ULRE/inc/hgl/graph/Renderable.h

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#ifndef HGL_GRAPH_RENDERABLE_INCLUDE
#define HGL_GRAPH_RENDERABLE_INCLUDE
#include<hgl/graph/Shader.h>
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namespace hgl
{
namespace graph
{
/**
*
*/
class Renderable
{
protected:
VertexArray *va;
Material *mtl;
};//class Renderable
}//namespace graph
}//namespace hgl
#endif//HGL_GRAPH_RENDERABLE_INCLUDE