0xFC) << 22) | ((get_end_point_h(0).b & 0xFC) << 28);
block.z = ((get_end_point_h(0).b & 0xFC) >> 4) | ((get_end_point_l(1).b & 0xFC) << 2) | ((get_end_point_h(1).b & 0xFC) << 8) |
((get_end_point_l(0).r & 0x02) << 15) | ((get_end_point_l(1).r & 0x02) << 16) | (get_color_index(0) << 18);
if (candidateFixUpIndex1DOrdered[partition][0] == 15)
{
block.w = (get_color_index(15) << 30) | (get_color_index(14) << 27) | (get_color_index(13) << 24) | (get_color_index(12) << 21) |
(get_color_index(11) << 18) | (get_color_index(10) << 15) | (get_color_index(9) << 12) | (get_color_index(8) << 9) |
(get_color_index(7) << 6) | (get_color_index(6) << 3) | get_color_index(5);
block.z |=
(get_color_index(4) << 29) | (get_color_index(3) << 26) | (get_color_index(2) << 23) | (get_color_index(1) << 20) | (get_color_index(0) << 18);
}
else if (candidateFixUpIndex1DOrdered[partition][0] == 2)
{
block.w = (get_color_index(15) << 29) | (get_color_index(14) << 26) | (get_color_index(13) << 23) | (get_color_index(12) << 20) |
(get_color_index(11) << 17) | (get_color_index(10) << 14) | (get_color_index(9) << 11) | (get_color_index(8) << 8) |
(get_color_index(7) << 5) | (get_color_index(6) << 2) | (get_color_index(5) >> 1);
block.z |= (get_color_index(5) << 31) | (get_color_index(4) << 28) | (get_color_index(3) << 25) | (get_color_index(2) << 23) |
(get_color_index(1) << 20) | (get_color_index(0) << 18);
}
else if (candidateFixUpIndex1DOrdered[partition][0] == 8)
{
block.w = (get_color_index(15) << 29) | (get_color_index(14) << 26) | (get_color_index(13) << 23) | (get_color_index(12) << 20) |
(get_color_index(11) << 17) | (get_color_index(10) << 14) | (get_color_index(9) << 11) | (get_color_index(8) << 9) |
(get_color_index(7) << 6) | (get_color_index(6) << 3) | get_color_index(5);
block.z |=
(get_color_index(4) << 29) | (get_color_index(3) << 26) | (get_color_index(2) << 23) | (get_color_index(1) << 20) | (get_color_index(0) << 18);
}
else //candidateFixUpIndex1DOrdered[partition] == 6
{
block.w = (get_color_index(15) << 29) | (get_color_index(14) << 26) | (get_color_index(13) << 23) | (get_color_index(12) << 20) |
(get_color_index(11) << 17) | (get_color_index(10) << 14) | (get_color_index(9) << 11) | (get_color_index(8) << 8) |
(get_color_index(7) << 5) | (get_color_index(6) << 3) | get_color_index(5);
block.z |=
(get_color_index(4) << 29) | (get_color_index(3) << 26) | (get_color_index(2) << 23) | (get_color_index(1) << 20) | (get_color_index(0) << 18);
}
}
void block_package2(CMP_OUT CGU_Vec4ui CMP_REFINOUT block, CGU_UINT32 partition, CGU_UINT32 threadBase)
{
block.x = 0x04 | ((partition - 64) << 3) | ((get_end_point_l(0).r & 0xF8) << 6) | ((get_end_point_h(0).r & 0xF8) << 11) |
((get_end_point_l(1).r & 0xF8) << 16) | ((get_end_point_h(1).r & 0xF8) << 21) | ((get_end_point_l(2).r & 0xF8) << 26);
block.y = ((get_end_point_l(2).r & 0xF8) >> 6) | ((get_end_point_h(2).r & 0xF8) >> 1) | ((get_end_point_l(0).g & 0xF8) << 4) |
((get_end_point_h(0).g & 0xF8) << 9) | ((get_end_point_l(1).g & 0xF8) << 14) | ((get_end_point_h(1).g & 0xF8) << 19) |
((get_end_point_l(2).g & 0xF8) << 24);
block.z = ((get_end_point_h(2).g & 0xF8) >> 3) | ((get_end_point_l(0).b & 0xF8) << 2) | ((get_end_point_h(0).b & 0xF8) << 7) |
((get_end_point_l(1).b & 0xF8) << 12) | ((get_end_point_h(1).b & 0xF8) << 17) | ((get_end_point_l(2).b & 0xF8) << 22) |
((get_end_point_h(2).b & 0xF8) << 27);
block.w = ((get_end_point_h(2).b & 0xF8) >> 5) | (get_color_index(0) << 3);
CGU_UINT32 i = 1;
for (; i <= candidateFixUpIndex1DOrdered[partition][0]; i++)
{
block.w |= get_color_index(i) << (i * 2 + 2);
}
for (; i <= candidateFixUpIndex1DOrdered[partition][1]; i++)
{
block.w |= get_color_index(i) << (i * 2 + 1);
}
for (; i < 16; i++)
{
block.w |= get_color_index(i) << (i * 2);
}
}
void block_package3(CMP_OUT CGU_Vec4ui CMP_REFINOUT block, CGU_UINT32 partition, CGU_UINT32 threadBase)
{
block.x = 0x08 | (partition << 4) | ((get_end_point_l(0).r & 0xFE) << 9) | ((get_end_point_h(0).r & 0xFE) << 16) | ((get_end_point_l(1).r & 0xFE) << 23) |
((get_end_point_h(1).r & 0xFE) << 30);
block.y = ((get_end_point_h(1).r & 0xFE) >> 2) | ((get_end_point_l(0).g & 0xFE) << 5) | ((get_end_point_h(0).g & 0xFE) << 12) |
((get_end_point_l(1).g & 0xFE) << 19) | ((get_end_point_h(1).g & 0xFE) << 26);
block.z = ((get_end_point_h(1).g & 0xFE) >> 6) | ((get_end_point_l(0).b & 0xFE) << 1) | ((get_end_point_h(0).b & 0xFE) << 8) |
((get_end_point_l(1).b & 0xFE) << 15) | ((get_end_point_h(1).b & 0xFE) << 22) | ((get_end_point_l(0).r & 0x01) << 30) |
((get_end_point_h(0).r & 0x01) << 31);
block.w = ((get_end_point_l(1).r & 0x01) << 0) | ((get_end_point_h(1).r & 0x01) << 1) | (get_color_index(0) << 2);
CGU_UINT32 i = 1;
for (; i <= candidateFixUpIndex1DOrdered[partition][0]; i++)
{
block.w |= get_color_index(i) << (i * 2 + 1);
}
for (; i < 16; i++)
{
block.w |= get_color_index(i) << (i * 2);
}
}
void block_package4(CMP_OUT CGU_Vec4ui CMP_REFINOUT block, CGU_UINT32 rotation, CGU_UINT32 index_selector, CGU_UINT32 threadBase)
{
block.x = 0x10 | ((rotation & 3) << 5) | ((index_selector & 1) << 7) | ((get_end_point_l(0).r & 0xF8) << 5) | ((get_end_point_h(0).r & 0xF8) << 10) |
((get_end_point_l(0).g & 0xF8) << 15) | ((get_end_point_h(0).g & 0xF8) << 20) | ((get_end_point_l(0).b & 0xF8) << 25);
block.y = ((get_end_point_l(0).b & 0xF8) >> 7) | ((get_end_point_h(0).b & 0xF8) >> 2) | ((get_end_point_l(0).a & 0xFC) << 4) |
((get_end_point_h(0).a & 0xFC) << 10) | ((get_color_index(0) & 1) << 18) | (get_color_index(1) << 19) | (get_color_index(2) << 21) |
(get_color_index(3) << 23) | (get_color_index(4) << 25) | (get_color_index(5) << 27) | (get_color_index(6) << 29) | (get_color_index(7) << 31);
block.z = (get_color_index(7) >> 1) | (get_color_index(8) << 1) | (get_color_index(9) << 3) | (get_color_index(10) << 5) | (get_color_index(11) << 7) |
(get_color_index(12) << 9) | (get_color_index(13) << 11) | (get_color_index(14) << 13) | (get_color_index(15) << 15) |
((get_alpha_index(0) & 3) << 17) | (get_alpha_index(1) << 19) | (get_alpha_index(2) << 22) | (get_alpha_index(3) << 25) |
(get_alpha_index(4) << 28) | (get_alpha_index(5) << 31);
block.w = (get_alpha_index(5) >> 1) | (get_alpha_index(6) << 2) | (get_alpha_index(7) << 5) | (get_alpha_index(8) << 8) | (get_alpha_index(9) << 11) |
(get_alpha_index(10) << 14) | (get_alpha_index(11) << 17) | (get_alpha_index(12) << 20) | (get_alpha_index(13) << 23) |
(get_alpha_index(14) << 26) | (get_alpha_index(15) << 29);
}
void block_package5(CMP_OUT CGU_Vec4ui CMP_REFINOUT block, CGU_UINT32 rotation, CGU_UINT32 threadBase)
{
block.x = 0x20 | (rotation << 6) | ((get_end_point_l(0).r & 0xFE) << 7) | ((get_end_point_h(0).r & 0xFE) << 14) | ((get_end_point_l(0).g & 0xFE) << 21) |
((get_end_point_h(0).g & 0xFE) << 28);
block.y = ((get_end_point_h(0).g & 0xFE) >> 4) | ((get_end_point_l(0).b & 0xFE) << 3) | ((get_end_point_h(0).b & 0xFE) << 10) |
(get_end_point_l(0).a << 18) | (get_end_point_h(0).a << 26);
block.z = (get_end_point_h(0).a >> 6) | (get_color_index(0) << 2) | (get_color_index(1) << 3) | (get_color_index(2) << 5) | (get_color_index(3) << 7) |
(get_color_index(4) << 9) | (get_color_index(5) << 11) | (get_color_index(6) << 13) | (get_color_index(7) << 15) | (get_color_index(8) << 17) |
(get_color_index(9) << 19) | (get_color_index(10) << 21) | (get_color_index(11) << 23) | (get_color_index(12) << 25) |
(get_color_index(13) << 27) | (get_color_index(14) << 29) | (get_color_index(15) << 31);
block.w = (get_color_index(15) >> 1) | (get_alpha_index(0) << 1) | (get_alpha_index(1) << 2) | (get_alpha_index(2) << 4) | (get_alpha_index(3) << 6) |
(get_alpha_index(4) << 8) | (get_alpha_index(5) << 10) | (get_alpha_index(6) << 12) | (get_alpha_index(7) << 14) | (get_alpha_index(8) << 16) |
(get_alpha_index(9) << 18) | (get_alpha_index(10) << 20) | (get_alpha_index(11) << 22) | (get_alpha_index(12) << 24) |
(get_alpha_index(13) << 26) | (get_alpha_index(14) << 28) | (get_alpha_index(15) << 30);
}
void block_package6(CMP_OUT CGU_Vec4ui CMP_REFINOUT block, CGU_UINT32 threadBase)
{
block.x = 0x40 | ((get_end_point_l(0).r & 0xFE) << 6) | ((get_end_point_h(0).r & 0xFE) << 13) | ((get_end_point_l(0).g & 0xFE) << 20) |
((get_end_point_h(0).g & 0xFE) << 27);
block.y = ((get_end_point_h(0).g & 0xFE) >> 5) | ((get_end_point_l(0).b & 0xFE) << 2) | ((get_end_point_h(0).b & 0xFE) << 9) |
((get_end_point_l(0).a & 0xFE) << 16) | ((get_end_point_h(0).a & 0xFE) << 23) | (get_end_point_l(0).r & 0x01) << 31;
block.z = (get_end_point_h(0).r & 0x01) | (get_color_index(0) << 1) | (get_color_index(1) << 4) | (get_color_index(2) << 8) | (get_color_index(3) << 12) |
(get_color_index(4) << 16) | (get_color_index(5) << 20) | (get_color_index(6) << 24) | (get_color_index(7) << 28);
block.w = (get_color_index(8) << 0) | (get_color_index(9) << 4) | (get_color_index(10) << 8) | (get_color_index(11) << 12) | (get_color_index(12) << 16) |
(get_color_index(13) << 20) | (get_color_index(14) << 24) | (get_color_index(15) << 28);
}
void block_package7(CMP_OUT CGU_Vec4ui CMP_REFINOUT block, CGU_UINT32 partition, CGU_UINT32 threadBase)
{
block.x = 0x80 | (partition << 8) | ((get_end_point_l(0).r & 0xF8) << 11) | ((get_end_point_h(0).r & 0xF8) << 16) | ((get_end_point_l(1).r & 0xF8) << 21) |
((get_end_point_h(1).r & 0xF8) << 26);
block.y = ((get_end_point_h(1).r & 0xF8) >> 6) | ((get_end_point_l(0).g & 0xF8) >> 1) | ((get_end_point_h(0).g & 0xF8) << 4) |
((get_end_point_l(1).g & 0xF8) << 9) | ((get_end_point_h(1).g & 0xF8) << 14) | ((get_end_point_l(0).b & 0xF8) << 19) |
((get_end_point_h(0).b & 0xF8) << 24);
block.z = ((get_end_point_l(1).b & 0xF8) >> 3) | ((get_end_point_h(1).b & 0xF8) << 2) | ((get_end_point_l(0).a & 0xF8) << 7) |
((get_end_point_h(0).a & 0xF8) << 12) | ((get_end_point_l(1).a & 0xF8) << 17) | ((get_end_point_h(1).a & 0xF8) << 22) |
((get_end_point_l(0).r & 0x04) << 28) | ((get_end_point_h(0).r & 0x04) << 29);
block.w = ((get_end_point_l(1).r & 0x04) >> 2) | ((get_end_point_h(1).r & 0x04) >> 1) | (get_color_index(0) << 2);
CGU_UINT32 i = 1;
for (; i <= candidateFixUpIndex1DOrdered[partition][0]; i++)
{
block.w |= get_color_index(i) << (i * 2 + 1);
}
for (; i < 16; i++)
{
block.w |= get_color_index(i) << (i * 2);
}
}
void GroupSync()
{
#ifdef ASPM_GPU
GroupMemoryBarrierWithGroupSync();
#endif
}
void set_pixel_rotation(CMP_INOUT CGU_Vec4ui CMP_REFINOUT pixel, CGU_UINT32 rotation)
{
#ifdef ASPM_GPU
if (1 == rotation)
{
pixel.ra = pixel.ar;
}
else if (2 == rotation)
{
pixel.ga = pixel.ag;
}
else if (3 == rotation)
{
pixel.ba = pixel.ab;
}
#else
CGU_UINT32 r, g, b, a;
r = pixel.r;
g = pixel.g;
b = pixel.b;
a = pixel.a;
if (1 == rotation)
{
pixel.r = a;
pixel.a = r;
}
else if (2 == rotation)
{
pixel.g = a;
pixel.a = g;
}
else if (3 == rotation)
{
pixel.b = a;
pixel.a = b;
}
#endif
}
CGU_BOOL cmp_ImageHasAlpha(CGU_UINT32 threadBase)
{
#if defined(ENABLED_MODE6) || defined(ENABLE_CMP_MODE6)
CGU_UINT32 alpha;
for (CGU_INT ii = 0; ii < 16; ii++)
{
alpha = shared_temp[threadBase + ii].pixel.a;
if ((alpha < 255))
return true;
}
#endif
return false;
}
#ifdef ENABLE_CMP_API
CGU_UINT32 GetRamp2(CGU_UINT32 e0, CGU_UINT32 e1, CGU_UINT32 index, CGU_UINT32 indexprecision)
{
if (indexprecision == 2)
return (CGU_UINT32)(((64 - aWeight[2][index]) * e0 + aWeight[2][index] * e1 + 32) >> 6);
else if (indexprecision == 3)
return (CGU_UINT32)(((64 - aWeight[1][index]) * e0 + aWeight[1][index] * e1 + 32) >> 6);
else // indexprecision == 4
return (CGU_UINT32)(((64 - aWeight[0][index]) * e0 + aWeight[0][index] * e1 + 32) >> 6);
}
//====================================== MODE 6 ==========================================
void cmp_encode_apply_swap(CMP_INOUT CGU_Vec4ui epo_code_out[2], CMP_INOUT CGU_UINT32 block_index[2], CMP_IN CGU_INT bits)
{
CGU_UINT32 levels = 1 << bits;
if ((block_index[0] & 15) >= levels / 2)
{
// swap end points
CGU_Vec4ui t = epo_code_out[0];
epo_code_out[0] = epo_code_out[1];
epo_code_out[1] = t;
block_index[0] = (CGU_UINT32)(0x11111111 * (levels - 1)) - block_index[0];
block_index[1] = (CGU_UINT32)(0x11111111 * (levels - 1)) - block_index[1];
}
}
CGU_INT cmp_Write32Bit(CMP_INOUT CGU_UINT32 base[4], CMP_IN CGU_INT offset, CMP_IN CGU_INT bits, CMP_IN CGU_UINT32 bitVal)
{
base[offset / 32] |= ((CGU_UINT32)bitVal) << (offset % 32);
if (offset % 32 + bits > 32)
{
if ((offset / 32 + 1) < 4)
base[(offset / 32) + 1] |= cmp_shift_right_uint32(bitVal, 32 - offset % 32);
}
offset += bits;
return offset;
}
void cmp_encode_index2(CMP_INOUT CGU_UINT32 data[4], CMP_IN CGU_INT pPos, CMP_INOUT CGU_UINT32 color_index[2], CMP_IN CGU_INT bits, CMP_IN CGU_INT flips)
{
CGU_INT levels = 1 << bits;
CGU_INT flips_shifted = flips;
for (CGU_INT k1 = 0; k1 < 2; k1++)
{
CGU_UINT32 qbits_shifted = color_index[k1];
for (CGU_INT k2 = 0; k2 < 8; k2++)
{
CGU_UINT32 q = qbits_shifted & 15;
if ((flips_shifted & 1) > 0)
q = (levels - 1) - q;
if (k1 == 0 && k2 == 0)
pPos = cmp_Write32Bit(data, pPos, bits - 1, q);
else
pPos = cmp_Write32Bit(data, pPos, bits, q);
qbits_shifted >>= 4;
flips_shifted >>= 1;
}
}
}
void cmp_eigen_vector(CMP_INOUT CGV_Vec4f CMP_REFINOUT eigen_vector,
CMP_INOUT CGU_Vec4f CMP_REFINOUT image_mean,
CMP_IN CGV_Vec4ui image_src[16],
CMP_IN CGU_INT numEntries)
{
CGU_INT k;
image_mean = 0.0f;
eigen_vector = 0.0f;
CGV_FLOAT vector_covOut[10];
CGV_FLOAT covar[10] = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f};
CGV_Vec4f rgbasum = {0.0f, 0.0f, 0.0f, 0.0f};
for (k = 0; k < numEntries; k++)
{
CGV_Vec4f rgba;
rgba.x = image_src[k].x;
rgba.y = image_src[k].y;
rgba.z = image_src[k].z;
rgba.w = image_src[k].w;
rgbasum.x += rgba.x;
rgbasum.y += rgba.y;
rgbasum.z += rgba.z;
rgbasum.w += rgba.w;
covar[0] += rgba.x * rgba.x; //covar[0].x => covar[0]
covar[1] += rgba.x * rgba.y; //covar[0].y => covar[1]
covar[2] += rgba.x * rgba.z; //covar[0].z => covar[2]
covar[3] += rgba.x * rgba.w; //covar[0].w => covar[3]
covar[4] += rgba.y * rgba.y; //covar[1].y => covar[4]
covar[5] += rgba.y * rgba.z; //covar[1].z => covar[5]
covar[6] += rgba.y * rgba.w; //covar[1].w => covar[6]
covar[7] += rgba.z * rgba.z; //covar[2].z => covar[7]
covar[8] += rgba.z * rgba.w; //covar[2].w => covar[8]
covar[9] += rgba.w * rgba.w; //covar[3].w => covar[9]
}
image_mean = rgbasum / (CGV_FLOAT)numEntries;
vector_covOut[0] = covar[0] - (rgbasum.x * rgbasum.x / numEntries);
vector_covOut[1] = covar[1] - (rgbasum.x * rgbasum.y / numEntries);
vector_covOut[2] = covar[2] - (rgbasum.x * rgbasum.z / numEntries);
vector_covOut[3] = covar[3] - (rgbasum.x * rgbasum.w / numEntries);
vector_covOut[4] = covar[4] - (rgbasum.y * rgbasum.y / numEntries);
vector_covOut[5] = covar[5] - (rgbasum.y * rgbasum.z / numEntries);
vector_covOut[6] = covar[6] - (rgbasum.y * rgbasum.w / numEntries);
vector_covOut[7] = covar[7] - (rgbasum.z * rgbasum.z / numEntries);
vector_covOut[8] = covar[8] - (rgbasum.z * rgbasum.w / numEntries);
vector_covOut[9] = covar[9] - (rgbasum.w * rgbasum.w / numEntries);
CGV_FLOAT inv_var = 1.0 / (256 * 256); // GPU multiply is faster 1.5258789062500000e-05
for (k = 0; k < 10; k++)
{
vector_covOut[k] = vector_covOut[k] * inv_var;
}
// Compute eigen_vector
CGV_Vec4f vec = {1.0f, 1.0f, 1.0f, 1.0f};
CGU_INT powerIterations = 6; // 4 not enough for HQ : can use quality to set ranges from 2..n
for (k = 0; k < powerIterations; k++)
{
eigen_vector.x = vector_covOut[0] * vec.x + vector_covOut[1] * vec.y + vector_covOut[2] * vec.z + vector_covOut[3] * vec.w;
eigen_vector.y = vector_covOut[1] * vec.x + vector_covOut[4] * vec.y + vector_covOut[5] * vec.z + vector_covOut[6] * vec.w;
