ULRE/example/Vulkan/DrawText.cpp

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// DrawTile
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// 该示例使用TileData演示多个tile图片在一张纹理上
#include<hgl/type/StringList.h>
#include<hgl/graph/TextureLoader.h>
#include<hgl/graph/TileData.h>
#include<hgl/graph/font/TileFont.h>
#include<hgl/graph/font/TextLayout.h>
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#include"VulkanAppFramework.h"
#include<hgl/graph/vulkan/VKTexture.h>
#include<hgl/graph/vulkan/VKSampler.h>
#include<hgl/math/Math.h>
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using namespace hgl;
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using namespace hgl::graph;
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constexpr uint32_t SCREEN_WIDTH =1280;
constexpr uint32_t SCREEN_HEIGHT=960;
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constexpr uint CHAR_BITMAP_SIZE=16; //字符尺寸
constexpr uint CHAR_BITMAP_BORDER=1; //边界象素尺寸
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class TestApp:public VulkanApplicationFramework
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{
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Camera cam;
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Color4f color;
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private:
vulkan::Material * material =nullptr;
vulkan::Sampler * sampler =nullptr;
vulkan::MaterialInstance * material_instance =nullptr;
vulkan::Renderable * render_obj =nullptr;
vulkan::Buffer * ubo_world_matrix =nullptr;
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vulkan::Buffer * ubo_color =nullptr;
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vulkan::Pipeline * pipeline =nullptr;
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private:
TileFont * tile_font;
TextLayout tl_engine; ///<文本排版引擎
RenderableCreater * text_rc =nullptr;
public:
~TestApp()
{
SAFE_CLEAR(text_rc);
SAFE_CLEAR(tile_font);
}
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private:
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bool InitTileFont()
{
Font fnt(OS_TEXT("微软雅黑"),0,CHAR_BITMAP_SIZE);
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tile_font=device->CreateTileFont(fnt);
return(true);
}
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bool InitMaterial()
{
material=shader_manage->CreateMaterial( OS_TEXT("res/shader/DrawRect2D.vert"),
OS_TEXT("res/shader/DrawRect2D.geom"),
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OS_TEXT("res/shader/FlatLumTexture.frag"));
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if(!material)
return(false);
material_instance=material->CreateInstance();
sampler=db->CreateSampler();
material_instance->BindSampler("tex",tile_font->GetTexture(),sampler);
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material_instance->BindUBO("world",ubo_world_matrix);
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material_instance->BindUBO("color_material",ubo_color);
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material_instance->Update();
db->Add(material);
db->Add(material_instance);
return(true);
}
bool InitUBO()
{
const VkExtent2D extent=sc_render_target->GetExtent();
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cam.width=extent.width;
cam.height=extent.height;
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cam.Refresh();
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ubo_world_matrix=db->CreateUBO(sizeof(WorldMatrix),&cam.matrix);
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if(!ubo_world_matrix)
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return(false);
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color.One();
ubo_color=db->CreateUBO(sizeof(Color4f),&color);
if(!ubo_color)
return(false);
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return(true);
}
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bool InitPipeline()
{
AutoDelete<vulkan::PipelineCreater>
pipeline_creater=new vulkan::PipelineCreater(device,material,sc_render_target);
pipeline_creater->CloseCullFace();
pipeline_creater->Set(PRIM_RECTANGLES);
pipeline=pipeline_creater->Create();
db->Add(pipeline);
return pipeline;
}
bool InitTextRenderable()
{
CharLayoutAttr cla;
TextLayoutAttributes tla;
cla.CharColor=Color4f(COLOR::White);
cla.BackgroundColor=Color4f(COLOR::Black);
tla.char_layout_attr=&cla;
text_rc=new RenderableCreater(db,material);
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tl_engine.Set(tile_font->GetFontSource());
tl_engine.Set(text_rc);
tl_engine.Set(&tla);
tl_engine.SetTextDirection(0);
tl_engine.Set(TextAlign::Left);
tl_engine.SetMaxWidth(0);
tl_engine.SetMaxHeight(0);
if(!tl_engine.Init())
return(false);
UTF16String str;
LoadStringFromTextFile(str,OS_TEXT("res/text/DaoDeBible.txt"));
if(tl_engine.SimpleLayout(tile_font,str)>0)
{
render_obj=text_rc->Finish();
return(true);
}
return(false);
}
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public:
bool Init()
{
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if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
return(false);
if(!InitTileFont())
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return(false);
if(!InitUBO())
return(false);
if(!InitMaterial())
return(false);
if(!InitPipeline())
return(false);
if(!InitTextRenderable())
return(false);
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BuildCommandBuffer(pipeline,material_instance,render_obj);
return(true);
}
void Resize(int w,int h)override
{
cam.width=w;
cam.height=h;
cam.Refresh();
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ubo_world_matrix->Write(&cam.matrix);
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BuildCommandBuffer(pipeline,material_instance,render_obj);
}
};//class TestApp:public VulkanApplicationFramework
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int main(int,char **)
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{
TestApp app;
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if(!app.Init())
return(-1);
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while(app.Run());
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return 0;
}