ULRE/example/Vulkan/Atomsphere.cpp

160 lines
3.6 KiB
C++
Raw Normal View History

// 8.大气渲染
2019-06-21 12:06:57 +08:00
// 画一个球纯粹使用shader计算出颜色
#include"VulkanAppFramework.h"
#include<hgl/filesystem/FileSystem.h>
#include<hgl/graph/InlineGeometry.h>
2020-09-02 18:16:15 +08:00
#include<hgl/graph/vulkan/VKDatabase.h>
2019-06-21 12:06:57 +08:00
#include<hgl/graph/RenderableInstance.h>
#include<hgl/graph/RenderList.h>
using namespace hgl;
using namespace hgl::graph;
constexpr uint32_t SCREEN_WIDTH=128;
constexpr uint32_t SCREEN_HEIGHT=128;
struct AtomsphereData
{
Vector3f position;
2019-06-21 12:06:57 +08:00
float intensity;
float scattering_direction;
};//
class TestApp:public CameraAppFramework
{
private:
SceneNode render_root;
RenderList render_list;
vulkan::Material * material =nullptr;
vulkan::MaterialInstance * material_instance =nullptr;
2019-06-21 12:06:57 +08:00
vulkan::Renderable * ro_sphere =nullptr;
2019-06-21 12:06:57 +08:00
vulkan::Pipeline * pipeline_solid =nullptr;
2019-06-21 12:06:57 +08:00
vulkan::Buffer * ubo_atomsphere =nullptr;
AtomsphereData atomsphere_data;
private:
bool InitMaterial()
{
2020-09-17 21:56:16 +08:00
material=shader_manage->CreateMaterial(OS_TEXT("res/material/Atmosphere")); //不需要写.material的扩展名
2019-06-21 12:06:57 +08:00
if(!material)
return(false);
material_instance=material->CreateInstance();
2019-06-21 12:06:57 +08:00
db->Add(material);
db->Add(material_instance);
2019-06-21 12:06:57 +08:00
return(true);
}
void CreateRenderObject()
{
2019-06-21 16:44:22 +08:00
ro_sphere=CreateRenderableSphere(db,material,128);
2019-06-21 12:06:57 +08:00
}
2020-07-09 20:37:34 +08:00
2020-07-09 13:26:39 +08:00
bool InitAtomsphereUBO(vulkan::MaterialInstance *mi,const AnsiString &sun_node_name)
2019-06-21 12:06:57 +08:00
{
atomsphere_data.position.Set(0,0.1f,-1.0f);
atomsphere_data.intensity=22.0f;
atomsphere_data.scattering_direction=0.758f;
ubo_atomsphere=db->CreateUBO(sizeof(AtomsphereData),&atomsphere_data);
if(!ubo_atomsphere)
return(false);
return mi->BindUBO(sun_node_name,ubo_atomsphere);
2019-06-21 12:06:57 +08:00
}
bool InitUBO()
{
2020-07-09 13:26:39 +08:00
if(!material_instance->BindUBO("world",GetCameraMatrixBuffer()))
2019-06-21 12:06:57 +08:00
return(false);
if(!InitAtomsphereUBO(material_instance,"sun"))
2019-06-21 12:06:57 +08:00
return(false);
material_instance->Update();
2019-06-21 12:06:57 +08:00
return(true);
}
bool InitPipeline()
{
2020-09-19 14:58:54 +08:00
vulkan::PipelineData pd;
2020-09-18 22:39:33 +08:00
if(!vulkan::LoadFromFile(OS_TEXT("res/pipeline/sky.pipeline"),&pd))
return(false);
pd.Set(Prim::Triangles);
pipeline_solid=CreatePipeline(device,&pd,material,sc_render_target);
2019-06-21 12:06:57 +08:00
if(!pipeline_solid)
return(false);
db->Add(pipeline_solid);
return(true);
}
bool InitScene()
{
render_root.Add(db->CreateRenderableInstance(pipeline_solid,material_instance,ro_sphere),scale(100));
2019-06-21 12:06:57 +08:00
render_root.RefreshMatrix();
render_root.ExpendToList(&render_list);
return(true);
}
public:
bool Init()
{
if(!CameraAppFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
return(false);
if(!InitMaterial())
return(false);
CreateRenderObject();
if(!InitUBO())
return(false);
if(!InitPipeline())
return(false);
if(!InitScene())
return(false);
return(true);
}
void BuildCommandBuffer(uint32_t index) override
{
render_root.RefreshMatrix();
render_list.Clear();
render_root.ExpendToList(&render_list);
VulkanApplicationFramework::BuildCommandBuffer(index,&render_list);
}
};//class TestApp:public CameraAppFramework
int main(int,char **)
{
TestApp app;
if(!app.Init())
return(-1);
while(app.Run());
return 0;
}