eigen_vector.z = vector_covOut[2] * vec.x + vector_covOut[5] * vec.y + vector_covOut[7] * vec.z + vector_covOut[8] * vec.w;
eigen_vector.w = vector_covOut[3] * vec.x + vector_covOut[6] * vec.y + vector_covOut[8] * vec.z + vector_covOut[9] * vec.w;
// renormalize every other iteration
if (k % 2 == 1)
{
CGV_FLOAT norm_sq = cmp_dot4f(eigen_vector, eigen_vector);
CGV_FLOAT rnorm = cmp_Image_rsqrt(norm_sq);
vec = eigen_vector * rnorm;
}
else
vec = eigen_vector;
}
eigen_vector = vec;
//printf("eigen_vector [%1.8f,%1.3f,%1.8f,%1.8f]\n", eigen_vector.x, eigen_vector.y, eigen_vector.z, eigen_vector.w);
}
void cmp_endpoints2(CMP_INOUT CGU_Vec4ui end_points_out[2], CMP_IN CGV_Vec4f ext[2], CMP_IN CGV_Vec4f eigen_vector, CMP_IN CGV_Vec4f image_mean)
{
CGV_FLOAT levelHigh = 255; // Mode 6 levels = 1 << bits = 128 then use (level * 2) - 1
CGV_FLOAT levelLow = 254; // Mode 6 levels = 1 << bits = 128 then use (level * 2) - 2
CGV_Vec4f qep_b[2];
CGV_FLOAT err0 = 0.0f;
CGV_FLOAT err1 = 0.0f;
CGV_Vec4f block_endpoints[2];
block_endpoints[0] = ext[0] * eigen_vector + image_mean;
block_endpoints[1] = ext[1] * eigen_vector + image_mean;
for (CGU_INT subset = 0; subset < 2; subset++)
{ // this code effects quality
qep_b[0].x = cmp_clampf((CGV_INT)((block_endpoints[subset].x / 255.0f * levelHigh) / 2.0f + 0.5f) * 2.0f, 0, levelLow);
qep_b[0].y = cmp_clampf((CGV_INT)((block_endpoints[subset].y / 255.0f * levelHigh) / 2.0f + 0.5f) * 2.0f, 0, levelLow);
qep_b[0].z = cmp_clampf((CGV_INT)((block_endpoints[subset].z / 255.0f * levelHigh) / 2.0f + 0.5f) * 2.0f, 0, levelLow);
qep_b[0].w = cmp_clampf((CGV_INT)((block_endpoints[subset].w / 255.0f * levelHigh) / 2.0f + 0.5f) * 2.0f, 0, levelLow);
qep_b[1].x = cmp_clampf((CGV_INT)((block_endpoints[subset].x / 255.0f * levelHigh - 1) / 2.0f + 0.5f) * 2 + 1, 1, levelHigh);
qep_b[1].y = cmp_clampf((CGV_INT)((block_endpoints[subset].y / 255.0f * levelHigh - 1) / 2.0f + 0.5f) * 2 + 1, 1, levelHigh);
qep_b[1].z = cmp_clampf((CGV_INT)((block_endpoints[subset].z / 255.0f * levelHigh - 1) / 2.0f + 0.5f) * 2 + 1, 1, levelHigh);
qep_b[1].w = cmp_clampf((CGV_INT)((block_endpoints[subset].w / 255.0f * levelHigh - 1) / 2.0f + 0.5f) * 2 + 1, 1, levelHigh);
err0 = cmp_dot4f(block_endpoints[subset] - qep_b[0], block_endpoints[subset] - qep_b[0]);
err1 = cmp_dot4f(block_endpoints[subset] - qep_b[1], block_endpoints[subset] - qep_b[1]);
if (subset == 0)
{
end_points_out[1].x = (err0 < err1) ? qep_b[0].x : qep_b[1].x;
end_points_out[1].y = (err0 < err1) ? qep_b[0].y : qep_b[1].y;
end_points_out[1].z = (err0 < err1) ? qep_b[0].z : qep_b[1].z;
end_points_out[1].w = (err0 < err1) ? qep_b[0].w : qep_b[1].w;
}
else
{
end_points_out[0].x = ((err0 < err1) ? qep_b[0].x : qep_b[1].x);
end_points_out[0].y = ((err0 < err1) ? qep_b[0].y : qep_b[1].y);
end_points_out[0].z = ((err0 < err1) ? qep_b[0].z : qep_b[1].z);
end_points_out[0].w = ((err0 < err1) ? qep_b[0].w : qep_b[1].w);
}
}
}
void cmp_block_endpoints(CMP_INOUT CGU_Vec4ui end_points_out[2],
CMP_IN CGV_Vec4f eigen_vector,
CMP_IN CGV_Vec4f image_mean,
CMP_IN CGU_Vec4ui image_src[16],
CMP_IN CGU_INT numEntries, //IN: range 0..15 (MAX_SUBSET_SIZE)
CMP_IN CGU_INT partition_mask // 0xFFFF:FFFF
)
{
CGV_Vec4f ext[2] = {{255.0f, 255.0f, 255.0f, 255.0f}, {0.0f, 0.0f, 0.0f, 0.0f}};
// find min/max
CGV_INT mask_shifted = partition_mask << 1;
for (CGU_INT k3 = 0; k3 <= numEntries; k3++)
{
mask_shifted >>= 1;
if ((mask_shifted & 1) == 0)
continue;
CGV_FLOAT dot = 0;
CGV_Vec4f diff;
diff.x = image_src[k3].x - image_mean.x;
diff.y = image_src[k3].y - image_mean.y;
diff.z = image_src[k3].z - image_mean.z;
diff.w = image_src[k3].w - image_mean.w;
dot += cmp_dot4f(eigen_vector, diff);
ext[0].x = cmp_minf(ext[0].x, dot);
ext[0].y = cmp_minf(ext[0].y, dot);
ext[0].z = cmp_minf(ext[0].z, dot);
ext[0].w = cmp_minf(ext[0].w, dot);
ext[1].x = cmp_maxf(ext[1].x, dot);
ext[1].y = cmp_maxf(ext[1].y, dot);
ext[1].z = cmp_maxf(ext[1].z, dot);
ext[1].w = cmp_maxf(ext[1].w, dot);
}
// create some distance if the endpoints collapse
if (ext[1].x - ext[0].x < 1.0f)
{
ext[0] -= 0.5f;
ext[1] += 0.5f;
}
cmp_endpoints2(end_points_out, ext, eigen_vector, image_mean);
}
CGV_UINT8 clampIndex2(CGV_UINT8 v, CGV_UINT8 a, CGV_UINT8 b)
{
if (v < a)
return a;
else if (v > b)
return b;
return v;
}
void cmp_block_index(CMP_INOUT CGU_UINT32 index_out[16],
CMP_IN CGV_Vec4f eigen_vector,
CMP_IN CGV_Vec4f image_mean,
CMP_IN CGU_Vec4ui image_src[16],
CMP_IN CGU_UINT32 numEntries // Range 0..15 (MAX_SUBSET_SIZE)
)
{
//=====================
// Get Projected Index
//=====================
CGV_FLOAT image_projected[16];
CGV_FLOAT image_v[16];
CGV_FLOAT image_z[16];
CGV_FLOAT projected_high; // Values are +ve about centered image projection
CGV_FLOAT projected_low; // Values are -ve about centered image projection
CGV_FLOAT image_s;
//====================================================================
// Center the image to new coordinate axis centered at the mean value
//====================================================================
CGV_Vec4f image_centered[16];
CGV_Vec4f diff;
for (CGU_UINT32 k1 = 0; k1 <= numEntries; k1++)
{
diff.x = image_src[k1].x - image_mean.x;
diff.y = image_src[k1].y - image_mean.y;
diff.z = image_src[k1].z - image_mean.z;
diff.w = image_src[k1].w - image_mean.w;
image_centered[k1] = diff * eigen_vector;
image_projected[k1] = image_centered[k1].x + image_centered[k1].y + image_centered[k1].z + image_centered[k1].w;
}
projected_high = image_projected[0];
projected_low = image_projected[0];
for (CGU_UINT32 i1 = 1; i1 <= numEntries; i1++)
{
if (projected_high < image_projected[i1])
projected_high = image_projected[i1];
if (projected_low > image_projected[i1])
projected_low = image_projected[i1];
}
CGV_FLOAT img_diff = projected_low - projected_high;
if (img_diff == 0.0f)
return;
image_s = numEntries / img_diff;
// Get initial index projection
for (CGU_UINT32 idx = 0; idx <= numEntries; idx++)
{
image_v[idx] = image_projected[idx] * image_s;
image_z[idx] = floor(image_v[idx] + 0.5F - projected_high * image_s);
index_out[idx] = (CGV_UINT32)image_z[idx];
}
// get minimum index
CGU_UINT32 index_min = index_out[0];
for (CGU_UINT32 i3 = 1; i3 <= numEntries; i3++)
{
if (index_out[i3] < index_min)
index_min = index_out[i3];
}
// Reposition all index by min index (using min index as 0)
//printf("index : ");
for (CGU_UINT32 i4 = 0; i4 <= numEntries; i4++)
{
index_out[i4] = clampIndex2(index_out[i4] - index_min, 0, 15);
//printf("%02x,", index_out[i4]);
}
//printf("\n");
}
CGU_UINT32 cmp_calcblockerr(CGU_Vec4ui endPoint_in[2], CGU_Vec4ui image_src[16])
{
CGU_UINT32 error = 0;
CGU_Vec4ui pixel = image_src[0];
CGU_Vec4ui endPoint[2];
CGU_Vec4i pixelDiff;
endPoint[0] = endPoint_in[0];
endPoint[1] = endPoint_in[1];
pixelDiff.x = pixel.x - endPoint[0].x;
pixelDiff.y = pixel.y - endPoint[0].y;
pixelDiff.z = pixel.z - endPoint[0].z;
pixelDiff.w = pixel.w - endPoint[0].w;
CGU_Vec4i span;
CGU_Vec2i span_norm_sqr;
CGU_Vec2i dotProduct;
span.x = endPoint[1].x - endPoint[0].x;
span.y = endPoint[1].y - endPoint[0].y;
span.z = endPoint[1].z - endPoint[0].z;
span.w = endPoint[1].w - endPoint[0].w;
span_norm_sqr = cmp_dotVec4i(span, span);
dotProduct = cmp_dotVec4i(span, pixelDiff);
if (span_norm_sqr.x > 0 && dotProduct.x >= 0 && CGU_UINT32(dotProduct.x * 63.49999) > CGU_UINT32(32 * span_norm_sqr.x))
{
span.x = -span.x;
span.y = -span.y;
span.z = -span.z;
span.w = -span.w;
swap(endPoint[0], endPoint[1]);
}
CGU_UINT32 color_index;
CGU_Vec4ui pixel_r;
for (CGU_UINT32 i = 0; i < 16; i++)
{
pixel = image_src[i];
pixelDiff.x = pixel.x - endPoint[0].x;
pixelDiff.y = pixel.y - endPoint[0].y;
pixelDiff.z = pixel.z - endPoint[0].z;
pixelDiff.w = pixel.w - endPoint[0].w;
dotProduct.x = cmp_dotVec4i(span, pixelDiff);
color_index = (span_norm_sqr.x <= 0 || dotProduct.x <= 0)
? 0
: ((dotProduct.x < span_norm_sqr.x) ? aStep[0][CGU_UINT32(dotProduct.x * 63.49999 / span_norm_sqr.x)] : aStep[0][63]);
pixel_r = (endPoint[0] * (64 - aWeight[0][color_index]) + endPoint[1] * aWeight[0][color_index] + 32u) >> 6;
Ensure_A_Is_Larger(pixel_r, pixel);
pixel_r -= pixel;
error += ComputeError(pixel_r, pixel_r);
}
return error;
}
CGU_FLOAT cmp_GetIndexedEndPoints(CMP_INOUT CGU_Vec4ui epo_code_out[2],
CMP_INOUT CGU_UINT32 index_out[16],
CMP_IN CGU_Vec4ui image_src[16],
CMP_IN CGU_INT numEntries,
CMP_IN CGU_INT partition_mask)
{
CGV_Vec4f image_mean = {0.0f, 0.0f, 0.0f, 0.0f};
CGV_Vec4f eigen_vector;
for (CGU_INT i0 = 0; i0 < 16; i0++)
index_out[i0] = 0;
cmp_eigen_vector(eigen_vector, image_mean, image_src, numEntries);
cmp_block_endpoints(epo_code_out, eigen_vector, image_mean, image_src, numEntries, partition_mask);
cmp_block_index(index_out, eigen_vector, image_mean, image_src, numEntries);
CGU_UINT32 besterr = cmp_calcblockerr(epo_code_out, image_src);
return besterr;
}
void cmp_encode_mode6(CMP_INOUT CGU_UINT32 cmp_out[4], CMP_IN CGU_Vec4ui epo_code_out[2], CMP_IN CGU_UINT32 packed_color_index[2])
{
cmp_encode_apply_swap(epo_code_out, packed_color_index, 4);
CGU_INT k;
for (k = 0; k < 4; k++)
cmp_out[k] = 0;
CGU_INT pos = 0;
// mode 6
pos = cmp_Write32Bit(cmp_out, pos, 7, 64);
// endpoints
pos = cmp_Write32Bit(cmp_out, pos, 7, epo_code_out[0].x >> 1);
pos = cmp_Write32Bit(cmp_out, pos, 7, epo_code_out[1].x >> 1);
pos = cmp_Write32Bit(cmp_out, pos, 7, epo_code_out[0].y >> 1);
pos = cmp_Write32Bit(cmp_out, pos, 7, epo_code_out[1].y >> 1);
pos = cmp_Write32Bit(cmp_out, pos, 7, epo_code_out[0].z >> 1);
pos = cmp_Write32Bit(cmp_out, pos, 7, epo_code_out[1].z >> 1);
pos = cmp_Write32Bit(cmp_out, pos, 7, epo_code_out[0].w >> 1);
pos = cmp_Write32Bit(cmp_out, pos, 7, epo_code_out[1].w >> 1);
// p bits
pos = cmp_Write32Bit(cmp_out, pos, 1, epo_code_out[0].x & 1);
pos = cmp_Write32Bit(cmp_out, pos, 1, epo_code_out[1].x & 1);
// quantized values
cmp_encode_index2(cmp_out, pos, packed_color_index, 4, 0);
}
//====================================== MODES 01237 ==========================================
CGU_UINT32 index_collapse2(CMP_INOUT CGU_UINT32 index[16], CGU_UINT32 numEntries)
{
CGU_UINT32 minIndex = index[0];
CGU_UINT32 MaxIndex = index[0];
for (CGU_UINT32 km = 1; km < numEntries; km++)
{
if (index[km] < minIndex)
minIndex = index[km];
if (index[km] > MaxIndex)
MaxIndex = index[km];
}
if (MaxIndex == 0)
return 0;
CGU_UINT32 D = 1;
for (CGU_UINT32 d = 2; d <= MaxIndex - minIndex; d++)
{
for (CGU_UINT32 ent = 0U; ent < numEntries; ent++)
{
CGU_UINT8 imod = (index[ent] - minIndex);
if (fmod(imod, d) > 0.0f)
{
if (ent >= numEntries)
D = d;
break;
}
}
}
CGU_FLOAT invD = 1.0f / D;
for (CGU_UINT32 ki = 0; ki < numEntries; ki++)
{
index[ki] = (CGU_UINT32)((index[ki] - minIndex) * invD);
}
for (CGU_UINT32 k = 1; k < numEntries; k++)
{
if (index[k] > MaxIndex)
MaxIndex = index[k];
}
return (MaxIndex);
}
INLINE void GetClusterMean2(CMP_INOUT CGV_Vec4f image_cluster_mean[16],
CMP_IN CGU_Vec4ui image_src[16],
CMP_IN CGU_UINT32 index_cluster[16],
CMP_IN CGU_UINT32 numEntries, // < 16
CMP_IN CGU_UINT32 channels3or4)
{ // IN: 3 = RGB or 4 = RGBA (4 = MAX_CHANNELS)
// unused index values are underfined
CGU_UINT32 i_cnt[16];
CGU_UINT32 i_comp[16];
CGU_UINT32 idx;
for (CGU_UINT32 i0 = 0; i0 < numEntries; i0++)
{
idx = index_cluster[i0] & 0x0F;
i_cnt[idx] = 0;
image_cluster_mean[idx] = 0.0f;
}
CGU_UINT32 ic = 0;
for (CGU_UINT32 i1 = 0; i1 < numEntries; i1++)
{
idx = index_cluster[i1] & 0x0F;
if (i_cnt[idx] == 0)
i_comp[ic++] = idx;
i_cnt[idx]++;
image_cluster_mean[idx].x += image_src[i1].x;
image_cluster_mean[idx].y += image_src[i1].y;
image_cluster_mean[idx].z += image_src[i1].z;
image_cluster_mean[idx].w += image_src[i1].w;
}
for (CGU_UINT32 i = 0; i < ic; i++)
{
CGU_UINT32 icmp = i_comp[i];
if (i_cnt[icmp] != 0)
{
image_cluster_mean[icmp].x = (CGV_FLOAT)floor((image_cluster_mean[icmp].x / (CGV_FLOAT)i_cnt[icmp]) + 0.5F);
image_cluster_mean[icmp].y = (CGV_FLOAT)floor((image_cluster_mean[icmp].y / (CGV_FLOAT)i_cnt[icmp]) + 0.5F);
image_cluster_mean[icmp].z = (CGV_FLOAT)floor((image_cluster_mean[icmp].z / (CGV_FLOAT)i_cnt[icmp]) + 0.5F);
if (channels3or4 == 4)
image_cluster_mean[icmp].w = (CGV_FLOAT)floor((image_cluster_mean[icmp].w / (CGV_FLOAT)i_cnt[icmp]) + 0.5F);
else
image_cluster_mean[icmp].w = 0.0f;
}
}
}
#ifndef ASPM_HLSL // CPU Version
#define USE_OLDCODE
INLINE CGU_UINT8 cmp_get_partition_subset2(CMP_IN CGU_INT part_id, CMP_IN CGU_INT maxSubsets, CMP_IN CGU_INT index)
{
if (maxSubsets == 2)
{
CGU_UINT32 mask_packed = subset_mask_table2[part_id];
return ((mask_packed & (0x01 << index)) ? 1 : 0); // This can be moved to caller, just return mask!!
}
// 3 region subsets
part_id += 64;
CGU_UINT32 mask0 = subset_mask_table2[part_id] & 0xFFFF;
CGU_UINT32 mask1 = subset_mask_table2[part_id] >> 16;
CGU_UINT32 mask = 0x01 << index;
return ((mask1 & mask) ? 2 : 0 + (mask0 & mask) ? 1 : 0); // This can be moved to caller, just return mask!!
}
void cmp_GetPartitionSubSet2_mode01237(CMP_INOUT CGV_Vec4ui image_subsets[3][16], // OUT: Subset pattern mapped with image src colors
CMP_INOUT CGU_INT entryCount_out[3], // OUT: Number of entries per subset
CMP_IN CGU_UINT8 partition, // Partition Shape 0..63
CMP_IN CGV_Vec4ui image_src[16], // Image colors
CMP_IN CGU_INT blockMode, // [0,1,2,3 or 7]
CMP_IN CGU_UINT8 channels3or4)
{ // 3 = RGB or 4 = RGBA (4 = MAX_CHANNELS)
CGU_UINT8 maxSubsets = 2;
if (blockMode == 0 || blockMode == 2)
maxSubsets = 3;
entryCount_out[0] = 0;
entryCount_out[1] = 0;
entryCount_out[2] = 0;
for (CGU_INT i = 0; i < 16; i++)
{
CGU_UINT8 subset = cmp_get_partition_subset2(partition, maxSubsets, i);
image_subsets[subset][entryCount_out[subset]].x = image_src[i].x;
image_subsets[subset][entryCount_out[subset]].y = image_src[i].y;
image_subsets[subset][entryCount_out[subset]].z = image_src[i].z;
// if we have only 3 channels then set the alpha subset to 0
if (channels3or4 == 3)
image_subsets[subset][entryCount_out[subset]].w = 0.0F;
else
image_subsets[subset][entryCount_out[subset]].w = image_src[i].w;
entryCount_out[subset]++;
}
}
void cmp_GetImageCentered(CMP_INOUT CGV_Vec4f image_centered[16],
CMP_INOUT CGV_Vec4f CMP_REFINOUT mean_out,
CMP_IN CGV_Vec4ui image_src[16],
CMP_IN CGU_INT numEntries,
CMP_IN CGU_UINT8 channels3or4)
{
(channels3or4);
mean_out = 0.0f;
CGU_INT k;
for (k = 0; k < numEntries; k++)
{
mean_out.x = mean_out.x + image_src[k].x;
mean_out.y = mean_out.y + image_src[k].y;
mean_out.z = mean_out.z + image_src[k].z;
if (channels3or4 == 4)
mean_out.w = mean_out.w + image_src[k].w;
}
mean_out /= (CGV_FLOAT)numEntries;
for (k = 0; k < numEntries; k++)
{
image_centered[k].x = image_src[k].x - mean_out.x;
image_centered[k].y = image_src[k].y - mean_out.y;
image_centered[k].z = image_src[k].z - mean_out.z;
if (channels3or4 == 4)
image_centered[k].w = image_src[k].w - mean_out.w;
}
}
void cmp_GetCovarianceVector(CMP_INOUT CGV_FLOAT covariance_out[16],
CMP_IN CGV_Vec4f image_centered[16],
CMP_IN CGU_INT numEntries,
CMP_IN CGU_UINT8 channels3or4)
{
CGU_UINT8 ch1;
CGU_UINT8 ch2;
CGU_INT k;
for (ch1 = 0; ch1 < channels3or4; ch1++)
for (ch2 = 0; ch2 <= ch1; ch2++)
{
covariance_out[ch1 + ch2 * 4] = 0;
for (k = 0; k < numEntries; k++)
covariance_out[ch1 + ch2 * 4] += image_centered[k][ch1] * image_centered[k][ch2];
}
for (ch1 = 0; ch1 < channels3or4; ch1++)
for (ch2 = ch1 + 1; ch2 < channels3or4; ch2++)
covariance_out[ch1 + ch2 * 4] = covariance_out[ch2 + ch1 * 4];
}
void cmp_GetEigenVector(CMP_INOUT CGV_Vec4f CMP_REFINOUT EigenVector_out, // Normalized Eigen Vector output
CMP_IN CGV_FLOAT CovarianceVector[16], // Covariance Vector
CMP_IN CGU_UINT8 channels3or4)
{
