2019-05-18 15:41:49 +08:00
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#include<hgl/graph/vulkan/VKTexture.h>
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2019-05-18 16:10:42 +08:00
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#include<hgl/graph/vulkan/VKSampler.h>
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2019-05-18 15:41:49 +08:00
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#include<hgl/graph/vulkan/VKDevice.h>
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#include<hgl/graph/vulkan/VKPhysicalDevice.h>
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2019-05-20 13:50:11 +08:00
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#include<hgl/graph/vulkan/VKFence.h>
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2019-05-18 15:41:49 +08:00
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#include<hgl/graph/vulkan/VKBuffer.h>
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#include<hgl/graph/vulkan/VKCommandBuffer.h>
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2019-06-26 15:18:31 +08:00
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#include<hgl/graph/vulkan/VKMemory.h>
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2019-05-18 15:41:49 +08:00
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VK_NAMESPACE_BEGIN
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namespace
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{
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uint32_t GetMipLevels(uint32_t size)
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{
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uint32_t level=1;
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while(size>>=1)
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++level;
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return level;
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}
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}//namespace
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2019-06-26 15:45:20 +08:00
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Texture2D *Device::CreateTexture2D(const VkFormat format,uint32_t width,uint32_t height,const VkImageAspectFlags aspectMask,const uint usage,const VkImageLayout image_layout)
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2019-05-18 15:41:49 +08:00
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{
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2019-06-26 15:45:20 +08:00
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const VkFormatProperties fp=attr->physical_device->GetFormatProperties(format);
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2019-06-25 21:38:38 +08:00
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if(!(fp.optimalTilingFeatures&VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)
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&&!(fp.linearTilingFeatures&VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
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return(nullptr);
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2019-05-18 15:41:49 +08:00
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2019-06-26 15:45:20 +08:00
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return VK_NAMESPACE::CreateTexture2D(attr->device,attr->physical_device,format,width,height,aspectMask,usage,image_layout,(fp.optimalTilingFeatures&VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)?VK_IMAGE_TILING_OPTIMAL:VK_IMAGE_TILING_LINEAR);
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2019-06-25 22:26:09 +08:00
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}
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2019-05-18 15:41:49 +08:00
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2019-06-26 15:45:20 +08:00
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Texture2D *Device::CreateTexture2D(const VkFormat format,void *data,uint32_t width,uint32_t height,uint32_t size,const VkImageAspectFlags aspectMask,const uint usage,const VkImageLayout image_layout)
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2019-06-25 22:26:09 +08:00
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{
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2019-06-26 15:45:20 +08:00
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Texture2D *tex=CreateTexture2D(format,width,height,aspectMask,usage,image_layout);
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2019-06-25 22:26:09 +08:00
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if(!tex)return(nullptr);
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2019-06-26 11:10:34 +08:00
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ChangeTexture2D(tex,data,0,0,width,height,size);
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2019-06-25 22:26:09 +08:00
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return(tex);
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2019-06-14 18:04:41 +08:00
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}
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2019-06-26 11:10:34 +08:00
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Texture2D *Device::CreateRefTexture2D(uint32_t width,uint32_t height,VkFormat format,VkImageAspectFlagBits aspectMask,VkImage image,VkImageLayout image_layout,VkImageView image_view)
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{
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2019-06-14 18:12:13 +08:00
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TextureData *tex_data=new TextureData;
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tex_data->ref =true;
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2019-06-14 18:04:41 +08:00
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2019-06-14 18:12:13 +08:00
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tex_data->memory =nullptr;
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tex_data->image =image;
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tex_data->image_layout =image_layout;
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2019-06-26 11:10:34 +08:00
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tex_data->image_view =CreateRefImageView(attr->device,VK_IMAGE_VIEW_TYPE_2D,format,aspectMask,image_view);
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2019-06-14 18:04:41 +08:00
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2019-06-14 18:12:13 +08:00
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tex_data->mip_levels =0;
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tex_data->linear =false;
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2019-06-26 11:10:34 +08:00
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tex_data->format =format;
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tex_data->aspect =aspectMask;
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tex_data->extent.width =width;
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tex_data->extent.height =height;
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tex_data->extent.depth =1;
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2019-06-14 18:04:41 +08:00
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2019-05-18 16:10:42 +08:00
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return(new Texture2D(width,height,attr->device,tex_data));
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}
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2019-05-21 00:45:37 +08:00
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bool Device::ChangeTexture2D(Texture2D *tex,void *data,uint32_t left,uint32_t top,uint32_t width,uint32_t height,uint32_t size)
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{
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if(!tex||!data
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||left<0||left+width>tex->GetWidth()
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||top<0||top+height>tex->GetHeight()
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||width<=0||height<=0
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||size<=0)
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return(false);
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Buffer *buf=CreateBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT,size,data);
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2019-06-26 11:10:34 +08:00
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VkBufferImageCopy buffer_image_copy;
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buffer_image_copy.bufferOffset = 0;
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buffer_image_copy.bufferRowLength = 0;
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buffer_image_copy.bufferImageHeight = 0;
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buffer_image_copy.imageSubresource.aspectMask = tex->GetAspect();
