122 lines
2.6 KiB
C
122 lines
2.6 KiB
C
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#pragma once
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#include<hgl/graph/RenderFramework.h>
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#include<hgl/Time.h>
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namespace hgl
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{
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class WorkObject
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{
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RenderFramework *render_framework;
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bool destroy_flag=false;
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bool tickable=true;
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bool renderable=true;
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public:
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const bool IsDestroy()const{return destroy_flag;}
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const bool IsTickable()const{return tickable;}
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const bool IsRenderable()const{return renderable;}
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void MarkDestory(){destroy_flag=true;}
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void SetTickable(bool t){tickable=t;}
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void SetRenderable(bool r){renderable=r;}
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public:
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virtual ~WorkObject()=default;
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virtual void Start(RenderFramework *rf)
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{
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render_framework=rf;
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}
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virtual void Tick(double delta_time)=0;
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virtual void Render(double delta_time)=0;
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};//class WorkObject
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class WorkManager
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{
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graph::RenderTarget *render_target;
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uint fps=60;
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double frame_time=1.0f/double(fps);
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double last_update_time=0;
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double last_render_time=0;
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WorkObject *cur_work_object=nullptr;
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public:
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WorkManager()=default;
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bool Init(const OSString &app_name,uint w,uint h)
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{
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render_framework=new graph::RenderFramework(app_name);
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if(!render_framework->Init(w,h))
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return(false);
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return(true);
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}
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void SetFPS(uint f)
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{
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fps=f;
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frame_time=1.0f/double(fps);
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}
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void Update(WorkObject *wo)
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{
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double cur_time=GetDoubleTime();
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double delta_time;
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if(wo->IsTickable())
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{
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delta_time=cur_time-last_update_time;
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if(delta_time>=frame_time)
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{
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last_update_time=cur_time;
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wo->Tick(delta_time);
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}
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}
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if(wo->IsRenderable())
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{
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delta_time=cur_time-last_render_time;
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if(delta_time>=frame_time)
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{
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last_render_time=cur_time;
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wo->Render(delta_time);
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}
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}
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}
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void Run()
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{
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if(!cur_work_object)
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return;
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while(!cur_work_object->IsDestroy())
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{
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Update(cur_work_object);
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}
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}
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void Start(WorkObject *wo)
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{
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if(!wo)return;
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last_update_time=last_render_time=0;
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cur_work_object=wo;
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Run();
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}
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};//class WorkManager
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}//namespcae hgl
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