CGV_FLOAT vector_covIn[16];
CGV_FLOAT vector_covOut[16];
CGV_FLOAT vector_maxCovariance;
CGU_UINT8 ch1;
CGU_UINT8 ch2;
CGU_UINT8 ch3;
for (ch1 = 0; ch1 < channels3or4; ch1++)
for (ch2 = 0; ch2 < channels3or4; ch2++)
{
vector_covIn[ch1 + ch2 * 4] = CovarianceVector[ch1 + ch2 * 4];
}
vector_maxCovariance = 0;
for (ch1 = 0; ch1 < channels3or4; ch1++)
{
if (vector_covIn[ch1 + ch1 * 4] > vector_maxCovariance)
vector_maxCovariance = vector_covIn[ch1 + ch1 * 4];
}
// Normalize Input Covariance Vector
for (ch1 = 0; ch1 < channels3or4; ch1++)
for (ch2 = 0; ch2 < channels3or4; ch2++)
{
if (vector_maxCovariance > 0)
vector_covIn[ch1 + ch2 * 4] = vector_covIn[ch1 + ch2 * 4] / vector_maxCovariance;
}
for (ch1 = 0; ch1 < channels3or4; ch1++)
{
for (ch2 = 0; ch2 < channels3or4; ch2++)
{
CGV_FLOAT vector_temp_cov = 0;
for (ch3 = 0; ch3 < channels3or4; ch3++)
{
vector_temp_cov = vector_temp_cov + vector_covIn[ch1 + ch3 * 4] * vector_covIn[ch3 + ch2 * 4];
}
vector_covOut[ch1 + ch2 * 4] = vector_temp_cov;
}
}
vector_maxCovariance = 0;
CGU_INT maxCovariance_channel = 0;
for (ch1 = 0; ch1 < channels3or4; ch1++)
{
if (vector_covOut[ch1 + ch1 * 4] > vector_maxCovariance)
{
maxCovariance_channel = ch1;
vector_maxCovariance = vector_covOut[ch1 + ch1 * 4];
}
}
CGV_FLOAT vector_t = 0;
for (ch1 = 0; ch1 < channels3or4; ch1++)
{
vector_t = vector_t + vector_covOut[maxCovariance_channel + ch1 * 4] * vector_covOut[maxCovariance_channel + ch1 * 4];
EigenVector_out[ch1] = vector_covOut[maxCovariance_channel + ch1 * 4];
}
// Normalize the Eigen Vector
vector_t = sqrt(vector_t);
for (ch1 = 0; ch1 < channels3or4; ch1++)
{
if (vector_t > 0)
EigenVector_out[ch1] = EigenVector_out[ch1] / vector_t;
}
}
void cmp_GetProjecedImage(CMP_INOUT CGV_FLOAT projection_out[16],
CMP_IN CGV_Vec4f image_centered[16],
CMP_IN CGU_INT numEntries,
CMP_IN CGV_Vec4f EigenVector,
CMP_IN CGU_UINT8 channels3or4)
{
// EigenVector must be normalized
for (CGU_INT k = 0; k < numEntries; k++)
{
projection_out[k] = 0.0F;
projection_out[k] = projection_out[k] + (image_centered[k].x * EigenVector.x);
projection_out[k] = projection_out[k] + (image_centered[k].y * EigenVector.y);
projection_out[k] = projection_out[k] + (image_centered[k].z * EigenVector.z);
if (channels3or4 == 4)
projection_out[k] = projection_out[k] + (image_centered[k].w * EigenVector.w);
}
}
typedef struct
{
CGV_FLOAT image;
CGU_UINT8 index;
} CMP_di2;
void cmp_GetProjectedIndex(CMP_INOUT CGU_UINT8 projected_index_out[16], //output: index, uncentered, in the range 0..clusters-1
CMP_IN CGV_FLOAT image_projected[16], // image_block points, might be uncentered
CMP_IN CGU_INT clusters, // clusters: number of points in the ramp (max 16)
CMP_IN CGU_INT numEntries)
{
CMP_di2 what[16];
CGV_FLOAT image_v[16];
CGV_FLOAT image_z[16];
CGV_FLOAT image_l;
CGV_FLOAT image_mm;
CGV_FLOAT image_r = 0.0F;
CGV_FLOAT image_dm = 0.0F;
CGV_FLOAT image_min;
CGV_FLOAT image_max;
CGV_FLOAT image_s;
CGU_INT i;
CGU_INT j;
for (i = 0; i < 16; i++)
projected_index_out[i] = 0;
image_min = image_projected[0];
image_max = image_projected[0];
for (i = 1; i < numEntries; i++)
{
if (image_min < image_projected[i])
image_min = image_projected[i];
if (image_max > image_projected[i])
image_max = image_projected[i];
}
CGV_FLOAT img_diff = image_max - image_min;
if (img_diff == 0.0f)
return;
if (cmp_isnan(img_diff))
return;
image_s = (clusters - 1) / img_diff;
for (i = 0; i < numEntries; i++)
{
image_v[i] = image_projected[i] * image_s;
image_z[i] = floor(image_v[i] + 0.5F - image_min * image_s);
projected_index_out[i] = (CGU_UINT8)image_z[i];
what[i].image = image_v[i] - image_z[i] - image_min * image_s;
what[i].index = i;
image_dm += what[i].image;
image_r += what[i].image * what[i].image;
}
if (numEntries * image_r - image_dm * image_dm >= (CGV_FLOAT)(numEntries - 1) / 8)
{
image_dm /= numEntries;
for (i = 0; i < numEntries; i++)
what[i].image -= image_dm;
CGU_UINT8 tmp_index;
CGV_FLOAT tmp_image;
for (i = 1; i < numEntries; i++)
{
for (j = i; j > 0; j--)
{
if (what[j - 1].image > what[j].image)
{
tmp_index = what[j].index;
tmp_image = what[j].image;
what[j].index = what[j - 1].index;
what[j].image = what[j - 1].image;
what[j - 1].index = tmp_index;
what[j - 1].image = tmp_image;
}
}
}
// got into fundamental simplex
// move coordinate system origin to its center
// i=0 < numEntries avoids varying int division by 0
for (i = 0; i < numEntries; i++)
{
what[i].image = what[i].image - (CGV_FLOAT)(((2.0f * i + 1) - numEntries) / (2.0f * numEntries));
}
image_mm = 0.0F;
image_l = 0.0F;
j = -1;
for (i = 0; i < numEntries; i++)
{
image_l += what[i].image;
if (image_l < image_mm)
{
image_mm = image_l;
j = i;
}
}
j = j + 1;
// avoid j = j%numEntries use this
while (j > numEntries)
j = j - numEntries;
for (i = j; i < numEntries; i++)
{
CGU_UINT8 idx = what[i].index;
CGU_UINT8 pidx = projected_index_out[idx] + 1; //gather_index(projected_index_out,idx)+1;
projected_index_out[idx] = pidx; // scatter_index(projected_index_out,idx,pidx);
}
}
// get minimum index
CGU_UINT8 index_min = projected_index_out[0];
for (i = 1; i < numEntries; i++)
{
if (projected_index_out[i] < index_min)
index_min = projected_index_out[i];
}
// reposition all index by min index (using min index as 0)
for (i = 0; i < numEntries; i++)
{
projected_index_out[i] = cmp_clampi(projected_index_out[i] - index_min, 0, 15);
}
}
CGV_FLOAT cmp_err_Total(CMP_IN CGV_Vec4ui image_src1[16], CMP_IN CGV_Vec4f image_src2[16], CMP_IN CGU_INT numEntries, CMP_IN CGU_UINT8 channels3or4)
{
CGV_FLOAT err_t = 0.0F;
for (CGU_INT k = 0; k < numEntries; k++)
{
err_t = err_t + cmp_squaref(image_src1[k].x - image_src2[k].x);
err_t = err_t + cmp_squaref(image_src1[k].y - image_src2[k].y);
err_t = err_t + cmp_squaref(image_src1[k].z - image_src2[k].z);
if (channels3or4 == 4)
err_t = err_t + cmp_squaref(image_src1[k].w - image_src2[k].w);
}
return err_t;
};
CGV_FLOAT cmp_GetQuantizeIndex_old(CMP_INOUT CGU_UINT8 index_out[16],
CMP_IN CGV_Vec4ui image_src[16],
CMP_IN CGU_INT numEntries,
CMP_IN CGU_INT numClusters,
CMP_IN CGU_UINT8 channels3or4)
{
CGV_FLOAT covariance_vector[16];
CGV_Vec4f image_centered[16];
CGV_FLOAT image_projected[16];
CGV_Vec4f image_mean = 0.0f;
CGV_Vec4f eigen_vector = 0.0f;
// Init vars
for (CGU_INT ik = 0; ik < 16; ik++)
{
covariance_vector[ik] = 0.0f;
image_centered[ik] = 0.0f;
image_projected[ik] = 0.0f;
}
cmp_GetImageCentered(image_centered, image_mean, image_src, numEntries, channels3or4);
cmp_GetCovarianceVector(covariance_vector, image_centered, numEntries, channels3or4);
//-----------------------------------------------------
// check if all covariances are the same
// if so then set all index to same value 0 and return
// use EPSILON to set the limit for all same limit
//-----------------------------------------------------
CGV_FLOAT image_covt = 0.0F;
image_covt = covariance_vector[0];
image_covt = image_covt + covariance_vector[5];
image_covt = image_covt + covariance_vector[10];
if (channels3or4 == 4)
image_covt = image_covt + covariance_vector[15];
if (image_covt < 0.00390625f)
{
for (CGU_INT i = 0; i < 16; i++)
index_out[i] = 0;
return 0.0f;
}
cmp_GetEigenVector(eigen_vector, covariance_vector, channels3or4);
cmp_GetProjecedImage(image_projected, image_centered, numEntries, eigen_vector, channels3or4);
cmp_GetProjectedIndex(index_out, image_projected, numClusters, numEntries);
//==========================================
// Refine
//==========================================
CGV_FLOAT image_q = 0.0F;
eigen_vector = 0.0f;
for (CGU_INT k = 0; k < numEntries; k++)
{
eigen_vector.x = eigen_vector.x + image_centered[k].x * index_out[k];
eigen_vector.y = eigen_vector.y + image_centered[k].y * index_out[k];
eigen_vector.z = eigen_vector.z + image_centered[k].z * index_out[k];
if (channels3or4 == 4)
eigen_vector.w = eigen_vector.w + image_centered[k].w * index_out[k];
}
image_q = image_q + eigen_vector.x * eigen_vector.x;
image_q = image_q + eigen_vector.y * eigen_vector.y;
image_q = image_q + eigen_vector.z * eigen_vector.z;
if (channels3or4 == 4)
image_q = image_q + eigen_vector.w * eigen_vector.w;
image_q = sqrt(image_q);
// direction needs to be normalized
if (image_q != 0.0F)
eigen_vector = eigen_vector / image_q;
// Get new projected data
cmp_GetProjecedImage(image_projected, image_centered, numEntries, eigen_vector, channels3or4);
cmp_GetProjectedIndex(index_out, image_projected, numClusters, numEntries);
// Calc Error
CGV_FLOAT image_t = 0.0F;
CGV_FLOAT index_average = 0.0F;
for (CGU_INT ik = 0; ik < numEntries; ik++)
{
index_average = index_average + index_out[ik];
image_t = image_t + index_out[ik] * index_out[ik];
}
index_average = index_average / (CGV_FLOAT)numEntries;
image_t = image_t - index_average * index_average * (CGV_FLOAT)numEntries;
if (image_t != 0.0F)
image_t = 1.0F / image_t;
eigen_vector = 0.0f;
for (CGU_INT nk = 0; nk < numEntries; nk++)
{
eigen_vector.x = eigen_vector.x + image_centered[nk].x * index_out[nk];
eigen_vector.y = eigen_vector.y + image_centered[nk].y * index_out[nk];
eigen_vector.z = eigen_vector.z + image_centered[nk].z * index_out[nk];
if (channels3or4 == 4)
eigen_vector.w = eigen_vector.w + image_centered[nk].w * index_out[nk];
}
CGV_Vec4f image_decomp[SOURCE_BLOCK_SIZE];
for (CGU_UINT32 ii = 0; ii < SOURCE_BLOCK_SIZE; ii++)
image_decomp[ii] = 0.0f;
for (CGU_INT i = 0; i < numEntries; i++)
{
image_decomp[i].x = image_mean.x + eigen_vector.x * image_t * (index_out[i] - index_average);
image_decomp[i].y = image_mean.y + eigen_vector.y * image_t * (index_out[i] - index_average);
image_decomp[i].z = image_mean.z + eigen_vector.z * image_t * (index_out[i] - index_average);
if (channels3or4 == 4)
image_decomp[i].w = image_mean.w + eigen_vector.w * image_t * (index_out[i] - index_average);
}
CGV_FLOAT err_1 = cmp_err_Total(image_src, image_decomp, numEntries, channels3or4);
return err_1;
}
typedef struct
{
CGV_FLOAT image;
CGU_UINT8 index;
} CMP_du2;
void cmp_sortPartitionProjection(CMP_IN CGV_FLOAT projection[64], CMP_INOUT CGU_UINT8 order[64],
CMP_IN CGU_UINT8 numPartitions) // max 64
{
CMP_du2 what[64];
CGU_UINT8 Parti;
CGU_UINT8 Partj;
for (Parti = 0; Parti < numPartitions; Parti++)
{
what[Parti].index = Parti;
what[Parti].image = projection[Parti];
}
CGU_UINT8 index;
CGV_FLOAT data;
for (Parti = 1; Parti < numPartitions; Parti++)
{
for (Partj = Parti; Partj > 0; Partj--)
{
if (what[Partj - 1].image > what[Partj].image)
{
index = what[Partj].index;
data = what[Partj].image;
what[Partj].index = what[Partj - 1].index;
what[Partj].image = what[Partj - 1].image;
what[Partj - 1].index = index;
what[Partj - 1].image = data;
}
}
}
for (Parti = 0; Parti < numPartitions; Parti++)
order[Parti] = what[Parti].index;
};
CGU_BOOL cmp_get_ideal_cluster(CMP_INOUT CGV_Vec4f image_cluster[2],
CMP_IN CGU_UINT32 index_cluster[16],
CMP_IN CGU_INT Mi_,
CMP_IN CGV_Vec4ui image_src[16],
CMP_IN CGU_INT numEntries,
CMP_IN CGU_UINT8 channels3or4)
{
// get ideal cluster centers
CGV_Vec4f image_cluster_mean[16];
for (CGU_INT ii = 0; ii < numEntries; ii++)
{
image_cluster_mean[ii] = 0.0f;
}
GetClusterMean2(image_cluster_mean, image_src, index_cluster, numEntries, channels3or4); // unrounded
CGV_FLOAT image_matrix0[2] = {0, 0}; // matrix /inverse matrix
CGV_FLOAT image_matrix1[2] = {0, 0}; // matrix /inverse matrix
CGV_Vec4f image_rp[2]; // right part for RMS fit problem
image_rp[0] = 0.0f;
image_rp[1] = 0.0f;
// weight with cnt if runnning on compacted index
for (CGU_INT k = 0; k < numEntries; k++)
{
image_matrix0[0] += (Mi_ - index_cluster[k]) * (Mi_ - index_cluster[k]);
image_matrix0[1] += index_cluster[k] * (Mi_ - index_cluster[k]); // im is symmetric
image_matrix1[1] += index_cluster[k] * index_cluster[k];
image_rp[0] += image_cluster_mean[index_cluster[k]] * (Mi_ - index_cluster[k]);
image_rp[1] += image_cluster_mean[index_cluster[k]] * index_cluster[k];
}
CGV_FLOAT matrix_dd = image_matrix0[0] * image_matrix1[1] - image_matrix0[1] * image_matrix0[1];
// assert(matrix_dd !=0);
// matrix_dd=0 means that index_cidx[k] and (Mi_-index_cidx[k]) collinear which implies only one active index;
// taken care of separately
if (matrix_dd == 0)
{
image_cluster[0] = 0.0f;
image_cluster[1] = 0.0f;
return FALSE;
}
image_matrix1[0] = image_matrix0[0];
image_matrix0[0] = image_matrix1[1] / matrix_dd;
image_matrix1[1] = image_matrix1[0] / matrix_dd;
image_matrix1[0] = image_matrix0[1] = -image_matrix0[1] / matrix_dd;
CGV_FLOAT Mif = (CGV_FLOAT)Mi_;
// values can exceed 255 here, clamp made no diff in quality!
image_cluster[0] = (((image_rp[0] * image_matrix0[0]) + (image_rp[1] * image_matrix0[1])) * Mif);
image_cluster[1] = (((image_rp[0] * image_matrix1[0]) + (image_rp[1] * image_matrix1[1])) * Mif);
return TRUE;
}
CGV_FLOAT cmp_quant_solid_color(CMP_INOUT CGU_UINT32 index_out[16],
CMP_INOUT CGV_Vec4ui epo_code_out[2],
CMP_IN CGV_Vec4ui image_src[16],
CMP_IN CGU_INT numEntries,
CMP_IN CGU_UINT8 Mi_,
CMP_IN CGU_UINT8 bits[4],
CMP_IN CGU_INT type,
CMP_IN CGU_UINT8 channels3or4,
CMP_IN CGU_INT blockMode)
{
#ifndef ASPM_GPU
#if defined(USE_NEW_SP_ERR_IDX)
CGU_INT clogBC7 = 0;
CGU_INT iv = Mi_ + 1;
while (iv >>= 1)
clogBC7++;
old_init_BC7ramps(); // first time call inits global
#endif
#endif
CGU_INT index_bits = g_modesettings[blockMode].indexBits;
CGV_Vec4ui epo_0[2];
epo_0[0] = 0u;
epo_0[1] = 0u;
CGU_UINT8 image_log = 0;
CGU_UINT8 image_idx = 0;
CGU_BOOL use_par = FALSE;
if (type != 0)
use_par = TRUE;
CGV_FLOAT error_1 = CMP_FLOAT_MAX;
//CGU_UINT8 ch;
CGU_UINT8 ch1;
//CGU_INT k;
CGU_INT i;
for (CGU_INT pn = 0; pn < cmp_npv_nd[channels3or4 - 3][type] && (error_1 != 0.0F); pn++)
{
CGU_Vec4ui o1[2] = {{0u, 0u, 0u, 0u}, {2u, 2u, 2u, 2u}};
CGU_Vec4ui o2[2] = {{0u, 0u, 0u, 0u}, {2u, 2u, 2u, 2u}};
if (use_par == TRUE)
{
if (cmp_par_vectors_nd[channels3or4 - 3][type][pn][0][0])
o1[0][0] = 1;
else
o1[1][0] = 1;
if (cmp_par_vectors_nd[channels3or4 - 3][type][pn][1][0])
o2[0][0] = 1;
else
o2[1][0] = 1;
if (cmp_par_vectors_nd[channels3or4 - 3][type][pn][0][1])
o1[0][1] = 1;
else
o1[1][1] = 1;
if (cmp_par_vectors_nd[channels3or4 - 3][type][pn][1][1])
o2[0][1] = 1;
else
o2[1][1] = 1;
if (cmp_par_vectors_nd[channels3or4 - 3][type][pn][0][2])
o1[0][2] = 1;
else
o1[1][2] = 1;
if (cmp_par_vectors_nd[channels3or4 - 3][type][pn][1][2])
o2[0][2] = 1;
else
o2[1][2] = 1;
if (cmp_par_vectors_nd[channels3or4 - 3][type][pn][0][3])
o1[0][3] = 1;
else
o1[1][3] = 1;
if (cmp_par_vectors_nd[channels3or4 - 3][type][pn][1][3])
o2[0][3] = 1;
else
o2[1][3] = 1;
}
CGU_INT image_tcr[MAX_CHANNELS];
CGU_INT epo_dr_0[MAX_CHANNELS];
CGV_FLOAT error_0 = CMP_FLOAT_MAX;
for (CGU_UINT8 iclogBC7 = 0; iclogBC7 < (1 << index_bits) && (error_0 != 0); iclogBC7++)
{
CGV_FLOAT error_t = 0;
CGU_INT t1o[MAX_CHANNELS], t2o[MAX_CHANNELS];
for (ch1 = 0; ch1 < channels3or4; ch1++)
{
// D
CGV_FLOAT error_ta = CMP_FLOAT_MAX;
for (CGU_UINT8 t1 = o1[0][ch1]; t1 < o1[1][ch1]; t1++)
{
// C
// This is needed for non-integer mean points of "collapsed" sets
for (CGU_UINT8 t2 = o2[0][ch1]; t2 < o2[1][ch1]; t2++)
{
// B
CGU_INT image_tf;
CGU_INT image_tc;
image_tf = (CGU_INT)floor(image_src[0][ch1]);
image_tc = (CGU_INT)ceil(image_src[0][ch1]);
#ifndef ASPM_GPU
#ifdef USE_NEW_SP_ERR_IDX
CGV_FLOAT err_tf = old_get_sperr(clogBC7, bits[ch1], image_tf, t1, t2, iclogBC7);
CGV_FLOAT err_tc = old_get_sperr(clogBC7, bits[ch1], image_tc, t1, t2, iclogBC7);
if (err_tf > err_tc)
image_tcr[ch1] = image_tc;
else if (err_tf < err_tc)
image_tcr[ch1] = image_tf;
else
image_tcr[ch1] = (CGV_INT)floor(image_src[ch1][COMP_RED] + 0.5F);
//===============================
// Refine this for better quality!