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buffer_image_copy.imageSubresource.mipLevel = 0;
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buffer_image_copy.imageSubresource.baseArrayLayer = 0;
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buffer_image_copy.imageSubresource.layerCount = 1;
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buffer_image_copy.imageOffset.x = left;
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buffer_image_copy.imageOffset.y = top;
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buffer_image_copy.imageOffset.z = 0;
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2019-05-21 00:45:37 +08:00
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buffer_image_copy.imageExtent.width = width;
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2019-06-26 11:10:34 +08:00
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buffer_image_copy.imageExtent.height= height;
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2019-05-21 00:45:37 +08:00
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buffer_image_copy.imageExtent.depth = 1;
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2019-06-26 11:10:34 +08:00
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VkImageSubresourceRange subresourceRange;
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subresourceRange.aspectMask = tex->GetAspect();
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subresourceRange.baseMipLevel = 0;
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subresourceRange.levelCount = 1;
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subresourceRange.baseArrayLayer = 0;
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subresourceRange.layerCount = 1;
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2019-05-21 00:45:37 +08:00
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VkImageMemoryBarrier imageMemoryBarrier{};
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imageMemoryBarrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
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imageMemoryBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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imageMemoryBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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imageMemoryBarrier.image = *tex;
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imageMemoryBarrier.subresourceRange = subresourceRange;
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imageMemoryBarrier.srcAccessMask = 0;
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imageMemoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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imageMemoryBarrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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imageMemoryBarrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
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texture_cmd_buf->Begin();
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texture_cmd_buf->PipelineBarrier(
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VK_PIPELINE_STAGE_HOST_BIT,
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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0,
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0, nullptr,
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0, nullptr,
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1, &imageMemoryBarrier);
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texture_cmd_buf->CopyBufferToImage(
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*buf,
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*tex,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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1,
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&buffer_image_copy);
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imageMemoryBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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imageMemoryBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
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imageMemoryBarrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
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imageMemoryBarrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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texture_cmd_buf->PipelineBarrier(
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
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0,
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0, nullptr,
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0, nullptr,
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1, &imageMemoryBarrier);
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texture_cmd_buf->End();
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SubmitTexture(*texture_cmd_buf);
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delete buf;
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return(true);
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}
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2019-05-20 13:50:11 +08:00
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bool Device::SubmitTexture(const VkCommandBuffer *cmd_bufs,const uint32_t count)
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{
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if(!cmd_bufs||count<=0)
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return(false);
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2019-06-15 23:52:10 +08:00
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texture_submit_info.commandBufferCount = count;
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texture_submit_info.pCommandBuffers = cmd_bufs;
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2019-05-20 13:50:11 +08:00
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VkFence fence=*texture_fence;
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2019-06-26 11:10:34 +08:00
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2019-06-15 23:52:10 +08:00
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if(vkQueueSubmit(attr->graphics_queue, 1, &texture_submit_info, fence))return(false);
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2019-06-26 11:26:38 +08:00
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if(vkWaitForFences(attr->device, 1, &fence, VK_TRUE, HGL_NANO_SEC_PER_SEC*0.1)!=VK_SUCCESS)return(false);
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vkResetFences(attr->device,1,&fence);
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2019-05-20 13:50:11 +08:00
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return(true);
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}
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2019-05-18 16:10:42 +08:00
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Sampler *Device::CreateSampler(VkSamplerCreateInfo *sci)
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{
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if(!sci)return(nullptr);
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VkSampler sampler;
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2019-05-20 17:52:23 +08:00
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sci->sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
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//if(attr->physical_device->features.samplerAnisotropy) //不知道为什么不准,先全部禁用吧
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//{
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// sci->maxAnisotropy = attr->physical_device->properties.limits.maxSamplerAnisotropy;
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// sci->anisotropyEnable = VK_TRUE;
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//}
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//else
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2019-05-18 16:10:42 +08:00
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{
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sci->maxAnisotropy = 1.0;
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sci->anisotropyEnable = VK_FALSE;
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}
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if(vkCreateSampler(attr->device,sci,nullptr,&sampler)!=VK_SUCCESS)
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return(nullptr);
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return(new Sampler(attr->device,sampler));
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2019-05-18 15:41:49 +08:00
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}
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VK_NAMESPACE_END
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