ULRE/example/Vulkan/VKRenderPass.h

34 lines
741 B
C
Raw Normal View History

2019-04-12 16:39:22 +08:00
#ifndef HGL_GRAPH_VULKAN_RENDER_PASS_INCLUDE
#define HGL_GRAPH_VULKAN_RENDER_PASS_INCLUDE
#include"VK.h"
VK_NAMESPACE_BEGIN
class Framebuffer;
class ImageView;
2019-04-12 16:39:22 +08:00
class RenderPass
{
VkDevice device;
VkRenderPass render_pass;
VkFormat color_format,depth_format;
2019-04-12 16:39:22 +08:00
public:
RenderPass(VkDevice d,VkRenderPass rp,VkFormat cf,VkFormat df)
2019-04-12 16:39:22 +08:00
{
device=d;
render_pass=rp;
color_format=cf;
depth_format=df;
2019-04-12 16:39:22 +08:00
}
virtual ~RenderPass();
2019-04-18 21:02:42 +08:00
operator VkRenderPass(){return render_pass;}
const VkFormat GetColorFormat()const{return color_format;}
const VkFormat GetDepthFormat()const{return depth_format;}
2019-04-12 16:39:22 +08:00
};//class RenderPass
VK_NAMESPACE_END
#endif//HGL_GRAPH_VULKAN_RENDER_PASS_INCLUDE