//===============================
CGV_FLOAT error_tr;
error_tr = old_get_sperr(clogBC7, bits[ch1], image_tcr[ch1], t1, t2, iclogBC7);
error_tr = (error_tr * error_tr) +
2 * error_tr * old_img_absf(image_tcr[ch1] - image_src[ch1][COMP_RED]) +
(image_tcr[ch1] - image_src[ch1][COMP_RED]) * (image_tcr[ch1] - image_src[ch1][COMP_RED]);
if (error_tr < error_ta)
{
error_ta = error_tr;
t1o[ch1] = t1;
t2o[ch1] = t2;
epo_dr_0[ch1] = cmp_clampi(image_tcr[ch1], 0, 255);
}
#endif
#else
image_tcr[ch1] = (CGU_INT)floor(image_src[0][ch1] + 0.5F);
error_ta = 0;
t1o[ch1] = t1;
t2o[ch1] = t2;
epo_dr_0[ch1] = cmp_clampi(image_tcr[ch1], 0, 255);
#endif
} // B
} //C
error_t += error_ta;
} // D
if (error_t <= error_0)
{
// We have a solid color: Use image src if on GPU
image_log = iclogBC7;
image_idx = image_log;
#ifndef ASPM_GPU
#ifdef USE_BC7_SP_ERR_IDX
if (BC7EncodeRamps2.ramp_init) {
for (CGU_UINT8 ch = 0; ch < channels3or4; ch++)
{
CGV_INT index = (CLT2(clogBC7) * 4 * 256 * 2 * 2 * 16 * 2) +
(BTT2(bits[ch]) * 256 * 2 * 2 * 16 * 2) +
(epo_dr_0[ch] * 2 * 2 * 16 * 2) +
(t1o[ch] * 2 * 16 * 2) +
(t2o[ch] * 16 * 2) +
(iclogBC7 * 2);
epo_0[0][ch] = BC7EncodeRamps2.sp_idx[index + 0] & 0xFF;
epo_0[1][ch] = BC7EncodeRamps2.sp_idx[index + 1] & 0xFF;
}
}
#endif
#else
CGU_UINT8 ch;
CGU_UINT8 k;
// This needs improving
CGV_FLOAT MinC[4] = {255, 255, 255, 255};
CGV_FLOAT MaxC[4] = {0, 0, 0, 0};
// get min max colors
for (ch = 0; ch < channels3or4; ch++)
for (k = 0; k < numEntries; k++)
{
if (image_src[k][ch] < MinC[ch])
MinC[ch] = image_src[k][ch];
if (image_src[k][ch] > MaxC[ch])
MaxC[ch] = image_src[k][ch];
}
epo_0[0][0] = (CGU_UINT8)MinC[0];
epo_0[1][0] = (CGU_UINT8)MaxC[0];
epo_0[0][1] = (CGU_UINT8)MinC[1];
epo_0[1][1] = (CGU_UINT8)MaxC[1];
epo_0[0][2] = (CGU_UINT8)MinC[2];
epo_0[1][2] = (CGU_UINT8)MaxC[2];
epo_0[0][3] = (CGU_UINT8)MinC[3];
epo_0[1][3] = (CGU_UINT8)MaxC[3];
#endif
error_0 = error_t;
}
} // E
if (error_0 < error_1)
{
image_idx = image_log;
epo_code_out[0] = epo_0[0];
epo_code_out[1] = epo_0[1];
error_1 = error_0;
}
} //1
// Get Image error
CGV_Vec4f image_decomp[16];
for (i = 0; i < numEntries; i++)
{
index_out[i] = image_idx;
{
image_decomp[i][0] = cmp_GetRamp(index_bits, bits[0], epo_code_out[0].x, epo_code_out[1].x, i);
image_decomp[i][1] = cmp_GetRamp(index_bits, bits[1], epo_code_out[0].y, epo_code_out[1].y, i);
image_decomp[i][2] = cmp_GetRamp(index_bits, bits[2], epo_code_out[0].z, epo_code_out[1].z, i);
if (channels3or4 == 4)
image_decomp[i][3] = cmp_GetRamp(index_bits, bits[3], epo_code_out[0].w, epo_code_out[1].w, i);
}
}
// Do we need to do this rather then err_1 * numEntries
CGV_FLOAT error_quant;
error_quant = cmp_err_Total(image_src, image_decomp, numEntries, channels3or4);
return error_quant;
}
INLINE CGV_FLOAT old_sq_image(CGV_FLOAT v)
{
return v * v;
}
CGV_FLOAT cmp_shake3(CMP_INOUT CGU_Vec4ui epo_code_shake[2],
CMP_IN CGV_Vec4f image_cluster[2],
CMP_IN CGU_UINT32 index_cidx[16],
CMP_IN CGV_Vec4ui image_src[16],
CMP_IN CGU_INT index_bits,
CMP_IN CGU_INT type,
CMP_IN CGU_UINT8 max_bits[4],
CMP_IN CGU_UINT8 use_par,
CMP_IN CGU_INT numEntries, // max 16
CMP_IN CGU_UINT8 channels3or4)
{
CGV_FLOAT best_err = CMP_FLOAT_MAX;
CGV_FLOAT err_ed[16] = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f};
CGU_INT epo_code_par[2][2][2][MAX_CHANNELS];
for (CGU_UINT8 ch = 0; ch < channels3or4; ch++)
{
CGU_UINT8 ppA = 0;
CGU_UINT8 ppB = 0;
CGU_UINT8 rr = (use_par ? 2 : 1);
CGU_INT epo_code_epi[2][2]; // first/second, coord, begin rage end range
for (ppA = 0; ppA < rr; ppA++)
{ // loop max =2
for (ppB = 0; ppB < rr; ppB++)
{ //loop max =2
// set default ranges
epo_code_epi[0][0] = epo_code_epi[0][1] = cmp_ep_find_floor2(image_cluster[0][ch], max_bits[ch], use_par, ppA);
epo_code_epi[1][0] = epo_code_epi[1][1] = cmp_ep_find_floor2(image_cluster[1][ch], max_bits[ch], use_par, ppB);
// set begin range
epo_code_epi[0][0] -= ((epo_code_epi[0][0] < 1 ? epo_code_epi[0][0] : 1)) & (~use_par);
epo_code_epi[1][0] -= ((epo_code_epi[1][0] < 1 ? epo_code_epi[1][0] : 1)) & (~use_par);
// set end range
epo_code_epi[0][1] += ((1 << max_bits[ch]) - 1 - epo_code_epi[0][1] < 2 ? (1 << max_bits[ch]) - 1 - epo_code_epi[0][1] : 2) & (~use_par);
epo_code_epi[1][1] += ((1 << max_bits[ch]) - 1 - epo_code_epi[1][1] < 2 ? (1 << max_bits[ch]) - 1 - epo_code_epi[1][1] : 2) & (~use_par);
CGU_INT step = (1 << use_par);
err_ed[(ppA * 8) + (ppB * 4) + ch] = CMP_FLOAT_MAX;
for (CGU_INT epo_p1 = epo_code_epi[0][0]; epo_p1 <= epo_code_epi[0][1]; epo_p1 += step)
{
for (CGU_INT epo_p2 = epo_code_epi[1][0]; epo_p2 <= epo_code_epi[1][1]; epo_p2 += step)
{
CGV_FLOAT image_square_diff = 0.0F;
CGU_INT _mc = numEntries;
CGV_FLOAT image_ramp;
while (_mc > 0)
{
image_ramp = cmp_GetRamp(index_bits, max_bits[ch], epo_p1, epo_p2, index_cidx[_mc - 1]);
image_square_diff += cmp_squaref(image_ramp - image_src[(_mc - 1)][ch]);
_mc--;
}
if (image_square_diff < err_ed[(ppA * 8) + (ppB * 4) + ch])
{
err_ed[(ppA * 8) + (ppB * 4) + ch] = image_square_diff;
epo_code_par[ppA][ppB][0][ch] = epo_p1;
epo_code_par[ppA][ppB][1][ch] = epo_p2;
}
}
}
} // pp1
} // pp0
} // j
//---------------------------------------------------------
for (CGU_INT pn = 0; pn < cmp_npv_nd[channels3or4 - 3][type]; pn++)
{
CGV_FLOAT err_2 = 0.0F;
CGU_INT d1;
CGU_INT d2;
for (CGU_UINT8 ch = 0; ch < channels3or4; ch++)
{
d1 = cmp_par_vectors_nd[channels3or4 - 3][type][pn][0][ch];
d2 = cmp_par_vectors_nd[channels3or4 - 3][type][pn][1][ch];
err_2 += err_ed[(d1 * 8) + (d2 * 4) + ch];
}
if (err_2 < best_err)
{
best_err = err_2;
d1 = cmp_par_vectors_nd[channels3or4 - 3][type][pn][0][0];
d2 = cmp_par_vectors_nd[channels3or4 - 3][type][pn][1][0];
epo_code_shake[0][0] = epo_code_par[d1][d2][0][0];
epo_code_shake[1][0] = epo_code_par[d1][d2][1][0];
d1 = cmp_par_vectors_nd[channels3or4 - 3][type][pn][0][1];
d2 = cmp_par_vectors_nd[channels3or4 - 3][type][pn][1][1];
epo_code_shake[0][1] = epo_code_par[d1][d2][0][1];
epo_code_shake[1][1] = epo_code_par[d1][d2][1][1];
d1 = cmp_par_vectors_nd[channels3or4 - 3][type][pn][0][2];
d2 = cmp_par_vectors_nd[channels3or4 - 3][type][pn][1][2];
epo_code_shake[0][2] = epo_code_par[d1][d2][0][2];
epo_code_shake[1][2] = epo_code_par[d1][d2][1][2];
d1 = cmp_par_vectors_nd[channels3or4 - 3][type][pn][0][3];
d2 = cmp_par_vectors_nd[channels3or4 - 3][type][pn][1][3];
epo_code_shake[0][3] = epo_code_par[d1][d2][0][3];
epo_code_shake[1][3] = epo_code_par[d1][d2][1][3];
}
}
return best_err;
}
CGV_FLOAT cmp_requantized_index(CMP_INOUT CGU_UINT8 index_out[16],
CMP_INOUT CGU_Vec4ui epo_code_best[2],
CMP_IN CGU_INT index_bits,
CMP_IN CGU_UINT8 max_bits[4],
CMP_IN CGV_Vec4ui image_src[16],
CMP_IN CGU_INT numEntries,
CMP_IN CGU_UINT8 channels3or4)
{
//CGV_Vec4f image_requantize[16];
//CGV_FLOAT err_r = 0.0F;
CGU_UINT8 k;
CGU_UINT8 ch;
// for (k = 0; k < 16; k++)
// {
// image_requantize[k][0] = cmp_GetRamp(index_bits, max_bits[0], epo_code_best[0][0], epo_code_best[1][0], k);
// image_requantize[k][1] = cmp_GetRamp(index_bits, max_bits[1], epo_code_best[0][1], epo_code_best[1][1], k);
// image_requantize[k][2] = cmp_GetRamp(index_bits, max_bits[2], epo_code_best[0][2], epo_code_best[1][2], k);
// if (channels3or4 == 4)
// image_requantize[k][3] = cmp_GetRamp(index_bits, max_bits[3], epo_code_best[0][3], epo_code_best[1][3], k);
// else
// image_requantize[k][3] = 0.0f;
// }
//=========================================
// requantized image based on new epo_code
//=========================================
CGV_FLOAT image_requantize[SOURCE_BLOCK_SIZE][MAX_CHANNELS];
CGV_FLOAT err_r = 0.0F;
for (ch = 0; ch < channels3or4; ch++)
{
for (k = 0; k < SOURCE_BLOCK_SIZE; k++)
{
image_requantize[k][ch] = cmp_GetRamp(index_bits, max_bits[ch], epo_code_best[0][ch], epo_code_best[1][ch], k);
}
}
//=========================================
// Calc the error for the requantized image
//=========================================
CGV_Vec4f imageDiff;
//CGU_UINT8 block_entries = (1 << index_bits);
//
// for (k = 0; k < numEntries; k++)
// {
// CGV_FLOAT err_cmin = 262145.0f; // (256 * 256 * 4) + 1; CMP_FLOAT_MAX;
// CGU_UINT8 hold_index = 0;
// CGV_FLOAT image_err;
//
// for (CGU_UINT8 k1 = 0; k1 < block_entries; k1++)
// {
// imageDiff.x = image_requantize[k1].x - image_src[k].x;
// imageDiff.y = image_requantize[k1].y - image_src[k].y;
// imageDiff.z = image_requantize[k1].z - image_src[k].z;
// imageDiff.w = image_requantize[k1].w - image_src[k].w;
// image_err = cmp_dot4f(imageDiff, imageDiff);
//
// if (image_err < err_cmin)
// {
// err_cmin = image_err;
// hold_index = k1;
// }
// }
//
// index_out[k] = hold_index;
// err_r += err_cmin;
// }
//=========================================
// Calc the error for the requantized image
//=========================================
for (k = 0; k < numEntries; k++)
{
CGV_FLOAT err_cmin = CMP_FLOAT_MAX;
CGV_INT hold_index_j = 0;
for (CGV_INT iclogBC7 = 0; iclogBC7 < (1 << index_bits); iclogBC7++)
{
CGV_FLOAT image_err = 0.0F;
for (ch = 0; ch < channels3or4; ch++)
{
image_err += old_sq_image(image_requantize[iclogBC7][ch] - image_src[k][ch]);
}
if (image_err < err_cmin)
{
err_cmin = image_err;
hold_index_j = iclogBC7;
}
}
index_out[k] = (CGV_UINT8)hold_index_j;
err_r += err_cmin;
}
return err_r;
}
CGV_FLOAT cmp_optimize_IndexAndEndPoints(CMP_INOUT CGU_Vec4ui epo_code_out[2],
CMP_INOUT CGU_UINT32 index_io[16],
CMP_INOUT CGU_UINT32 index_packed_out[2],
CMP_IN CGV_Vec4ui image_src[16],
CMP_IN CGU_INT numEntries,
CMP_IN CGU_UINT8 Mi_,
CMP_IN CGU_UINT8 bits,
CMP_IN CGU_UINT8 channels3or4,
CMP_IN CGU_FLOAT errorThreshold,
CMP_IN CGU_INT blockMode)
{
CGV_FLOAT err_best = CMP_FLOAT_MAX;
CGU_INT type;
CGU_UINT8 channels2 = 2 * channels3or4;
type = bits % channels2;
CGU_UINT8 use_par = (type != 0);
CGU_UINT8 max_bits[4] = {0, 0, 0, 0};
CGU_UINT8 ch;
CGU_INT k;
for (ch = 0; ch < channels3or4; ch++)
max_bits[ch] = (bits + channels2 - 1) / channels2;
CGU_INT index_bits = g_modesettings[blockMode].indexBits;
CGU_INT clt_clogBC7 = index_bits - 2;
if (clt_clogBC7 > 3)
return CMP_FLOAT_MAX;
Mi_ = Mi_ - 1;
CGU_UINT32 index_tmp[16];
CGU_INT maxTry = MAX_TRY_SHAKER;
for (k = 0; k < numEntries; k++)
index_tmp[k] = cmp_clampui8(index_io[k], 0, 15);
epo_code_out[0] = 0u;
epo_code_out[1] = 0u;
CGV_FLOAT err_requant = 0.0F;
CGU_UINT8 MaxIndex;
MaxIndex = index_collapse2(index_tmp, numEntries);
//===============================
// we have a solid color 4x4 block
//===============================
if (MaxIndex == 0)
{
return cmp_quant_solid_color(index_io, epo_code_out, image_src, numEntries, Mi_, max_bits, type, channels3or4, blockMode);
}
for (CGU_INT ii = 0; ii < maxTry; ii++)
{
//===============================
// We have ramp colors to process
//===============================
CGV_FLOAT err_cluster = CMP_FLOAT_MAX;
CGV_FLOAT err_shake;
CGU_UINT32 index_cluster[16];
CGU_Vec4ui epo_code_best[2] = {{0, 0, 0, 0}, {0, 0, 0, 0}};
for (CGU_UINT8 ii2 = 0; ii2 < numEntries; ii2++)
index_cluster[ii2] = 0;
CGU_UINT8 mi = Mi_;
for (CGU_UINT8 index_slope = 1; (index_slope * MaxIndex) <= mi; index_slope++)
{
CGV_Vec4f image_cluster[2] = {{0.0f, 0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f, 0.0f}};
for (CGU_UINT8 index_offset = 0; index_offset <= (mi - index_slope * MaxIndex); index_offset++)
{
//-------------------------------------
// set a new index data to try
//-------------------------------------
for (k = 0; k < numEntries; k++)
index_cluster[k] = index_tmp[k] * index_slope + index_offset;
if (cmp_get_ideal_cluster(image_cluster, index_cluster, Mi_, image_src, numEntries, channels3or4))
{
CGU_Vec4ui epo_code_shake[2] = {{0, 0, 0, 0}, {0, 0, 0, 0}};
err_shake = cmp_shake3( epo_code_shake,
image_cluster,
index_cluster,
image_src,
index_bits,
type,
max_bits,
use_par,
numEntries,
channels3or4);
if (err_shake < err_cluster)
{
err_cluster = err_shake;
epo_code_best[0] = epo_code_shake[0];
epo_code_best[1] = epo_code_shake[1];
}
}
}
}
if ((err_cluster != CMP_FLOAT_MAX))
{
//=========================
// test results for quality
//=========================
CGU_UINT8 index_best[16] = {0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0};
err_requant = cmp_requantized_index(index_best,
epo_code_best,
index_bits,
max_bits,
image_src,
numEntries,
channels3or4);
if (err_requant < err_best)
{
//better = 1;
for (k = 0; k < numEntries; k++)
index_io[k] = index_tmp[k] = index_best[k];
cmp_pack4bitindex32(index_packed_out, index_io);
epo_code_out[0] = epo_code_best[0];
epo_code_out[1] = epo_code_best[1];
err_best = err_requant;
}
}
// Early out if we have our target err
if (err_best <= errorThreshold)
break;
MaxIndex = index_collapse2(index_tmp, numEntries);
if (MaxIndex == 0)
break;
}
return err_best;
}
CGU_UINT8 cmp_Write8Bit2(CMP_INOUT CGU_UINT8 base[16], CMP_IN CGU_INT offset, CMP_IN CGU_INT bits, CMP_IN CGU_UINT8 bitVal)
{
base[offset / 8] |= bitVal << (offset % 8);
if (offset % 8 + bits > 8)
{
base[offset / 8 + 1] |= shift_right_uint82(bitVal, 8 - offset % 8);
}
return (offset += bits);
}
INLINE CGU_UINT8 shift_right_uint8V2(CMP_IN CGU_UINT8 v, CMP_IN CGU_UINT8 bits)
{
return v >> bits; // (perf warning expected)
}
void cmp_Write8BitV2(CMP_INOUT CGU_UINT8 base[16], CMP_IN CGU_INT offset, CMP_IN CGU_INT bits, CMP_IN CGU_UINT8 bitVal)
{
base[offset / 8] |= bitVal << (offset % 8);
if (offset % 8 + bits > 8)
{
base[offset / 8 + 1] |= shift_right_uint8V2(bitVal, 8 - offset % 8);
}
}
void cmp_Encode_mode01237(CMP_IN CGU_INT blockMode,
CMP_IN CGU_UINT8 bestPartition,
CMP_IN CGU_UINT32 packedEndpoints[6],
CMP_IN CGU_UINT8 index16[16],
CMP_INOUT CGU_UINT8 cmp_out[16])
{
CGU_UINT8 blockindex[SOURCE_BLOCK_SIZE];
CGU_UINT32 indexBitsV = g_modesettings[blockMode].indexBits;
CGU_UINT32 k;
CGU_UINT32 ch;
for (k = 0; k < COMPRESSED_BLOCK_SIZE; k++)
cmp_out[k] = 0;
// mode 0 = 1, mode 1 = 01, mode 2 = 001, mode 3 = 0001, ...
CGU_INT bitPosition = blockMode;
bitPosition = cmp_Write8Bit2(cmp_out, bitPosition, 1, 1);
// Write partition bits
bitPosition = cmp_Write8Bit2(cmp_out, bitPosition, g_modesettings[blockMode].partitionBits, bestPartition);
// Sort out the index set and tag whether we need to flip the
// endpoints to get the correct state in the implicit index bits
// The implicitly encoded MSB of the fixup index must be 0
CGU_UINT32 fixup[3] = {0, 0, 0};
cmp_get_fixuptable(fixup, (g_modesettings[blockMode].maxSubSets == 2 ? bestPartition : bestPartition + 64));
// Extract indices and mark subsets that need to have their colours flipped to get the
// right state for the implicit MSB of the fixup index
CGU_INT flipColours[3] = {0, 0, 0};
for (k = 0; k < SOURCE_BLOCK_SIZE; k++)
{
blockindex[k] = index16[k];
for (CGU_UINT8 j = 0; j < g_modesettings[blockMode].maxSubSets; j++)
{
if (k == fixup[j])
{
if (blockindex[k] & (1 << (indexBitsV - 1)))
{
flipColours[j] = 1;
}
}
}
}
// Now we must flip the endpoints where necessary so that the implicitly encoded
// index bits have the correct state
for (k = 0; k < g_modesettings[blockMode].maxSubSets; k++)
{
if (flipColours[k] == 1)
{
CGU_UINT32 temp = packedEndpoints[k * 2 + 0];
packedEndpoints[k * 2 + 0] = packedEndpoints[k * 2 + 1];
packedEndpoints[k * 2 + 1] = temp;
}
}
// ...next flip the indices where necessary
for (k = 0; k < SOURCE_BLOCK_SIZE; k++)
{
CGU_UINT8 partsub = cmp_get_partition_subset2(bestPartition, g_modesettings[blockMode].maxSubSets, k);
if (flipColours[partsub] == 1)
{
blockindex[k] = ((1 << indexBitsV) - 1) - blockindex[k];
}
}
// Endpoints are stored in the following order RRRR GGGG BBBB (AAAA) (PPPP)
// i.e. components are packed together
CGU_Vec4ui unpackedColours[MAX_SUBSETS * 2];
CGU_UINT8 parityBits[MAX_SUBSETS][2];
// Init
for (k = 0; k < MAX_SUBSETS * 2; k++)
unpackedColours[k] = 0;
// Unpack the colour values for the subsets
for (k = 0; k < g_modesettings[blockMode].maxSubSets; k++)
{
CGU_UINT32 packedColours[2] = {packedEndpoints[k * 2 + 0], packedEndpoints[k * 2 + 1]};
if (blockMode == 0 || blockMode == 3 || blockMode == 7)
{ // TWO_PBIT
parityBits[k][0] = packedColours[0] & 1;
parityBits[k][1] = packedColours[1] & 1;
packedColours[0] >>= 1;
packedColours[1] >>= 1;
}
else if (blockMode == 1)
{ // ONE_PBIT
parityBits[k][0] = packedColours[1] & 1;
parityBits[k][1] = packedColours[1] & 1;
packedColours[0] >>= 1;
packedColours[1] >>= 1;
}
else if (blockMode == 2)
{
parityBits[k][0] = 0;
parityBits[k][1] = 0;
}
for (ch = 0; ch < g_modesettings[blockMode].channels3or4; ch++)
{
unpackedColours[k * 2][ch] = packedColours[0] & ((1 << g_modesettings[blockMode].componentBits) - 1);
unpackedColours[k * 2 + 1][ch] = packedColours[1] & ((1 << g_modesettings[blockMode].componentBits) - 1);
packedColours[0] >>= g_modesettings[blockMode].componentBits;
packedColours[1] >>= g_modesettings[blockMode].componentBits;
}
}
// Loop over component
for (ch = 0; ch < g_modesettings[blockMode].channels3or4; ch++)
{
// loop over subsets
for (k = 0; k < g_modesettings[blockMode].maxSubSets; k++)
{
bitPosition = cmp_Write8Bit2(cmp_out, bitPosition, g_modesettings[blockMode].componentBits, unpackedColours[k * 2][ch] & 0xFF);
bitPosition = cmp_Write8Bit2(cmp_out, bitPosition, g_modesettings[blockMode].componentBits, unpackedColours[k * 2 + 1][ch] & 0xFF);
}
}
// write parity bits
if (blockMode != 2)
{
for (k = 0; k < g_modesettings[blockMode].maxSubSets; k++)
{
if (blockMode == 1)
{ // ONE_PBIT
bitPosition = cmp_Write8Bit2(cmp_out, bitPosition, 1, parityBits[k][0] & 0x01);
}
else
{ // TWO_PBIT
bitPosition = cmp_Write8Bit2(cmp_out, bitPosition, 1, parityBits[k][0] & 0x01);
bitPosition = cmp_Write8Bit2(cmp_out, bitPosition, 1, parityBits[k][1] & 0x01);
}
}
}
// Encode the index bits
CGU_INT bitPositionV = bitPosition;
for (k = 0; k < 16; k++)
{
CGU_UINT8 partsub = cmp_get_partition_subset2(bestPartition, g_modesettings[blockMode].maxSubSets, k);
// If this is a fixup index then drop the MSB which is implicitly 0
if (k == fixup[partsub])
{
cmp_Write8BitV2(cmp_out, bitPositionV, g_modesettings[blockMode].indexBits - 1, blockindex[k] & 0x07F);
bitPositionV += g_modesettings[blockMode].indexBits - 1;
}
else
{
cmp_Write8BitV2(cmp_out, bitPositionV, g_modesettings[blockMode].indexBits, blockindex[k]);
bitPositionV += g_modesettings[blockMode].indexBits;
}
}
}
CGV_FLOAT cmp_process_mode(CMP_INOUT CGU_UINT32 best_cmp_out[5], CMP_IN CGU_Vec4ui image_src[16], CMP_IN CGU_INT block_mode)
{
#ifdef USE_OLDCODE
CGV_FLOAT best_err = 1e30f;
CGU_Vec4ui epo_code[6];
CGU_Vec4ui bestEndpoints[6];
CGU_UINT8 bestindex[3][16];
CGU_INT bestEntryCount[3];
CGU_UINT8 bestindex16[16];
CGU_UINT32 packedEndpoints[6] = {0, 0, 0, 0, 0, 0};
CGU_UINT32 k;
CGU_UINT32 ch;
CGU_UINT32 subset;
// Check for a solid color for a fast encode
CGV_Vec4ui mean_out = 0.0f;
for (k = 0; k < 16; k++)
{
mean_out = mean_out + image_src[k];
bestindex16[k] = 0;
}
mean_out = mean_out / 16;
// Image has alpha
if (mean_out.w < 255)
{
}
CGU_UINT8 storedBestindex[64][3][16];
CGV_FLOAT storedError[64];
CGU_UINT8 sortedPartition[64];
CGV_FLOAT quality = 1.0f;
CGV_FLOAT opaque_err = 0.0f;
CGV_Vec4ui image_subsets[3][16];
CGU_INT subset_entryCount[MAX_SUBSETS] = {0, 0, 0};
CGU_UINT8 bestPartition = 0;
for (CGU_UINT8 mode_blockPartition = 0; mode_blockPartition < 64; mode_blockPartition++)
{
cmp_GetPartitionSubSet2_mode01237(
image_subsets, subset_entryCount, mode_blockPartition, image_src, block_mode, g_modesettings[block_mode].channels3or4);
CGV_Vec4ui subset_image_src[16];
CGU_UINT8 index_out1[16];
CGV_FLOAT err_quant = 0.0F;
// Store the quntize error for this partition to be sorted and processed later
for (subset = 0; subset < g_modesettings[block_mode].maxSubSets; subset++)
{
CGU_INT numEntries = subset_entryCount[subset];
for (CGU_UINT8 ii = 0; ii < 16; ii++)
subset_image_src[ii] = image_subsets[subset][ii];
err_quant += cmp_GetQuantizeIndex_old(
index_out1, subset_image_src, numEntries, g_modesettings[block_mode].clusters, g_modesettings[block_mode].channels3or4);
for (CGU_UINT8 idx = 0; idx < numEntries; idx++)
storedBestindex[mode_blockPartition][subset][idx] = index_out1[idx];
}
storedError[mode_blockPartition] = err_quant;
}
// Sort the results
cmp_sortPartitionProjection(storedError, sortedPartition, 64); // 64 partitions
CGU_UINT8 numShakeAttempts = cmp_max8(1, cmp_min8((CGU_UINT8)floor(8 * quality + 0.5), 64)); // 64 partitions
CGV_FLOAT err_best = CMP_FLOAT_MAX;
// Now do the endpoint shaking
for (CGU_UINT8 nSA = 0; nSA < numShakeAttempts; nSA++)
{
CGV_FLOAT err_optimized = 0.0F;
CGU_UINT8 sortedBlockPartition;
sortedBlockPartition = sortedPartition[nSA];
//********************************************
// Get the partition shape for the given mode
//********************************************
cmp_GetPartitionSubSet2_mode01237(
image_subsets, subset_entryCount, sortedBlockPartition, image_src, block_mode, g_modesettings[block_mode].channels3or4);
//*****************************
// Process the partition shape
//*****************************
for (subset = 0; subset < g_modesettings[block_mode].maxSubSets; subset++)
{
CGU_INT numEntries = subset_entryCount[subset];
CGU_UINT32 index_io[16];
CGV_Vec4ui src_image_block[16];
CGU_Vec4ui tmp_epo_code[2] = {{0, 0, 0, 0}, {0, 0, 0, 0}};
for (k = 0; k < 16; k++)
src_image_block[k] = image_subsets[subset][k];
for (k = 0; k < 16; k++)
index_io[k] = storedBestindex[sortedBlockPartition][subset][k];
CGU_UINT32 index_packed_out[2] = {0, 0};
err_optimized += cmp_optimize_IndexAndEndPoints(tmp_epo_code,
index_io,
index_packed_out,
src_image_block,
numEntries,
g_modesettings[block_mode].clusters,
g_modesettings[block_mode].bits,
g_modesettings[block_mode].channels3or4,
0.01f,
1);
for (k = 0; k < 16; k++)
storedBestindex[sortedBlockPartition][subset][k] = index_io[k];
epo_code[subset * 2] = tmp_epo_code[0];
epo_code[subset * 2 + 1] = tmp_epo_code[1];
shared_temp[subset * 2].endPoint_low = tmp_epo_code[0];
shared_temp[subset * 2 + 1].endPoint_high = tmp_epo_code[1];
}
//****************************************
// Check if result is better than the last
//****************************************
if (err_optimized < err_best)
{
bestPartition = sortedBlockPartition;
CGU_INT bestIndexCount = 0;
for (subset = 0; subset < g_modesettings[block_mode].maxSubSets; subset++)
{
CGU_UINT32 numEntries = subset_entryCount[subset];
bestEntryCount[subset] = numEntries;
if (numEntries)
{
bestEndpoints[subset * 2] = epo_code[subset * 2];
bestEndpoints[subset * 2 + 1] = epo_code[subset * 2 + 1];
shared_temp[subset * 2].endPoint_low = bestEndpoints[subset * 2];
shared_temp[subset * 2 + 1].endPoint_high = bestEndpoints[subset * 2 + 1];
for (k = 0; k < numEntries; k++)
{
bestindex[subset][k] = storedBestindex[sortedBlockPartition][subset][k];
bestindex16[bestIndexCount++] = storedBestindex[sortedBlockPartition][subset][k];
shared_temp[k].colorindex = storedBestindex[sortedBlockPartition][subset][k];
}
}
}
err_best = err_optimized;
// Early out if we found we can compress with error below the quality threshold
if (err_best <= 0.01f) // Thresh hold err
{
break;
}
}
}
if (block_mode != 7)
err_best += opaque_err;
if (err_best > best_err)
return best_err;
//**************************
// Save the encoded block
//**************************
best_err = err_best;
// Now we have all the data needed to encode the block
// We need to pack the endpoints prior to encoding
for (subset = 0; subset < g_modesettings[block_mode].maxSubSets; subset++)
{
packedEndpoints[subset * 2] = 0;
packedEndpoints[subset * 2 + 1] = 0;
if (bestEntryCount[subset])
{
CGU_UINT32 rightAlignment = 0;
// Sort out parity bits
if (block_mode != 2)
{
// Sort out BCC parity bits
packedEndpoints[subset * 2] = bestEndpoints[subset * 2][0] & 1;
packedEndpoints[subset * 2 + 1] = bestEndpoints[subset * 2 + 1][0] & 1;
for (ch = 0; ch < g_modesettings[block_mode].channels3or4; ch++)
{
bestEndpoints[subset * 2][ch] >>= 1;
bestEndpoints[subset * 2 + 1][ch] >>= 1;
}
rightAlignment++;
}
// Fixup endpoints
for (ch = 0; ch < g_modesettings[block_mode].channels3or4; ch++)
{
packedEndpoints[subset * 2] |= bestEndpoints[subset * 2][ch] << rightAlignment;
packedEndpoints[subset * 2 + 1] |= bestEndpoints[subset * 2 + 1][ch] << rightAlignment;
rightAlignment += g_modesettings[block_mode].componentBits;
}
}
}
CGU_UINT8 idxCount[3] = {0, 0, 0};
for (k = 0; k < SOURCE_BLOCK_SIZE; k++)
{
CGU_UINT8 partsub = cmp_get_partition_subset2(bestPartition, g_modesettings[block_mode].maxSubSets, k);
CGU_UINT8 idxC = idxCount[partsub];
bestindex16[k] = bestindex[partsub][idxC];
idxCount[partsub] = idxC + 1;
shared_temp[k].colorindex = bestindex16[k];
}
CGU_UINT8 cmp_out[COMPRESSED_BLOCK_SIZE];
cmp_Encode_mode01237(block_mode, bestPartition, packedEndpoints, bestindex16, cmp_out);
best_cmp_out[0] = (CGU_UINT32)cmp_out[0] + (CGU_UINT32)(cmp_out[1] << 8) + (CGU_UINT32)(cmp_out[2] << 16) + (CGU_UINT32)(cmp_out[3] << 24);
best_cmp_out[1] = (CGU_UINT32)cmp_out[4] + (CGU_UINT32)(cmp_out[5] << 8) + (CGU_UINT32)(cmp_out[6] << 16) + (CGU_UINT32)(cmp_out[7] << 24);
best_cmp_out[2] = (CGU_UINT32)cmp_out[8] + (CGU_UINT32)(cmp_out[9] << 8) + (CGU_UINT32)(cmp_out[10] << 16) + (CGU_UINT32)(cmp_out[11] << 24);
best_cmp_out[3] = (CGU_UINT32)cmp_out[12] + (CGU_UINT32)(cmp_out[13] << 8) + (CGU_UINT32)(cmp_out[14] << 16) + (CGU_UINT32)(cmp_out[15] << 24);
//CGU_Vec4ui block = {0, 0, 0, 0};
//block_package1(block, bestPartition, 0);
//best_cmp_out[0] = block[0];
//best_cmp_out[1] = block[1];
//best_cmp_out[2] = block[2];
//best_cmp_out[3] = block[3];
//
//printSharedTemp();
return best_err;
#else
CGU_UINT8 bestPartition = 0;
// Find the best partion
CGU_UINT32 pbit = 0;
CGU_UINT32 error;
CGU_UINT32 bestErr = MAX_UINT;
CGU_UINT32 bestpbit = 0;
for (CGU_UINT8 mode_blockPartition = 0; mode_blockPartition < 64; mode_blockPartition++)
{
error = cmp_GetPartitionError(pbit, mode_blockPartition, image_src);
if (error < bestErr)
{
bestErr = error;
bestpbit = pbit;
bestPartition = mode_blockPartition;
}
}
// Get the index for the partition
for (CGU_INT threadInBlock = 15; threadInBlock >= 0; threadInBlock--)
{
ProcessBlock(1, bestPartition, 0, bestpbit, 0, threadInBlock, threadInBlock, 0);
}
// print results for debug
printSharedTemp();
//=======================
// Encode final block
//========================
{
// CGU_Vec4ui blockGreen = {0xffe00040, 0xfffe0007, 0x00000001, 0x00000000};
// CGU_Vec4ui blockBlue = {0x00000040, 0xfffffff8, 0x00000001, 0x00000000};
// CGU_Vec4ui block00 = {0xf0617fc0, 0xfffe0c3f, 0xff00fe11, 0xff01ef00};
CGU_Vec4ui blockRed = {0x001fffc0, 0xfffe0000, 0x00000001, 0x00000000};
CGU_Vec4ui block = {0, 0, 0, 0};
CGU_UINT32 input_mode = 1;
switch (input_mode)
{
case 1:
block_package1(block, bestPartition, 0);
break;
case 3:
block_package3(block, bestPartition, 0);
break;
case 7:
block_package7(block, bestPartition, 0);
break;
default: // error unsupported mode used!
