ULRE/example/Vulkan/LoadScene.cpp

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2020-06-19 22:07:14 +08:00
#include<hgl/graph/data/SceneNodeData.h>
#include<hgl/graph/NTB.h>
#include<hgl/filesystem/FileSystem.h>
#include<hgl/log/LogInfo.h>
namespace hgl
{
namespace graph
{
namespace
{
constexpr char FILE_HEADER_STRING[]="StaticMesh\x1A";
constexpr uint FILE_HEADER_STRLEN=sizeof(FILE_HEADER_STRING)-1;
}//namespace
namespace
{
struct LoadModelData
{
const uint8 *sp;
ModelData *md;
private:
bool CheckFileHeader()
{
if(memcmp(sp,FILE_HEADER_STRING,FILE_HEADER_STRLEN)) //比较文件头
return(false);
sp+=FILE_HEADER_STRLEN;
md->version=*sp++;
if(md->version!=1)
return(false);
LOG_INFO(OS_TEXT("Load StaticMesh file begin, ver:")+OSString::valueOf(version));
return(true);
}
bool LoadMeshNames(const uint32 mesh_count)
{
uint8 len;
UTF8String str;
const uint32 total_bytes=*(uint32 *)sp;
sp+=sizeof(uint32);
for(uint32 i=0;i<mesh_count;i++)
{
len=*sp++;
str.SetString((char *)sp,len);
md->mesh_name.Add(str);
LOG_INFO(U8_TEXT("\tMesh ")+UTF8String::valueOf(i)+U8_TEXT(" : ")+str);
sp+=len;
}
return(true);
}
void Load(AABB &box)
{
box.minPoint.x=*(float *)sp;sp+=sizeof(float);
box.minPoint.y=*(float *)sp;sp+=sizeof(float);
box.minPoint.z=*(float *)sp;sp+=sizeof(float);
box.maxPoint.x=*(float *)sp;sp+=sizeof(float);
box.maxPoint.y=*(float *)sp;sp+=sizeof(float);
box.maxPoint.z=*(float *)sp;sp+=sizeof(float);
}
bool LoadMesh(MeshData *mesh)
{
LOG_INFO(U8_TEXT("Load Mesh ")+UTF8String::valueOf(mesh->index)+U8_TEXT(" : ")+md->mesh_name[mesh->index]);
mesh->ntb=*sp++;
mesh->vertex_count=*(uint32 *)sp;
sp+=sizeof(uint32);
LOG_INFO(OS_TEXT("\tVertex: ")+OSString::valueOf(mesh->vertex_count));
mesh->position=(float *)sp;
sp+=sizeof(float)*mesh->vertex_count;
if(mesh->ntb&NTB_BIT_NORMAL)
{
mesh->normal=(float *)sp;
sp+=sizeof(float)*mesh->vertex_count;
LOG_INFO(OS_TEXT("\thas normal"));
}
if(mesh->ntb&NTB_BIT_TANGENT)
{
mesh->tangent=(float *)sp;
sp+=sizeof(float)*mesh->vertex_count;
LOG_INFO(OS_TEXT("\thas tangent"));
}
if(mesh->ntb&NTB_BIT_BINORMAL)
{
mesh->binormal=(float *)sp;
sp+=sizeof(float)*mesh->vertex_count;
LOG_INFO(OS_TEXT("\thas bitangent/binormal"));
}
{
mesh->color_count=*sp++;
LOG_INFO(OS_TEXT("\tColor: ")+OSString::valueOf(mesh->vertex_count));
mesh->colors=new uint8 *[mesh->color_count];
for(uint i=0;i<mesh->color_count;i++)
{
mesh->colors[i]=(uint8 *)sp;
sp+=4*mesh->vertex_count;
}
}
{
mesh->uv_count=*sp++;
LOG_INFO(OS_TEXT("\tUV: ")+OSString::valueOf(mesh->uv_count));
mesh->uv_component=sp;
sp+=mesh->uv_count;
mesh->uv=new float *[mesh->uv_count];
for(uint i=0;i<mesh->uv_count;i++)
{
mesh->uv[i]=(float *)sp;
sp+=sizeof(float)*mesh->uv_component[i]*mesh->vertex_count;
LOG_INFO(OS_TEXT("\t\tUV ")+OSString::valueOf(i)+OS_TEXT(" : ")+OSString::valueOf(mesh->uv_component[i]));
}
}
{
mesh->indices_count=*(uint32 *)sp;
sp+=sizeof(uint32);
LOG_INFO(OS_TEXT("\tFaces: ")+OSString::valueOf(mesh->indices_count/3));
mesh->indices=(void *)sp;
if(mesh->vertex_count>0xFFFF)
sp+=sizeof(uint32)*mesh->indices_count;
else
sp+=sizeof(uint16)*mesh->indices_count;
}
Load(mesh->bounding_box);
return(true);
}
public:
LoadModelData(uint8 *source,const uint8 *s)
{
sp=s;
md=new ModelData;
md->source_filedata=(uint8 *)source;
}
bool Load()
{
if(!CheckFileHeader())
return(false);
const uint32 mesh_count=*(uint32 *)sp;
sp+=sizeof(uint32);
LOG_INFO(OS_TEXT("Mesh Count: ")+OSString::valueOf(mesh_count));
if(!LoadMeshNames(mesh_count))
return(false);
for(uint32 i=0;i<mesh_count;i++)
{
MeshData *mesh=new MeshData;
mesh->index=i;
if(!LoadMesh(mesh))
{
delete mesh;
return(false);
}
md->mesh_list.Add(mesh);
}
return(true);
}
};//struct LoadModelData
}//namespace
ModelData *LoadModelFromFile(const OSString &filename)
{
if(filename.IsEmpty())
return(nullptr);
int64 filelength;
uint8 *filedata=(uint8 *)filesystem::LoadFileToMemory(filename,filelength);
const uint8 *sp=filedata;
if(!filedata)
return(nullptr);
LoadModelData lmd(filedata,sp);
if(!lmd.Load())
{
delete lmd.md;
return nullptr;
}
return(lmd.md);
}
}//namespace graph
}//namespace hgl