ULRE/example/Vulkan/TGATexture.cpp

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#include<hgl/graph/vulkan/VK.h>
#include<hgl/graph/vulkan/VKDevice.h>
#include<hgl/filesystem/FileSystem.h>
#include<hgl/LogInfo.h>
VK_NAMESPACE_BEGIN
namespace
{
#pragma pack(push,1)
struct TGAHeader
{
uint8 id;
uint8 color_map_type;
uint8 image_type; // 1 colormap image ,2 true-color,3 grayscale
uint16 color_map_first;
uint16 color_map_length;
uint8 color_map_size;
uint16 x_origin;
uint16 y_origin;
uint16 width;
uint16 height;
uint8 bit;
uint8 image_desc;
};
union TGAImageDesc
{
//不要把此union放到上面的struct中否则Visual C++会将此union编译成4字节。GCC无此问题
uint8 image_desc;
struct
{
uint alpha_depth:4;
uint reserved:1;
uint direction:1; //0 lower-left,1 upper left
};
};
#pragma pack(pop)
void RGB8to565(uint8 *data,uint size)
{
uint8 *src=data;
uint16 *target=(uint16 *)data;
for(uint i=0;i<size;i++)
{
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*target=((src[2]<<8)&0xF800)
|((src[1]<<3)&0x7E0)
| (src[0]>>3);
++target;
src+=3;
}
}
void SwapRow(uint8 *data,uint line_size,uint height)
{
uint8 *top=data;
uint8 *bottom=data+(height-1)*line_size;
uint8 *tmp=new uint8[line_size];
while(top<bottom)
{
memcpy(tmp,bottom,line_size);
memcpy(bottom,top,line_size);
memcpy(top,tmp,line_size);
top+=line_size;
bottom-=line_size;
}
delete[] tmp;
}
}//namespace
Texture2D *LoadTGATexture(const OSString &filename,Device *device)
{
uint8 *data;
const int64 file_length=filesystem::LoadFileToMemory(filename,(void **)&data);
if(file_length<=0)
{
LOG_ERROR(OS_TEXT("[ERROR] open file<")+filename+OS_TEXT("> failed."));
return(nullptr);
}
TGAHeader *header=(TGAHeader *)data;
TGAImageDesc image_desc;
uint8 *pixel_data=data+sizeof(TGAHeader);
image_desc.image_desc=header->image_desc;
VkFormat format;
uint line_size;
if(header->image_type==2)
{
if(header->bit==24)
{
RGB8to565(pixel_data,header->width*header->height);
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format=FMT_RGB565;
line_size=header->width*2;
}
else if(header->bit==32)
{
format=FMT_RGBA8UN;
line_size=header->width*4;
}
}
else if(header->image_type==3&&header->bit==8)
{
format=FMT_R8UN;
line_size=header->width;
}
else
{
LOG_ERROR(OS_TEXT("[ERROR] Image format error,filename: ")+filename);
delete[] data;
return(nullptr);
}
if(image_desc.direction==0)
SwapRow(pixel_data,line_size,header->height);
Texture2D *tex=device->CreateTexture2D(format,pixel_data,header->width,header->height,line_size*header->height);
if(tex)
{
LOG_INFO(OS_TEXT("load image file<")+filename+OS_TEXT(">:<")+OSString(header->width)+OS_TEXT("x")+OSString(header->height)+OS_TEXT("> to texture ok"));
//下面代码用于测试修改纹理
//device->ChangeTexture2D(tex,pixel_data,header->width/4,header->height/4,header->width/2,header->height/2,line_size*header->height/4);
}
else
{
LOG_ERROR(OS_TEXT("load image file<")+filename+OS_TEXT(">:<")+OSString(header->width)+OS_TEXT("x")+OSString(header->height)+OS_TEXT("> to texture failed."));
}
delete[] data;
return(tex);
}
VK_NAMESPACE_END