block = blockRed;
break;
}
best_cmp_out[0] = block[0];
best_cmp_out[1] = block[1];
best_cmp_out[2] = block[2];
best_cmp_out[3] = block[3];
}
return 0.0f;
#endif
}
#endif // Not ASPM_HLSL
//======================================= MODES 45 =============================================
#ifndef ASPM_HLSL
#if defined(ENABLE_CMP_MODE4) || defined(ENABLE_CMP_MODE5)
// Compression Results
struct cmp_mode_parameters2
{
CGV_INT color_qendpoint[8];
CGV_INT alpha_qendpoint[8];
CGV_UINT8 color_index[16];
CGV_UINT8 alpha_index[16];
CGV_UINT32 idxMode;
CGV_UINT32 rotated_channel;
};
CMP_STATIC CMP_CONSTANT CGU_UINT8 componentRotations2[4][4] = {
{ COMP_ALPHA, COMP_RED, COMP_GREEN, COMP_BLUE },
{ COMP_RED, COMP_ALPHA, COMP_GREEN, COMP_BLUE },
{ COMP_GREEN, COMP_RED, COMP_ALPHA, COMP_BLUE },
{ COMP_BLUE, COMP_RED, COMP_GREEN, COMP_ALPHA }
};
INLINE CGV_UINT8 old_shift_right_uint(CGV_UINT8 v, CGU_UINT8 bits)
{
return v >> bits; // (perf warning expected)
}
void old_Write8Bit(CGV_UINT8 base[], CGU_INT* uniform offset, CGU_INT bits, CGV_UINT8 bitVal)
{
base[*offset / 8] |= bitVal << (*offset % 8);
if (*offset % 8 + bits > 8)
{
base[*offset / 8 + 1] |= old_shift_right_uint(bitVal, 8 - *offset % 8);
}
*offset += bits;
}
INLINE void old_swap_index(CGV_UINT8 u[], CGV_UINT8 v[], CGU_INT n)
{
for (CGU_INT i = 0; i < n; i++)
{
CGV_UINT8 t = u[i];
u[i] = v[i];
v[i] = t;
}
}
INLINE void old_swap_epo(CGV_INT u[], CGV_INT v[], CGV_INT n)
{
for (CGU_INT i = 0; i < n; i++)
{
CGV_INT t = u[i];
u[i] = v[i];
v[i] = t;
}
}
INLINE void old_encode_swap(CGV_INT endpoint[], CGU_INT channels, CGV_UINT8 block_index[MAX_SUBSET_SIZE], CGU_INT bits)
{
CGU_INT levels = 1 << bits;
if (block_index[0] >= levels / 2)
{
old_swap_epo(&endpoint[0], &endpoint[channels], channels);
for (CGU_INT k = 0; k < SOURCE_BLOCK_SIZE; k++)
#ifdef ASPM_GPU
block_index[k] = (levels - 1) - block_index[k];
#else
block_index[k] = CGV_UINT8(levels - 1) - block_index[k];
#endif
}
}
void old_encode_index(CGV_UINT8 data[16], CGU_INT* uniform pPos, CGV_UINT8 block_index[MAX_SUBSET_SIZE], CGU_INT bits)
{
old_Write8Bit(data, pPos, bits - 1, block_index[0]);
for (CGU_INT j = 1; j < SOURCE_BLOCK_SIZE; j++)
{
CGV_UINT8 qbits = block_index[j] & 0xFF;
old_Write8Bit(data, pPos, bits, qbits);
}
}
void cmp_Encode_mode4(CMP_INOUT CGV_UINT8 cmp_out[COMPRESSED_BLOCK_SIZE], cmp_mode_parameters2 params)
{
CGU_INT bitPosition = 4; // Position the pointer at the LSB
for (CGU_INT k = 0; k < COMPRESSED_BLOCK_SIZE; k++)
cmp_out[k] = 0;
// mode 4 (5 bits) 00001
old_Write8Bit(cmp_out, &bitPosition, 1, 1);
// rotation 2 bits
old_Write8Bit(cmp_out, &bitPosition, 2, CMP_STATIC_CAST(CGV_UINT8, params.rotated_channel));
// idxMode 1 bit
old_Write8Bit(cmp_out, &bitPosition, 1, CMP_STATIC_CAST(CGV_UINT8, params.idxMode));
CGU_INT idxBits[2] = {2, 3};
if (params.idxMode)
{
idxBits[0] = 3;
idxBits[1] = 2;
// Indicate if we need to fixup the index
old_swap_index(params.color_index, params.alpha_index, 16);
old_encode_swap(params.alpha_qendpoint, 4, params.color_index, 2);
old_encode_swap(params.color_qendpoint, 4, params.alpha_index, 3);
}
else
{
old_encode_swap(params.color_qendpoint, 4, params.color_index, 2);
old_encode_swap(params.alpha_qendpoint, 4, params.alpha_index, 3);
}
// color endpoints 5 bits each
// R0 : R1
// G0 : G1
// B0 : B1
for (CGU_INT component = 0; component < 3; component++)
{
old_Write8Bit(cmp_out, &bitPosition, 5, CMP_STATIC_CAST(CGV_UINT8, params.color_qendpoint[component]));
old_Write8Bit(cmp_out, &bitPosition, 5, CMP_STATIC_CAST(CGV_UINT8, params.color_qendpoint[4 + component]));
}
// alpha endpoints (6 bits each)
// A0 : A1
old_Write8Bit(cmp_out, &bitPosition, 6, CMP_STATIC_CAST(CGV_UINT8, params.alpha_qendpoint[0]));
old_Write8Bit(cmp_out, &bitPosition, 6, CMP_STATIC_CAST(CGV_UINT8, params.alpha_qendpoint[4]));
// index 2 bits each (31 bits total)
old_encode_index(cmp_out, &bitPosition, params.color_index, 2);
// index 3 bits each (47 bits total)
old_encode_index(cmp_out, &bitPosition, params.alpha_index, 3);
}
void cmp_Encode_mode5(CMP_INOUT CGV_UINT8 cmp_out[COMPRESSED_BLOCK_SIZE], cmp_mode_parameters2 params)
{
for (CGU_INT k = 0; k < COMPRESSED_BLOCK_SIZE; k++)
cmp_out[k] = 0;
// mode 5 bits = 000001
CGU_INT bitPosition = 5; // Position the pointer at the LSB
old_Write8Bit(cmp_out, &bitPosition, 1, 1);
// Write 2 bit rotation
old_Write8Bit(cmp_out, &bitPosition, 2, CMP_STATIC_CAST(CGV_UINT8, params.rotated_channel));
old_encode_swap(params.color_qendpoint, 4, params.color_index, 2);
old_encode_swap(params.alpha_qendpoint, 4, params.alpha_index, 2);
// color endpoints (7 bits each)
// R0 : R1
// G0 : G1
// B0 : B1
for (CGU_INT component = 0; component < 3; component++)
{
old_Write8Bit(cmp_out, &bitPosition, 7, CMP_STATIC_CAST(CGV_UINT8, params.color_qendpoint[component]));
old_Write8Bit(cmp_out, &bitPosition, 7, CMP_STATIC_CAST(CGV_UINT8, params.color_qendpoint[4 + component]));
}
// alpha endpoints (8 bits each)
// A0 : A1
old_Write8Bit(cmp_out, &bitPosition, 8, CMP_STATIC_CAST(CGV_UINT8, params.alpha_qendpoint[0]));
old_Write8Bit(cmp_out, &bitPosition, 8, CMP_STATIC_CAST(CGV_UINT8, params.alpha_qendpoint[4]));
// color index 2 bits each (31 bits total)
// alpha index 2 bits each (31 bits total)
old_encode_index(cmp_out, &bitPosition, params.color_index, 2);
old_encode_index(cmp_out, &bitPosition, params.alpha_index, 2);
}
void Compress_mode45(CMP_INOUT CGU_UINT32 cmp_out[4], CGU_INT blockMode, CGU_Vec4ui image_src[SOURCE_BLOCK_SIZE])
{
cmp_mode_parameters2 best_candidate;
CGU_UINT32 channels3or4 = 4;
CGU_UINT8 numClusters0[2];
CGU_UINT8 numClusters1[2];
CGU_INT modeBits[2];
CGU_INT max_idxMode;
if (blockMode == 4)
{
max_idxMode = 2;
modeBits[0] = 30; // bits = 2 * (Red 5+ Grn 5+ blu 5)
modeBits[1] = 36; // bits = 2 * (Alpha 6+6+6)
numClusters0[0] = 4;
numClusters0[1] = 8;
numClusters1[0] = 8;
numClusters1[1] = 4;
}
else
{
max_idxMode = 1;
modeBits[0] = 42; // bits = 2 * (Red 7+ Grn 7+ blu 7)
modeBits[1] = 48; // bits = 2 * (Alpha 8+8+8) = 48
numClusters0[0] = 4;
numClusters0[1] = 4;
numClusters1[0] = 4;
numClusters1[1] = 4;
}
CGU_Vec4ui src_color_Block[SOURCE_BLOCK_SIZE];
CGU_Vec4ui src_alpha_Block[SOURCE_BLOCK_SIZE];
CGV_FLOAT best_err = CMP_FLOAT_MAX;
// Go through each possible rotation and selection of index rotationBits)
for (CGU_UINT8 rotated_channel = 0; rotated_channel < channels3or4; rotated_channel++)
{
// A
for (CGU_INT k = 0; k < SOURCE_BLOCK_SIZE; k++)
{
for (CGU_INT p = 0; p < 3; p++)
{
src_color_Block[k][p] = image_src[k][componentRotations2[rotated_channel][p+1]];
src_alpha_Block[k][p] = image_src[k][componentRotations2[rotated_channel][0]];
}
src_color_Block[k][3] = image_src[k][3];
src_alpha_Block[k][3] = image_src[k][componentRotations2[3][3]];
}
CGV_FLOAT err_quantizer;
CGV_FLOAT err_bestQuantizer = CMP_FLOAT_MAX;
for (CGU_INT idxMode = 0; idxMode < max_idxMode; idxMode++)
{
err_quantizer = cmp_GetQuantizeIndex_old(best_candidate.color_index, src_color_Block, SOURCE_BLOCK_SIZE, numClusters0[idxMode], 3);
err_quantizer += cmp_GetQuantizeIndex_old(best_candidate.alpha_index, src_alpha_Block, SOURCE_BLOCK_SIZE, numClusters1[idxMode], 3) / 3.0F;
// If quality is high then run the full shaking for this config and
// store the result if it beats the best overall error
// Otherwise only run the shaking if the error is better than the best
// quantizer error
if (err_quantizer <= err_bestQuantizer)
{
err_bestQuantizer = err_quantizer;
// Shake size gives the size of the shake cube
CGV_FLOAT err_overallError;
CGU_Vec4ui color_qendpoint2[2] = {{0, 0, 0, 0}, {0, 0, 0, 0}};
CGV_Vec4ui src_image_block[16];
CGU_Vec4ui alpha_qendpoint2[2] = {{0, 0, 0, 0}, {0, 0, 0, 0}};
CGU_UINT32 alpha_index[16];
CGU_UINT32 color_index[16];
for (int k = 0; k < 16; k++) {
alpha_index[k] = best_candidate.alpha_index[k];
color_index[k] = best_candidate.color_index[k];
}
CGU_UINT32 color_index_packed_out[2] = {0, 0};
CGU_UINT32 alpha_index_packed_out[2] = {0, 0};
err_overallError = cmp_optimize_IndexAndEndPoints(color_qendpoint2,
color_index,
color_index_packed_out,
src_color_Block,
16,
numClusters0[idxMode],
modeBits[0],
3,
0.01f,
blockMode);
// Alpha scalar block
err_overallError += cmp_optimize_IndexAndEndPoints(alpha_qendpoint2,
alpha_index,
alpha_index_packed_out,
src_alpha_Block,
16,
numClusters1[idxMode],
modeBits[1],
3,
0.01f,
blockMode) / 3;
// If we beat the previous best then encode the block
if (err_overallError < best_err)
{
best_err = err_overallError;
best_candidate.idxMode = idxMode;
best_candidate.rotated_channel = rotated_channel;
best_candidate.alpha_qendpoint[0] = alpha_qendpoint2[0].x;
best_candidate.alpha_qendpoint[1] = alpha_qendpoint2[0].y;
best_candidate.alpha_qendpoint[2] = alpha_qendpoint2[0].z;
best_candidate.alpha_qendpoint[3] = alpha_qendpoint2[0].w;
best_candidate.alpha_qendpoint[4] = alpha_qendpoint2[1].x;
best_candidate.alpha_qendpoint[5] = alpha_qendpoint2[1].y;
best_candidate.alpha_qendpoint[6] = alpha_qendpoint2[1].z;
best_candidate.alpha_qendpoint[7] = alpha_qendpoint2[1].w;
best_candidate.color_qendpoint[0] = color_qendpoint2[0].x;
best_candidate.color_qendpoint[1] = color_qendpoint2[0].y;
best_candidate.color_qendpoint[2] = color_qendpoint2[0].z;
best_candidate.color_qendpoint[3] = color_qendpoint2[0].w;
best_candidate.color_qendpoint[4] = color_qendpoint2[1].x;
best_candidate.color_qendpoint[5] = color_qendpoint2[1].y;
best_candidate.color_qendpoint[6] = color_qendpoint2[1].z;
best_candidate.color_qendpoint[7] = color_qendpoint2[1].w;
for (int k = 0; k < 16; k++) {
best_candidate.color_index[k] = color_index[k];
best_candidate.alpha_index[k] = alpha_index[k];
}
CGV_UINT8 cmp_out16[COMPRESSED_BLOCK_SIZE];
if (blockMode == 4)
cmp_Encode_mode4(cmp_out16, best_candidate);
else
cmp_Encode_mode5(cmp_out16, best_candidate);
cmp_out[0] = (CGU_UINT32)cmp_out16[0] + (CGU_UINT32)(cmp_out16[1] << 8) + (CGU_UINT32)(cmp_out16[2] << 16) + (CGU_UINT32)(cmp_out16[3] << 24);
cmp_out[1] = (CGU_UINT32)cmp_out16[4] + (CGU_UINT32)(cmp_out16[5] << 8) + (CGU_UINT32)(cmp_out16[6] << 16) + (CGU_UINT32)(cmp_out16[7] << 24);
cmp_out[2] = (CGU_UINT32)cmp_out16[8] + (CGU_UINT32)(cmp_out16[9] << 8) + (CGU_UINT32)(cmp_out16[10] << 16) + (CGU_UINT32)(cmp_out16[11] << 24);
cmp_out[3] = (CGU_UINT32)cmp_out16[12] + (CGU_UINT32)(cmp_out16[13] << 8) + (CGU_UINT32)(cmp_out16[14] << 16) + (CGU_UINT32)(cmp_out16[15] << 24);
}
}
} // B
} // A
}
#endif
#endif
#ifdef ENABLE_CMP_REFINE_MODE6_API
CGU_BOOL get_ideal_cluster2(CMP_INOUT CGV_Vec4f image_cluster[2],
CMP_IN CGU_UINT32 index_cluster[16],
CMP_IN CGU_INT Mi_,
CMP_IN CGU_Vec4ui image_src[16],
CMP_IN CGU_UINT32 numEntries,
CMP_IN CGU_UINT32 channels3or4)
{
// get ideal cluster centers
CGV_Vec4f image_cluster_mean[16];
for (CGU_UINT32 ii = 0; ii < 16; ii++)
{
image_cluster_mean[ii] = 0.0f;
}
GetClusterMean2(image_cluster_mean, image_src, index_cluster, numEntries, channels3or4); // unrounded
CGV_FLOAT image_matrix0[2] = {0, 0}; // matrix /inverse matrix
CGV_FLOAT image_matrix1[2] = {0, 0}; // matrix /inverse matrix
CGV_Vec4f image_rp[2]; // right part for RMS fit problem
image_rp[0] = 0.0f;
image_rp[1] = 0.0f;
// weight with cnt if runnning on compacted index
for (CGU_UINT32 k = 0; k < numEntries; k++)
{
image_matrix0[0] += (Mi_ - index_cluster[k]) * (Mi_ - index_cluster[k]);
image_matrix0[1] += index_cluster[k] * (Mi_ - index_cluster[k]); // im is symmetric
image_matrix1[1] += index_cluster[k] * index_cluster[k];
image_rp[0] += image_cluster_mean[index_cluster[k]] * (CGU_FLOAT)(Mi_ - index_cluster[k]);
image_rp[1] += image_cluster_mean[index_cluster[k]] * (CGU_FLOAT)index_cluster[k];
}
CGV_FLOAT matrix_dd = image_matrix0[0] * image_matrix1[1] - image_matrix0[1] * image_matrix0[1];
// assert(matrix_dd !=0);
// matrix_dd=0 means that index_cidx[k] and (Mi_-index_cidx[k]) collinear which implies only one active index;
// taken care of separately
if (matrix_dd == 0)
{
image_cluster[0] = 0.0f;
image_cluster[1] = 0.0f;
return FALSE;
}
image_matrix1[0] = image_matrix0[0];
image_matrix0[0] = image_matrix1[1] / matrix_dd;
image_matrix1[1] = image_matrix1[0] / matrix_dd;
image_matrix1[0] = image_matrix0[1] = -image_matrix0[1] / matrix_dd;
CGV_FLOAT Mif = (CGV_FLOAT)Mi_;
// values can exceed 255 here, clamp made no diff in quality!
