ULRE/example/Gizmo/GizmoResource.cpp

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2024-06-26 01:51:13 +08:00
#include<hgl/graph/VKMaterialInstance.h>
#include<hgl/graph/VKPipeline.h>
#include<hgl/graph/VKPrimitive.h>
#include<hgl/graph/VertexDataManager.h>
#include<hgl/graph/PrimitiveCreater.h>
#include<hgl/graph/mtl/Material3DCreateConfig.h>
#include<hgl/graph/VKDevice.h>
#include<hgl/graph/VKRenderResource.h>
#include<hgl/color/Color.h>
VK_NAMESPACE_BEGIN
namespace
{
enum class GizmoColor:uint
{
Black=0,
White,
Red,
Green,
Blue,
Yellow,
ENUM_CLASS_RANGE(Black,Yellow)
};
static Color4f GizmoColorRGB[size_t(GizmoColor::RANGE_SIZE)];
enum class GizmoShape:uint
{
Plane=0, //平面
Cube, //立方体
Sphere, //球
Cone, //圆锥
Cylinder, //圆柱
ENUM_CLASS_RANGE(Plane,Cylinder)
};
static Material * material =nullptr;
static MaterialInstance * mtl_inst[size_t(GizmoColor::RANGE_SIZE)]{};
static Pipeline * pipeline =nullptr;
static VertexDataManager * vdm =nullptr;
static PrimitiveCreater * prim_creater=nullptr;
static Primitive * prim[size_t(GizmoShape::RANGE_SIZE)]{};
bool InitGizmoMI(RenderResource *rr)
{
constexpr const COLOR gizmo_color[size_t(GizmoColor::RANGE_SIZE)]=
{
COLOR::MozillaCharcoal,
COLOR::BlanchedAlmond,
COLOR::BlenderAxisRed,
COLOR::BlenderAxisGreen,
COLOR::BlenderAxisBlue,
COLOR::BlenderYellow,
};
if(!rr||!material)
return(false);
Color4f color;
for(uint i=0;i<uint(GizmoColor::RANGE_SIZE);i++)
{
color=GetColor4f(gizmo_color[i],1.0);
mtl_inst[i]=rr->CreateMaterialInstance(material,nullptr,&color);
if(!mtl_inst[i])
return(false);
}
return(true);
}
}//namespace
bool InitGizmoResource(RenderResource *rr)
{
if(!rr)
return(false);
GPUDevice *device=rr->GetDevice();
RenderPass *render_pass=device->GetRenderPass();
{
mtl::Material3DCreateConfig cfg(device->GetDeviceAttribute(),"Gizmo3D",Prim::Triangles);
cfg.local_to_world=true;
cfg.material_instance=true;
mtl::MaterialCreateInfo *mci=CreateMaterialGizmo3D(&cfg);
if(!mci)
return(false);
material=rr->CreateMaterial(mci);
if(!material)
return(false);
}
if(!InitGizmoMI(rr))
return(false);
{
pipeline=render_pass->CreatePipeline(material,InlinePipeline::Solid3D,Prim::Triangles);
if(!pipeline)
return(false);
}
{
vdm=new VertexDataManager(device,material->GetDefaultVIL());
if(!vdm)
return(false);
if(!vdm->Init( HGL_SIZE_1MB, //最大顶点数量
HGL_SIZE_1MB, //最大索引数量
IndexType::U16)) //索引类型
return(false);
}
{
prim_creater=new PrimitiveCreater(vdm);
if(!prim_creater)
return(false);
}
return(true);
}
VK_NAMESPACE_END