ULRE/src/SceneGraph/font/Font.cpp

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#include<hgl/graph/font/Font.h>
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#include<hgl/type/StrChar.h>
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namespace hgl
{
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namespace graph
{
Font::Font()
{
memset(this,0,sizeof(Font));
}
Font::Font(const os_char *n,int w,int h,bool b,bool i,bool aa)
{
memset(this,0,sizeof(Font));
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hgl::strcpy(name,MAX_FONT_NAME_LENGTH,n);
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width=w;
height=h;
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bold=b;
italic=i;
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anti=aa;
}
}//namespace graph
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}//namespace hgl