image_cluster[0] = (((image_rp[0] * image_matrix0[0]) + (image_rp[1] * image_matrix0[1])) * Mif);
image_cluster[1] = (((image_rp[0] * image_matrix1[0]) + (image_rp[1] * image_matrix1[1])) * Mif);
return TRUE;
}
CGV_FLOAT shake2(CMP_INOUT CGU_Vec4ui epo_code_shake[2],
CMP_IN CGV_Vec4f image_cluster[2],
CMP_IN CGU_UINT32 index_cluster[16],
CMP_IN CGU_Vec4ui image_src[16],
CMP_IN CGU_UINT32 index_bits,
CMP_IN CGU_UINT32 mtype,
CMP_IN CGU_UINT32 max_bits[4],
CMP_IN CGU_UINT32 use_par,
CMP_IN CGU_UINT32 numEntries, // max 16
CMP_IN CGU_UINT32 channels3or4)
{
CMP_UNUSED(mtype);
CGV_FLOAT best_err = CMP_FLOAT_MAX;
#define SHAKESIZE1 1
#define SHAKESIZE2 2
// shake single or - cartesian
// shake odd/odd and even/even or - same parity
// shake odd/odd odd/even , even/odd and even/even - bcc
CGV_FLOAT err_ed[2][2][4];
CGU_UINT32 epo_code_par[2][2][2][4];
for (CGU_UINT32 ch = 0; ch < channels3or4; ch++)
{
CGU_UINT32 ppA = 0;
CGU_UINT32 ppB = 0;
CGU_UINT32 rr = (use_par ? 2 : 1);
CGU_UINT32 epo_code_epi0[2]; // first/second, coord, begin rage end range
CGU_UINT32 epo_code_epi1[2]; // first/second, coord, begin rage end range
for (ppA = 0; ppA < rr; ppA++)
{ // loop max =2
for (ppB = 0; ppB < rr; ppB++)
{ //loop max =2
// set default ranges
switch (ch)
{
case 0:
epo_code_epi0[0] = epo_code_epi0[1] = cmp_ep_find_floor2(image_cluster[0].x, max_bits[0], use_par, ppA);
epo_code_epi1[0] = epo_code_epi1[1] = cmp_ep_find_floor2(image_cluster[1].x, max_bits[0], use_par, ppB);
break;
case 1:
epo_code_epi0[0] = epo_code_epi0[1] = cmp_ep_find_floor2(image_cluster[0].y, max_bits[1], use_par, ppA);
epo_code_epi1[0] = epo_code_epi1[1] = cmp_ep_find_floor2(image_cluster[1].y, max_bits[1], use_par, ppB);
break;
case 2:
epo_code_epi0[0] = epo_code_epi0[1] = cmp_ep_find_floor2(image_cluster[0].z, max_bits[2], use_par, ppA);
epo_code_epi1[0] = epo_code_epi1[1] = cmp_ep_find_floor2(image_cluster[1].z, max_bits[2], use_par, ppB);
break;
case 3:
if (channels3or4 == 4)
{
epo_code_epi0[0] = epo_code_epi0[1] = cmp_ep_find_floor2(image_cluster[0].w, max_bits[3], use_par, ppA);
epo_code_epi1[0] = epo_code_epi1[1] = cmp_ep_find_floor2(image_cluster[1].w, max_bits[3], use_par, ppB);
}
break;
}
// set begin range
epo_code_epi0[0] -= ((epo_code_epi0[0] < SHAKESIZE1 ? epo_code_epi0[0] : SHAKESIZE1)) & (~use_par);
epo_code_epi1[0] -= ((epo_code_epi1[0] < SHAKESIZE1 ? epo_code_epi1[0] : SHAKESIZE1)) & (~use_par);
// set end range
epo_code_epi0[1] +=
((1 << max_bits[ch]) - 1 - epo_code_epi0[1] < SHAKESIZE2 ? (1 << max_bits[ch]) - 1 - epo_code_epi0[1] : SHAKESIZE2) & (~use_par);
epo_code_epi1[1] +=
((1 << max_bits[ch]) - 1 - epo_code_epi1[1] < SHAKESIZE2 ? (1 << max_bits[ch]) - 1 - epo_code_epi1[1] : SHAKESIZE2) & (~use_par);
CGU_UINT32 step = (1 << use_par);
err_ed[ppA][ppB][ch] = CMP_FLOAT_MAX;
for (CGU_UINT32 epo_p0 = epo_code_epi0[0]; epo_p0 <= epo_code_epi0[1]; epo_p0 += step)
{
for (CGU_UINT32 epo_p1 = epo_code_epi1[0]; epo_p1 <= epo_code_epi1[1]; epo_p1 += step)
{
CGV_FLOAT image_square_diff = 0.0F;
CGV_FLOAT image_ramp;
for (CGU_UINT32 _mc = 1; _mc < numEntries; _mc++)
{
image_ramp = GetRamp2(epo_p0, epo_p1, index_cluster[_mc], index_bits);
switch (ch)
{
case 0:
image_square_diff += cmp_squaref(image_ramp - image_src[_mc].x);
break;
case 1:
image_square_diff += cmp_squaref(image_ramp - image_src[_mc].y);
break;
case 2:
image_square_diff += cmp_squaref(image_ramp - image_src[_mc].z);
break;
case 3:
if (channels3or4 == 4)
image_square_diff += cmp_squaref(image_ramp - image_src[_mc].w);
break;
}
}
if (image_square_diff < err_ed[ppA][ppB][ch])
{
err_ed[ppA][ppB][ch] = image_square_diff;
epo_code_par[ppA][ppB][0][ch] = epo_p0;
epo_code_par[ppA][ppB][1][ch] = epo_p1;
}
}
}
} // pp1
} // pp0
} // j
//---------------------------------------------------------
// CMP_CONSTANT CGU_UINT8 npv_nd[2][8] = {
// {1, 2, 4, 8, 16, 32, 0, 0}, // 3 channel
// {1, 2, 4, 0, 0, 0, 0, 0} // 4 channel tyep index 0..7
// };
// for (CGU_INT pn = 0; pn < npv_nd[channels3or4 - 3][type]; pn++)
CGU_UINT32 bits = 4; // for mode 6 its 4
for (CGU_UINT32 pn = 0; pn < bits; pn++)
{
CGV_FLOAT err_2 = 0.0F;
CGU_UINT32 d1 = 0;
CGU_UINT32 d2 = 0;
for (CGU_UINT32 ch = 0; ch < channels3or4; ch++)
{
d1 = par_vectors42_nd[pn][0][ch];
d2 = par_vectors42_nd[pn][1][ch];
err_2 += err_ed[d1][d2][ch];
}
if (err_2 < best_err)
{
best_err = err_2;
d1 = par_vectors42_nd[pn][0][0];
d2 = par_vectors42_nd[pn][1][0];
epo_code_shake[0].x = epo_code_par[d1][d2][0][0];
epo_code_shake[1].x = epo_code_par[d1][d2][1][0];
d1 = par_vectors42_nd[pn][0][1];
d2 = par_vectors42_nd[pn][1][1];
epo_code_shake[0].y = epo_code_par[d1][d2][0][1];
epo_code_shake[1].y = epo_code_par[d1][d2][1][1];
d1 = par_vectors42_nd[pn][0][2];
d2 = par_vectors42_nd[pn][1][2];
epo_code_shake[0].z = epo_code_par[d1][d2][0][2];
epo_code_shake[1].z = epo_code_par[d1][d2][1][2];
if (channels3or4 == 4)
{
d1 = par_vectors42_nd[pn][0][3];
d2 = par_vectors42_nd[pn][1][3];
epo_code_shake[0].w = epo_code_par[d1][d2][0][3];
epo_code_shake[1].w = epo_code_par[d1][d2][1][3];
}
}
}
return best_err;
}
CGV_FLOAT requantized_image_err2(CMP_INOUT CGU_UINT32 index_best[16],
CMP_IN CGU_Vec4ui epo_code_best[2],
CMP_IN CGU_UINT32 index_bits,
CMP_IN CGU_UINT32 max_bits[4],
CMP_IN CGU_Vec4ui image_src[16],
CMP_IN CGU_UINT32 numEntries, // max 16
CMP_IN CGU_UINT32 channels3or4)
{ // IN: 3 = RGB or 4 = RGBA (4 = MAX_CHANNELS)
CMP_UNUSED(channels3or4);
CMP_UNUSED(max_bits);
//=========================================
// requantized image based on new epo_code
//=========================================
CGV_Vec4f image_requantize[16];
CGV_FLOAT err_requant = 0.0F;
for (CGU_UINT32 k = 0; k < numEntries; k++)
{
image_requantize[k].x = GetRamp2(epo_code_best[0].x, epo_code_best[1].x, k, index_bits);
image_requantize[k].y = GetRamp2(epo_code_best[0].y, epo_code_best[1].y, k, index_bits);
image_requantize[k].z = GetRamp2(epo_code_best[0].z, epo_code_best[1].z, k, index_bits);
image_requantize[k].w = GetRamp2(epo_code_best[0].w, epo_code_best[1].w, k, index_bits);
}
//=========================================
// Calc the error for the requantized image
//=========================================
CGV_FLOAT err_cmin;
CGU_UINT32 best_indx;
CGV_FLOAT image_err;
CGV_Vec4f imageDiff;
for (CGU_UINT32 k1 = 0; k1 < numEntries; k1++)
{
// start with error as sum of 4 channels with Max pixel
// value 256 squared plus 1 for err min check = (256 * 256 * 4) + 1;
err_cmin = 262145.0f;
best_indx = 0;
for (CGU_UINT8 k2 = 0; k2 < numEntries; k2++)
{
image_err = 0.0F;
imageDiff.x = image_requantize[k2].x - image_src[k1].x;
imageDiff.y = image_requantize[k2].y - image_src[k1].y;
imageDiff.z = image_requantize[k2].z - image_src[k1].z;
imageDiff.w = image_requantize[k2].w - image_src[k1].w;
image_err = cmp_dot4f(imageDiff, imageDiff);
if (image_err < err_cmin)
{
err_cmin = image_err;
best_indx = k2;
}
}
index_best[k1] = best_indx;
err_requant += err_cmin;
}
return err_requant;
}
CGV_FLOAT cmp_mode6_optimize_IndexAndEndPoints(CMP_INOUT CGU_Vec4ui epo_code_out[2], //
CMP_INOUT CGU_UINT32 index_io[16], // Make sure input index is 0..15 range
CMP_IN CGU_Vec4ui image_src[16],
CMP_IN CGU_UINT32 numEntries, // max 16
CMP_IN CGU_UINT32 Mi_, // last cluster , This should be no larger than 16
CMP_IN CGU_UINT32 bits, // total for all components
CMP_IN CGU_UINT32 channels3or4, // IN: 3 = RGB or 4 = RGBA (4 = MAX_CHANNELS)
CMP_IN CGU_FLOAT errorThreshold)
{
CMP_UNUSED(bits);
CGV_FLOAT err_best = CMP_FLOAT_MAX;
CGU_UINT32 type = 2; // = bits % (2 * channels3or4) for Mode 6 with 58 bits and 4 channels type is 2
CGU_UINT32 use_par = 1; // as type == 2 use par is 1 = (type != 0);
CGU_UINT32 max_bits[4] = {8, 8, 8, 8}; // Mode 6 max bits is 8 = (bits + channels2 - 1) / channels2;
CGU_UINT32 index_bits = 4; // channel bits !! = 4
// CGU_INT iv;
// iv = Mi_;
// while (iv >>= 1)
// index_bits++;
Mi_ = Mi_ - 1;
CGU_UINT32 index_tmp[16];
CGU_UINT32 maxTry = MAX_TRY_SHAKER; // should be set by quality
CGV_FLOAT err_requant = 0.0F;
// Init best index to input index
for (CGU_UINT32 k = 0; k < numEntries; k++)
index_tmp[k] = index_io[k];
CGU_UINT32 MaxIndex;
MaxIndex = index_collapse2(index_tmp, numEntries);
// we have a solid color 4x4 block no need for optimization!
if (MaxIndex == 0)
return 0.0f;
for (CGU_UINT32 ii = 0; ii < maxTry; ii++)
{
//===============================
// We have ramp colors to process
//===============================
CGV_FLOAT err_cluster = CMP_FLOAT_MAX;
CGV_FLOAT err_shake;
CGU_UINT32 index_cluster[16];
CGU_Vec4ui epo_code_best[2] = {{0, 0, 0, 0}, {0, 0, 0, 0}};
for (CGU_UINT32 ii2 = 0; ii2 < numEntries; ii2++)
index_cluster[ii2] = 0;
CGU_UINT32 mi = Mi_;
for (CGU_UINT32 index_slope = 1; (index_slope * MaxIndex) <= mi; index_slope++)
{
CGV_Vec4f image_cluster[2] = {{0.0f, 0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f, 0.0f}};
for (CGU_UINT32 index_offset = 0; index_offset <= (mi - index_slope * MaxIndex); index_offset++)
{
//-------------------------------------
// set a new index data to try
//-------------------------------------
for (CGU_UINT32 k = 0; k < numEntries; k++)
index_cluster[k] = index_tmp[k] * index_slope + index_offset;
if (get_ideal_cluster2(image_cluster, index_cluster, Mi_, image_src, numEntries, channels3or4))
{
CGU_Vec4ui epo_code_shake[2] = {{0, 0, 0, 0}, {0, 0, 0, 0}};
err_shake = shake2( epo_code_shake, // return new epo
image_cluster,
index_cluster,
image_src,
index_bits,
type,
max_bits,
use_par,
numEntries, // max 16
channels3or4);
if (err_shake < err_cluster)
{
err_cluster = err_shake;
epo_code_best[0] = epo_code_shake[0];
epo_code_best[1] = epo_code_shake[1];
}
}
}
}
if ((err_cluster != CMP_FLOAT_MAX))
{
//=========================
// test results for quality
//=========================
CGU_UINT32 index_best[16] = {0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0};
err_requant = requantized_image_err2( index_best, // new index results
epo_code_best, // prior result input
index_bits,
max_bits,
image_src,
numEntries,
channels3or4);
if (err_requant < err_best)
{
//better = 1;
for (CGU_UINT32 k = 0; k < numEntries; k++)
index_io[k] = index_tmp[k] = index_best[k];
//cmp_pack4bitindex(index_packed_out, index_io);
epo_code_out[0] = epo_code_best[0];
epo_code_out[1] = epo_code_best[1];
err_best = err_requant;
}
}
// Early out if we have our target err
if (err_best <= errorThreshold)
break;
MaxIndex = index_collapse2(index_tmp, numEntries);
if (MaxIndex == 0)
break;
}
// Did not find anything better over Max trys
return err_best;
}
#endif
#endif // ENABLE_CMP_API : CPU & GPU Code block
//=================================================================================
// GPU API Interfaces
// mode 4 5 6 all have 1 subset per block, and fix-up index is always index 0
//=================================================================================
CMP_NUMTHREADS(THREAD_GROUP_SIZE, 1, 1) void TryMode456CS(CGU_UINT32 GI CMP_SVGROUPINDEX, CGU_Vec3ui groupID CMP_SVGROUPID)
{
CMP_CONSTANT CGU_UINT32 MAX_USED_THREAD = 16;
CGU_UINT32 BLOCK_IN_GROUP = THREAD_GROUP_SIZE / MAX_USED_THREAD;
CGU_UINT32 blockInGroup = GI / MAX_USED_THREAD;
CGU_UINT32 blockID = g_start_block_id + groupID.x * BLOCK_IN_GROUP + blockInGroup;
CGU_UINT32 threadBase = blockInGroup * MAX_USED_THREAD;
CGU_UINT32 threadInBlock = GI - threadBase;
CGU_UINT32 block_y = blockID / g_num_block_x;
CGU_UINT32 block_x = blockID - block_y * g_num_block_x;
CGU_UINT32 base_x = block_x * BLOCK_SIZE_X;
CGU_UINT32 base_y = block_y * BLOCK_SIZE_Y;
#if (defined(ENABLE_MODE4) || defined(ENABLE_MODE5) || defined(ENABLE_MODE6)|| defined(ENABLE_CMP_MODE6))
if (threadInBlock < 16)
{
CGU_Vec4f px = g_Input.Load(CGU_Vec3ui(base_x + threadInBlock % 4, base_y + threadInBlock / 4, 0)) * 255.0f;
px = clamp(px, 0.0f, 255.0f);
shared_temp[GI].pixel.r = (CGU_UINT32)px.r;
shared_temp[GI].pixel.g = (CGU_UINT32)px.g;
shared_temp[GI].pixel.b = (CGU_UINT32)px.b;
shared_temp[GI].pixel.a = (CGU_UINT32)px.a;
shared_temp[GI].endPoint_low = shared_temp[GI].pixel;
shared_temp[GI].endPoint_high = shared_temp[GI].pixel;
}
GroupSync();
if (threadInBlock < 8)
{
shared_temp[GI].endPoint_low = cmp_min(shared_temp[GI].endPoint_low, shared_temp[GI + 8].endPoint_low);
shared_temp[GI].endPoint_high = cmp_max(shared_temp[GI].endPoint_high, shared_temp[GI + 8].endPoint_high);
}
GroupSync();
if (threadInBlock < 4)
{
shared_temp[GI].endPoint_low = cmp_min(shared_temp[GI].endPoint_low, shared_temp[GI + 4].endPoint_low);
shared_temp[GI].endPoint_high = cmp_max(shared_temp[GI].endPoint_high, shared_temp[GI + 4].endPoint_high);
}
GroupSync();
if (threadInBlock < 2)
{
shared_temp[GI].endPoint_low = cmp_min(shared_temp[GI].endPoint_low, shared_temp[GI + 2].endPoint_low);
shared_temp[GI].endPoint_high = cmp_max(shared_temp[GI].endPoint_high, shared_temp[GI + 2].endPoint_high);
}
GroupSync();
if (threadInBlock < 1)
{
shared_temp[GI].endPoint_low = cmp_min(shared_temp[GI].endPoint_low, shared_temp[GI + 1].endPoint_low);
shared_temp[GI].endPoint_high = cmp_max(shared_temp[GI].endPoint_high, shared_temp[GI + 1].endPoint_high);
}
GroupSync();
CGU_Vec4ui endPoint[2];
endPoint[0] = shared_temp[threadBase].endPoint_low;
endPoint[1] = shared_temp[threadBase].endPoint_high;
CGU_UINT32 error = 0xFFFFFFFF;
CGU_UINT32 mode = 0;
CGU_UINT32 index_selector = 0;
CGU_UINT32 rotation = 0;
CGU_Vec2ui indexPrec;
if (threadInBlock < 8) // all threads of threadInBlock < 8 will be working on trying out mode 4, since only mode 4 has index selector bit
{
if (0 == (threadInBlock & 1)) // thread 0, 2, 4, 6
{
//2 represents 2bit index precision; 1 represents 3bit index precision
index_selector = 0;
indexPrec = CGU_Vec2ui( 2, 1 );
}
else // thread 1, 3, 5, 7
{
//2 represents 2bit index precision; 1 represents 3bit index precision
index_selector = 1;
indexPrec = CGU_Vec2ui( 1, 2 );
}
}
else
{
//2 represents 2bit index precision
indexPrec = CGU_Vec2ui( 2, 2 );
}
CGU_Vec4ui pixel_r;
CGU_UINT32 color_index;
CGU_UINT32 alpha_index;
CGU_Vec4i span;
CGU_Vec2i span_norm_sqr;
CGU_Vec2i dotProduct;
#if defined(ENABLE_MODE4) || defined(ENABLE_MODE5)
if (threadInBlock < 12) // Try mode 4 5 in threads 0..11
{
CGU_Vec4ui ep_quantized[2];
// mode 4 5 have component rotation
if ((threadInBlock < 2) || (8 == threadInBlock)) // rotation = 0 in thread 0, 1
{
rotation = 0;
}
else if ((threadInBlock < 4) || (9 == threadInBlock)) // rotation = 1 in thread 2, 3
{
rotation = 1;
set_pixel_rotation(endPoint[0],rotation);
set_pixel_rotation(endPoint[1],rotation);
}
else if ((threadInBlock < 6) || (10 == threadInBlock)) // rotation = 2 in thread 4, 5
{
rotation = 2;
set_pixel_rotation(endPoint[0],rotation);
set_pixel_rotation(endPoint[1],rotation);
}
else if ((threadInBlock < 8) || (11 == threadInBlock)) // rotation = 3 in thread 6, 7
{
rotation = 3;
set_pixel_rotation(endPoint[0],rotation);
set_pixel_rotation(endPoint[1],rotation);
}
if (threadInBlock < 8) // try mode 4 in threads 0..7
{
// mode 4 thread distribution
// Thread 0 1 2 3 4 5 6 7
// Rotation 0 0 1 1 2 2 3 3
// Index selector 0 1 0 1 0 1 0 1
mode = 4;
compress_endpoints4( endPoint,ep_quantized );
}
else // try mode 5 in threads 8..11
{
// mode 5 thread distribution
// Thread 8 9 10 11
// Rotation 0 1 2 3
mode = 5;
compress_endpoints5( endPoint,ep_quantized );
}
CGU_Vec4ui pixel = shared_temp[threadBase + 0].pixel;
set_pixel_rotation(pixel,rotation);
span = cmp_castimp(endPoint[1] - endPoint[0]);
span_norm_sqr = CGU_Vec2i( dot( span.rgb, span.rgb ), span.a * span.a );
// should be the same as above
CGU_Vec3ui diff0 = pixel.rgb - endPoint[0].rgb;
CGU_Vec3ui diff1 = pixel.rgb - endPoint[1].rgb;
dotProduct = CGU_Vec2i( dot( diff0, diff0), dot( diff1, diff1) );
if ( dotProduct.x > dotProduct.y )
{
span.rgb.x = -span.rgb.x;
span.rgb.y = -span.rgb.y;
span.rgb.z = -span.rgb.z;
swap(endPoint[0].rgb, endPoint[1].rgb);
}
CGU_UINT32 diffa0 = pixel.a - endPoint[0].a;
CGU_UINT32 diffa1 = pixel.a - endPoint[1].a;
dotProduct = CGU_Vec2i( dot( diffa0, diffa0 ), dot( diffa1,diffa1 ) );
if ( dotProduct.x > dotProduct.y )
{
span.a = -span.a;
swap(endPoint[0].a, endPoint[1].a);
}
error = 0;
for ( CGU_UINT32 i = 0; i < 16; i ++ )
{
pixel = shared_temp[threadBase + i].pixel;
set_pixel_rotation(pixel,rotation);
diff0 = pixel.rgb - endPoint[0].rgb;
dotProduct.x = dot( span.rgb, diff0 );
color_index = ( span_norm_sqr.x <= 0 /*endPoint[0] == endPoint[1]*/ || dotProduct.x <= 0 /*pixel == endPoint[0]*/ ) ? 0
: ( ( dotProduct.x < span_norm_sqr.x ) ? aStep[indexPrec.x][ CGU_UINT32( dotProduct.x * 63.49999 / span_norm_sqr.x ) ] : aStep[indexPrec.x][63] );
diffa0 = pixel.a - endPoint[0].a;
dotProduct.y = dot( span.a, diffa0 );
alpha_index = ( span_norm_sqr.y <= 0 || dotProduct.y <= 0 ) ? 0
: ( ( dotProduct.y < span_norm_sqr.y ) ? aStep[indexPrec.y][ CGU_UINT32( dotProduct.y * 63.49999 / span_norm_sqr.y ) ] : aStep[indexPrec.y][63] );
pixel_r.rgb = ( endPoint[0].rgb * ( 64 - aWeight[indexPrec.x][color_index] ) + endPoint[1].rgb * aWeight[indexPrec.x][color_index] + 32U );
pixel_r.rgb.x = pixel_r.rgb.x >> 6;
pixel_r.rgb.y = pixel_r.rgb.y >> 6;
pixel_r.rgb.z = pixel_r.rgb.z >> 6;
pixel_r.a = ( endPoint[0].a * ( 64 - aWeight[indexPrec.y][alpha_index] ) + endPoint[1].a * aWeight[indexPrec.y][alpha_index] + 32 ) >> 6;
Ensure_A_Is_Larger( pixel_r, pixel );
pixel_r -= pixel;
set_pixel_rotation(pixel_r,rotation);
error += ComputeError(pixel_r, pixel_r);
}
}
else
#endif
#ifdef ENABLE_MODE6
if (threadInBlock < 16)// Try mode 6 in threads 12..15, since in mode 4 5 6, only mode 6 has p bit
{
CGU_UINT32 p = threadInBlock - 12;
CGU_Vec4ui ep_quantized[2];
compress_endpoints6( endPoint,ep_quantized, CGU_Vec2ui(p & 1 , (p >> 1)& 1 ) );
CGU_Vec4ui pixel = shared_temp[threadBase + 0].pixel;
span = cmp_castimp( endPoint[1] - endPoint[0] );
