ULRE/example/common/WorkObject.h

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2025-01-24 13:23:57 +08:00
#pragma once
#include<hgl/graph/RenderFramework.h>
#include<hgl/Time.h>
namespace hgl
{
class WorkObject
{
RenderFramework *render_framework;
bool destroy_flag=false;
bool tickable=true;
bool renderable=true;
public:
const bool IsDestroy()const{return destroy_flag;}
const bool IsTickable()const{return tickable;}
const bool IsRenderable()const{return renderable;}
void MarkDestory(){destroy_flag=true;}
void SetTickable(bool t){tickable=t;}
void SetRenderable(bool r){renderable=r;}
public:
virtual ~WorkObject()=default;
virtual void Start(RenderFramework *rf)
{
render_framework=rf;
}
virtual void Tick(double delta_time)=0;
virtual void Render(double delta_time)=0;
};//class WorkObject
class WorkManager
{
graph::RenderTarget *render_target;
uint fps=60;
double frame_time=1.0f/double(fps);
double last_update_time=0;
double last_render_time=0;
WorkObject *cur_work_object=nullptr;
public:
WorkManager()=default;
bool Init(const OSString &app_name,uint w,uint h)
{
render_framework=new graph::RenderFramework(app_name);
if(!render_framework->Init(w,h))
return(false);
return(true);
}
void SetFPS(uint f)
{
fps=f;
frame_time=1.0f/double(fps);
}
void Update(WorkObject *wo)
{
double cur_time=GetDoubleTime();
double delta_time;
if(wo->IsTickable())
{
delta_time=cur_time-last_update_time;
if(delta_time>=frame_time)
{
last_update_time=cur_time;
wo->Tick(delta_time);
}
}
if(wo->IsRenderable())
{
delta_time=cur_time-last_render_time;
if(delta_time>=frame_time)
{
last_render_time=cur_time;
wo->Render(delta_time);
}
}
}
void Run()
{
if(!cur_work_object)
return;
while(!cur_work_object->IsDestroy())
{
Update(cur_work_object);
}
}
void Start(WorkObject *wo)
{
if(!wo)return;
last_update_time=last_render_time=0;
cur_work_object=wo;
Run();
}
};//class WorkManager
}//namespcae hgl