span_norm_sqr = dot( span, span );
CGU_Vec4ui diff4 = pixel - endPoint[0];
dotProduct = dot( span, diff4 );
if ( span_norm_sqr.x > 0 && dotProduct.x >= 0 && CGU_UINT32( dotProduct.x * 63.49999 ) > CGU_UINT32( 32 * span_norm_sqr.x ) )
{
span = -span;
swap(endPoint[0], endPoint[1]);
}
error = 0;
for ( CGU_UINT32 i = 0; i < 16; i ++ )
{
pixel = shared_temp[threadBase + i].pixel;
diff4 = pixel - endPoint[0];
dotProduct.x = dot( span, diff4 );
color_index = ( span_norm_sqr.x <= 0 || dotProduct.x <= 0 ) ? 0
: ( ( dotProduct.x < span_norm_sqr.x ) ? aStep[0][ CGU_UINT32( dotProduct.x * 63.49999 / span_norm_sqr.x ) ] : aStep[0][63] );
pixel_r = ( endPoint[0] * ( 64 - aWeight[0][color_index] ) +
endPoint[1] * aWeight[0][color_index] + 32U ) >> 6;
Ensure_A_Is_Larger( pixel_r, pixel );
pixel_r -= pixel;
error += ComputeError(pixel_r, pixel_r);
}
mode = 6;
rotation = p; // Borrow rotation for p
}
#endif
shared_temp[GI].error = error;
shared_temp[GI].mode = mode;
shared_temp[GI].index_selector = index_selector;
shared_temp[GI].rotation = rotation;
GroupSync();
if (threadInBlock < 8)
{
if ( shared_temp[GI].error > shared_temp[GI + 8].error )
{
shared_temp[GI].error = shared_temp[GI + 8].error;
shared_temp[GI].mode = shared_temp[GI + 8].mode;
shared_temp[GI].index_selector = shared_temp[GI + 8].index_selector;
shared_temp[GI].rotation = shared_temp[GI + 8].rotation;
}
}
GroupSync();
if (threadInBlock < 4)
{
if ( shared_temp[GI].error > shared_temp[GI + 4].error )
{
shared_temp[GI].error = shared_temp[GI + 4].error;
shared_temp[GI].mode = shared_temp[GI + 4].mode;
shared_temp[GI].index_selector = shared_temp[GI + 4].index_selector;
shared_temp[GI].rotation = shared_temp[GI + 4].rotation;
}
}
GroupSync();
if (threadInBlock < 2)
{
if ( shared_temp[GI].error > shared_temp[GI + 2].error )
{
shared_temp[GI].error = shared_temp[GI + 2].error;
shared_temp[GI].mode = shared_temp[GI + 2].mode;
shared_temp[GI].index_selector = shared_temp[GI + 2].index_selector;
shared_temp[GI].rotation = shared_temp[GI + 2].rotation;
}
}
GroupSync();
if (threadInBlock < 1)
{
if ( shared_temp[GI].error > shared_temp[GI + 1].error )
{
shared_temp[GI].error = shared_temp[GI + 1].error;
shared_temp[GI].mode = shared_temp[GI + 1].mode;
shared_temp[GI].index_selector = shared_temp[GI + 1].index_selector;
shared_temp[GI].rotation = shared_temp[GI + 1].rotation;
}
// Save the fast mode settings for modes 4&5 check if q = 0 for mode 6)
g_OutBuff1[blockID].error = shared_temp[GI].error;
g_OutBuff1[blockID].mode = shared_temp[GI].mode & 0x07;
g_OutBuff1[blockID].rotation = shared_temp[GI].rotation;
g_OutBuff1[blockID].index_selector = shared_temp[GI].index_selector;
g_OutBuff1[blockID].partition = 0;
g_OutBuff1[blockID].data2 = 0;
// Enable cmp test
#ifdef ENABLE_CMP_MODE6
if ((g_quality > 0.05f)
#ifdef ENABLE_MODE6
&& (shared_temp[GI].mode == 6)
#endif
)
{
CGU_Vec4ui image_src[16];
for (int i = 0; i < 16; i++)
{
image_src[i].x = shared_temp[threadBase + i].pixel.x;
image_src[i].y = shared_temp[threadBase + i].pixel.y;
image_src[i].z = shared_temp[threadBase + i].pixel.z;
image_src[i].w = shared_temp[threadBase + i].pixel.w;
}
CGU_Vec4ui epo_code_out[2] = {{0, 0, 0, 0}, {0, 0, 0, 0}};
CGU_UINT32 index_packed_out[2] = {0, 0};
CGU_UINT32 cmp_out6[4] = {0, 0, 0, 0};
CGU_UINT32 best_index_out[16];
CGU_UINT32 besterr = cmp_GetIndexedEndPoints(epo_code_out,
best_index_out,
image_src,
15, // numEntries 0..15 (Note this function is changed from using 16)
0xffffffff);
// Error cal needs updating to be the same all over
//if (besterr > shared_temp[GI].error)
{
cmp_pack4bitindex32(index_packed_out, best_index_out);
#ifdef ENABLE_CMP_REFINE_MODE6_API
if (g_quality > 0.5f)
{
// Refined for better quailty using prior best_index_out initial input
besterr = cmp_mode6_optimize_IndexAndEndPoints(epo_code_out,
best_index_out,
image_src,
16, // numEntries
g_modesettings[6].clusters, // 16,
g_modesettings[6].bits, // 58,
g_modesettings[6].channels3or4, // 4,
0.1f);
cmp_pack4bitindex32(index_packed_out, best_index_out);
}
#endif
cmp_encode_mode6(cmp_out6, epo_code_out, index_packed_out);
// Addin CMP results
g_OutBuff1[blockID].error = besterr;
g_OutBuff1[blockID].mode = 6 | 0x10;
g_OutBuff1[blockID].data2.x = cmp_out6[0];
g_OutBuff1[blockID].data2.y = cmp_out6[1];
g_OutBuff1[blockID].data2.z = cmp_out6[2];
g_OutBuff1[blockID].data2.w = cmp_out6[3];
} // if better then fast mode
}
#endif
}
#else
// Init
if (threadInBlock < 1) {
g_OutBuff1[blockID].error = MAX_UINT;
g_OutBuff1[blockID].mode = 0;
g_OutBuff1[blockID].rotation = 0;
g_OutBuff1[blockID].index_selector = 0;
g_OutBuff1[blockID].partition = 0;
g_OutBuff1[blockID].data2 = 0;
}
GroupSync();
#endif
}
CMP_NUMTHREADS(THREAD_GROUP_SIZE, 1, 1) void TryMode137CS(CGU_UINT32 GI CMP_SVGROUPINDEX, CGU_Vec3ui groupID CMP_SVGROUPID) // mode 1 3 7 all have 2 subsets per block
{
const CGU_UINT32 MAX_USED_THREAD = 64;
CGU_UINT32 BLOCK_IN_GROUP = THREAD_GROUP_SIZE / MAX_USED_THREAD;
CGU_UINT32 blockInGroup = GI / MAX_USED_THREAD;
CGU_UINT32 blockID = g_start_block_id + groupID.x * BLOCK_IN_GROUP + blockInGroup;
CGU_UINT32 threadBase = blockInGroup * MAX_USED_THREAD;
CGU_UINT32 threadInBlock = GI - threadBase;
CGU_UINT32 block_y = blockID / g_num_block_x;
CGU_UINT32 block_x = blockID - block_y * g_num_block_x;
CGU_UINT32 base_x = block_x * BLOCK_SIZE_X;
CGU_UINT32 base_y = block_y * BLOCK_SIZE_Y;
if (threadInBlock < 16)
{
CGU_Vec4f px = g_Input.Load(CGU_Vec3ui(base_x + threadInBlock % 4, base_y + threadInBlock / 4, 0)) * 255.0f;
px = clamp(px, 0.0f, 255.0f);
shared_temp[GI].pixel.r = (CGU_UINT32)px.r;
shared_temp[GI].pixel.g = (CGU_UINT32)px.g;
shared_temp[GI].pixel.b = (CGU_UINT32)px.b;
shared_temp[GI].pixel.a = (CGU_UINT32)px.a;
}
GroupSync();
shared_temp[GI].error = 0xFFFFFFFF;
// Use this to test only one of modes 1,3, or 7
// if (g_mode_id != 7) {
// if (threadInBlock == 0)
// g_OutBuff1[blockID].error = g_InBuff[blockID].error;
// g_OutBuff1[blockID].mode = g_InBuff[blockID].mode;
// g_OutBuff1[blockID].partition = g_InBuff[blockID].partition;
// g_OutBuff1[blockID].index_selector = g_InBuff[blockID].index_selector;
// g_OutBuff1[blockID].rotation = g_InBuff[blockID].rotation;
// g_OutBuff1[blockID].data2 = g_InBuff[blockID].data2;
// return;
// }
#if defined(ENABLE_MODE1) || defined(ENABLE_MODE3) || defined(ENABLE_MODE7)
CGU_Vec4ui pixel_r;
CGU_Vec4ui endPoint[2][2]; // endPoint[0..1 for subset id][0..1 for low and high in the subset]
CGU_Vec4ui endPointBackup[2][2];
CGU_UINT32 color_index;
if (threadInBlock < 64)
{
CGU_UINT32 partition = threadInBlock;
CGU_UINT32 i;
endPoint[0][0] = MAX_UINT;
endPoint[0][1] = MIN_UINT;
endPoint[1][0] = MAX_UINT;
endPoint[1][1] = MIN_UINT;
CGU_UINT32 bits = blockPartitions[partition];
for (i = 0; i < 16; i++)
{
CGU_Vec4ui pixel = shared_temp[threadBase + i].pixel;
if (((bits >> i) & 0x01) == 1)
{
endPoint[1][0] = cmp_min(endPoint[1][0], pixel);
endPoint[1][1] = cmp_max(endPoint[1][1], pixel);
}
else
{
endPoint[0][0] = cmp_min(endPoint[0][0], pixel);
endPoint[0][1] = cmp_max(endPoint[0][1], pixel);
}
}
endPointBackup[0][0] = endPoint[0][0];
endPointBackup[0][1] = endPoint[0][1];
endPointBackup[1][0] = endPoint[1][0];
endPointBackup[1][1] = endPoint[1][1];
CGU_UINT32 max_p = 2; // mode 1
#if defined(ENABLE_MODE3) || defined(ENABLE_MODE7)
if (g_mode_id != 1)
{
// in mode 3 7, there are two p bits per subset, one for each end point
max_p = 4;
}
#endif
CGU_UINT32 final_p[2] = {0, 0};
CGU_UINT32 error[2] = {MAX_UINT, MAX_UINT};
for (CGU_UINT32 p = 0; p < max_p; p++)
{
endPoint[0][0] = endPointBackup[0][0];
endPoint[0][1] = endPointBackup[0][1];
endPoint[1][0] = endPointBackup[1][0];
endPoint[1][1] = endPointBackup[1][1];
for (i = 0; i < 2; i++) // loop through 2 subsets
{
#if defined(ENABLE_MODE1)
if (g_mode_id == 1)
{
CGU_Vec4ui quantized[2];
compress_endpoints1(endPoint[i], quantized, p);
}
#endif
#if defined(ENABLE_MODE3)
if (g_mode_id == 3)
{
CGU_Vec4ui quantized[2];
compress_endpoints3(endPoint[i], quantized, CGU_Vec2ui(p & 1, (p >> 1) & 1));
}
#endif
#if defined(ENABLE_MODE7)
if (g_mode_id == 7)
{
CGU_Vec4ui quantized[2];
compress_endpoints7(endPoint[i], quantized, CGU_Vec2ui(p & 1, (p >> 1) & 1));
}
#endif
}
CGU_Vec4i span[2];
span[0].x = endPoint[0][1].x - endPoint[0][0].x;
span[0].y = endPoint[0][1].y - endPoint[0][0].y;
span[0].z = endPoint[0][1].z - endPoint[0][0].z;
span[0].w = endPoint[0][1].w - endPoint[0][0].w;
span[1].x = endPoint[1][1].x - endPoint[1][0].x;
span[1].y = endPoint[1][1].y - endPoint[1][0].y;
span[1].z = endPoint[1][1].z - endPoint[1][0].z;
span[1].w = endPoint[1][1].w - endPoint[1][0].w;
#if defined(ENABLE_MODE3)
if (g_mode_id != 7)
{
span[0].w = span[1].w = 0;
}
#endif
CGU_INT span_norm_sqr[2];
span_norm_sqr[0] = dot(span[0], span[0]);
span_norm_sqr[1] = dot(span[1], span[1]);
CGU_Vec4i diff;
diff.x = shared_temp[threadBase + 0].pixel.x - endPoint[0][0].x;
diff.y = shared_temp[threadBase + 0].pixel.y - endPoint[0][0].y;
diff.z = shared_temp[threadBase + 0].pixel.z - endPoint[0][0].z;
diff.w = shared_temp[threadBase + 0].pixel.w - endPoint[0][0].w;
// TODO: again, this shouldn't be necessary here in error calculation
CGU_INT dotProduct = dot(span[0],diff);
if (span_norm_sqr[0] > 0 && dotProduct > 0 && CGU_UINT32(dotProduct * 63.49999) > CGU_UINT32(32 * span_norm_sqr[0]))
{
span[0].x = -span[0].x;
span[0].y = -span[0].y;
span[0].z = -span[0].z;
span[0].w = -span[0].w;
swap(endPoint[0][0], endPoint[0][1]);
}
diff.x = shared_temp[threadBase + candidateFixUpIndex1D[partition].x].pixel.x - endPoint[1][0].x;
diff.y = shared_temp[threadBase + candidateFixUpIndex1D[partition].x].pixel.y - endPoint[1][0].y;
diff.z = shared_temp[threadBase + candidateFixUpIndex1D[partition].x].pixel.z - endPoint[1][0].z;
diff.w = shared_temp[threadBase + candidateFixUpIndex1D[partition].x].pixel.w - endPoint[1][0].w;
dotProduct = dot(span[1], diff);
if (span_norm_sqr[1] > 0 && dotProduct > 0 && CGU_UINT32(dotProduct * 63.49999) > CGU_UINT32(32 * span_norm_sqr[1]))
{
span[1].x = -span[1].x;
span[1].y = -span[1].y;
span[1].z = -span[1].z;
span[1].w = -span[1].w;
swap(endPoint[1][0], endPoint[1][1]);
}
CGU_UINT32 step_selector = 1; // mode 1 has 3 bit index
#if defined(ENABLE_MODE3) || defined(ENABLE_MODE7)
if (g_mode_id != 1)
{
step_selector = 2; // mode 3 7 have 2 bit index
}
#endif
CGU_UINT32 p_error[2] = {0, 0};
for (i = 0; i < 16; i++)
{
CGU_UINT32 subset_index = (bits >> i) & 0x01;
if (subset_index == 1)
{
diff.x = shared_temp[threadBase + i].pixel.x - endPoint[1][0].x;
diff.y = shared_temp[threadBase + i].pixel.y - endPoint[1][0].y;
diff.z = shared_temp[threadBase + i].pixel.z - endPoint[1][0].z;
diff.w = shared_temp[threadBase + i].pixel.w - endPoint[1][0].w;
dotProduct = dot(span[1], diff);
color_index = (span_norm_sqr[1] <= 0 || dotProduct <= 0)
? 0
: ((dotProduct < span_norm_sqr[1]) ? aStep[step_selector][CGU_UINT32(dotProduct * 63.49999 / span_norm_sqr[1])]
: aStep[step_selector][63]);
}
else
{
diff.x = shared_temp[threadBase + i].pixel.x - endPoint[0][0].x;
diff.y = shared_temp[threadBase + i].pixel.y - endPoint[0][0].y;
diff.z = shared_temp[threadBase + i].pixel.z - endPoint[0][0].z;
diff.w = shared_temp[threadBase + i].pixel.w - endPoint[0][0].w;
dotProduct = dot(span[0], diff);
color_index = (span_norm_sqr[0] <= 0 || dotProduct <= 0)
? 0
: ((dotProduct < span_norm_sqr[0]) ? aStep[step_selector][CGU_UINT32(dotProduct * 63.49999 / span_norm_sqr[0])]
: aStep[step_selector][63]);
}
pixel_r = (endPoint[subset_index][0] * (64 - aWeight[step_selector][color_index]) +
endPoint[subset_index][1] * aWeight[step_selector][color_index] + 32U) >>
6;
if (g_mode_id != 7)
{
pixel_r.a = 255;
}
CGU_Vec4ui pixel = shared_temp[threadBase + i].pixel;
Ensure_A_Is_Larger(pixel_r, pixel);
pixel_r -= pixel;
CGU_UINT32 pixel_error = ComputeError(pixel_r, pixel_r);
if (subset_index == 1)
p_error[1] += pixel_error;
else
p_error[0] += pixel_error;
}
for (i = 0; i < 2; i++)
{
if (p_error[i] < error[i])
{
error[i] = p_error[i];
final_p[i] = p;
}
}
}
shared_temp[GI].error = error[0] + error[1];
shared_temp[GI].mode = g_mode_id;
shared_temp[GI].partition = partition;
// mode 1 3 7 don't have rotation, we use rotation for p bits
if (g_mode_id == 1)
shared_temp[GI].rotation = (final_p[1] << 1) | final_p[0];
else
shared_temp[GI].rotation = (final_p[1] << 2) | final_p[0];
}
GroupSync();
if (threadInBlock < 32)
{
if (shared_temp[GI].error > shared_temp[GI + 32].error)
{
shared_temp[GI].error = shared_temp[GI + 32].error;
shared_temp[GI].mode = shared_temp[GI + 32].mode;
shared_temp[GI].partition = shared_temp[GI + 32].partition;
shared_temp[GI].rotation = shared_temp[GI + 32].rotation;
}
}
GroupSync();
if (threadInBlock < 16)
{
if (shared_temp[GI].error > shared_temp[GI + 16].error)
{
shared_temp[GI].error = shared_temp[GI + 16].error;
shared_temp[GI].mode = shared_temp[GI + 16].mode;
shared_temp[GI].partition = shared_temp[GI + 16].partition;
shared_temp[GI].rotation = shared_temp[GI + 16].rotation;
}
}
GroupSync();
if (threadInBlock < 8)
{
if (shared_temp[GI].error > shared_temp[GI + 8].error)
{
shared_temp[GI].error = shared_temp[GI + 8].error;
shared_temp[GI].mode = shared_temp[GI + 8].mode;
shared_temp[GI].partition = shared_temp[GI + 8].partition;
shared_temp[GI].rotation = shared_temp[GI + 8].rotation;
}
}
GroupSync();
if (threadInBlock < 4)
{
if (shared_temp[GI].error > shared_temp[GI + 4].error)
{
shared_temp[GI].error = shared_temp[GI + 4].error;
shared_temp[GI].mode = shared_temp[GI + 4].mode;
shared_temp[GI].partition = shared_temp[GI + 4].partition;
shared_temp[GI].rotation = shared_temp[GI + 4].rotation;
}
}
GroupSync();
if (threadInBlock < 2)
{
if (shared_temp[GI].error > shared_temp[GI + 2].error)
{
shared_temp[GI].error = shared_temp[GI + 2].error;
shared_temp[GI].mode = shared_temp[GI + 2].mode;
shared_temp[GI].partition = shared_temp[GI + 2].partition;
shared_temp[GI].rotation = shared_temp[GI + 2].rotation;
}
}
GroupSync();
if (threadInBlock < 1)
{
if (shared_temp[GI].error > shared_temp[GI + 1].error)
{
shared_temp[GI].error = shared_temp[GI + 1].error;
shared_temp[GI].mode = shared_temp[GI + 1].mode;
shared_temp[GI].partition = shared_temp[GI + 1].partition;
shared_temp[GI].rotation = shared_temp[GI + 1].rotation;
}
if ((g_InBuff[blockID].error > shared_temp[GI].error)){
g_OutBuff1[blockID].error = shared_temp[GI].error;
g_OutBuff1[blockID].mode = shared_temp[GI].mode;
g_OutBuff1[blockID].partition = shared_temp[GI].partition;
g_OutBuff1[blockID].rotation = shared_temp[GI].rotation;
g_OutBuff1[blockID].index_selector = 0;
g_OutBuff1[blockID].data2 = 0;
}
else
{
g_OutBuff1[blockID].error = g_InBuff[blockID].error;
g_OutBuff1[blockID].mode = g_InBuff[blockID].mode;
g_OutBuff1[blockID].partition = g_InBuff[blockID].partition;
g_OutBuff1[blockID].index_selector = g_InBuff[blockID].index_selector;
g_OutBuff1[blockID].rotation = g_InBuff[blockID].rotation;
g_OutBuff1[blockID].data2 = g_InBuff[blockID].data2;
}
}
#else
GroupSync();
if (threadInBlock < 1)
{
// cary over prior results
g_OutBuff1[blockID].error = g_InBuff[blockID].error;
g_OutBuff1[blockID].mode = g_InBuff[blockID].mode;
g_OutBuff1[blockID].partition = g_InBuff[blockID].partition;
g_OutBuff1[blockID].index_selector = g_InBuff[blockID].index_selector;
g_OutBuff1[blockID].rotation = g_InBuff[blockID].rotation;
g_OutBuff1[blockID].data2 = g_InBuff[blockID].data2;
}
#endif
}
CMP_NUMTHREADS(THREAD_GROUP_SIZE, 1, 1) void TryMode02CS(CGU_UINT32 GI CMP_SVGROUPINDEX, CGU_Vec3ui groupID CMP_SVGROUPID) // mode 0 2 have 3 subsets per block
{
const CGU_UINT32 MAX_USED_THREAD = 64;
CGU_UINT32 BLOCK_IN_GROUP = THREAD_GROUP_SIZE / MAX_USED_THREAD;
CGU_UINT32 blockInGroup = GI / MAX_USED_THREAD;
CGU_UINT32 blockID = g_start_block_id + groupID.x * BLOCK_IN_GROUP + blockInGroup;
CGU_UINT32 threadBase = blockInGroup * MAX_USED_THREAD;
CGU_UINT32 threadInBlock = GI - threadBase;
CGU_UINT32 block_y = blockID / g_num_block_x;
CGU_UINT32 block_x = blockID - block_y * g_num_block_x;
CGU_UINT32 base_x = block_x * BLOCK_SIZE_X;
CGU_UINT32 base_y = block_y * BLOCK_SIZE_Y;
#if defined(ENABLE_MODE0) || defined(ENABLE_MODE2)
if (threadInBlock < 16)
{
CGU_Vec4f px = g_Input.Load(CGU_Vec3ui(base_x + threadInBlock % 4, base_y + threadInBlock / 4, 0)) * 255.0f;
px = clamp(px, 0.0f, 255.0f);
shared_temp[GI].pixel.r = (CGU_UINT32)px.r;
shared_temp[GI].pixel.g = (CGU_UINT32)px.g;
shared_temp[GI].pixel.b = (CGU_UINT32)px.b;
shared_temp[GI].pixel.a = (CGU_UINT32)px.a;
}
GroupSync();
shared_temp[GI].error = 0xFFFFFFFF;
CGU_UINT32 num_partitions;
if (0 == g_mode_id)
{
num_partitions = 16;
}
else
{
num_partitions = 64;
}
CGU_Vec4ui pixel_r;
CGU_Vec4ui endPoint[3][2]; // endPoint[0..1 for subset id][0..1 for low and high in the subset]
CGU_Vec4ui endPointBackup[3][2];
CGU_UINT32 color_index[16];
if (threadInBlock < num_partitions)
{
CGU_UINT32 partition = threadInBlock + 64;
endPoint[0][0] = MAX_UINT;
endPoint[0][1] = MIN_UINT;
endPoint[1][0] = MAX_UINT;
endPoint[1][1] = MIN_UINT;
endPoint[2][0] = MAX_UINT;
endPoint[2][1] = MIN_UINT;
CGU_UINT32 bits2 = blockPartitions2[partition - 64];
CGU_UINT32 i;
for ( i = 0; i < 16; i ++ )
{
CGU_Vec4ui pixel = shared_temp[threadBase + i].pixel;
CGU_UINT32 subset_index = ( bits2 >> ( i * 2 ) ) & 0x03;
if ( subset_index == 2 )
{
endPoint[2][0] = cmp_min( endPoint[2][0], pixel );
endPoint[2][1] = cmp_max( endPoint[2][1], pixel );
}
else if ( subset_index == 1 )
{
endPoint[1][0] = cmp_min( endPoint[1][0], pixel );
endPoint[1][1] = cmp_max( endPoint[1][1], pixel );
}
else
{
endPoint[0][0] = cmp_min( endPoint[0][0], pixel );
endPoint[0][1] = cmp_max( endPoint[0][1], pixel );
}
}
endPointBackup[0][0] = endPoint[0][0];
endPointBackup[0][1] = endPoint[0][1];
endPointBackup[1][0] = endPoint[1][0];
endPointBackup[1][1] = endPoint[1][1];
endPointBackup[2][0] = endPoint[2][0];
endPointBackup[2][1] = endPoint[2][1];
CGU_UINT32 max_p;
if (0 == g_mode_id)
{
max_p = 4;
}
else
{
max_p = 1;
}
CGU_UINT32 final_p[3] = { 0, 0, 0 };
CGU_UINT32 error[3] = { MAX_UINT, MAX_UINT, MAX_UINT };
CGU_Vec4ui ep_quantized[2];
for ( CGU_UINT32 p = 0; p < max_p; p ++ )
{
endPoint[0][0] = endPointBackup[0][0];
endPoint[0][1] = endPointBackup[0][1];
endPoint[1][0] = endPointBackup[1][0];
endPoint[1][1] = endPointBackup[1][1];
endPoint[2][0] = endPointBackup[2][0];
endPoint[2][1] = endPointBackup[2][1];
for ( i = 0; i < 3; i ++ )
{
if (0 == g_mode_id)
{
compress_endpoints0( endPoint[i],ep_quantized, CGU_Vec2ui(p& 1, (p >> 1)& 1));
}
else
{
compress_endpoints2( endPoint[i],ep_quantized );
}
}
CGU_UINT32 step_selector = 1 + (2 == g_mode_id);
CGU_Vec4i span[3];
span[0] = cmp_castimp(endPoint[0][1] - endPoint[0][0]);
span[1] = cmp_castimp(endPoint[1][1] - endPoint[1][0]);
span[2] = cmp_castimp(endPoint[2][1] - endPoint[2][0]);
span[0].w = span[1].w = span[2].w = 0;
CGU_INT span_norm_sqr[3];
span_norm_sqr[0] = dot( span[0], span[0] );
span_norm_sqr[1] = dot( span[1], span[1] );
span_norm_sqr[2] = dot( span[2], span[2] );
// TODO: again, this shouldn't be necessary here in error calculation
CGU_UINT32 ci[3] = { 0, candidateFixUpIndex1D[partition].x, candidateFixUpIndex1D[partition].y };
CGU_Vec4ui diff;
for (i = 0; i < 3; i ++)
{
diff = shared_temp[threadBase + ci[i]].pixel - endPoint[i][0];
CGU_INT dotProduct = dot( span[i], diff );
if ( span_norm_sqr[i] > 0 && dotProduct > 0 && CGU_UINT32( dotProduct * 63.49999 ) > CGU_UINT32( 32 * span_norm_sqr[i] ) )
{
span[i] = -span[i];
swap(endPoint[i][0], endPoint[i][1]);
}
}
CGU_UINT32 p_error[3] = { 0, 0, 0 };
for ( i = 0; i < 16; i ++ )
{
CGU_UINT32 subset_index = ( bits2 >> ( i * 2 ) ) & 0x03;
if ( subset_index == 2 )
{
diff = shared_temp[threadBase + i].pixel - endPoint[2][0];
CGU_INT dotProduct = dot( span[2], diff );
color_index[i] = ( span_norm_sqr[2] <= 0 || dotProduct <= 0 ) ? 0
: ( ( dotProduct < span_norm_sqr[2] ) ? aStep[step_selector][ CGU_UINT32( dotProduct * 63.49999 / span_norm_sqr[2] ) ] : aStep[step_selector][63] );
}
else if ( subset_index == 1 )
{
diff = shared_temp[threadBase + i].pixel - endPoint[1][0];
CGU_INT dotProduct = dot( span[1], diff );
color_index[i] = ( span_norm_sqr[1] <= 0 || dotProduct <= 0 ) ? 0
: ( ( dotProduct < span_norm_sqr[1] ) ? aStep[step_selector][ CGU_UINT32( dotProduct * 63.49999 / span_norm_sqr[1] ) ] : aStep[step_selector][63] );
}
else
{
diff = shared_temp[threadBase + i].pixel - endPoint[0][0];
CGU_INT dotProduct = dot( span[0], diff );
color_index[i] = ( span_norm_sqr[0] <= 0 || dotProduct <= 0 ) ? 0
: ( ( dotProduct < span_norm_sqr[0] ) ? aStep[step_selector][ CGU_UINT32( dotProduct * 63.49999 / span_norm_sqr[0] ) ] : aStep[step_selector][63] );
}
pixel_r = ( endPoint[subset_index][0]*( 64 - aWeight[step_selector][color_index[i]] ) +
endPoint[subset_index][1]* aWeight[step_selector][color_index[i]] + 32U ) >> 6;
pixel_r.a = 255;
CGU_Vec4ui pixel = shared_temp[threadBase + i].pixel;
Ensure_A_Is_Larger( pixel_r, pixel );
pixel_r -= pixel;
CGU_UINT32 pixel_error = ComputeError(pixel_r, pixel_r);
if ( subset_index == 2 )
p_error[2] += pixel_error;
else if ( subset_index == 1 )
p_error[1] += pixel_error;
else
p_error[0] += pixel_error;
}
for ( i = 0; i < 3; i++ )
{
if (p_error[i] < error[i])
{
error[i] = p_error[i];
final_p[i] = p; // Borrow rotation for p
}
}
}
shared_temp[GI].error = error[0] + error[1] + error[2];
shared_temp[GI].partition = partition;
shared_temp[GI].rotation = (final_p[2] << 4) | (final_p[1] << 2) | final_p[0];
}
GroupSync();
if (threadInBlock < 32)
{
if ( shared_temp[GI].error > shared_temp[GI + 32].error )
{
shared_temp[GI].error = shared_temp[GI + 32].error;
shared_temp[GI].partition = shared_temp[GI + 32].partition;
shared_temp[GI].rotation = shared_temp[GI + 32].rotation;
}
}
GroupSync();
if (threadInBlock < 16)
{
if ( shared_temp[GI].error > shared_temp[GI + 16].error )
{
shared_temp[GI].error = shared_temp[GI + 16].error;
shared_temp[GI].partition = shared_temp[GI + 16].partition;
shared_temp[GI].rotation = shared_temp[GI + 16].rotation;
}
}
GroupSync();
if (threadInBlock < 8)
{
if ( shared_temp[GI].error > shared_temp[GI + 8].error )
{
shared_temp[GI].error = shared_temp[GI + 8].error;
shared_temp[GI].partition = shared_temp[GI + 8].partition;
shared_temp[GI].rotation = shared_temp[GI + 8].rotation;
}
}
GroupSync();
if (threadInBlock < 4)
{
if ( shared_temp[GI].error > shared_temp[GI + 4].error )
{
shared_temp[GI].error = shared_temp[GI + 4].error;
shared_temp[GI].partition = shared_temp[GI + 4].partition;
shared_temp[GI].rotation = shared_temp[GI + 4].rotation;
}
}
GroupSync();
if (threadInBlock < 2)
{
if ( shared_temp[GI].error > shared_temp[GI + 2].error )
{
shared_temp[GI].error = shared_temp[GI + 2].error;
shared_temp[GI].partition = shared_temp[GI + 2].partition;
shared_temp[GI].rotation = shared_temp[GI + 2].rotation;
}
}
GroupSync();
if (threadInBlock < 1)
{
if ( shared_temp[GI].error > shared_temp[GI + 1].error )
{
shared_temp[GI].error = shared_temp[GI + 1].error;
shared_temp[GI].partition = shared_temp[GI + 1].partition;
shared_temp[GI].rotation = shared_temp[GI + 1].rotation;
}
if (g_InBuff[blockID].error > shared_temp[GI].error)
{
g_OutBuff1[blockID].error = shared_temp[GI].error;
g_OutBuff1[blockID].mode = g_mode_id;
g_OutBuff1[blockID].partition = shared_temp[GI].partition;
g_OutBuff1[blockID].rotation = shared_temp[GI].rotation;
g_OutBuff1[blockID].data2 = 0;
}
else
{
g_OutBuff1[blockID].error = g_InBuff[blockID].error;
g_OutBuff1[blockID].mode = g_InBuff[blockID].mode;
g_OutBuff1[blockID].partition = g_InBuff[blockID].partition;
g_OutBuff1[blockID].index_selector = g_InBuff[blockID].index_selector;
g_OutBuff1[blockID].rotation = g_InBuff[blockID].rotation;
g_OutBuff1[blockID].data2 = g_InBuff[blockID].data2;
}
}
#endif
}
CMP_NUMTHREADS(THREAD_GROUP_SIZE, 1, 1) void EncodeBlocks(CGU_UINT32 GI CMP_SVGROUPINDEX, CGU_Vec3ui groupID CMP_SVGROUPID)
{
CMP_CONSTANT CGU_UINT32 MAX_USED_THREAD = 16;
CGU_UINT32 BLOCK_IN_GROUP = THREAD_GROUP_SIZE / MAX_USED_THREAD;
CGU_UINT32 blockInGroup = GI / MAX_USED_THREAD;
CGU_UINT32 blockID = g_start_block_id + groupID.x * BLOCK_IN_GROUP + blockInGroup;
CGU_UINT32 threadBase = blockInGroup * MAX_USED_THREAD;
CGU_UINT32 threadInBlock = GI - threadBase;
CGU_UINT32 block_y = blockID / g_num_block_x;
CGU_UINT32 block_x = blockID - block_y * g_num_block_x;
CGU_UINT32 base_x = block_x * BLOCK_SIZE_X;
CGU_UINT32 base_y = block_y * BLOCK_SIZE_Y;
CGU_UINT32 use_cmp = g_InBuff[blockID].mode & 0x10;
CGU_UINT32 best_mode = g_InBuff[blockID].mode & 0x07;
CGU_UINT32 best_partition = g_InBuff[blockID].partition;
CGU_UINT32 best_index_selector = g_InBuff[blockID].index_selector;
CGU_UINT32 best_rotation = g_InBuff[blockID].rotation;
if (threadInBlock < 16)
{
CGU_Vec4f px = g_Input.Load(CGU_Vec3ui(base_x + threadInBlock % 4, base_y + threadInBlock / 4, 0)) * 255.0f;
px = clamp(px, 0.0f, 255.0f);
CGU_Vec4ui pixel;
pixel.r = (CGU_UINT32)px.r;
pixel.g = (CGU_UINT32)px.g;
pixel.b = (CGU_UINT32)px.b;
pixel.a = (CGU_UINT32)px.a;
if ((4 == best_mode) || (5 == best_mode))
set_pixel_rotation(pixel,best_rotation);
shared_temp[GI].pixel = pixel;
}
GroupSync();
CGU_UINT32 bits = blockPartitions[best_partition];
CGU_UINT32 bits2 = blockPartitions2[best_partition - 64];
CGU_Vec4ui ep[2];
ep[0] = MAX_UINT;
ep[1] = MIN_UINT;
CGU_Vec4ui ep_quantized[2];
CGU_Vec3ui diff3;
CGU_Vec4ui diff4;
CMP_UNROLL for (CGU_INT ii = 2; ii >= 0; -- ii)
{
if (threadInBlock < 16)
{
CGU_Vec4ui epTemp[2];
epTemp[0] = MAX_UINT;
epTemp[1] = MIN_UINT;
CGU_Vec4ui pixel = shared_temp[GI].pixel;
CGU_UINT32 subset_index = ( bits >> threadInBlock ) & 0x01;
CGU_UINT32 subset_index2 = ( bits2 >> ( threadInBlock * 2 ) ) & 0x03;
if (0 == ii)
{
if ((0 == best_mode) || (2 == best_mode))
{
if (0 == subset_index2)
{
epTemp[0] = epTemp[1] = pixel;
}
}
else if ((1 == best_mode) || (3 == best_mode) || (7 == best_mode))
{
if (0 == subset_index)
{
epTemp[0] = epTemp[1] = pixel;
}
}
else if ((4 == best_mode) || (5 == best_mode) || (6 == best_mode))
{
epTemp[0] = epTemp[1] = pixel;
}
}
else if (1 == ii)
{
if ((0 == best_mode) || (2 == best_mode))
{
if (1 == subset_index2)
{
epTemp[0] = epTemp[1] = pixel;
}
}
else if ((1 == best_mode) || (3 == best_mode) || (7 == best_mode))
{
if (1 == subset_index)
{
epTemp[0] = epTemp[1] = pixel;
}
}
}
else
{
if ((0 == best_mode) || (2 == best_mode))
{
if (2 == subset_index2)
{
epTemp[0] = epTemp[1] = pixel;
}
}
}
shared_temp[GI].endPoint_low = epTemp[0];
shared_temp[GI].endPoint_high = epTemp[1];
}
GroupSync();
if (threadInBlock < 8)
{
shared_temp[GI].endPoint_low = cmp_min(shared_temp[GI].endPoint_low, shared_temp[GI + 8].endPoint_low);
shared_temp[GI].endPoint_high = cmp_max(shared_temp[GI].endPoint_high, shared_temp[GI + 8].endPoint_high);
}
GroupSync();
if (threadInBlock < 4)
{
shared_temp[GI].endPoint_low = cmp_min(shared_temp[GI].endPoint_low, shared_temp[GI + 4].endPoint_low);
shared_temp[GI].endPoint_high = cmp_max(shared_temp[GI].endPoint_high, shared_temp[GI + 4].endPoint_high);
}
GroupSync();
if (threadInBlock < 2)
{
shared_temp[GI].endPoint_low = cmp_min(shared_temp[GI].endPoint_low, shared_temp[GI + 2].endPoint_low);
shared_temp[GI].endPoint_high = cmp_max(shared_temp[GI].endPoint_high, shared_temp[GI + 2].endPoint_high);
}
GroupSync();
if (threadInBlock < 1)
{
shared_temp[GI].endPoint_low = cmp_min(shared_temp[GI].endPoint_low, shared_temp[GI + 1].endPoint_low);
shared_temp[GI].endPoint_high = cmp_max(shared_temp[GI].endPoint_high, shared_temp[GI + 1].endPoint_high);
}
GroupSync();
if (ii == (int)threadInBlock)
{
ep[0] = shared_temp[threadBase].endPoint_low;
ep[1] = shared_temp[threadBase].endPoint_high;
}
}
if (threadInBlock < 3)
{
CGU_Vec2ui P;
if (1 == best_mode)
{
P = (best_rotation >> threadInBlock) & 1;
}
else
{
P = CGU_Vec2ui((best_rotation >> (threadInBlock * 2 + 0))&1, (best_rotation >> (threadInBlock * 2 + 1))&1);
}
if (0 == best_mode)
{
compress_endpoints0( ep,ep_quantized, P );
}
else if (1 == best_mode)
{
compress_endpoints1( ep,ep_quantized, P );
}
else if (2 == best_mode)
{
compress_endpoints2( ep,ep_quantized );
}
else if (3 == best_mode)
{
compress_endpoints3( ep,ep_quantized, P );
}
else if (4 == best_mode)
{
compress_endpoints4( ep,ep_quantized );
}
else if (5 == best_mode)
{
compress_endpoints5( ep,ep_quantized);
}
else if (6 == best_mode)
{
compress_endpoints6( ep,ep_quantized, P );
}
else //if (7 == mode)
{
compress_endpoints7( ep,ep_quantized, P );
}
CGU_Vec4i span = cmp_castimp(ep[1] - ep[0]);
if (best_mode < 4)
span.w = 0;
if ((4 == best_mode) || (5 == best_mode))
{
if (0 == threadInBlock)
{
CGU_Vec2i span_norm_sqr = CGU_Vec2i( dot( span.rgb, span.rgb ),span.a * span.a );
diff3 = shared_temp[threadBase + 0].pixel.rgb - ep[0].rgb;
CGU_Vec2i dotProduct = CGU_Vec2i( dot( span.rgb, diff3 ), span.a * ( shared_temp[threadBase + 0].pixel.a - ep[0].a ) );
if ( span_norm_sqr.x > 0 && dotProduct.x > 0 && CGU_UINT32( dotProduct.x * 63.49999 ) > CGU_UINT32( 32 * span_norm_sqr.x ) )
{
swap(ep[0].rgb, ep[1].rgb);
swap(ep_quantized[0].rgb, ep_quantized[1].rgb);
}
if ( span_norm_sqr.y > 0 && dotProduct.y > 0 && CGU_UINT32( dotProduct.y * 63.49999 ) > CGU_UINT32( 32 * span_norm_sqr.y ) )
{
swap(ep[0].a, ep[1].a);
swap(ep_quantized[0].a, ep_quantized[1].a);
}
}
}
else //if ((0 == mode) || (2 == mode) || (1 == mode) || (3 == mode) || (7 == mode) || (6 == mode))
{
CGU_INT p;
if (0 == threadInBlock)
{
p = 0;
}
else if (1 == threadInBlock)
{
p = candidateFixUpIndex1D[best_partition].x;
}
else //if (2 == threadInBlock)
{
p = candidateFixUpIndex1D[best_partition].y;
}
CGU_INT span_norm_sqr = dot( span, span );
diff4 = shared_temp[threadBase + p].pixel - ep[0];
CGU_INT dotProduct = dot( span, diff4 );
if ( span_norm_sqr > 0 && dotProduct > 0 && CGU_UINT32( dotProduct * 63.49999 ) > CGU_UINT32( 32 * span_norm_sqr ) )
{
swap(ep[0], ep[1]);
swap(ep_quantized[0], ep_quantized[1]);
}
}
shared_temp[GI].endPoint_low = ep[0];
shared_temp[GI].endPoint_high = ep[1];
shared_temp[GI].endPoint_low_quantized = ep_quantized[0];
shared_temp[GI].endPoint_high_quantized = ep_quantized[1];
}
GroupSync();
if (threadInBlock < 16)
{
CGU_UINT32 color_index = 0;
CGU_UINT32 alpha_index = 0;
CGU_Vec4ui epTemp[2];
CGU_Vec2ui indexPrec;
if ((0 == best_mode) || (1 == best_mode))
{
indexPrec = 1;
}
else if (6 == best_mode)
{
indexPrec = 0;
}
else if (4 == best_mode)
{
if (0 == best_index_selector)
{
indexPrec = CGU_Vec2ui(2, 1);
}
else
{
indexPrec = CGU_Vec2ui(1, 2);
}
}
else
{
indexPrec = 2;
}
CGU_INT subset_index;
if ((0 == best_mode) || (2 == best_mode))
{
subset_index = (bits2 >> (threadInBlock * 2)) & 0x03;
}
else if ((1 == best_mode) || (3 == best_mode) || (7 == best_mode))
{
subset_index = (bits >> threadInBlock) & 0x01;
}
else
{
subset_index = 0;
}
epTemp[0] = shared_temp[threadBase + subset_index].endPoint_low;
epTemp[1] = shared_temp[threadBase + subset_index].endPoint_high;
CGU_Vec4i span = cmp_castimp(epTemp[1] - epTemp[0]);
if (best_mode < 4)
{
span.w = 0;
}
if ((4 == best_mode) || (5 == best_mode))
{
CGU_Vec2i span_norm_sqr;
span_norm_sqr.x = dot( span.rgb, span.rgb );
span_norm_sqr.y = span.a * span.a;
diff3 = shared_temp[threadBase + threadInBlock].pixel.rgb - epTemp[0].rgb;
CGU_INT dotProduct = dot( span.rgb, diff3 );
color_index = ( span_norm_sqr.x <= 0 || dotProduct <= 0 ) ? 0
: ( ( dotProduct < span_norm_sqr.x ) ? aStep[indexPrec.x][ CGU_UINT32( dotProduct * 63.49999 / span_norm_sqr.x ) ] : aStep[indexPrec.x][63] );
CGU_UINT32 diffa = shared_temp[threadBase + threadInBlock].pixel.a - epTemp[0].a;
dotProduct = dot( span.a, diffa );
alpha_index = ( span_norm_sqr.y <= 0 || dotProduct <= 0 ) ? 0
: ( ( dotProduct < span_norm_sqr.y ) ? aStep[indexPrec.y][ CGU_UINT32( dotProduct * 63.49999 / span_norm_sqr.y ) ] : aStep[indexPrec.y][63] );
if (best_index_selector)
{
swap(color_index, alpha_index);
}
}
else
{
CGU_INT span_norm_sqr = dot( span, span );
diff4 = shared_temp[threadBase + threadInBlock].pixel - epTemp[0] ;
CGU_INT dotProduct = dot( span, diff4);
color_index = ( span_norm_sqr <= 0 || dotProduct <= 0 ) ? 0
: ( ( dotProduct < span_norm_sqr ) ? aStep[indexPrec.x][ CGU_UINT32( dotProduct * 63.49999 / span_norm_sqr ) ] : aStep[indexPrec.x][63] );
}
shared_temp[GI].error = color_index;
shared_temp[GI].mode = alpha_index;
}
GroupSync();
if (0 == threadInBlock)
{
CGU_Vec4ui blockRed = {0x001fffc0, 0xfffe0000, 0x00000001, 0x00000000};
CGU_Vec4ui blockBlue = {0x00000040, 0xfffffff8, 0x00000001, 0x00000000};
CGU_Vec4ui block = {0, 0, 0, 0};
switch (best_mode)
{
case 0:
block_package0(block, best_partition, threadBase);
//block = blockRed;
break;
case 1:
block_package1(block, best_partition, threadBase);
//block = blockRed;
break;
case 2:
block_package2(block, best_partition, threadBase);
//block = blockRed;
break;
case 3:
block_package3(block, best_partition, threadBase);
//block = blockRed;
break;
case 4:
block_package4(block, best_rotation, best_index_selector, threadBase);
//block = blockRed;
break;
case 5:
block_package5(block, best_rotation, threadBase);
//block = blockRed;
break;
case 6:
if (use_cmp) {
block = g_InBuff[blockID].data2;
//block = blockBlue;
}
else {
block_package6( block, threadBase );
//block = blockRed;
}
break;
case 7:
block_package7(block, best_partition, threadBase);
//block = blockRed;
break;
default: // error!
block = blockRed;
break;
}
g_OutBuff[blockID] = block;
}
}
//=================================================
// This is a prototype API interface to run on CPU
// move to GPU when completed
//=================================================
CMP_STATIC CGU_Vec4ui CompressBlockBC7_CMPMSC(CMP_IN CGU_Vec4f image_src[16], CMP_IN CGU_FLOAT fquality)
{
CMP_UNUSED(fquality);
CGU_Vec4ui cmp = {0, 0, 0, 0};
#ifndef ASPM_HLSL
#ifdef SIMULATE_GPU
HLSLHost(image_src);
cmp = g_OutBuff[0];
#else
CGU_Vec4ui image_srcui[16];
// Transfer local pixel data over to shared global
for (CGU_INT ii = 0; ii < 16; ii++)
{
image_srcui[ii].x = image_src[ii].x;
image_srcui[ii].y = image_src[ii].y;
image_srcui[ii].z = image_src[ii].z;
image_srcui[ii].w = image_src[ii].w;
}
#if defined (ENABLE_CMP_MODE6)
CGU_Vec4ui epo_code_out[2] = {{0, 0, 0, 0}, {0, 0, 0, 0}};
CGU_UINT32 best_index_out[16];
CGU_FLOAT besterr;
CGU_FLOAT err;
// Fast Encode of block
besterr = cmp_GetIndexedEndPoints(epo_code_out,
best_index_out,
image_srcui,
15, // numEntries 0..15 (Note this function is changed from using 16)
0xffffffff);
CGU_UINT32 index_packed_out[2] = {0, 0};
cmp_pack4bitindex32(index_packed_out, best_index_out);
#ifdef ENABLE_CMP_REFINE_MODE6_API
// Refined for better quailty
err = cmp_mode6_optimize_IndexAndEndPoints(epo_code_out,
best_index_out,
image_srcui, // using shared_temp[].pixel with 0 thread offset
16, // numEntries
g_modesettings[6].clusters, // 16,
g_modesettings[6].bits, // 58,
g_modesettings[6].channels3or4, // 4,
0.1f);
cmp_pack4bitindex32(index_packed_out, best_index_out);
#endif
// encode results
CGU_UINT32 cmp_out6[4] = {0, 0, 0, 0};
cmp_encode_mode6(cmp_out6, epo_code_out, index_packed_out);
cmp.x = cmp_out6[0];
cmp.y = cmp_out6[1];
cmp.z = cmp_out6[2];
cmp.w = cmp_out6[3];
#endif
#if defined (ENABLE_CMP_MODE4) || defined(ENABLE_CMP_MODE5)
{
CGU_UINT32 cmp_out[4] = {0, 0, 0, 0};
Compress_mode45(cmp_out, 4, image_srcui);
cmp.x = cmp_out[0];
cmp.y = cmp_out[1];
cmp.z = cmp_out[2];
cmp.w = cmp_out[3];
}
#endif
#if defined(ENABLE_CMP_MODE1)
{
CGU_UINT32 cmp_out1[5] = {0, 0, 0, 0, 0};
cmp_process_mode(cmp_out1, image_srcui, 1);
cmp.x = cmp_out1[0];
cmp.y = cmp_out1[1];
cmp.z = cmp_out1[2];
cmp.w = cmp_out1[3];
}
#endif
#endif // SIMULATE_GPU
#endif // Not HLSL
return cmp;
}